Difference between revisions of "Formal shirt"
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== Acquisition == | == Acquisition == | ||
− | As a complicated garment, Formal Shirts can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#Complex Clothing|complex clothing]] & [[Research#Noble Apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 65 of any textile, and | + | As a complicated garment, Formal Shirts can only be made at [[Hand-tailoring bench|tailoring]] [[Electric tailoring bench|benches]], which requires [[Research#Complex Clothing|complex clothing]] & [[Research#Noble Apparel|Noble Apparel]] to be researched in order to be constructed. A Formal Shirt requires 65 of any textile, and 100 units of work. |
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at traders and as a quest reward. | It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at traders and as a quest reward. | ||
Revision as of 20:06, 4 January 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Formal shirt
"A decorated formal shirt with buttons."
Base Stats
Apparel
- Insulation Factor - Cold
- 0.22×
- Insulation Factor - Heat
- 0.10×
- Armor Factor - Sharp
- 0.2
- Armor Factor - Blunt
- 0.2
- Armor Factor - Heat
- 0.2
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
- Layer
- OnSkin
Creation
- Work To Make
- 6,000 ticks (1.67 mins)
The Formal Shirt is a clothing item added in the Royalty DLC. Nobles of Esquire rank and above require either one of these, or a Eltex shirt, to consider themselves properly dressed and avoid a negative moodlet.
Acquisition
As a complicated garment, Formal Shirts can only be made at tailoring benches, which requires complex clothing & Noble Apparel to be researched in order to be constructed. A Formal Shirt requires 65 of any textile, and 100 units of work. It can also be found on Imperial Nobles, for sale at traders and as a quest reward.
Analysis
Prior to the nerfs, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post nerf, it has a complicated value proposition. It has the decreased cold insulation and mass of the t-shirt but the superior coverage of the button-down shirt, at the cost of a significantly longer crafting time and 44% more materials to craft.
Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive.
Material Table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Cloth Formal shirt | 7.2% | 0% | 3.6% | 100 | -3.96 °C (-7.1 °F) | +1.8 °C (3.2 °F) | 119 |
Synthread Formal shirt | 18.8% | 5.2% | 18% | 130 | -4.84 °C (-8.7 °F) | +2.2 °C (4 °F) | 280 |
Devilstrand Formal shirt | 28% | 7.2% | 60% | 130 | -4.4 °C (-7.9 °F) | +2.4 °C (4.3 °F) | 380 |
Hyperweave Formal shirt | 40% | 10.8% | 57.6% | 240 | -5.72 °C (-10.3 °F) | +2.6 °C (4.7 °F) | 605 |
Megasloth wool Formal shirt | 16% | 0% | 22% | 100 | -7.48 °C (-13.5 °F) | +1.2 °C (2.2 °F) | 197 |
Muffalo wool Formal shirt | 7.2% | 0% | 22% | 100 | -6.16 °C (-11.1 °F) | +1.2 °C (2.2 °F) | 197 |
Alpaca wool Formal shirt | 7.2% | 0% | 22% | 100 | -6.6 °C (-11.9 °F) | +1.6 °C (2.9 °F) | 270 |
Bison wool Formal shirt | 7.2% | 0% | 22% | 100 | -5.72 °C (-10.3 °F) | +1.2 °C (2.2 °F) | 197 |
Sheep wool Formal shirt | 7.2% | 0% | 22% | 100 | -5.72 °C (-10.3 °F) | +1 °C (1.8 °F) | 197 |
Plainleather Formal shirt | 16.2% | 4.8% | 30% | 130 | -3.52 °C (-6.3 °F) | +1.6 °C (2.9 °F) | 158 |
Dog leather Formal shirt | 16.2% | 4.8% | 30% | 130 | -3.08 °C (-5.5 °F) | +1.6 °C (2.9 °F) | 152 |
Wolfskin Formal shirt | 20.4% | 4.8% | 30% | 130 | -5.28 °C (-9.5 °F) | +1.6 °C (2.9 °F) | 215 |
Panthera fur Formal shirt | 18.6% | 4.8% | 30% | 130 | -3.52 °C (-6.3 °F) | +2.4 °C (4.3 °F) | 215 |
Camelhide Formal shirt | 16.2% | 4.8% | 30% | 130 | -3.52 °C (-6.3 °F) | +2.4 °C (4.3 °F) | 171 |
Bluefur Formal shirt | 16.2% | 4.8% | 30% | 130 | -4.4 °C (-7.9 °F) | +1.6 °C (2.9 °F) | 171 |
Bearskin Formal shirt | 22.4% | 4.8% | 30% | 130 | -4.4 °C (-7.9 °F) | +2 °C (3.6 °F) | 245 |
Guinea pig fur Formal shirt | 13.4% | 2.8% | 30% | 60 | -8.36 °C (-15 °F) | +1.8 °C (3.2 °F) | 345 |
Human leather Formal shirt | 12.8% | 4.8% | 30% | 130 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 295 |
Pigskin Formal shirt | 12.8% | 4.8% | 30% | 130 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 145 |
Lightleather Formal shirt | 10.8% | 2.8% | 30% | 100 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 145 |
Birdskin Formal shirt | 13.4% | 2.8% | 30% | 100 | -2.2 °C (-4 °F) | +1 °C (1.8 °F) | 139 |
Chinchilla fur Formal shirt | 13.4% | 2.8% | 30% | 100 | -6.6 °C (-11.9 °F) | +1.6 °C (2.9 °F) | 445 |
Foxfur Formal shirt | 16.2% | 4.2% | 30% | 100 | -4.4 °C (-7.9 °F) | +1.6 °C (2.9 °F) | 250 |
Lizardskin Formal shirt | 16.2% | 5.4% | 30% | 100 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 158 |
Elephant leather Formal shirt | 22.4% | 4.8% | 30% | 150 | -3.08 °C (-5.5 °F) | +1.2 °C (2.2 °F) | 179 |
Heavy fur Formal shirt | 24.8% | 4.8% | 30% | 150 | -6.6 °C (-11.9 °F) | +1.4 °C (2.5 °F) | 235 |
Rhinoceros leather Formal shirt | 25.8% | 4.8% | 30% | 150 | -3.08 °C (-5.5 °F) | +1.4 °C (2.5 °F) | 295 |
Thrumbofur Formal shirt | 41.6% | 7.2% | 30% | 200 | -7.48 °C (-13.5 °F) | +2.2 °C (4 °F) | 930 |
Patchleather Formal shirt | 9% | 3.8% | 18% | 100 | -1.98 °C (-3.6 °F) | +0.9 °C (1.6 °F) | 119 |
Assuming Normal quality, for the effect of other qualities, see Quality.
Version History
- Added by the initial release of the Royalty DLC
- 1.1.2579 - now covers arms.
- 1.2 -Named changed from Royal Shirt in
- Version ? insulation factor decreased to 22 from 40.
- 1.2.2753 - work to make increased from 2700 to 6000. Material cost 45 -> 65