Difference between revisions of "Beret"
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== Acquisition == | == Acquisition == | ||
As a complicated garment, Coronets can only be made at [[Fueled smithy]] or [[Electric smithy]] which requires [[Research#Complex Clothing|complex clothing]] and [[Research#Royal Apparel|Royal Apparel]] to be researched in order to be constructed. A beret requires 35 of any [[textile]], and 4000 units of work. | As a complicated garment, Coronets can only be made at [[Fueled smithy]] or [[Electric smithy]] which requires [[Research#Complex Clothing|complex clothing]] and [[Research#Royal Apparel|Royal Apparel]] to be researched in order to be constructed. A beret requires 35 of any [[textile]], and 4000 units of work. | ||
− | + | Berets can be purchased or crafted. | |
== Analysis == | == Analysis == |
Revision as of 06:58, 7 February 2021
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Beret
"A soft, round, flat-crowned hat."
Base Stats
Apparel
- Insulation Factor - Cold
- 0.07×
- Insulation Factor - Heat
- 0.15×
- Armor Factor - Sharp
- 0
- Armor Factor - Blunt
- 0
- Armor Factor - Heat
- 0
- Coverage
- Head, Left Ear, Right Ear
- Layer
- Headgear
Creation
- Work To Make
- 4,000 ticks (1.11 mins)
- Stuff Tags
- Leathery, Fabric
The Beret is a clothing item added in the Royalty DLC. Nobles of ??? rank and above require one to consider themselves properly dressed and avoid a negative moodlet.
Acquisition
As a complicated garment, Coronets can only be made at Fueled smithy or Electric smithy which requires complex clothing and Royal Apparel to be researched in order to be constructed. A beret requires 35 of any textile, and 4000 units of work. Berets can be purchased or crafted.
Analysis
Berets are luxurious headgear that offers a boost to social impact (+10%), but provides no armor or insulation. Only providing the same social impact bonus as the Cowboy hat, is thus outstripped in that regard by every other social head wear. Additionally, it provides no armor and only a small amount of insulation. As such they are only useful for meeting the needs of nobles that specifically require a beret or worse, and even then should be replaced by helmet options as soon as possible.
Material table
Material | Sharp | Blunt | Heat | Item HP | Insulation - Cold | Insulation - Heat | Market Value |
---|---|---|---|---|---|---|---|
Bearskin Beret | 0% | 0% | 0% | 104 | -1.4 °C (-2.5 °F) | +3 °C (5.4 °F) | 133 |
Birdskin Beret | 0% | 0% | 0% | 80 | -0.7 °C (-1.3 °F) | +1.5 °C (2.7 °F) | 77 |
Bluefur Beret | 0% | 0% | 0% | 104 | -1.4 °C (-2.5 °F) | +2.4 °C (4.3 °F) | 95 |
Camelhide Beret | 0% | 0% | 0% | 104 | -1.12 °C (-2 °F) | +3.6 °C (6.5 °F) | 95 |
Chinchilla fur Beret | 0% | 0% | 0% | 80 | -2.1 °C (-3.8 °F) | +2.4 °C (4.3 °F) | 240 |
Dog leather Beret | 0% | 0% | 0% | 104 | -0.98 °C (-1.8 °F) | +2.4 °C (4.3 °F) | 84 |
Dread leather Beret | 0% | 0% | 0% | 104 | -1.4 °C (-2.5 °F) | +1.8 °C (3.2 °F) | 137 |
Elephant leather Beret | 0% | 0% | 0% | 120 | -0.98 °C (-1.8 °F) | +1.8 °C (3.2 °F) | 99 |
Foxfur Beret | 0% | 0% | 0% | 80 | -1.4 °C (-2.5 °F) | +2.4 °C (4.3 °F) | 137 |
Guinea pig fur Beret | 0% | 0% | 0% | 48 | -2.66 °C (-4.8 °F) | +2.7 °C (4.9 °F) | 189 |
Heavy fur Beret | 0% | 0% | 0% | 120 | -2.1 °C (-3.8 °F) | +2.1 °C (3.8 °F) | 130 |
Human leather Beret | 0% | 0% | 0% | 104 | -0.84 °C (-1.5 °F) | +1.8 °C (3.2 °F) | 161 |
Lightleather Beret | 0% | 0% | 0% | 80 | -0.84 °C (-1.5 °F) | +1.8 °C (3.2 °F) | 81 |
Lizardskin Beret | 0% | 0% | 0% | 80 | -0.84 °C (-1.5 °F) | +1.8 °C (3.2 °F) | 88 |
Panthera fur Beret | 0% | 0% | 0% | 104 | -1.12 °C (-2 °F) | +3.6 °C (6.5 °F) | 119 |
Patchleather Beret | 0% | 0% | 0% | 80 | -0.63 °C (-1.1 °F) | +1.35 °C (2.4 °F) | 67 |
Pigskin Beret | 0% | 0% | 0% | 104 | -0.84 °C (-1.5 °F) | +1.8 °C (3.2 °F) | 81 |
Plainleather Beret | 0% | 0% | 0% | 104 | -1.12 °C (-2 °F) | +2.4 °C (4.3 °F) | 88 |
Rhinoceros leather Beret | 0% | 0% | 0% | 120 | -0.98 °C (-1.8 °F) | +2.1 °C (3.8 °F) | 161 |
Thrumbofur Beret | 0% | 0% | 0% | 160 | -2.38 °C (-4.3 °F) | +3.3 °C (5.9 °F) | 505 |
Wolfskin Beret | 0% | 0% | 0% | 104 | -1.68 °C (-3 °F) | +2.4 °C (4.3 °F) | 119 |
Alpaca wool Beret | 0% | 0% | 0% | 80 | -2.1 °C (-3.8 °F) | +2.4 °C (4.3 °F) | 147 |
Bison wool Beret | 0% | 0% | 0% | 80 | -1.82 °C (-3.3 °F) | +1.8 °C (3.2 °F) | 109 |
Cloth Beret | 0% | 0% | 0% | 80 | -1.26 °C (-2.3 °F) | +2.7 °C (4.9 °F) | 67 |
Devilstrand Beret | 0% | 0% | 0% | 104 | -1.4 °C (-2.5 °F) | +3.6 °C (6.5 °F) | 205 |
Hyperweave Beret | 0% | 0% | 0% | 192 | -1.82 °C (-3.3 °F) | +3.9 °C (7 °F) | 330 |
Megasloth wool Beret | 0% | 0% | 0% | 80 | -2.38 °C (-4.3 °F) | +1.8 °C (3.2 °F) | 109 |
Muffalo wool Beret | 0% | 0% | 0% | 80 | -1.96 °C (-3.5 °F) | +1.8 °C (3.2 °F) | 109 |
Sheep wool Beret | 0% | 0% | 0% | 80 | -1.82 °C (-3.3 °F) | +1.5 °C (2.7 °F) | 109 |
Synthread Beret | 0% | 0% | 0% | 104 | -1.54 °C (-2.8 °F) | +3.3 °C (5.9 °F) | 154 |
Assuming Normal quality, for the effect of other qualities, see Quality.