Difference between revisions of "Sash"

From RimWorld Wiki
Jump to navigation Jump to search
m (category)
Line 1: Line 1:
 
{{Biotech}}
 
{{Biotech}}
 
{{Stub|reason= General stub. Also specifically needs type2 and coverage}}
 
{{Stub|reason= General stub. Also specifically needs type2 and coverage}}
{{infobox main
+
{{Infobox main|
 
| name = Sash
 
| name = Sash
 
| image = Sash.png
 
| image = Sash.png
 
| description = A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.
 
| description = A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.
 
| type = Gear
 
| type = Gear
| type2 =  
+
| type2 = Clothing
 
| tech level = Industrial
 
| tech level = Industrial
 
| hp = 50
 
| hp = 50
Line 50: Line 50:
 
* [[Biotech DLC]] Release - Added.
 
* [[Biotech DLC]] Release - Added.
  
{{nav|clothing|wide}}
+
{{Nav|clothing|wide}}
 +
[[Category:Clothing]]

Revision as of 11:35, 22 December 2022

Sash

Sash

A long strip of material worn over one shoulder. It offers minimal protection from heat, cold, and attacks. Due to its minimalist nature, nudists won't complain about wearing it.

Base Stats

Type
GearClothing
Tech Level
Industrial
Mass
1 kg
HP
50

Apparel

Insulation Factor - Cold
0.1×
Insulation Factor - Heat
0.1×
Armor Factor - Sharp
0.1
Armor Factor - Blunt
0.1
Armor Factor - Heat
0.1
Layer
Middle

Creation

Required Research
Complex clothing
Skill Required
Crafting 3
Work To Make
1,000 ticks (16.67 secs)
Stuff Tags
Fabric, Leathery
Resources to make
Stuff 25
Technical
thingCategories
ApparelMisc
defaultOutfitTags
Worker, Soldier, Nudist
tags
Apparel_Yttakin
tradeTags
Armor


The sash is a piece of apparel added by the Biotech DLC.

Acquisition

Sashes can be crafted at a Hand tailor bench once the Complex clothing research project has been completed. They require Stuff 25 Stuff (Fabric/Leathery), 1,000 ticks (16.67 secs) of work, and a Crafting skill of 3.

Summary

? Does not count as clothing for nudity.

Analysis

The sash gives a slight boost to insulation; the armor bonus is small and is usually negated completely by weapons' armor piercing values. The formal vestContent added by the Royalty DLC/corsetContent added by the Royalty DLC is strictly superior in both respects, and flak vests are far more protective, so for most colonists it only has the niche use of "well, it's better than nothing" before they can make better clothes.

The main use case is for nudists, who otherwise would in fact wear nothing. It's one of the few nudist-friendly ways to improve their comfortable temperature range, if only slightly.

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bearskin Sash 11.2% 2.4% 15% 65 -2 °C (-3.6 °F) +2 °C (3.6 °F) 89 Silver
    Birdskin Sash 6.7% 1.4% 15% 50 -1 °C (-1.8 °F) +1 °C (1.8 °F) 49 Silver
    Bluefur Sash 8.1% 2.4% 15% 65 -2 °C (-3.6 °F) +1.6 °C (2.9 °F) 61 Silver
    Camelhide Sash 8.1% 2.4% 15% 65 -1.6 °C (-2.9 °F) +2.4 °C (4.3 °F) 61 Silver
    Chinchilla fur Sash 6.7% 1.4% 15% 50 -3 °C (-5.4 °F) +1.6 °C (2.9 °F) 166 Silver
    Dog leather Sash 8.1% 2.4% 15% 65 -1.4 °C (-2.5 °F) +1.6 °C (2.9 °F) 54 Silver
    Dread leather Sash 12.7% 2.4% 15% 65 -2 °C (-3.6 °F) +1.2 °C (2.2 °F) 91 Silver
    Elephant leather Sash 11.2% 2.4% 15% 75 -1.4 °C (-2.5 °F) +1.2 °C (2.2 °F) 64 Silver
    Foxfur Sash 8.1% 2.1% 15% 50 -2 °C (-3.6 °F) +1.6 °C (2.9 °F) 91 Silver
    Guinea pig fur Sash 6.7% 1.4% 15% 30 -3.8 °C (-6.8 °F) +1.8 °C (3.2 °F) 129 Silver
    Heavy fur Sash 12.4% 2.4% 15% 75 -3 °C (-5.4 °F) +1.4 °C (2.5 °F) 86 Silver
    Human leather Sash 6.4% 2.4% 15% 65 -1.2 °C (-2.2 °F) +1.2 °C (2.2 °F) 109 Silver
    Lightleather Sash 5.4% 1.4% 15% 50 -1.2 °C (-2.2 °F) +1.2 °C (2.2 °F) 51 Silver
    Lizardskin Sash 8.1% 2.7% 15% 50 -1.2 °C (-2.2 °F) +1.2 °C (2.2 °F) 56 Silver
    Panthera fur Sash 9.3% 2.4% 15% 65 -1.6 °C (-2.9 °F) +2.4 °C (4.3 °F) 79 Silver
    Patchleather Sash 4.5% 1.9% 9% 50 -0.9 °C (-1.6 °F) +0.9 °C (1.6 °F) 41 Silver
    Pigskin Sash 6.4% 2.4% 15% 65 -1.2 °C (-2.2 °F) +1.2 °C (2.2 °F) 51 Silver
    Plainleather Sash 8.1% 2.4% 15% 65 -1.6 °C (-2.9 °F) +1.6 °C (2.9 °F) 56 Silver
    Rhinoceros leather Sash 12.9% 2.4% 15% 75 -1.4 °C (-2.5 °F) +1.4 °C (2.5 °F) 109 Silver
    Thrumbofur Sash 20.8% 3.6% 15% 100 -3.4 °C (-6.1 °F) +2.2 °C (4 °F) 355 Silver
    Wolfskin Sash 10.2% 2.4% 15% 65 -2.4 °C (-4.3 °F) +1.6 °C (2.9 °F) 79 Silver
    Alpaca wool Sash 3.6% 0% 11% 50 -3 °C (-5.4 °F) +1.6 °C (2.9 °F) 99 Silver
    Bison wool Sash 3.6% 0% 11% 50 -2.6 °C (-4.7 °F) +1.2 °C (2.2 °F) 71 Silver
    Cloth Sash 3.6% 0% 1.8% 50 -1.8 °C (-3.2 °F) +1.8 °C (3.2 °F) 41 Silver
    Devilstrand Sash 14% 3.6% 30% 65 -2 °C (-3.6 °F) +2.4 °C (4.3 °F) 141 Silver
    Hyperweave Sash 20% 5.4% 28.8% 120 -2.6 °C (-4.7 °F) +2.6 °C (4.7 °F) 230 Silver
    Megasloth wool Sash 8% 0% 11% 50 -3.4 °C (-6.1 °F) +1.2 °C (2.2 °F) 71 Silver
    Muffalo wool Sash 3.6% 0% 11% 50 -2.8 °C (-5 °F) +1.2 °C (2.2 °F) 71 Silver
    Sheep wool Sash 3.6% 0% 11% 50 -2.6 °C (-4.7 °F) +1 °C (1.8 °F) 71 Silver
    Synthread Sash 9.4% 2.6% 9% 65 -2.2 °C (-4 °F) +2.2 °C (4 °F) 104 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Version history