Difference between revisions of "Tribalwear"

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m ("material/work cost" could be interpreted as a ratio :/)
 
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{{infobox main
+
{{Infobox main
 
| name = Tribalwear
 
| name = Tribalwear
| image = Tribalwear.png|Tribalwear
+
| image = Tribalwear.png
| description = "A garment crafted without machines using neolithic tools."
+
| description = A full-body garment crafted using neolithic tools. While it may look primitive, it is effective at insulating the wearer.
 
| type = Gear
 
| type = Gear
 
| type2 = Clothing
 
| type2 = Clothing
 +
| tech level = Neolithic
 
| hp = 100
 
| hp = 100
 
| work to make = 1800
 
| work to make = 1800
 +
| work speed stat = General Labor Speed
 
| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 60
 
| resource 1 amount = 60
Line 15: Line 17:
 
| armorbluntfactor = 0.2
 
| armorbluntfactor = 0.2
 
| armorheatfactor = 0.2
 
| armorheatfactor = 0.2
| production facility 1= Crafting spot
+
| production facility 1 = Crafting spot
| production facility 2= Hand tailor bench
+
| production facility 2 = Hand tailor bench
| production facility 3= Electric tailor bench
+
| production facility 3 = Electric tailor bench
| mass base = 0.4
+
| mass base = 0.5
 +
| lifestage = Adult
 +
| clothing for nudity = True
 
| coverage = Torso, Left Leg, Right Leg
 
| coverage = Torso, Left Leg, Right Leg
 
| layer = Skin
 
| layer = Skin
 +
| has quality = true
 
| thingCategories = Apparel
 
| thingCategories = Apparel
 
| tags = Neolithic
 
| tags = Neolithic
 +
| tradeTags = BasicClothing
 
}}
 
}}
'''Tribalwear''' is the only neolithic garment in RimWorld. It covers both the torso and legs, meaning it is worn in place of a [[shirt]] and [[pants]].
+
'''Tribalwear''' is the only neolithic item of [[clothing]] in RimWorld. It [[Apparel layers|covers]] both the torso and legs, meaning it is worn in place of a [[shirt]] and [[pants]].
  
==Acquisition==
+
== Acquisition ==
As a neolithic garment, tribalwear can be constructed at a [[crafting spot]] (which has a speed penalty but does not require any research or materials whatsoever), a [[Hand tailor bench|hand-operated]] or an [[Electric tailor bench|electric tailor bench]]. A piece of tribalwear requires 60 of any [[textile]], and {{ticks|1800}} units of work.
+
{{Acquisition}}
  
Tribalwear can also be stripped from [[downed]] [[Tribes|Tribal]] pawns, which are quite common for most colonies.
+
They can also be [[Trade|bought]] from [[tribal]] traders and [[faction base]]s, and are commonly found on almost all kinds of tribal [[raiders]].
  
 
== Analysis ==
 
== Analysis ==
Tribalwear removes the Naked debuff from colonists of both genders, replacing both a shirt and pants with a single item.
+
Tribalwear is one of the primary ways to occupy the skin layer. It is the only option for [[New Tribe]]s to consider. [[New Arrivals]] have access to [[Research#Complex clothing|Complex clothing]], and can instead create a [[t-shirt]] or [[button-down shirt]] with [[pants]].
  
Compared to a combination of [[pants]] and a [[button-down shirt]], tribalwear is superior in every category except protection, and even there, it's close:
+
Compared to wearing both a [[Button-down shirt]] and [[Pants]]:
* tribalwear has identical armor values, but less coverage (it doesn't cover the arms and neck)
+
* Tribalwear has identical armor values, but does not cover the neck, shoulders, and arms (which account for roughly 17% of attacks).
* tribalwear has better insulation from cold (55% vs. 46%)
+
* Tribalwear has better insulation from cold ({{%|{{P|Insulation Factor - Cold}}}} vs. {{%|{{Q|Button-down shirt|Insulation Factor - Cold}}+{{Q|Pants|Insulation Factor - Cold}}}})
* tribalwear has much better insulation from heat (55% vs. 18%)
+
* Tribalwear has much better insulation from hot temperatures ({{%|{{P|Insulation Factor - Heat}}}} vs. {{%|{{Q|Button-down shirt|Insulation Factor - Heat}}+{{Q|Pants|Insulation Factor - Heat}}}})
* tribalwear has both a lower material and work cost (60 [[textiles]]/30 work for tribalwear vs. 85 textiles/72 work for the pants + shirt)
+
* Tribalwear has a lower material cost ({{P|Resource 1 Amount}} vs. {{#expr:{{Q|Button-down shirt|Resource 1 Amount}}+{{Q|Pants|Resource 1 Amount}}}})
A bit of extra neck and arm protection is seen by many players as valuable enough to merit the lower insulation and higher crafting cost of pants and a button-down. However, colonies in extreme [[biomes]] may prefer the better insulation, especially when first starting out.
+
* Tribalwear has a lower work cost ({{Ticks|{{P|Work To Make #}}}} vs. {{Ticks|{{Q|Button-down shirt|Work To Make #}}+{{Q|Pants|Work To Make #}}}})
 +
* A [[t-shirt]] costs 5 materials less. It has the same armor and roughly the same insulation as a button-down, but doesn't cover the neck or arms.
  
===Prisoner Clothing===
+
The differences are quite small in practice. A [[duster]], [[jacket]], or [[parka]] is usually sufficient against extreme temperatures - assuming you can create them. Conversely, the actual protection from a tribalwear/shirt is quite minimal when they are made from early game materials. Thus, tribalwear is good before you have access to outerwear or protective textiles, as it is cheaper and more insulating. It is also an overall economical option to avoid extreme temperatures.
 +
 
 +
Tribalwear can also be used to "upgrade" from a jacket to a duster; depending on the climate, it might be enough to be comfortable outside. The duster protects everything the tribalwear doesn't, and is much more effective than a mere shirt at doing so. Button-downs are superior if you can wear them and a duster comfortably, or if a parka is required regardless of the inner clothing.
 +
 
 +
=== Prisoner Clothing ===
 
Tribalwear is ideal for [[prisoners]] and non-combat [[slaves]]{{IdeologyIcon}} since it offers essential bodily coverage, it's cheap, and it offers less protection than other clothing. This ensures that prisoners can be downed more easily in the event of prison breaks or slave rebellions. As prisoners will often only put on the bare minimum clothing to not be considered naked, the increased insulation over other options also helps prevent issues with extreme temperatures that would otherwise require finagling another insulating item on to the prisoner.
 
Tribalwear is ideal for [[prisoners]] and non-combat [[slaves]]{{IdeologyIcon}} since it offers essential bodily coverage, it's cheap, and it offers less protection than other clothing. This ensures that prisoners can be downed more easily in the event of prison breaks or slave rebellions. As prisoners will often only put on the bare minimum clothing to not be considered naked, the increased insulation over other options also helps prevent issues with extreme temperatures that would otherwise require finagling another insulating item on to the prisoner.
  
You can force prisoners to wear tribalwear by stripping them before capturing and then ensuring there's a stockpile of tribalwear in their cell/barracks. This is especially important in the mid-game and beyond, when enemies frequently spawn with high-tier equipment that is both dangerous to allow them to keep, and valuable for colony use, smelting or sale.
+
You can force prisoners to wear tribalwear by stripping them, and then ensuring there's a stockpile of tribalwear in their cell/barracks. This also has the benefit of removing their armor, which can be smelted or used to your benefit.
{{Apparel Material Table}}
+
 
 +
=== Crafting for Trade ===
 +
Tribalwear has the highest ratio of "materials" / "work to craft" of all clothing: 60 material for 30 work, so 2:1 (the next highest are [[t-shirt]] and [[pants]] at 1.5:1).  Therefore, if you have a large pile of textiles you would sell — to a [[Trade#Bulk_goods_trader|bulk goods trader]] or a base — and a good crafter, and you'd like to convert it into high-quality clothing to increase its value before selling it, then turning it into tribalwear is the fastest way.  Tribalwear is also relatively value-dense: it's 60 material per item (and therefore per shelf slot), which is somewhat less than the [[jacket]] (70 material), [[duster]], [[cape]], and [[parka]] (all 80 material); but it's also ''much'' lighter at 0.5 kg, compared to the 1.5 kg jacket, 2 kg cape, 2.2 kg duster, and 4 kg parka, making it convenient for caravanning.
 +
 
 +
{{Apparel Stats Table}}
  
== Version History ==
+
== Version history ==
 
* '''Alpha 7''': -10% work speed, -10% move speed penalties added.
 
* '''Alpha 7''': -10% work speed, -10% move speed penalties added.
 
* '''???''': -10% work speed, -10% move speed penalties removed.
 
* '''???''': -10% work speed, -10% move speed penalties removed.
 
* '''Beta 19/1.0''': colonists can now wear armor vests with tribalwear.
 
* '''Beta 19/1.0''': colonists can now wear armor vests with tribalwear.
  
 +
{{Nav|clothing|wide}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]
{{nav|clothing|wide}}
 

Latest revision as of 13:00, 12 October 2024

Tribalwear

Tribalwear

A full-body garment crafted using neolithic tools. While it may look primitive, it is effective at insulating the wearer.

Base Stats

Type
GearClothing
Tech Level
Neolithic
Mass
0.5 kg
HP
100

Apparel

Insulation Factor - Cold
0.55×
Insulation Factor - Heat
0.55×
Armor Factor - Sharp
0.2
Armor Factor - Blunt
0.2
Armor Factor - Heat
0.2
Clothing For Nudity
True
Lifestage
Adult
Coverage
Torso, Left Leg, Right Leg
Layer
Skin

Creation

Crafted At
Crafting spot / Hand tailor bench / Electric tailor bench
Work To Make
1,800 ticks (30 secs)
Work Speed Stat
General Labor Speed
Stuff Tags
Leathery, Fabric
Resources to make
Stuff 60
Technical
Has Quality
True
thingCategories
Apparel
tags
Neolithic
tradeTags
BasicClothing


Tribalwear is the only neolithic item of clothing in RimWorld. It covers both the torso and legs, meaning it is worn in place of a shirt and pants.

Acquisition[edit]

Tribalwears can be crafted at a crafting spot, hand tailor bench, or electric tailor bench, each requiring Stuff 60 Stuff (Leathery/Fabric) and 1,800 ticks (30 secs) of work modified by the general labor speed of the crafter and the work to make factor of the material.

They can also be bought from tribal traders and faction bases, and are commonly found on almost all kinds of tribal raiders.

Analysis[edit]

Tribalwear is one of the primary ways to occupy the skin layer. It is the only option for New Tribes to consider. New Arrivals have access to Complex clothing, and can instead create a t-shirt or button-down shirt with pants.

Compared to wearing both a Button-down shirt and Pants:

  • Tribalwear has identical armor values, but does not cover the neck, shoulders, and arms (which account for roughly 17% of attacks).
  • Tribalwear has better insulation from cold (55% vs. 46%)
  • Tribalwear has much better insulation from hot temperatures (55% vs. 18%)
  • Tribalwear has a lower material cost (60 vs. 85)
  • Tribalwear has a lower work cost (1,800 ticks (30 secs) vs. 4,300 ticks (1.19 mins))
  • A t-shirt costs 5 materials less. It has the same armor and roughly the same insulation as a button-down, but doesn't cover the neck or arms.

The differences are quite small in practice. A duster, jacket, or parka is usually sufficient against extreme temperatures - assuming you can create them. Conversely, the actual protection from a tribalwear/shirt is quite minimal when they are made from early game materials. Thus, tribalwear is good before you have access to outerwear or protective textiles, as it is cheaper and more insulating. It is also an overall economical option to avoid extreme temperatures.

Tribalwear can also be used to "upgrade" from a jacket to a duster; depending on the climate, it might be enough to be comfortable outside. The duster protects everything the tribalwear doesn't, and is much more effective than a mere shirt at doing so. Button-downs are superior if you can wear them and a duster comfortably, or if a parka is required regardless of the inner clothing.

Prisoner Clothing[edit]

Tribalwear is ideal for prisoners and non-combat slavesContent added by the Ideology DLC since it offers essential bodily coverage, it's cheap, and it offers less protection than other clothing. This ensures that prisoners can be downed more easily in the event of prison breaks or slave rebellions. As prisoners will often only put on the bare minimum clothing to not be considered naked, the increased insulation over other options also helps prevent issues with extreme temperatures that would otherwise require finagling another insulating item on to the prisoner.

You can force prisoners to wear tribalwear by stripping them, and then ensuring there's a stockpile of tribalwear in their cell/barracks. This also has the benefit of removing their armor, which can be smelted or used to your benefit.

Crafting for Trade[edit]

Tribalwear has the highest ratio of "materials" / "work to craft" of all clothing: 60 material for 30 work, so 2:1 (the next highest are t-shirt and pants at 1.5:1). Therefore, if you have a large pile of textiles you would sell — to a bulk goods trader or a base — and a good crafter, and you'd like to convert it into high-quality clothing to increase its value before selling it, then turning it into tribalwear is the fastest way. Tribalwear is also relatively value-dense: it's 60 material per item (and therefore per shelf slot), which is somewhat less than the jacket (70 material), duster, cape, and parka (all 80 material); but it's also much lighter at 0.5 kg, compared to the 1.5 kg jacket, 2 kg cape, 2.2 kg duster, and 4 kg parka, making it convenient for caravanning.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Tribalwear Tribalwear Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Material
    Awful Alpaca wool Alpaca wool 4.32% 0% 13.2% 100 -13.2 °C (-23.8 °F) +7.04 °C (12.7 °F) 117 Silver
    Awful Bearskin Bearskin 13.44% 2.88% 18% 130 -8.8 °C (-15.8 °F) +8.8 °C (15.8 °F) 105 Silver
    Awful Birdskin Birdskin 8.04% 1.68% 18% 100 -4.4 °C (-7.9 °F) +4.4 °C (7.9 °F) 57 Silver
    Awful Bison wool Bison wool 4.32% 0% 13.2% 100 -11.44 °C (-20.6 °F) +5.28 °C (9.5 °F) 84 Silver
    Awful Bluefur Bluefur 9.72% 2.88% 18% 130 -8.8 °C (-15.8 °F) +7.04 °C (12.7 °F) 72 Silver
    Awful Camelhide Camelhide 9.72% 2.88% 18% 130 -7.04 °C (-12.7 °F) +10.56 °C (19 °F) 72 Silver
    Awful Chinchilla fur Chinchilla fur 8.04% 1.68% 18% 100 -13.2 °C (-23.8 °F) +7.04 °C (12.7 °F) 198 Silver
    Awful Cloth Cloth 4.32% 0% 2.16% 100 -7.92 °C (-14.3 °F) +7.92 °C (14.3 °F) 48 Silver
    Awful Devilstrand Devilstrand 16.8% 4.32% 36% 130 -8.8 °C (-15.8 °F) +10.56 °C (19 °F) 168 Silver
    Awful Dog leather Dog leather 9.72% 2.88% 18% 130 -6.16 °C (-11.1 °F) +7.04 °C (12.7 °F) 63 Silver
    Awful Dread leather Dread leather Content added by the Anomaly DLC 15.24% 2.88% 18% 130 -8.8 °C (-15.8 °F) +5.28 °C (9.5 °F) 108 Silver
    Awful Elephant leather Elephant leather 13.44% 2.88% 18% 150 -6.16 °C (-11.1 °F) +5.28 °C (9.5 °F) 76 Silver
    Awful Foxfur Foxfur 9.72% 2.52% 18% 100 -8.8 °C (-15.8 °F) +7.04 °C (12.7 °F) 108 Silver
    Awful Guinea pig fur Guinea pig fur 8.04% 1.68% 18% 60 -16.72 °C (-30.1 °F) +7.92 °C (14.3 °F) 153 Silver
    Awful Heavy fur Heavy fur 14.88% 2.88% 18% 150 -13.2 °C (-23.8 °F) +6.16 °C (11.1 °F) 102 Silver
    Awful Human leather Human leather 7.68% 2.88% 18% 130 -5.28 °C (-9.5 °F) +5.28 °C (9.5 °F) 129 Silver
    Awful Hyperweave Hyperweave 24% 6.48% 34.56% 240 -11.44 °C (-20.6 °F) +11.44 °C (20.6 °F) 275 Silver
    Awful Lightleather Lightleather 6.48% 1.68% 18% 100 -5.28 °C (-9.5 °F) +5.28 °C (9.5 °F) 60 Silver
    Awful Lizardskin Lizardskin 9.72% 3.24% 18% 100 -5.28 °C (-9.5 °F) +5.28 °C (9.5 °F) 66 Silver
    Awful Megasloth wool Megasloth wool 9.6% 0% 13.2% 100 -14.96 °C (-26.9 °F) +5.28 °C (9.5 °F) 84 Silver
    Awful Muffalo wool Muffalo wool 4.32% 0% 13.2% 100 -12.32 °C (-22.2 °F) +5.28 °C (9.5 °F) 84 Silver
    Awful Panthera fur Panthera fur 11.16% 2.88% 18% 130 -7.04 °C (-12.7 °F) +10.56 °C (19 °F) 93 Silver
    Awful Patchleather Patchleather 5.4% 2.28% 10.8% 100 -3.96 °C (-7.1 °F) +3.96 °C (7.1 °F) 48 Silver
    Awful Pigskin Pigskin 7.68% 2.88% 18% 130 -5.28 °C (-9.5 °F) +5.28 °C (9.5 °F) 60 Silver
    Awful Plainleather Plainleather 9.72% 2.88% 18% 130 -7.04 °C (-12.7 °F) +7.04 °C (12.7 °F) 66 Silver
    Awful Rhinoceros leather Rhinoceros leather 15.48% 2.88% 18% 150 -6.16 °C (-11.1 °F) +6.16 °C (11.1 °F) 129 Silver
    Awful Sheep wool Sheep wool 4.32% 0% 13.2% 100 -11.44 °C (-20.6 °F) +4.4 °C (7.9 °F) 84 Silver
    Awful Synthread Synthread 11.28% 3.12% 10.8% 130 -9.68 °C (-17.4 °F) +9.68 °C (17.4 °F) 123 Silver
    Awful Thrumbofur Thrumbofur 24.96% 4.32% 18% 200 -14.96 °C (-26.9 °F) +9.68 °C (17.4 °F) 425 Silver
    Awful Wolfskin Wolfskin 12.24% 2.88% 18% 130 -10.56 °C (-19 °F) +7.04 °C (12.7 °F) 93 Silver
    Poor Alpaca wool Alpaca wool 5.76% 0% 17.6% 100 -14.85 °C (-26.7 °F) +7.92 °C (14.3 °F) 176 Silver
    Poor Bearskin Bearskin 17.92% 3.84% 24% 130 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 158 Silver
    Poor Birdskin Birdskin 10.72% 2.24% 24% 100 -4.95 °C (-8.9 °F) +4.95 °C (8.9 °F) 86 Silver
    Poor Bison wool Bison wool 5.76% 0% 17.6% 100 -12.87 °C (-23.2 °F) +5.94 °C (10.7 °F) 126 Silver
    Poor Bluefur Bluefur 12.96% 3.84% 24% 130 -9.9 °C (-17.8 °F) +7.92 °C (14.3 °F) 108 Silver
    Poor Camelhide Camelhide 12.96% 3.84% 24% 130 -7.92 °C (-14.3 °F) +11.88 °C (21.4 °F) 108 Silver
    Poor Chinchilla fur Chinchilla fur 10.72% 2.24% 24% 100 -14.85 °C (-26.7 °F) +7.92 °C (14.3 °F) 295 Silver
    Poor Cloth Cloth 5.76% 0% 2.88% 100 -8.91 °C (-16 °F) +8.91 °C (16 °F) 72 Silver
    Poor Devilstrand Devilstrand 22.4% 5.76% 48% 130 -9.9 °C (-17.8 °F) +11.88 °C (21.4 °F) 250 Silver
    Poor Dog leather Dog leather 12.96% 3.84% 24% 130 -6.93 °C (-12.5 °F) +7.92 °C (14.3 °F) 95 Silver
    Poor Dread leather Dread leather Content added by the Anomaly DLC 20.32% 3.84% 24% 130 -9.9 °C (-17.8 °F) +5.94 °C (10.7 °F) 162 Silver
    Poor Elephant leather Elephant leather 17.92% 3.84% 24% 150 -6.93 °C (-12.5 °F) +5.94 °C (10.7 °F) 114 Silver
    Poor Foxfur Foxfur 12.96% 3.36% 24% 100 -9.9 °C (-17.8 °F) +7.92 °C (14.3 °F) 162 Silver
    Poor Guinea pig fur Guinea pig fur 10.72% 2.24% 24% 60 -18.81 °C (-33.9 °F) +8.91 °C (16 °F) 230 Silver
    Poor Heavy fur Heavy fur 19.84% 3.84% 24% 150 -14.85 °C (-26.7 °F) +6.93 °C (12.5 °F) 153 Silver
    Poor Human leather Human leather 10.24% 3.84% 24% 130 -5.94 °C (-10.7 °F) +5.94 °C (10.7 °F) 194 Silver
    Poor Hyperweave Hyperweave 32% 8.64% 46.08% 240 -12.87 °C (-23.2 °F) +12.87 °C (23.2 °F) 410 Silver
    Poor Lightleather Lightleather 8.64% 2.24% 24% 100 -5.94 °C (-10.7 °F) +5.94 °C (10.7 °F) 90 Silver
    Poor Lizardskin Lizardskin 12.96% 4.32% 24% 100 -5.94 °C (-10.7 °F) +5.94 °C (10.7 °F) 99 Silver
    Poor Megasloth wool Megasloth wool 12.8% 0% 17.6% 100 -16.83 °C (-30.3 °F) +5.94 °C (10.7 °F) 126 Silver
    Poor Muffalo wool Muffalo wool 5.76% 0% 17.6% 100 -13.86 °C (-24.9 °F) +5.94 °C (10.7 °F) 126 Silver
    Poor Panthera fur Panthera fur 14.88% 3.84% 24% 130 -7.92 °C (-14.3 °F) +11.88 °C (21.4 °F) 140 Silver
    Poor Patchleather Patchleather 7.2% 3.04% 14.4% 100 -4.455 °C (-8 °F) +4.455 °C (8 °F) 72 Silver
    Poor Pigskin Pigskin 10.24% 3.84% 24% 130 -5.94 °C (-10.7 °F) +5.94 °C (10.7 °F) 90 Silver
    Poor Plainleather Plainleather 12.96% 3.84% 24% 130 -7.92 °C (-14.3 °F) +7.92 °C (14.3 °F) 99 Silver
    Poor Rhinoceros leather Rhinoceros leather 20.64% 3.84% 24% 150 -6.93 °C (-12.5 °F) +6.93 °C (12.5 °F) 194 Silver
    Poor Sheep wool Sheep wool 5.76% 0% 17.6% 100 -12.87 °C (-23.2 °F) +4.95 °C (8.9 °F) 126 Silver
    Poor Synthread Synthread 15.04% 4.16% 14.4% 130 -10.89 °C (-19.6 °F) +10.89 °C (19.6 °F) 185 Silver
    Poor Thrumbofur Thrumbofur 33.28% 5.76% 24% 200 -16.83 °C (-30.3 °F) +10.89 °C (19.6 °F) 635 Silver
    Poor Wolfskin Wolfskin 16.32% 3.84% 24% 130 -11.88 °C (-21.4 °F) +7.92 °C (14.3 °F) 140 Silver
    Normal Alpaca wool Alpaca wool 7.2% 0% 22% 100 -16.5 °C (-29.7 °F) +8.8 °C (15.8 °F) 235 Silver
    Normal Bearskin Bearskin 22.4% 4.8% 30% 130 -11 °C (-19.8 °F) +11 °C (19.8 °F) 210 Silver
    Normal Birdskin Birdskin 13.4% 2.8% 30% 100 -5.5 °C (-9.9 °F) +5.5 °C (9.9 °F) 115 Silver
    Normal Bison wool Bison wool 7.2% 0% 22% 100 -14.3 °C (-25.7 °F) +6.6 °C (11.9 °F) 169 Silver
    Normal Bluefur Bluefur 16.2% 4.8% 30% 130 -11 °C (-19.8 °F) +8.8 °C (15.8 °F) 145 Silver
    Normal Camelhide Camelhide 16.2% 4.8% 30% 130 -8.8 °C (-15.8 °F) +13.2 °C (23.8 °F) 145 Silver
    Normal Chinchilla fur Chinchilla fur 13.4% 2.8% 30% 100 -16.5 °C (-29.7 °F) +8.8 °C (15.8 °F) 395 Silver
    Normal Cloth Cloth 7.2% 0% 3.6% 100 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 97 Silver
    Normal Devilstrand Devilstrand 28% 7.2% 60% 130 -11 °C (-19.8 °F) +13.2 °C (23.8 °F) 335 Silver
    Normal Dog leather Dog leather 16.2% 4.8% 30% 130 -7.7 °C (-13.9 °F) +8.8 °C (15.8 °F) 127 Silver
    Normal Dread leather Dread leather Content added by the Anomaly DLC 25.4% 4.8% 30% 130 -11 °C (-19.8 °F) +6.6 °C (11.9 °F) 215 Silver
    Normal Elephant leather Elephant leather 22.4% 4.8% 30% 150 -7.7 °C (-13.9 °F) +6.6 °C (11.9 °F) 152 Silver
    Normal Foxfur Foxfur 16.2% 4.2% 30% 100 -11 °C (-19.8 °F) +8.8 °C (15.8 °F) 215 Silver
    Normal Guinea pig fur Guinea pig fur 13.4% 2.8% 30% 60 -20.9 °C (-37.6 °F) +9.9 °C (17.8 °F) 305 Silver
    Normal Heavy fur Heavy fur 24.8% 4.8% 30% 150 -16.5 °C (-29.7 °F) +7.7 °C (13.9 °F) 205 Silver
    Normal Human leather Human leather 12.8% 4.8% 30% 130 -6.6 °C (-11.9 °F) +6.6 °C (11.9 °F) 260 Silver
    Normal Hyperweave Hyperweave 40% 10.8% 57.6% 240 -14.3 °C (-25.7 °F) +14.3 °C (25.7 °F) 545 Silver
    Normal Lightleather Lightleather 10.8% 2.8% 30% 100 -6.6 °C (-11.9 °F) +6.6 °C (11.9 °F) 121 Silver
    Normal Lizardskin Lizardskin 16.2% 5.4% 30% 100 -6.6 °C (-11.9 °F) +6.6 °C (11.9 °F) 133 Silver
    Normal Megasloth wool Megasloth wool 16% 0% 22% 100 -18.7 °C (-33.7 °F) +6.6 °C (11.9 °F) 169 Silver
    Normal Muffalo wool Muffalo wool 7.2% 0% 22% 100 -15.4 °C (-27.7 °F) +6.6 °C (11.9 °F) 169 Silver
    Normal Panthera fur Panthera fur 18.6% 4.8% 30% 130 -8.8 °C (-15.8 °F) +13.2 °C (23.8 °F) 187 Silver
    Normal Patchleather Patchleather 9% 3.8% 18% 100 -4.95 °C (-8.9 °F) +4.95 °C (8.9 °F) 97 Silver
    Normal Pigskin Pigskin 12.8% 4.8% 30% 130 -6.6 °C (-11.9 °F) +6.6 °C (11.9 °F) 121 Silver
    Normal Plainleather Plainleather 16.2% 4.8% 30% 130 -8.8 °C (-15.8 °F) +8.8 °C (15.8 °F) 133 Silver
    Normal Rhinoceros leather Rhinoceros leather 25.8% 4.8% 30% 150 -7.7 °C (-13.9 °F) +7.7 °C (13.9 °F) 260 Silver
    Normal Sheep wool Sheep wool 7.2% 0% 22% 100 -14.3 °C (-25.7 °F) +5.5 °C (9.9 °F) 169 Silver
    Normal Synthread Synthread 18.8% 5.2% 18% 130 -12.1 °C (-21.8 °F) +12.1 °C (21.8 °F) 245 Silver
    Normal Thrumbofur Thrumbofur 41.6% 7.2% 30% 200 -18.7 °C (-33.7 °F) +12.1 °C (21.8 °F) 845 Silver
    Normal Wolfskin Wolfskin 20.4% 4.8% 30% 130 -13.2 °C (-23.8 °F) +8.8 °C (15.8 °F) 187 Silver
    Good Alpaca wool Alpaca wool 8.28% 0% 25.3% 100 -18.15 °C (-32.7 °F) +9.68 °C (17.4 °F) 295 Silver
    Good Bearskin Bearskin 25.76% 5.52% 34.5% 130 -12.1 °C (-21.8 °F) +12.1 °C (21.8 °F) 265 Silver
    Good Birdskin Birdskin 15.41% 3.22% 34.5% 100 -6.05 °C (-10.9 °F) +6.05 °C (10.9 °F) 143 Silver
    Good Bison wool Bison wool 8.28% 0% 25.3% 100 -15.73 °C (-28.3 °F) +7.26 °C (13.1 °F) 210 Silver
    Good Bluefur Bluefur 18.63% 5.52% 34.5% 130 -12.1 °C (-21.8 °F) +9.68 °C (17.4 °F) 181 Silver
    Good Camelhide Camelhide 18.63% 5.52% 34.5% 130 -9.68 °C (-17.4 °F) +14.52 °C (26.1 °F) 181 Silver
    Good Chinchilla fur Chinchilla fur 15.41% 3.22% 34.5% 100 -18.15 °C (-32.7 °F) +9.68 °C (17.4 °F) 495 Silver
    Good Cloth Cloth 8.28% 0% 4.14% 100 -10.89 °C (-19.6 °F) +10.89 °C (19.6 °F) 121 Silver
    Good Devilstrand Devilstrand 32.2% 8.28% 69% 130 -12.1 °C (-21.8 °F) +14.52 °C (26.1 °F) 420 Silver
    Good Dog leather Dog leather 18.63% 5.52% 34.5% 130 -8.47 °C (-15.2 °F) +9.68 °C (17.4 °F) 158 Silver
    Good Dread leather Dread leather Content added by the Anomaly DLC 29.21% 5.52% 34.5% 130 -12.1 °C (-21.8 °F) +7.26 °C (13.1 °F) 270 Silver
    Good Elephant leather Elephant leather 25.76% 5.52% 34.5% 150 -8.47 °C (-15.2 °F) +7.26 °C (13.1 °F) 190 Silver
    Good Foxfur Foxfur 18.63% 4.83% 34.5% 100 -12.1 °C (-21.8 °F) +9.68 °C (17.4 °F) 270 Silver
    Good Guinea pig fur Guinea pig fur 15.41% 3.22% 34.5% 60 -22.99 °C (-41.4 °F) +10.89 °C (19.6 °F) 385 Silver
    Good Heavy fur Heavy fur 28.52% 5.52% 34.5% 150 -18.15 °C (-32.7 °F) +8.47 °C (15.2 °F) 255 Silver
    Good Human leather Human leather 14.72% 5.52% 34.5% 130 -7.26 °C (-13.1 °F) +7.26 °C (13.1 °F) 325 Silver
    Good Hyperweave Hyperweave 46% 12.42% 66.24% 240 -15.73 °C (-28.3 °F) +15.73 °C (28.3 °F) 685 Silver
    Good Lightleather Lightleather 12.42% 3.22% 34.5% 100 -7.26 °C (-13.1 °F) +7.26 °C (13.1 °F) 151 Silver
    Good Lizardskin Lizardskin 18.63% 6.21% 34.5% 100 -7.26 °C (-13.1 °F) +7.26 °C (13.1 °F) 166 Silver
    Good Megasloth wool Megasloth wool 18.4% 0% 25.3% 100 -20.57 °C (-37 °F) +7.26 °C (13.1 °F) 210 Silver
    Good Muffalo wool Muffalo wool 8.28% 0% 25.3% 100 -16.94 °C (-30.5 °F) +7.26 °C (13.1 °F) 210 Silver
    Good Panthera fur Panthera fur 21.39% 5.52% 34.5% 130 -9.68 °C (-17.4 °F) +14.52 °C (26.1 °F) 235 Silver
    Good Patchleather Patchleather 10.35% 4.37% 20.7% 100 -5.445 °C (-9.8 °F) +5.445 °C (9.8 °F) 121 Silver
    Good Pigskin Pigskin 14.72% 5.52% 34.5% 130 -7.26 °C (-13.1 °F) +7.26 °C (13.1 °F) 151 Silver
    Good Plainleather Plainleather 18.63% 5.52% 34.5% 130 -9.68 °C (-17.4 °F) +9.68 °C (17.4 °F) 166 Silver
    Good Rhinoceros leather Rhinoceros leather 29.67% 5.52% 34.5% 150 -8.47 °C (-15.2 °F) +8.47 °C (15.2 °F) 325 Silver
    Good Sheep wool Sheep wool 8.28% 0% 25.3% 100 -15.73 °C (-28.3 °F) +6.05 °C (10.9 °F) 210 Silver
    Good Synthread Synthread 21.62% 5.98% 20.7% 130 -13.31 °C (-24 °F) +13.31 °C (24 °F) 310 Silver
    Good Thrumbofur Thrumbofur 47.84% 8.28% 34.5% 200 -20.57 °C (-37 °F) +13.31 °C (24 °F) 1060 Silver
    Good Wolfskin Wolfskin 23.46% 5.52% 34.5% 130 -14.52 °C (-26.1 °F) +9.68 °C (17.4 °F) 235 Silver
    Excellent Alpaca wool Alpaca wool 9.36% 0% 28.6% 100 -19.8 °C (-35.6 °F) +10.56 °C (19 °F) 350 Silver
    Excellent Bearskin Bearskin 29.12% 6.24% 39% 130 -13.2 °C (-23.8 °F) +13.2 °C (23.8 °F) 315 Silver
    Excellent Birdskin Birdskin 17.42% 3.64% 39% 100 -6.6 °C (-11.9 °F) +6.6 °C (11.9 °F) 172 Silver
    Excellent Bison wool Bison wool 9.36% 0% 28.6% 100 -17.16 °C (-30.9 °F) +7.92 °C (14.3 °F) 255 Silver
    Excellent Bluefur Bluefur 21.06% 6.24% 39% 130 -13.2 °C (-23.8 °F) +10.56 °C (19 °F) 215 Silver
    Excellent Camelhide Camelhide 21.06% 6.24% 39% 130 -10.56 °C (-19 °F) +15.84 °C (28.5 °F) 215 Silver
    Excellent Chinchilla fur Chinchilla fur 17.42% 3.64% 39% 100 -19.8 °C (-35.6 °F) +10.56 °C (19 °F) 595 Silver
    Excellent Cloth Cloth 9.36% 0% 4.68% 100 -11.88 °C (-21.4 °F) +11.88 °C (21.4 °F) 145 Silver
    Excellent Devilstrand Devilstrand 36.4% 9.36% 78% 130 -13.2 °C (-23.8 °F) +15.84 °C (28.5 °F) 505 Silver
    Excellent Dog leather Dog leather 21.06% 6.24% 39% 130 -9.24 °C (-16.6 °F) +10.56 °C (19 °F) 190 Silver
    Excellent Dread leather Dread leather Content added by the Anomaly DLC 33.02% 6.24% 39% 130 -13.2 °C (-23.8 °F) +7.92 °C (14.3 °F) 325 Silver
    Excellent Elephant leather Elephant leather 29.12% 6.24% 39% 150 -9.24 °C (-16.6 °F) +7.92 °C (14.3 °F) 230 Silver
    Excellent Foxfur Foxfur 21.06% 5.46% 39% 100 -13.2 °C (-23.8 °F) +10.56 °C (19 °F) 325 Silver
    Excellent Guinea pig fur Guinea pig fur 17.42% 3.64% 39% 60 -25.08 °C (-45.1 °F) +11.88 °C (21.4 °F) 460 Silver
    Excellent Heavy fur Heavy fur 32.24% 6.24% 39% 150 -19.8 °C (-35.6 °F) +9.24 °C (16.6 °F) 305 Silver
    Excellent Human leather Human leather 16.64% 6.24% 39% 130 -7.92 °C (-14.3 °F) +7.92 °C (14.3 °F) 390 Silver
    Excellent Hyperweave Hyperweave 52% 14.04% 74.88% 240 -17.16 °C (-30.9 °F) +17.16 °C (30.9 °F) 820 Silver
    Excellent Lightleather Lightleather 14.04% 3.64% 39% 100 -7.92 °C (-14.3 °F) +7.92 °C (14.3 °F) 181 Silver
    Excellent Lizardskin Lizardskin 21.06% 7.02% 39% 100 -7.92 °C (-14.3 °F) +7.92 °C (14.3 °F) 199 Silver
    Excellent Megasloth wool Megasloth wool 20.8% 0% 28.6% 100 -22.44 °C (-40.4 °F) +7.92 °C (14.3 °F) 255 Silver
    Excellent Muffalo wool Muffalo wool 9.36% 0% 28.6% 100 -18.48 °C (-33.3 °F) +7.92 °C (14.3 °F) 255 Silver
    Excellent Panthera fur Panthera fur 24.18% 6.24% 39% 130 -10.56 °C (-19 °F) +15.84 °C (28.5 °F) 280 Silver
    Excellent Patchleather Patchleather 11.7% 4.94% 23.4% 100 -5.94 °C (-10.7 °F) +5.94 °C (10.7 °F) 145 Silver
    Excellent Pigskin Pigskin 16.64% 6.24% 39% 130 -7.92 °C (-14.3 °F) +7.92 °C (14.3 °F) 181 Silver
    Excellent Plainleather Plainleather 21.06% 6.24% 39% 130 -10.56 °C (-19 °F) +10.56 °C (19 °F) 199 Silver
    Excellent Rhinoceros leather Rhinoceros leather 33.54% 6.24% 39% 150 -9.24 °C (-16.6 °F) +9.24 °C (16.6 °F) 390 Silver
    Excellent Sheep wool Sheep wool 9.36% 0% 28.6% 100 -17.16 °C (-30.9 °F) +6.6 °C (11.9 °F) 255 Silver
    Excellent Synthread Synthread 24.44% 6.76% 23.4% 130 -14.52 °C (-26.1 °F) +14.52 °C (26.1 °F) 370 Silver
    Excellent Thrumbofur Thrumbofur 54.08% 9.36% 39% 200 -22.44 °C (-40.4 °F) +14.52 °C (26.1 °F) 1270 Silver
    Excellent Wolfskin Wolfskin 26.52% 6.24% 39% 130 -15.84 °C (-28.5 °F) +10.56 °C (19 °F) 280 Silver
    Masterwork Alpaca wool Alpaca wool 10.44% 0% 31.9% 100 -24.75 °C (-44.6 °F) +13.2 °C (23.8 °F) 585 Silver
    Masterwork Bearskin Bearskin 32.48% 6.96% 43.5% 130 -16.5 °C (-29.7 °F) +16.5 °C (29.7 °F) 525 Silver
    Masterwork Birdskin Birdskin 19.43% 4.06% 43.5% 100 -8.25 °C (-14.9 °F) +8.25 °C (14.9 °F) 285 Silver
    Masterwork Bison wool Bison wool 10.44% 0% 31.9% 100 -21.45 °C (-38.6 °F) +9.9 °C (17.8 °F) 420 Silver
    Masterwork Bluefur Bluefur 23.49% 6.96% 43.5% 130 -16.5 °C (-29.7 °F) +13.2 °C (23.8 °F) 360 Silver
    Masterwork Camelhide Camelhide 23.49% 6.96% 43.5% 130 -13.2 °C (-23.8 °F) +19.8 °C (35.6 °F) 360 Silver
    Masterwork Chinchilla fur Chinchilla fur 19.43% 4.06% 43.5% 100 -24.75 °C (-44.6 °F) +13.2 °C (23.8 °F) 990 Silver
    Masterwork Cloth Cloth 10.44% 0% 5.22% 100 -14.85 °C (-26.7 °F) +14.85 °C (26.7 °F) 240 Silver
    Masterwork Devilstrand Devilstrand 40.6% 10.44% 87% 130 -16.5 °C (-29.7 °F) +19.8 °C (35.6 °F) 840 Silver
    Masterwork Dog leather Dog leather 23.49% 6.96% 43.5% 130 -11.55 °C (-20.8 °F) +13.2 °C (23.8 °F) 315 Silver
    Masterwork Dread leather Dread leather Content added by the Anomaly DLC 36.83% 6.96% 43.5% 130 -16.5 °C (-29.7 °F) +9.9 °C (17.8 °F) 540 Silver
    Masterwork Elephant leather Elephant leather 32.48% 6.96% 43.5% 150 -11.55 °C (-20.8 °F) +9.9 °C (17.8 °F) 380 Silver
    Masterwork Foxfur Foxfur 23.49% 6.09% 43.5% 100 -16.5 °C (-29.7 °F) +13.2 °C (23.8 °F) 540 Silver
    Masterwork Guinea pig fur Guinea pig fur 19.43% 4.06% 43.5% 60 -31.35 °C (-56.4 °F) +14.85 °C (26.7 °F) 765 Silver
    Masterwork Heavy fur Heavy fur 35.96% 6.96% 43.5% 150 -24.75 °C (-44.6 °F) +11.55 °C (20.8 °F) 510 Silver
    Masterwork Human leather Human leather 18.56% 6.96% 43.5% 130 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 645 Silver
    Masterwork Hyperweave Hyperweave 58% 15.66% 83.52% 240 -21.45 °C (-38.6 °F) +21.45 °C (38.6 °F) 1365 Silver
    Masterwork Lightleather Lightleather 15.66% 4.06% 43.5% 100 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 300 Silver
    Masterwork Lizardskin Lizardskin 23.49% 7.83% 43.5% 100 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 330 Silver
    Masterwork Megasloth wool Megasloth wool 23.2% 0% 31.9% 100 -28.05 °C (-50.5 °F) +9.9 °C (17.8 °F) 420 Silver
    Masterwork Muffalo wool Muffalo wool 10.44% 0% 31.9% 100 -23.1 °C (-41.6 °F) +9.9 °C (17.8 °F) 420 Silver
    Masterwork Panthera fur Panthera fur 26.97% 6.96% 43.5% 130 -13.2 °C (-23.8 °F) +19.8 °C (35.6 °F) 465 Silver
    Masterwork Patchleather Patchleather 13.05% 5.51% 26.1% 100 -7.425 °C (-13.4 °F) +7.425 °C (13.4 °F) 240 Silver
    Masterwork Pigskin Pigskin 18.56% 6.96% 43.5% 130 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 300 Silver
    Masterwork Plainleather Plainleather 23.49% 6.96% 43.5% 130 -13.2 °C (-23.8 °F) +13.2 °C (23.8 °F) 330 Silver
    Masterwork Rhinoceros leather Rhinoceros leather 37.41% 6.96% 43.5% 150 -11.55 °C (-20.8 °F) +11.55 °C (20.8 °F) 645 Silver
    Masterwork Sheep wool Sheep wool 10.44% 0% 31.9% 100 -21.45 °C (-38.6 °F) +8.25 °C (14.9 °F) 420 Silver
    Masterwork Synthread Synthread 27.26% 7.54% 26.1% 130 -18.15 °C (-32.7 °F) +18.15 °C (32.7 °F) 615 Silver
    Masterwork Thrumbofur Thrumbofur 60.32% 10.44% 43.5% 200 -28.05 °C (-50.5 °F) +18.15 °C (32.7 °F) 2115 Silver
    Masterwork Wolfskin Wolfskin 29.58% 6.96% 43.5% 130 -19.8 °C (-35.6 °F) +13.2 °C (23.8 °F) 465 Silver
    Legendary Alpaca wool Alpaca wool 12.96% 0% 39.6% 100 -29.7 °C (-53.5 °F) +15.84 °C (28.5 °F) 1170 Silver
    Legendary Bearskin Bearskin 40.32% 8.64% 54% 130 -19.8 °C (-35.6 °F) +19.8 °C (35.6 °F) 1050 Silver
    Legendary Birdskin Birdskin 24.12% 5.04% 54% 100 -9.9 °C (-17.8 °F) +9.9 °C (17.8 °F) 570 Silver
    Legendary Bison wool Bison wool 12.96% 0% 39.6% 100 -25.74 °C (-46.3 °F) +11.88 °C (21.4 °F) 840 Silver
    Legendary Bluefur Bluefur 29.16% 8.64% 54% 130 -19.8 °C (-35.6 °F) +15.84 °C (28.5 °F) 720 Silver
    Legendary Camelhide Camelhide 29.16% 8.64% 54% 130 -15.84 °C (-28.5 °F) +23.76 °C (42.8 °F) 720 Silver
    Legendary Chinchilla fur Chinchilla fur 24.12% 5.04% 54% 100 -29.7 °C (-53.5 °F) +15.84 °C (28.5 °F) 1980 Silver
    Legendary Cloth Cloth 12.96% 0% 6.48% 100 -17.82 °C (-32.1 °F) +17.82 °C (32.1 °F) 480 Silver
    Legendary Devilstrand Devilstrand 50.4% 12.96% 108% 130 -19.8 °C (-35.6 °F) +23.76 °C (42.8 °F) 1680 Silver
    Legendary Dog leather Dog leather 29.16% 8.64% 54% 130 -13.86 °C (-24.9 °F) +15.84 °C (28.5 °F) 630 Silver
    Legendary Dread leather Dread leather Content added by the Anomaly DLC 45.72% 8.64% 54% 130 -19.8 °C (-35.6 °F) +11.88 °C (21.4 °F) 1080 Silver
    Legendary Elephant leather Elephant leather 40.32% 8.64% 54% 150 -13.86 °C (-24.9 °F) +11.88 °C (21.4 °F) 760 Silver
    Legendary Foxfur Foxfur 29.16% 7.56% 54% 100 -19.8 °C (-35.6 °F) +15.84 °C (28.5 °F) 1080 Silver
    Legendary Guinea pig fur Guinea pig fur 24.12% 5.04% 54% 60 -37.62 °C (-67.7 °F) +17.82 °C (32.1 °F) 1530 Silver
    Legendary Heavy fur Heavy fur 44.64% 8.64% 54% 150 -29.7 °C (-53.5 °F) +13.86 °C (24.9 °F) 1020 Silver
    Legendary Human leather Human leather 23.04% 8.64% 54% 130 -11.88 °C (-21.4 °F) +11.88 °C (21.4 °F) 1290 Silver
    Legendary Hyperweave Hyperweave 72% 19.44% 103.68% 240 -25.74 °C (-46.3 °F) +25.74 °C (46.3 °F) 2730 Silver
    Legendary Lightleather Lightleather 19.44% 5.04% 54% 100 -11.88 °C (-21.4 °F) +11.88 °C (21.4 °F) 600 Silver
    Legendary Lizardskin Lizardskin 29.16% 9.72% 54% 100 -11.88 °C (-21.4 °F) +11.88 °C (21.4 °F) 660 Silver
    Legendary Megasloth wool Megasloth wool 28.8% 0% 39.6% 100 -33.66 °C (-60.6 °F) +11.88 °C (21.4 °F) 840 Silver
    Legendary Muffalo wool Muffalo wool 12.96% 0% 39.6% 100 -27.72 °C (-49.9 °F) +11.88 °C (21.4 °F) 840 Silver
    Legendary Panthera fur Panthera fur 33.48% 8.64% 54% 130 -15.84 °C (-28.5 °F) +23.76 °C (42.8 °F) 930 Silver
    Legendary Patchleather Patchleather 16.2% 6.84% 32.4% 100 -8.91 °C (-16 °F) +8.91 °C (16 °F) 480 Silver
    Legendary Pigskin Pigskin 23.04% 8.64% 54% 130 -11.88 °C (-21.4 °F) +11.88 °C (21.4 °F) 600 Silver
    Legendary Plainleather Plainleather 29.16% 8.64% 54% 130 -15.84 °C (-28.5 °F) +15.84 °C (28.5 °F) 660 Silver
    Legendary Rhinoceros leather Rhinoceros leather 46.44% 8.64% 54% 150 -13.86 °C (-24.9 °F) +13.86 °C (24.9 °F) 1290 Silver
    Legendary Sheep wool Sheep wool 12.96% 0% 39.6% 100 -25.74 °C (-46.3 °F) +9.9 °C (17.8 °F) 840 Silver
    Legendary Synthread Synthread 33.84% 9.36% 32.4% 130 -21.78 °C (-39.2 °F) +21.78 °C (39.2 °F) 1230 Silver
    Legendary Thrumbofur Thrumbofur 74.88% 12.96% 54% 200 -33.66 °C (-60.6 °F) +21.78 °C (39.2 °F) 3845 Silver
    Legendary Wolfskin Wolfskin 36.72% 8.64% 54% 130 -23.76 °C (-42.8 °F) +15.84 °C (28.5 °F) 930 Silver

    For the full effects of qualities, see Quality.

  • Version history[edit]

    • Alpha 7: -10% work speed, -10% move speed penalties added.
    • ???: -10% work speed, -10% move speed penalties removed.
    • Beta 19/1.0: colonists can now wear armor vests with tribalwear.