Difference between revisions of "Slave collar"

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{{Ideology}}{{infobox main
+
{{Ideology}}
 +
{{Infobox main
 
| name = Slave collar
 
| name = Slave collar
 
| image = Slave collar.png
 
| image = Slave collar.png
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| production facility 2 = Electric tailor bench
 
| production facility 2 = Electric tailor bench
 
| work to make = 1800
 
| work to make = 1800
 +
| work speed stat = General Labor Speed
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 25
 
| resource 1 amount = 25
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| armorbluntfactor = 0
 
| armorbluntfactor = 0
 
| armorheatfactor = 0
 
| armorheatfactor = 0
 +
| lifestage = Adult
 +
| clothing for nudity = False
 
| coverage = Neck
 
| coverage = Neck
 
| layer = Headgear
 
| layer = Headgear
 
| mass base = 0.14
 
| mass base = 0.14
| thingCategories =  
+
| has quality = true
| tags =  
+
| tradeTags = Clothing
 
| defaultOutfitTags = Slave
 
| defaultOutfitTags = Slave
 
| page verified for version = 1.3.3066
 
| page verified for version = 1.3.3066
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== Acquisition ==
 
== Acquisition ==
Slave collars can be crafted at [[Electric tailor bench|electric]] or [[hand tailor bench]]es which require [[Research#Complex clothing|Complex Clothing]] to be researched in order to be constructed. Each collar requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work.
+
{{Acquisition}}
  
 
== Summary ==
 
== Summary ==
When worn by a [[slave]], a slave collar reduces the rate that [[suppression]] is lost by 15% per day, to a minimum of 0%. This stacks additively with all other forms of suppression loss rate offsets.
+
{{Apparel Suppression Note|0.15}}
  
Pawns with the [[Masochist]] trait get a {{+|2}} [[mood]] boost from wearing this item.
+
Pawns with the [[masochist]] trait get a {{+|2}} [[mood]] boost from wearing this item.
  
 
Notably, the slave collar occupies the [[Apparel layers|headgear layer]] but only the [[Table of Human Body Parts|neck body part]]. As covering the neck is relatively rare for headgear items, this means that the slave collar can be worn in addition to almost all other items. Currently, it only conflicts with the {{#Ask: [[Layer::Headgear]] [[Coverage::~*Neck*]] [[Name::!Slave collar]]}}. As the Headgear layer is considered to be over the Outer, Middle and Skin layers, the slave collar will be run through the [[Apparel#Protection|armor calculations]] when taking damage, and thus take damage to its {{HP}}, before items in those layers when there is overlap in coverage.
 
Notably, the slave collar occupies the [[Apparel layers|headgear layer]] but only the [[Table of Human Body Parts|neck body part]]. As covering the neck is relatively rare for headgear items, this means that the slave collar can be worn in addition to almost all other items. Currently, it only conflicts with the {{#Ask: [[Layer::Headgear]] [[Coverage::~*Neck*]] [[Name::!Slave collar]]}}. As the Headgear layer is considered to be over the Outer, Middle and Skin layers, the slave collar will be run through the [[Apparel#Protection|armor calculations]] when taking damage, and thus take damage to its {{HP}}, before items in those layers when there is overlap in coverage.
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Meanwhile, the constant slave suppression it provides is highly useful, making it a keystone in most slaver colonies. The masochist mood boost of {{+|2}} is admittedly minor, but it lasts until the collar itself deteriorates and costs practically nothing, making it a very cost effective choice.
 
Meanwhile, the constant slave suppression it provides is highly useful, making it a keystone in most slaver colonies. The masochist mood boost of {{+|2}} is admittedly minor, but it lasts until the collar itself deteriorates and costs practically nothing, making it a very cost effective choice.
  
As with all apparel, if the slave collar is made from [[human leather]], colonists that wear it will get the corresponding mood effects. This can be a cheap way to give a small {{+|1}} to {{+|2}} [[mood]] buff to pawns with the [[Bloodlust]] or [[Cannibal (Trait)|Cannibal]] traits or with an [[ideoligion]] with a [[Ideoligion#Cannibalism|Cannibalism precept]] of "Preferred" or higher. Unlike other sources, it does not significantly affect a pawn's insulation or armor as it would when, for example, replacing a [[devilstrand]] [[duster]] with a human leather duster.  
+
As with all apparel, if the slave collar is made from [[human leather]], colonists that wear it will get the corresponding mood effects. This can be a cheap way to give a small {{+|1}} to {{+|2}} [[mood]] buff to pawns with the [[Bloodlust]] or [[Cannibal (Trait)|Cannibal]] traits or with an [[ideoligion]] with a [[Ideoligion#Cannibalism|Cannibalism precept]] of "Preferred" or higher. Unlike other sources, it does not significantly affect a pawn's insulation or armor as it would when, for example, replacing a [[devilstrand]] [[duster]] with a human leather duster.
 +
 
 +
As it is possible to make slave collars from [[bioferrite]]{{AnomalyIcon}} they also have a use in increasing pawns [[psychic sensitivity]] stat, a role in which they excel as they are low in weight, cheap to make, don't conflict with most common forms of clothing and armor and don't provide any sort of mood debuff to those wearing them, and even a mood buff to [[masochist]]s
  
 
For all other pawns, the collar is essentially useless. It offers no protection, even when made of materials that logically should such as [[steel]], nor any insulation. It doesn't weigh much nor does it harm the user in anyway but there is simply no reason to equip it.
 
For all other pawns, the collar is essentially useless. It offers no protection, even when made of materials that logically should such as [[steel]], nor any insulation. It doesn't weigh much nor does it harm the user in anyway but there is simply no reason to equip it.
  
{{Apparel Quality Table}}
+
{{Apparel Stats Table}}
  
==Version history==
+
== Version history ==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
  
 +
{{Nav|clothing|wide}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]
{{nav|clothing|wide}}
 

Latest revision as of 05:20, 9 November 2024

Slave collar

Slave collar

An uncomfortable collar made for slaves. It reminds the wearer of their slave status and psychologically suppresses them, reducing the chance of a slave rebellion.

Base Stats

Type
GearClothing
Tech Level
Medieval
Mass
0.14 kg
HP
80

Apparel

Insulation Factor - Cold
Insulation Factor - Heat
Armor Factor - Sharp
0
Armor Factor - Blunt
0
Armor Factor - Heat
0
Clothing For Nudity
False
Lifestage
Adult
Coverage
Neck
Layer
Headgear

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Work To Make
1,800 ticks (30 secs)
Work Speed Stat
General Labor Speed
Stuff Tags
Metallic, Leathery
Resources to make
Stuff 25
Technical
Has Quality
True
defaultOutfitTags
Slave
tradeTags
Clothing


Slave collars are a form of clothing added by the Ideology DLC. It covers the neck and provides additional slave suppression.

Acquisition[edit]

Slave collars can be crafted at a hand tailor bench or electric tailor bench, each requiring Stuff 25 Stuff (Metallic/Leathery, 250 for SMVs) and 1,800 ticks (30 secs) of work modified by the general labor speed of the crafter and the work to make factor of the material.

Summary[edit]

A slave collar has a slave suppression offset of +15%. When worn by a slave, this acts as an offset to the rate at which the slave loses suppression. Note that by default, slaves lose between −5% and −20% suppression per day depending on their current level of suppression. This loss rate stacks additively with all sources of slave suppression offset, with a minimum of 0% loss per day.

Pawns with the masochist trait get a +2 mood boost from wearing this item.

Notably, the slave collar occupies the headgear layer but only the neck body part. As covering the neck is relatively rare for headgear items, this means that the slave collar can be worn in addition to almost all other items. Currently, it only conflicts with the Broadwrap. As the Headgear layer is considered to be over the Outer, Middle and Skin layers, the slave collar will be run through the armor calculations when taking damage, and thus take damage to its HP, before items in those layers when there is overlap in coverage.

Analysis[edit]

As it offers no protection or insulation and doesn't take the place of any other item with the sole exception of the broadwrap, which itself has many viable alternatives, there is no reason not to outfit all slaves and all masochists with this item besides the initial small cost of 25 stuff.

Meanwhile, the constant slave suppression it provides is highly useful, making it a keystone in most slaver colonies. The masochist mood boost of +2 is admittedly minor, but it lasts until the collar itself deteriorates and costs practically nothing, making it a very cost effective choice.

As with all apparel, if the slave collar is made from human leather, colonists that wear it will get the corresponding mood effects. This can be a cheap way to give a small +1 to +2 mood buff to pawns with the Bloodlust or Cannibal traits or with an ideoligion with a Cannibalism precept of "Preferred" or higher. Unlike other sources, it does not significantly affect a pawn's insulation or armor as it would when, for example, replacing a devilstrand duster with a human leather duster.

As it is possible to make slave collars from bioferriteContent added by the Anomaly DLC they also have a use in increasing pawns psychic sensitivity stat, a role in which they excel as they are low in weight, cheap to make, don't conflict with most common forms of clothing and armor and don't provide any sort of mood debuff to those wearing them, and even a mood buff to masochists

For all other pawns, the collar is essentially useless. It offers no protection, even when made of materials that logically should such as steel, nor any insulation. It doesn't weigh much nor does it harm the user in anyway but there is simply no reason to equip it.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Slave collar Slave collar Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Material
    Awful Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 46 Silver
    Awful Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 17 Silver
    Awful Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 26 Silver
    Awful Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 32 Silver
    Awful Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 32 Silver
    Awful Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 85 Silver
    Awful Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 28 Silver
    Awful Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 47 Silver
    Awful Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 34 Silver
    Awful Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 47 Silver
    Awful Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 1255 Silver
    Awful Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 66 Silver
    Awful Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 45 Silver
    Awful Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 56 Silver
    Awful Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 27 Silver
    Awful Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 30 Silver
    Awful Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 41 Silver
    Awful Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 22 Silver
    Awful Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 27 Silver
    Awful Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 30 Silver
    Awful Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 120 Silver
    Awful Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 56 Silver
    Awful Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 128 Silver
    Awful Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 27 Silver
    Awful Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 178 Silver
    Awful Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 81 Silver
    Awful Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 41 Silver
    Poor Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 69 Silver
    Poor Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 26 Silver
    Poor Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 39 Silver
    Poor Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 48 Silver
    Poor Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 48 Silver
    Poor Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 127 Silver
    Poor Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 42 Silver
    Poor Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 71 Silver
    Poor Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 50 Silver
    Poor Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 71 Silver
    Poor Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 1880 Silver
    Poor Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 99 Silver
    Poor Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 67 Silver
    Poor Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 84 Silver
    Poor Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 41 Silver
    Poor Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 44 Silver
    Poor Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 61 Silver
    Poor Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 33 Silver
    Poor Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 41 Silver
    Poor Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 44 Silver
    Poor Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 179 Silver
    Poor Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 84 Silver
    Poor Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 192 Silver
    Poor Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 41 Silver
    Poor Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 265 Silver
    Poor Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 122 Silver
    Poor Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 61 Silver
    Normal Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 92 Silver
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 35 Silver
    Normal Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 52 Silver
    Normal Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 64 Silver
    Normal Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 64 Silver
    Normal Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 169 Silver
    Normal Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 57 Silver
    Normal Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 94 Silver
    Normal Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 67 Silver
    Normal Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 94 Silver
    Normal Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 2505 Silver
    Normal Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 132 Silver
    Normal Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 89 Silver
    Normal Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 112 Silver
    Normal Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 54 Silver
    Normal Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 59 Silver
    Normal Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 82 Silver
    Normal Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 44 Silver
    Normal Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 54 Silver
    Normal Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 59 Silver
    Normal Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 240 Silver
    Normal Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 112 Silver
    Normal Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 255 Silver
    Normal Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 54 Silver
    Normal Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 355 Silver
    Normal Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 162 Silver
    Normal Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 82 Silver
    Good Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 114 Silver
    Good Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 44 Silver
    Good Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 64 Silver
    Good Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 80 Silver
    Good Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 80 Silver
    Good Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 210 Silver
    Good Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 71 Silver
    Good Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 118 Silver
    Good Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 84 Silver
    Good Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 118 Silver
    Good Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 3005 Silver
    Good Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 164 Silver
    Good Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 111 Silver
    Good Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 139 Silver
    Good Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 68 Silver
    Good Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 74 Silver
    Good Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 102 Silver
    Good Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 55 Silver
    Good Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 68 Silver
    Good Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 74 Silver
    Good Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 300 Silver
    Good Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 139 Silver
    Good Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 320 Silver
    Good Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 68 Silver
    Good Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 445 Silver
    Good Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 205 Silver
    Good Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 102 Silver
    Excellent Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 137 Silver
    Excellent Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 52 Silver
    Excellent Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 77 Silver
    Excellent Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 96 Silver
    Excellent Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 96 Silver
    Excellent Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 255 Silver
    Excellent Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 85 Silver
    Excellent Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 141 Silver
    Excellent Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 101 Silver
    Excellent Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 141 Silver
    Excellent Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 3505 Silver
    Excellent Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 197 Silver
    Excellent Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 134 Silver
    Excellent Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 167 Silver
    Excellent Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 81 Silver
    Excellent Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 89 Silver
    Excellent Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 122 Silver
    Excellent Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 66 Silver
    Excellent Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 81 Silver
    Excellent Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 89 Silver
    Excellent Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 360 Silver
    Excellent Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 167 Silver
    Excellent Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 385 Silver
    Excellent Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 81 Silver
    Excellent Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 535 Silver
    Excellent Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 245 Silver
    Excellent Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 122 Silver
    Masterwork Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 230 Silver
    Masterwork Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 87 Silver
    Masterwork Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 129 Silver
    Masterwork Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 160 Silver
    Masterwork Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 160 Silver
    Masterwork Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 420 Silver
    Masterwork Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 141 Silver
    Masterwork Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 235 Silver
    Masterwork Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 168 Silver
    Masterwork Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 235 Silver
    Masterwork Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 4505 Silver
    Masterwork Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 330 Silver
    Masterwork Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 220 Silver
    Masterwork Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 280 Silver
    Masterwork Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 135 Silver
    Masterwork Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 148 Silver
    Masterwork Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 205 Silver
    Masterwork Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 110 Silver
    Masterwork Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 135 Silver
    Masterwork Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 148 Silver
    Masterwork Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 600 Silver
    Masterwork Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 280 Silver
    Masterwork Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 640 Silver
    Masterwork Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 135 Silver
    Masterwork Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 890 Silver
    Masterwork Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 405 Silver
    Masterwork Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 205 Silver
    Legendary Bearskin Bearskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 455 Silver
    Legendary Bioferrite Bioferrite Content added by the Anomaly DLC 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 175 Silver
    Legendary Birdskin Birdskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 255 Silver
    Legendary Bluefur Bluefur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 320 Silver
    Legendary Camelhide Camelhide 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 320 Silver
    Legendary Chinchilla fur Chinchilla fur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 845 Silver
    Legendary Dog leather Dog leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 280 Silver
    Legendary Dread leather Dread leather Content added by the Anomaly DLC 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 470 Silver
    Legendary Elephant leather Elephant leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 335 Silver
    Legendary Foxfur Foxfur 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 470 Silver
    Legendary Gold Gold 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 5505 Silver
    Legendary Guinea pig fur Guinea pig fur 0% 0% 0% 48 -0 °C (0 °F) +0 °C (0 °F) 655 Silver
    Legendary Heavy fur Heavy fur 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 445 Silver
    Legendary Human leather Human leather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 555 Silver
    Legendary Lightleather Lightleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 270 Silver
    Legendary Lizardskin Lizardskin 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 295 Silver
    Legendary Panthera fur Panthera fur 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 405 Silver
    Legendary Patchleather Patchleather 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 220 Silver
    Legendary Pigskin Pigskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 270 Silver
    Legendary Plainleather Plainleather 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 295 Silver
    Legendary Plasteel Plasteel 0% 0% 0% 224 -0 °C (0 °F) +0 °C (0 °F) 1195 Silver
    Legendary Rhinoceros leather Rhinoceros leather 0% 0% 0% 120 -0 °C (0 °F) +0 °C (0 °F) 555 Silver
    Legendary Silver Silver 0% 0% 0% 56 -0 °C (0 °F) +0 °C (0 °F) 1280 Silver
    Legendary Steel Steel 0% 0% 0% 80 -0 °C (0 °F) +0 °C (0 °F) 270 Silver
    Legendary Thrumbofur Thrumbofur 0% 0% 0% 160 -0 °C (0 °F) +0 °C (0 °F) 1780 Silver
    Legendary Uranium Uranium 0% 0% 0% 200 -0 °C (0 °F) +0 °C (0 °F) 810 Silver
    Legendary Wolfskin Wolfskin 0% 0% 0% 104 -0 °C (0 °F) +0 °C (0 °F) 405 Silver

    For the full effects of qualities, see Quality.

  • Version history[edit]