Difference between revisions of "Kid romper"

From RimWorld Wiki
Jump to navigation Jump to search
m (coverage)
Line 1: Line 1:
 
{{Biotech}}
 
{{Biotech}}
{{Stub|reason= General, also coverage and layer}}
 
 
{{Infobox main
 
{{Infobox main
 
| name = Kid romper
 
| name = Kid romper
Line 23: Line 22:
 
| insulationheatfactor = 0.10
 
| insulationheatfactor = 0.10
 
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
 
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
| layer =  
+
| layer = Skin
 
| thingCategories = ApparelMisc
 
| thingCategories = ApparelMisc
 
| tags = IndustrialBasic
 
| tags = IndustrialBasic
Line 39: Line 38:
  
 
== Analysis ==
 
== Analysis ==
?
+
The kid romper is one of the few body clothing options that children can wear.
 +
 
 +
* Compared to a [[kid shirt]] with [[kid pants]], the kid romper covers the arms, but the shirt + pants sets has better insulation againt heat and cold. Both sets have the same armor rating. The shirt + pants set costs {{icon small|stuff}} 10 [[textile]] more and takes slightly longer to make.
 +
* Compared to a [[kid tribalwear]], the kid romper also covers the shouldres, arms, and legs, but kid tribalwear has even better insulation against both temperatures. Both sets have the same armor rating and same material cost, though tribalwear takes slightly less work to make. Kid tribalwear also has 10 more HP than the romper.
 +
 
 +
Due to the low protection of skin-layer apparel, even when made out of materials like [[devilstrand]], the differences between all 3 sets are very small. Children are frail - even if armor reduces damage, a shot is likely to kill or maim a child. Therefore, children should avoid combat (or at least avoid getting hit in combat), and covering the arms doesn't mitigate this. If children don't undergo combat at all, then tribalwear is a superior choice, as it is cheaper and more insulating. If insulation isn't needed, the romper is cheaper and slightly more protective than a shirt and pants.
  
 
{{Apparel Material Table}}
 
{{Apparel Material Table}}

Revision as of 01:15, 21 February 2023

Kid romper

Kid romper

A combined t-shirt and pants sized for kids, with a snuggly built-in undergarment. Little ones love it!

Base Stats

Type
GearClothing
Mass
0.18 kg
HP
50

Apparel

Insulation Factor - Cold
0.22×
Insulation Factor - Heat
0.10×
Armor Factor - Sharp
0.2
Armor Factor - Blunt
0.2
Armor Factor - Heat
0.2
Coverage
Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
Layer
Skin

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Required Research
Complex clothing
Work To Make
2,000 ticks (33.33 secs)
Stuff Tags
Fabric, Leathery
Resources to make
Stuff 30
Technical
thingCategories
ApparelMisc
tags
IndustrialBasic
tradeTags
BasicClothing


The kid romper is a piece of apparel added by the Biotech DLC.

Acquisition

Kid romper can be crafted at a Hand tailor bench once the Complex clothing research project has been completed. They require Stuff 30 Stuff (Fabric/Leathery) and 2,000 ticks (33.33 secs) of work.

Summary

The kid romper is a child-sized clothing. It can only be worn by pawns under 13.

Analysis

The kid romper is one of the few body clothing options that children can wear.

  • Compared to a kid shirt with kid pants, the kid romper covers the arms, but the shirt + pants sets has better insulation againt heat and cold. Both sets have the same armor rating. The shirt + pants set costs Stuff 10 textile more and takes slightly longer to make.
  • Compared to a kid tribalwear, the kid romper also covers the shouldres, arms, and legs, but kid tribalwear has even better insulation against both temperatures. Both sets have the same armor rating and same material cost, though tribalwear takes slightly less work to make. Kid tribalwear also has 10 more HP than the romper.

Due to the low protection of skin-layer apparel, even when made out of materials like devilstrand, the differences between all 3 sets are very small. Children are frail - even if armor reduces damage, a shot is likely to kill or maim a child. Therefore, children should avoid combat (or at least avoid getting hit in combat), and covering the arms doesn't mitigate this. If children don't undergo combat at all, then tribalwear is a superior choice, as it is cheaper and more insulating. If insulation isn't needed, the romper is cheaper and slightly more protective than a shirt and pants.

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bearskin Kid romper 22.4% 4.8% 30% 65 -4.4 °C (-7.9 °F) +2 °C (3.6 °F) 109 Silver
    Birdskin Kid romper 13.4% 2.8% 30% 50 -2.2 °C (-4 °F) +1 °C (1.8 °F) 61 Silver
    Bluefur Kid romper 16.2% 4.8% 30% 65 -4.4 °C (-7.9 °F) +1.6 °C (2.9 °F) 76 Silver
    Camelhide Kid romper 16.2% 4.8% 30% 65 -3.52 °C (-6.3 °F) +2.4 °C (4.3 °F) 76 Silver
    Chinchilla fur Kid romper 13.4% 2.8% 30% 50 -6.6 °C (-11.9 °F) +1.6 °C (2.9 °F) 200 Silver
    Dog leather Kid romper 16.2% 4.8% 30% 65 -3.08 °C (-5.5 °F) +1.6 °C (2.9 °F) 67 Silver
    Dread leather Kid romper 25.4% 4.8% 30% 65 -4.4 °C (-7.9 °F) +1.2 °C (2.2 °F) 112 Silver
    Elephant leather Kid romper 22.4% 4.8% 30% 75 -3.08 °C (-5.5 °F) +1.2 °C (2.2 °F) 80 Silver
    Foxfur Kid romper 16.2% 4.2% 30% 50 -4.4 °C (-7.9 °F) +1.6 °C (2.9 °F) 112 Silver
    Guinea pig fur Kid romper 13.4% 2.8% 30% 30 -8.36 °C (-15 °F) +1.8 °C (3.2 °F) 157 Silver
    Heavy fur Kid romper 24.8% 4.8% 30% 75 -6.6 °C (-11.9 °F) +1.4 °C (2.5 °F) 106 Silver
    Human leather Kid romper 12.8% 4.8% 30% 65 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 133 Silver
    Lightleather Kid romper 10.8% 2.8% 30% 50 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 64 Silver
    Lizardskin Kid romper 16.2% 5.4% 30% 50 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 70 Silver
    Panthera fur Kid romper 18.6% 4.8% 30% 65 -3.52 °C (-6.3 °F) +2.4 °C (4.3 °F) 97 Silver
    Patchleather Kid romper 9% 3.8% 18% 50 -1.98 °C (-3.6 °F) +0.9 °C (1.6 °F) 52 Silver
    Pigskin Kid romper 12.8% 4.8% 30% 65 -2.64 °C (-4.8 °F) +1.2 °C (2.2 °F) 64 Silver
    Plainleather Kid romper 16.2% 4.8% 30% 65 -3.52 °C (-6.3 °F) +1.6 °C (2.9 °F) 70 Silver
    Rhinoceros leather Kid romper 25.8% 4.8% 30% 75 -3.08 °C (-5.5 °F) +1.4 °C (2.5 °F) 133 Silver
    Thrumbofur Kid romper 41.6% 7.2% 30% 100 -7.48 °C (-13.5 °F) +2.2 °C (4 °F) 425 Silver
    Wolfskin Kid romper 20.4% 4.8% 30% 65 -5.28 °C (-9.5 °F) +1.6 °C (2.9 °F) 97 Silver
    Alpaca wool Kid romper 7.2% 0% 22% 50 -6.6 °C (-11.9 °F) +1.6 °C (2.9 °F) 121 Silver
    Bison wool Kid romper 7.2% 0% 22% 50 -5.72 °C (-10.3 °F) +1.2 °C (2.2 °F) 88 Silver
    Cloth Kid romper 7.2% 0% 3.6% 50 -3.96 °C (-7.1 °F) +1.8 °C (3.2 °F) 52 Silver
    Devilstrand Kid romper 28% 7.2% 60% 65 -4.4 °C (-7.9 °F) +2.4 °C (4.3 °F) 172 Silver
    Hyperweave Kid romper 40% 10.8% 57.6% 120 -5.72 °C (-10.3 °F) +2.6 °C (4.7 °F) 275 Silver
    Megasloth wool Kid romper 16% 0% 22% 50 -7.48 °C (-13.5 °F) +1.2 °C (2.2 °F) 88 Silver
    Muffalo wool Kid romper 7.2% 0% 22% 50 -6.16 °C (-11.1 °F) +1.2 °C (2.2 °F) 88 Silver
    Sheep wool Kid romper 7.2% 0% 22% 50 -5.72 °C (-10.3 °F) +1 °C (1.8 °F) 88 Silver
    Synthread Kid romper 18.8% 5.2% 18% 65 -4.84 °C (-8.7 °F) +2.2 °C (4 °F) 127 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history

    • Biotech DLC Release - Added.
    • 1.4.3524 - Fix: Kid Romper has no alpha channel resulting in pink squares when worn instead of a texture.