Difference between revisions of "User:JuliaCat/test"
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m (All PawnKinds (WIP)) |
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<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | == | + | == Core == |
− | <div class="mw-collapsible-content"> | + | <div class="mw-collapsible-content"> |
− | + | ||
− | ! | + | <div class="mw-collapsible"> |
− | |- id=" | + | === Pirates === |
− | ! | + | <div class="mw-collapsible-content"> |
− | |[[File: | + | {| {{STDT| c_01 text-center}} |
− | |- id=" | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Pirates/Pawns|action=edit}} edit]]</div> |
− | ! | + | |- id="Drifter" |
− | |[[File: | + | ! Drifter |
− | |- id=" | + | |[[File:Drifter1557.png]] || 35 || 20-60 || Poor || 90-280 || 60-200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}}|| Any || Never carries food. Has a 15% chance to carry 1x [[Herbal medicine]]. 15% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}} |
− | ! | + | |- id="Scavenger gunner" |
− | |[[File: | + | ! Scavenger Gunner |
− | + | |[[File:Scavenger1557.png]] || 50 || 40-110 || Normal || 300-500 || 200-300 || |{{Tag List|value=300|weaponTags|Gun}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}} | |
− | |- id=" | + | |- id="Scavenger thrasher" |
− | ! | + | ! Scavenger Thrasher |
− | |[[File: | + | |[[File:Thrasher1557.png]] || 50 || 40-110 || Normal || 300-800 || 100-160 || |{{Tag List|value=160|weaponTags|MedievalMeleeDecent|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || Has a 5% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}} |
− | + | |- id="Pirate gunner" | |
− | + | ! Pirate Gunner | |
− | |} | + | |[[File:Pirate1557.png]] || 65 || 70-230 || Normal || 400-1000 || 250-345 || |{{Tag List|value=345|weaponTags|Gun}} || Up to 65 || Has a 10% chance to carry 1x [[Medicine]]. Has a 4% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. There is a 20% chance that their weapon is [[biocoded]] to them. |
− | </div> | + | |} |
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Outlander === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Outlanders/Pawns|action=edit}} edit]]</div> | ||
+ | |- id="Villager" | ||
+ | ! Villager | ||
+ | |[[File:Villager1557.png]] || 45 || 20-200 || Poor || 200-400 || 65-250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || Any || 6% chance to have one of the following prostheses: {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. 40% chance to wear headgear of some sort. | ||
+ | |- id="Town guard" | ||
+ | ! Town Guard | ||
+ | |[[File:Guard1557.png]] || 60 || 60-200 || Normal || 400-600 || 250-400 || |{{Tag List|value=400|weaponTags|Gun}} || Any || 40% chance to wear headgear of some sort. 4% chance to have one of the following prostheses: {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}}. | ||
+ | |- id="Town trader" | ||
+ | ! Town Trader | ||
+ | |[[File:Trader outlander.png]] || 45 || 100 || Normal || 400-600 || 200 || {{Tag List|value=200|weaponTags|Gun}} || Any || Always has [[bowler hat]]. | ||
+ | 15% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|Poor|Advanced|Simple|ImplantEmpireCommon}}. | ||
+ | |- id="Town councilman" | ||
+ | ! Town Councilman | ||
+ | |[[File:Councilman2056.png]] || 40 || 100 || Good || 700-1200 || 200 || {{Tag List|value=200|weaponTags|Gun}} || At least 30 || Always has [[bowler hat]]. Only one can show in a raid. | ||
+ | 15% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}}. | ||
+ | |- | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Tribal === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Tribes/Pawns|action=edit}} edit]]</div> | ||
+ | |- id="Penitent" | ||
+ | ! Penitent | ||
+ | | [[File:Penitent2056.png|70px]] || 40 || 20-110 || Poor || 50-100 || 90-150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || Up to 60 || 15% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}} | ||
+ | |- id="Archer" | ||
+ | ! Archer | ||
+ | | [[File:Archer1557.png|70px]] || 45 || 50-180 || Poor || 180-350 || 80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || Up to 60 || 3% chance to have one of the following prostheses: {{Tag List|value=50|techHediffsTags|Poor}}. Can never have the [[Trait#Brawler|Brawler]] trait. | ||
+ | |- id="Breacher" | ||
+ | ! Breacher | ||
+ | | [[File:Breacher_tribal.png|70px]] || 55 || 50-180 || Poor || 200-300 || 150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || Up to 60 || Always has a [[veil]]. | ||
+ | |- id="Warrior" | ||
+ | ! Warrior | ||
+ | | [[File:Warrior1557.png|70px]] || 50 || 50-180 || Poor || 200-300 || 150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || Up to 60 || Always has a [[veil]]. | ||
+ | |- id="Hunter" | ||
+ | ! Hunter | ||
+ | | [[File:Hunter1722.png|70px]] || 60 || 50-180 || Normal || 200-300 || 100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || Up to 60 || Always has a [[veil]]. Can never have the [[Trait#Brawler|Brawler]] trait. | ||
+ | |- id="Trader" | ||
+ | ! Trader | ||
+ | | [[File:Trader tribal.png|70px]] || 45 || 50-180 || Normal || 200-300 || 100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || Up to 60 || Always has a [[tribal headdress]]. Can never have the [[Trait#Brawler|Brawler]] trait. | ||
+ | |- id="Berserker" | ||
+ | ! Berserker | ||
+ | | [[File:Berserker1722.png|70px]] || 65 || 100 || Normal || 200-550 || 300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || Up to 60 || Always has a [[war mask]]. | ||
+ | |- id="Heavy archer" | ||
+ | ! Heavy Archer | ||
+ | | [[File:HeavyArcher1722.png]] || 75 || 100 || Normal || 200-550 || 250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || Up to 60 || Always has a war mask. Can never have the [[Trait#Brawler|Brawler]] trait. | ||
+ | |- id="Archer chief" | ||
+ | ! Archer chief | ||
+ | | [[File:Chief1557.png]] || 85 || 100 || Normal || 450-750 || 500-1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || At least 30 || Always has a [[tribal headdress]] and [[plate armor]]. Difficult to recruit (90% base). Can be faction leader. Can never have the [[Trait#Brawler|Brawler]] trait. | ||
+ | |- id="Berserker chief" | ||
+ | ! Berserker chief | ||
+ | | [[File:MeleeChief2056.png]] || 85 || 100 || Normal || 450-750 || 500-1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || At least 30 || Always has a [[tribal headdress]] and [[plate armor]]. Difficult to recruit (90% base). Can be faction leader. | ||
+ | |- | ||
+ | |}</li></div> | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Ancients === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Ancients/Pawns|action=edit}} edit]]</div> | ||
+ | |- id="Ancient soldier" | ||
+ | ! Ancient Soldier | ||
+ | |[[File:SpaceSoldier1722.png]] || 85 || 100 || Normal || 0-3800 || 300-900 || |{{Tag List|value=900|weaponTags|Gun}} || Any || Will never have headgear of any type. Has a 40% chance to carry 1 or 2 combat enhancing drugs. Has a 20% chance to carry a [[biocoded]] weapon. Is always capable of Violent. 8% chance to have a [[drug]] addiction. Base recruit difficulty of 30% | ||
+ | Has a 40% chance to have one of the following prostheses: {{Tag List|value=3000|techHediffsTags|AdvancedWeapon|Advanced}} | ||
+ | |- | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Mercenaries === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Mercenaries/Pawns|action=edit}} edit]]</div> | ||
+ | |- id="Grenadier" | ||
+ | ! Grenadier | ||
+ | |[[File:Grenadier1557.png]] || 70 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeDestructive}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait. | ||
+ | Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} | ||
+ | |- id="EMP grenadier" | ||
+ | ! EMP Grenadier | ||
+ | |[[File:EMPGrenadier2056.png]] || 55 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeEMP}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait. | ||
+ | Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} | ||
+ | |- id="Smoke grenadier" | ||
+ | ! Smoke Grenadier | ||
+ | | [[File:Grenadier smoke outlander.png]] || 55 || 70-230 || Normal || 400-700 || 500 || {{Tag List|value=500|weaponTags|GrenadeSmoke}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be [[biocoded]]. 5% chance to carry 1x [[Medicine]] Cannot have the [[Trait#Brawler|Brawler]] trait. | ||
+ | Has a 5% chance to have one of the following prostheses: {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} | ||
+ | |- id="Mercenary gunner" | ||
+ | ! Mercenary Gunner | ||
+ | |[[File:Gunner1557.png]] || 85 || 70-320 || Normal || 1000-1500 || 330-650 || {{Tag List|value=650|weaponTags|Gun}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 5% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]. Cannot have the [[Trait#Brawler|Brawler]] trait. | ||
+ | Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}} | ||
+ | |- id="Mercenary sniper" | ||
+ | ! Mercenary Sniper | ||
+ | |[[File:Sniper1557.png]] || 110 || 70-320 || Normal || 1000-1500 || 600-600 || {{Tag List|value=600|weaponTags|SniperRifle}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]] | ||
+ | Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}} | ||
+ | |- id="Mercenary slasher" | ||
+ | ! Mercenary Slasher | ||
+ | |[[File:Slasher1557.png]] || 140 || 70-320 || Normal || 300-1400 || 200-500 || {{Tag List|value=500|weaponTags|MedievalMeleeAdvanced|MedievalMeleeDecent}} || Up to 65 || Always has a [[Shield belt]]. Will never wear headgear. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]] | ||
+ | Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}} | ||
+ | |- id="Heavy mercenary" | ||
+ | ! Heavy Mercenary | ||
+ | |[[File:Heavy1557.png]] || 140 || 70-320 || Normal || 200-350 || 1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse}} || Up to 65 || 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]] | ||
+ | Has a 15% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|Simple|ImplantEmpireCommon}} | ||
+ | |- id="Elite mercenary" | ||
+ | ! Elite Mercenary | ||
+ | |[[File:Elite1557.png]] || 130 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || 90% chance to wear headgear of some sort. 10% chance of a drug addition. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]]. 10% chance to carry 1x [[Medicine]]. Cannot have the [[Trait#Brawler|Brawler]] trait. | ||
+ | Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} | ||
+ | |- id="Boss" | ||
+ | ! Boss | ||
+ | |[[File:Elite1557.png]] || 130 || 100 || Normal || 2500-3500 || 500-1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || Up to 45 || May be faction leader. 90% chance to wear headgear of some sort. 10% chance of a drug addiction. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be [[biocoded]]. Cannot have the [[Trait#Brawler|Brawler]] trait. | ||
+ | Has a 35% chance to have one of the following prostheses: {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | </div> | ||
</div> | </div> | ||
− | <div class="mw-collapsible"> | + | <div class="mw-collapsible mw-collapsed"> |
− | == | + | == Royalty == |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
− | <div>< | + | |
− | {| {{STDT| c_01 text-center}} | + | <div class="mw-collapsible"> |
− | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range | + | === Empire === |
− | |- id=" | + | <div class="mw-collapsible-content"> |
− | ! | + | {{stub|reason=Doesn't include all stats for noble pawns, and some seemingly filled entries for them are incomplete}}{{Image wanted|reason=Missing images in column "Images"}} |
− | | [[File: | + | {| {{STDT| c_01 text-center}} |
− | |- id=" | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;width:10%;">[[{{fullurl:Empire/Pawns|action=edit}} edit]]</div> |
− | ! | + | |- id="Imperial citizen" |
− | | [[File: | + | ! Imperial Citizen |
− | |- id=" | + | | [[File:2 Empire Lodger.jpg|60px]] || 30 || 100 || ? || 200-1000 || ? || {{Tag List|weaponTags|SpacerGun|Bladelink}} || Up to 65 || Never has [[Nudist]] trait. Will always be a [[noble]] between [[Freeholder]] and [[Knight]]/[[Dame]]. Will only rarely spawn with a weapon - additionally they will only ever spawn with a gun when also spawning with a military [[Backstory]], and will only ever spawn with a [[persona weapon]] when spawning also as a [[Titles|Knight or Dame]]. <br> 8% chance to have one of the following prostheses: {{Tag List|value=800|techHediffsTags|Poor|Simple}}. |
− | ! | + | |- id="Imperial trader" |
− | | [[File: | + | ! Imperial Trader |
− | |}</ | + | | [[File:Empire_Trader.png|70px]] || 40 || ?|| ? || 1250-2500 || 1100-3500 || {{Tag List|weaponTags|SimpleGun}} || Up to 65 || Will always be a [[noble]] of at least [[Freeholder]] rank. Always spawns with either a [[Beret]], [[Top hat]] (Males only) or [[Ladies hat]] (females only). 15% chance to have one of the following prostheses: {{Tag List|value=800|techHediffsTags|Advanced|ImplantEmpireCommon}} |
+ | |- id="Laborer" | ||
+ | ! Laborer | ||
+ | | [[File:1 Empire Laborer.jpg|60px]] || 30 || 100 || ? || 200-1000 || ? ||?|| Up to 50 || Is never incapable of Dumb Labor, Skilled Labor, Cleaning, Hauling, Mining and Firefighting. Never has [[Nudist]] trait. <br> 8% chance to have one of the following prostheses: {{Tag List|value=800|techHediffsTags|Poor|Simple}}. | ||
+ | |- id="Trooper" | ||
+ | ! Trooper | ||
+ | | [[File:Empire_Trooper.png|70px]] || 65 || 70-230 || ? || 5000-8000 || 1100-2500 || {{Tag List|weaponTags|IndustrialGunAdvanced}} || Up to 55 || Always has a [[Flak jacket]], [[Flak vest]], [[Flak pants]] and implanted [[Death acidifier]]. Has a 25% chance to have a [[Gunlink]]. Can spawn with implants. Never has [[Brawler]] or [[Body purist]] trait. Always has [[Skills#Shooting|Shooting skill]] between 4 and 10. <br> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}}. | ||
+ | |- id="Janissary" | ||
+ | ! Janissary | ||
+ | | [[File:Empire_Janissary.png|70px]] || 100 || 70-230 || ? || 6000-9000|| 1550-2700 || {{Tag List|weaponTags|IndustrialGunAdvanced|SpacerGun|SniperRifle}} || Up to ? || Always has Black [[Recon armor]], an implanted [[Death acidifier]] and either a Black [[Recon helmet]] (80% chance) or [[Gunlink]] (20% chance). Can spawn with implants. Never has [[Brawler]] or [[Body purist]] trait. Always has [[Skills#Shooting|Shooting skill]] between 6 and 10. <br> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}}. | ||
+ | |- id="Champion" | ||
+ | ! Champion | ||
+ | | [[File:Empire_Champion.png|70px]] || 100 || 70-230 || ? || 1100-2500 || 1250-2500 || {{Tag List|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced|UltratechMelee}}|| Up to 40 || Always has white [[Plate armor]] and a [[Shield belt]]. Can spawn with implants. Never has [[Body purist]] trait. Always has a [[Skills#Melee|Melee skill]] between 8 and 13. <br> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|Advanced|ImplantEmpireCommon}}. | ||
+ | |- id="Grenadier" | ||
+ | ! Grenadier | ||
+ | | ? || 100 || 70-230 || ? || 6000-9000 || 1100~2500 || {{Tag List|weaponTags|EmpireGrenadeDestructive}}|| Up to 55 || Always has green [[Marine armor]] and [[marine helmet|helmet]], and an implanted [[Death acidifier]]. Never has [[Brawler]] or [[Body purist]] traits. Always has a [[Skills#Shooting|Shooting skill]] between 4 and 10. <br> 30% chance to have one of the following prostheses: {{Tag List|value=1500|techHediffsTags|ImplantEmpireCommon}}. | ||
+ | |- id="Cataphract" | ||
+ | ! Cataphract | ||
+ | | [[File:Empire_Cataphract.png|70px]] || 150 || 70-230 || ? || 7000-10000 || 1250-2500 || {{Tag List|weaponTags|GunHeavy|SpacerGun}} || Up to 40 || Always has white [[Cataphract armor]], implanted [[Death acidifier]] and [[Armorskin gland]], and either a white [[Cataphract helmet]] (80% chance) or a [[Gunlink]] (20% chance). Has a small chance to be [[Yeoman]], but if not, will always be a [[Freeholder]]. Never has [[Brawler]] or [[Body purist]] traits. Always has a [[Skills#Shooting|Shooting skill]] between 8 and 12. <br> 30% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon}}. | ||
+ | |- id="Stellic warden" | ||
+ | ! Stellic Warden | ||
+ | | [[File:7 Empire Stellic Guard Melee.jpg|60px]] || 150|| 100 || Excellent || 7000-10000 || 3000-3500 || {{Tag List|weaponTags|Bladelink}} || Up to 40 || Always has a Black [[Prestige cataphract helmet]], Red [[Prestige cataphract armor]] and [[hyperweave]] clothes, [[Shield belt]], and implanted [[Death acidifier]], [[Stoneskin gland]], and 2x [[Bionic eye]]s. Will always be a [[Knight]]/[[Dame]]. Never has [[Body purist]], [[Wimp]] or [[Nudist]] traits. Always has a [[Skills#Melee|Melee skill]] between 11 and 16. Can never spawn with a [[Mindscrew]]. <br> 30% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}}. | ||
+ | |- id="Stellic defender" | ||
+ | ! Stellic Defender | ||
+ | | [[File:8 Empire Stellic Guard Ranged.jpg|60px]] || 150|| 100 || Excellent || 7000-10000 || 3000-3500 || {{Tag List|weaponTags|SpacerGun}} || Up to 40 || Always has a Black [[Prestige cataphract helmet]], Red [[Prestige cataphract armor]] and [[hyperweave]] clothes, and implanted [[Death acidifier]], [[Stoneskin gland]], and 2x [[Bionic eye]]s. Will always be a [[noble]] between [[Freeholder]] and [[Knight]]/[[Dame]]. Never has [[Body purist]], [[Brawler]], [[Wimp]] or [[Nudist]] traits. Always has a [[Skills#Shooting|Shooting skill]] between 11 and 16. Can never spawn with a [[Mindscrew]]. <br> 30% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}}. | ||
+ | |- id="Bestower" | ||
+ | ! Bestower | ||
+ | | [[File:Empire_Bestower.png|70px]] || 50 || ? || Excellent || 1000~1500 || 99999 || {{Tag List|weaponTags|EltexStaff}}|| 50+ || Always has a Red [[Hood]], red [[hyperweave]] [[Prestige robe]], red [[formal shirt]], red hyperweave [[pants]]. Has an 8% chance to also spawn with a red [[eltex vest]]. Never has [[Body purist]] or [[Nudist]] traits. Is never incapable of Violence. <br> 15% chance to have one of the following prostheses: {{Tag List|value=4000|techHediffsTags|Advanced|ImplantEmpireCommon|ImplantEmpireRoyal}}. | ||
+ | |- id="Yeoman" | ||
+ | ! Yeoman | ||
+ | | [[File:Empire_Yeoman.png|70px]] || 120 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee}} || ? || Will always be a [[yeoman]]. Wears miscellaneous clothes depending on their role in the empire. Has a 30% chance to wear a [[cape]] | ||
+ | |- id="Acolyte" | ||
+ | ! Acolyte | ||
+ | | ? || 125 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee}} || ? || Will always be an [[acolyte]]. Always wears a tan-coloured [[formal shirt]], [[cape]] and a black [[beret]]. All clothes will be made of [[synthread]]. | ||
+ | |- id="Knight" | ||
+ | ! Knight/Dame | ||
+ | | ? || 130 || 130 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[knight]]/[[dame]]. Always wears a black-coloured [[formal shirt]], [[cape]] and [[beret]]. All clothes will be made of [[synthread]]. | ||
+ | |- id="Praetor" | ||
+ | ! Praetor | ||
+ | | ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[praetor]]. Always wears a grey-coloured [[formal shirt]], [[cape]] and a black [[beret]]. All clothes will be made of [[synthread]]. | ||
+ | |- id="Baron" | ||
+ | ! Baron/Baroness | ||
+ | | ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[baron]]/[[baroness]]. Always wears a [[formal shirt]], a [[formal vest]] (Male) or [[corset]] (Female), a [[cape]] and a [[steel]] [[coronet]]. Non-pants clothes will be dyed grey or purple at random. All clothes will be made of [[synthread]]. | ||
+ | |- id="Count" | ||
+ | ! Count/Countess | ||
+ | | ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[count]]/[[countess]]. Always wears a purple [[formal shirt]], a black [[formal vest]] (Male) or [[corset]] (Female), a purple [[cape]] or [[prestige robe]] and a [[steel]] [[coronet]]. All clothes will be made of [[synthread]]. | ||
+ | |- id="Duke" | ||
+ | ! Duke/Duchess | ||
+ | | ? || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[duke]]/[[duchess]]. Always wears a purple [[formal shirt]], a black [[formal vest]] (Male) or [[corset]] (Female), a purple [[cape]] or [[prestige robe]] and a [[plasteel]] [[coronet]]. All clothes will be made of [[synthread]]. | ||
+ | |- id="Consul" | ||
+ | ! Consul | ||
+ | | | ||
+ | [[File:Empire Consul.PNG|thumb|Consul pawn]] | ||
+ | || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[consul]]. Always wears a navy blue [[formal shirt]], navy blue [[formal vest]] (Male) or [[corset]] (Female), white [[cape]] or [[prestige robe]] and a [[plasteel]] [[coronet]]. All clothes will be made of [[hyperweave]]. | ||
+ | |- id="Stellarch" | ||
+ | ! Stellarch | ||
+ | | [[File:Empire_Stellarch.png|70px]] || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[Stellarch (title)|stellarch]]. Always wears a purple [[formal shirt]], purple [[formal vest]] (Male) or [[corset]] (Female), red [[prestige robe]] and a [[gold]]en [[stellic crown]]. All clothes will be made of [[hyperweave]]. | ||
+ | |- | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
+ | == Ideology == | ||
+ | <div class="mw-collapsible-content"> | ||
+ | |||
+ | </div> | ||
+ | </div> | ||
− | + | <div class="mw-collapsible mw-collapsed"> | |
− | <div class="mw-collapsible- | + | == Biotech == |
− | + | <div class="mw-collapsible-content"> | |
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− | + | </div> | |
− | + | </div> | |
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− | </div> | ||
− | </div> | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | == Fleshbeasts == | + | == Anomaly == |
− | <div class="mw-collapsible-content"> | + | <div class="mw-collapsible-content"> |
− | {| {{STDT| c_01 text-center}} | + | |
− | ! Pawn Type !! Image !! Combat Power !! <div style="float:left;width:90%;">Additional Info </div> | + | <div class="mw-collapsible"> |
− | |- id="Bulbfreak" | + | === Horax Cult === |
− | ! Bulbfreak | + | <div class="mw-collapsible-content"> |
− | | [[File:Bulbfreak.png]] || 360 || | + | <div><li style="display: inline-table;"> |
− | |- id="Fingerspike" | + | {| {{STDT| c_01 text-center}} |
− | ! Fingerspike | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! Starting Hediffs !! Studiable as Prisoner !! Good Psychic Ritual Invoker !! Disallowed Traits !! Apparel !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;">[[{{fullurl:Horax cult/Pawns|action=edit}} edit]]</div> |
− | | [[File:Fingerspike.png]] || 25 || Ability SpikeLaunch_Fingerspike | + | |- id="Horaxian_Underthrall" |
− | |- id="Toughspike" | + | ! Underthrall grunt |
− | ! Toughspike | + | | [[File:Underthrall grunt.png]] || 55 || - || - || 400~1000 || 100~160 || {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeDecent}} || Any || [[Inhumanized]]<br/>15% = [[Flesh tentacle]]<br/>5% = [[Bliss lobotomy]], [[Flesh whip]] || true || true || [[Traits#Psychic sensitivity|Psychically Deaf]] || [[Robe]]<br/>50% naked chance || - |
− | | [[File:Toughspike.png]] || 70 || Ability SpikeLaunch_Toughspike | + | |- id="Horaxian_Gunner" |
− | |- id="Trispike" | + | ! Underthrall gunner |
− | ! Trispike | + | | [[File:Underthrall gunner.png]] || 80 || - || - || - || 400~700 || {{Tag List|value=700|weaponTags|SimpleGun|ShortShots}} || Any || [[Inhumanized]]<br/>[[Death refusal]] || false || false || - || [[Ritual mask]]<br/>never naked || - |
− | | [[File:Trispike.png]] || 90 || Ability SpikeLaunch_Toughspike | + | |- id="Horaxian_Highthrall" |
− | |- id="Dreadmeld" | + | ! Highthrall |
− | ! Dreadmeld | + | | [[File:Highthrall.png]] || 90 || - || - || - || 300~500 || {{Tag List|value=500|weaponTags|NerveSpiker}} || Any || [[Inhumanized]]<br/>[[Death refusal]]<br/>[[Metalblood]] {{Ticks/gametime/days|60000}} ~ {{Ticks/gametime/days|300000}}<br/>5% = [[Flesh tentacle]] || true || true || [[Traits#Psychic sensitivity|Psychically Deaf]] || [[Ceremonial hood]]<br/>[[Robe]] || - |
− | | [[File:Dreadmeld.png]] || 650 || Boss, forced death on downed, Regeneration hediff, severity 1 | + | |}</li></div> |
− | |} | + | </div> |
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | === Entities === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- id="Nociosphere" | ||
+ | ! Nociosphere | ||
+ | | [[File:Nociosphere.png]] || 800 || || || || || || 200+ || Abilities: EntitySkip, Heatspikes, FleshmelterBolt, AgonyPulse; immuneToGameConditionEffects | ||
+ | |- id="Metalhorror" | ||
+ | ! Metalhorror | ||
+ | | [[File:Metalhorror.png]] || 300 || || || || || || || immuneToGameConditionEffects | ||
+ | |- id="Revenant" | ||
+ | ! Revenant | ||
+ | | [[File:Revenant.png]] || 300 || || || || || || || starting hediffs: HoraxianInvisibility; disabled work tags: Violent; immune to traps, doesn't collide with pawns, death on downed, immuneToGameConditionEffects | ||
+ | |- id="Sightstealer" | ||
+ | ! Sightstealer | ||
+ | | [[File:Sightstealer.png]] || 70 || || || || || || || immuneToGameConditionEffects, starting hediffs: HoraxianInvisibility | ||
+ | |- id="Noctol" | ||
+ | ! Noctol | ||
+ | | [[File:Noctol.png]] || 80 || || || || || || || starting hediffs: LightExposure | ||
+ | |- id="FleshmassNucleus" | ||
+ | ! Fleshmass nucleus | ||
+ | | [[File:Fleshmass nucleus.png]] || 100 || || || || || || 200+ || starting hediffs: Regeneration, severity 0.1 | ||
+ | |- id="Gorehulk" | ||
+ | ! Gorehulk | ||
+ | | [[File:Gorehulk.png]] || 75 || || || || || || || Abilities: SpineLaunch_Gorehulk | ||
+ | |- id="Devourer" | ||
+ | ! Devourer | ||
+ | | [[File:Devourer.png]] || 250 || || || || || || || Abilities: ConsumeLeap_Devourer | ||
+ | |- id="Chimera" | ||
+ | ! Chimera | ||
+ | | [[File:Chimera.png]] || 135 || || || || || || || Rage | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Mutants === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothes !! Tech Budget !! Available Tech !! Age Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- id="ShamblerSwarmer" | ||
+ | ! Shambler swarmer | ||
+ | | [[File:Shambler swarmer.png]] || 40 || 20-40% || Poor || 0~100 || {{Tag List|value=100|tags|IndustrialBasic|Neolithic}} || - || - || - || - | ||
+ | |- id="ShamblerSoldier" | ||
+ | ! Shambler soldier | ||
+ | | [[File:Shambler soldier.png]] || 45 || 20-40% || Poor || 200~3000 || {{Tag List|value=3000|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 1000~2000 || {{Tag List|value=2000|techHediffsTags|Simple|Advanced|AdvancedWeapon}} || - || - | ||
+ | |- id="ShamblerGorehulk" | ||
+ | ! Shambler gorehulk | ||
+ | | [[File:Shambler gorehulk.png]] || - || - || - || - || - || - || - || - || - | ||
+ | |- id="Ghoul" | ||
+ | ! Ghoul | ||
+ | | [[File:Ghoul.png]] || 90 || 20-40% || Poor || 0~100 || {{Tag List|value=100|tags|IndustrialBasic|Neolithic}} || 9999~9999 || 20% = {{Tag List|value=9999|techHediffsTags|Ghoul}}<br/>Max Amount = 3 || - || - | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | === Fleshbeasts === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- id="Bulbfreak" | ||
+ | ! Bulbfreak | ||
+ | | [[File:Bulbfreak.png]] || 360 || | ||
+ | |- id="Fingerspike" | ||
+ | ! Fingerspike | ||
+ | | [[File:Fingerspike.png]] || 25 || Ability SpikeLaunch_Fingerspike | ||
+ | |- id="Toughspike" | ||
+ | ! Toughspike | ||
+ | | [[File:Toughspike.png]] || 70 || Ability SpikeLaunch_Toughspike | ||
+ | |- id="Trispike" | ||
+ | ! Trispike | ||
+ | | [[File:Trispike.png]] || 90 || Ability SpikeLaunch_Toughspike | ||
+ | |- id="Dreadmeld" | ||
+ | ! Dreadmeld | ||
+ | | [[File:Dreadmeld.png]] || 650 || Boss, forced death on downed, Regeneration hediff, severity 1 | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
</div> | </div> | ||
</div> | </div> |
Revision as of 14:49, 2 August 2024
Core
Pirates
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|
Drifter | 35 | 20-60 | Poor | 90-280 | 60-200 | Club Knife | Any | Never carries food. Has a 15% chance to carry 1x Herbal medicine. 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Scavenger Gunner | 50 | 40-110 | Normal | 300-500 | 200-300 | Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver | Any | Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Scavenger Thrasher | 50 | 40-110 | Normal | 300-800 | 100-160 | Axe Club Gladius Knife Mace Warhammer | Any | Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Pirate Gunner | 65 | 70-230 | Normal | 400-1000 | 250-345 | Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver | Up to 65 | Has a 10% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. There is a 20% chance that their weapon is biocoded to them. |
Outlander
Tribal
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|
Penitent | 40 | 20-110 | Poor | 50-100 | 90-150 | Club Knife | Up to 60 | 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Archer | 45 | 50-180 | Poor | 180-350 | 80 | Short bow | Up to 60 | 3% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. Can never have the Brawler trait. | |
Breacher | 55 | 50-180 | Poor | 200-300 | 150 | Breach axe | Up to 60 | Always has a veil. | |
Warrior | 50 | 50-180 | Poor | 200-300 | 150 | Ikwa | Up to 60 | Always has a veil. | |
Hunter | 60 | 50-180 | Normal | 200-300 | 100 | Recurve bow | Up to 60 | Always has a veil. Can never have the Brawler trait. | |
Trader | 45 | 50-180 | Normal | 200-300 | 100 | Recurve bow | Up to 60 | Always has a tribal headdress. Can never have the Brawler trait. | |
Berserker | 65 | 100 | Normal | 200-550 | 300 | Spear | Up to 60 | Always has a war mask. | |
Heavy Archer | 75 | 100 | Normal | 200-550 | 250 | Greatbow Pila | Up to 60 | Always has a war mask. Can never have the Brawler trait. | |
Archer chief | 85 | 100 | Normal | 450-750 | 500-1000 | Greatbow | At least 30 | Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. Can never have the Brawler trait. | |
Berserker chief | 85 | 100 | Normal | 450-750 | 500-1000 | Longsword Spear | At least 30 | Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. |
Ancients
Mercenaries
Royalty
Empire
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Ideology
Biotech
Anomaly
Horax Cult
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Starting Hediffs | Studiable as Prisoner | Good Psychic Ritual Invoker | Disallowed Traits | Apparel | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Underthrall grunt | 55 | - | - | 400~1000 | 100~160 | Axe Club Gladius Knife Mace Warhammer | Any | Inhumanized 15% = Flesh tentacle 5% = Bliss lobotomy, Flesh whip |
true | true | Psychically Deaf | Robe 50% naked chance |
- | |
Underthrall gunner | 80 | - | - | - | 400~700 | Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver | Any | Inhumanized Death refusal |
false | false | - | Ritual mask never naked |
- | |
Highthrall | 90 | - | - | - | 300~500 | Nerve spiker | Any | Inhumanized Death refusal Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days) 5% = Flesh tentacle |
true | true | Psychically Deaf | Ceremonial hood Robe |
- |