Difference between revisions of "Formal shirt"
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− | {{Royalty}}{{ | + | {{Royalty}} |
+ | {{Infobox main | ||
| name = Formal shirt | | name = Formal shirt | ||
| image = Ruffleshirt.png | | image = Ruffleshirt.png | ||
Line 16: | Line 17: | ||
| insulationcoldfactor = 0.22 | | insulationcoldfactor = 0.22 | ||
| insulationheatfactor = 0.10 | | insulationheatfactor = 0.10 | ||
− | | armorbluntfactor | + | | armorbluntfactor = 0.2 |
− | | armorsharpfactor | + | | armorsharpfactor = 0.2 |
| armorheatfactor = 0.2 | | armorheatfactor = 0.2 | ||
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | ||
Line 26: | Line 27: | ||
| tags = Royal, RoyalTier2 | | tags = Royal, RoyalTier2 | ||
}} | }} | ||
− | The '''formal shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Acolyte rank and above require either one of these, or a [[ | + | The '''formal shirt''' is a clothing item added in the [[Royalty DLC]]. [[Titles|Nobles]] of Acolyte rank and above require either one of these, or a [[eltex shirt]], to consider themselves properly dressed and avoid a negative moodlet. |
== Acquisition == | == Acquisition == | ||
− | Formal shirts can be crafted at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. | + | Formal shirts can be crafted at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility 2}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. |
It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward. | It can also be found on [[Empire#Pawns|Imperial Nobles]], for sale at [[traders]] and as a [[quest]] reward. | ||
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Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive. | Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive. | ||
− | {{Apparel | + | {{Apparel Stats Table}} |
== Version history == | == Version history == | ||
Line 49: | Line 50: | ||
* 1.2 - Named changed from '''Royal Shirt''' to '''Formal Shirt''' | * 1.2 - Named changed from '''Royal Shirt''' to '''Formal Shirt''' | ||
* Version ? - Insulation factor decreased to 22 from 40. | * Version ? - Insulation factor decreased to 22 from 40. | ||
− | * [[Version/1.2.2753|1.2.2753]] - Work to make increased from 2700 to 6000. Material cost {{ | + | * [[Version/1.2.2753|1.2.2753]] - Work to make increased from 2700 to 6000. Material cost {{Icon Small|cloth||45}} -> {{Icon Small|cloth||65}} |
+ | {{Nav|clothing|wide}} | ||
[[Category:Clothing]] | [[Category:Clothing]] | ||
− | |||
− |
Revision as of 11:21, 4 August 2023
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
Formal shirt
A decorated formal shirt with buttons.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.22×
- Insulation Factor - Heat
- 0.10×
- Armor Factor - Sharp
- 0.2
- Armor Factor - Blunt
- 0.2
- Armor Factor - Heat
- 0.2
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
- Layer
- Skin
Creation
- Required Research
- Noble apparel
- Work To Make
- 6,000 ticks (1.67 mins)
- Stuff Tags
- Leathery, Fabric
The formal shirt is a clothing item added in the Royalty DLC. Nobles of Acolyte rank and above require either one of these, or a eltex shirt, to consider themselves properly dressed and avoid a negative moodlet.
Acquisition
Formal shirts can be crafted at a Hand tailor bench or Electric tailor bench once the Noble apparel research project has been completed. They require 65 Stuff (Leathery/Fabric) and 6,000 ticks (1.67 mins) of work.
It can also be found on Imperial Nobles, for sale at traders and as a quest reward.
Summary
When worn by a slave, a formal shirt increases the rate that suppression is lost by 10% per day. This stacks additively with all other forms of suppression loss rate offsets.
Analysis
Prior to the nerfs, the Formal Shirt was arguably the best craftable shirt, exchanging weight and crafting time for better cold resistance. Post nerf, it has a complicated value proposition. It has the decreased cold insulation and mass of the t-shirt but the superior coverage of the button-down shirt, at the cost of a significantly longer crafting time and 44% more materials to craft.
Should Noble Apparel already be researched, the Formal Shirt can take the place of the button-down. They are just as protective, weigh less and pawns won't require an apparel change when they gain titles. In colonies with nobles, this means production can be simplified to a single type of shirt for all pawns, reducing redundancy. However their significant material and time cost make this less attractive.
Stats table
Feature | Toggle |
---|---|
Quality | ![]() |
![]() |
Sharp | Blunt | Heat | HP | Insulation - Cold |
Insulation - Heat |
Market Value | |
---|---|---|---|---|---|---|---|---|
Quality | Material | |||||||
Normal | ![]() |
7.2% | 0% | 22% | 100 | -6.6 °C (-11.9 °F) | +1.6 °C (2.9 °F) | 270 ![]() |
Normal | ![]() |
22.4% | 4.8% | 30% | 130 | -4.4 °C (-7.9 °F) | +2 °C (3.6 °F) | 245 ![]() |
Normal | ![]() |
13.4% | 2.8% | 30% | 100 | -2.2 °C (-4 °F) | +1 °C (1.8 °F) | 139 ![]() |
Normal | ![]() |
7.2% | 0% | 22% | 100 | -5.72 °C (-10.3 °F) | +1.2 °C (2.2 °F) | 197 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -4.4 °C (-7.9 °F) | +1.6 °C (2.9 °F) | 171 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -3.52 °C (-6.3 °F) | +2.4 °C (4.3 °F) | 171 ![]() |
Normal | ![]() |
13.4% | 2.8% | 30% | 100 | -6.6 °C (-11.9 °F) | +1.6 °C (2.9 °F) | 445 ![]() |
Normal | ![]() |
7.2% | 0% | 3.6% | 100 | -3.96 °C (-7.1 °F) | +1.8 °C (3.2 °F) | 119 ![]() |
Normal | ![]() |
28% | 7.2% | 60% | 130 | -4.4 °C (-7.9 °F) | +2.4 °C (4.3 °F) | 380 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -3.08 °C (-5.5 °F) | +1.6 °C (2.9 °F) | 152 ![]() |
Normal | ![]() ![]() |
25.4% | 4.8% | 30% | 130 | -4.4 °C (-7.9 °F) | +1.2 °C (2.2 °F) | 250 ![]() |
Normal | ![]() |
22.4% | 4.8% | 30% | 150 | -3.08 °C (-5.5 °F) | +1.2 °C (2.2 °F) | 179 ![]() |
Normal | ![]() |
16.2% | 4.2% | 30% | 100 | -4.4 °C (-7.9 °F) | +1.6 °C (2.9 °F) | 250 ![]() |
Normal | ![]() |
13.4% | 2.8% | 30% | 60 | -8.36 °C (-15 °F) | +1.8 °C (3.2 °F) | 345 ![]() |
Normal | ![]() |
24.8% | 4.8% | 30% | 150 | -6.6 °C (-11.9 °F) | +1.4 °C (2.5 °F) | 235 ![]() |
Normal | ![]() |
12.8% | 4.8% | 30% | 130 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 295 ![]() |
Normal | ![]() |
40% | 10.8% | 57.6% | 240 | -5.72 °C (-10.3 °F) | +2.6 °C (4.7 °F) | 605 ![]() |
Normal | ![]() |
10.8% | 2.8% | 30% | 100 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 145 ![]() |
Normal | ![]() |
16.2% | 5.4% | 30% | 100 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 158 ![]() |
Normal | ![]() |
16% | 0% | 22% | 100 | -7.48 °C (-13.5 °F) | +1.2 °C (2.2 °F) | 197 ![]() |
Normal | ![]() |
7.2% | 0% | 22% | 100 | -6.16 °C (-11.1 °F) | +1.2 °C (2.2 °F) | 197 ![]() |
Normal | ![]() |
18.6% | 4.8% | 30% | 130 | -3.52 °C (-6.3 °F) | +2.4 °C (4.3 °F) | 215 ![]() |
Normal | ![]() |
9% | 3.8% | 18% | 100 | -1.98 °C (-3.6 °F) | +0.9 °C (1.6 °F) | 119 ![]() |
Normal | ![]() |
12.8% | 4.8% | 30% | 130 | -2.64 °C (-4.8 °F) | +1.2 °C (2.2 °F) | 145 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -3.52 °C (-6.3 °F) | +1.6 °C (2.9 °F) | 158 ![]() |
Normal | ![]() |
25.8% | 4.8% | 30% | 150 | -3.08 °C (-5.5 °F) | +1.4 °C (2.5 °F) | 295 ![]() |
Normal | ![]() |
7.2% | 0% | 22% | 100 | -5.72 °C (-10.3 °F) | +1 °C (1.8 °F) | 197 ![]() |
Normal | ![]() |
18.8% | 5.2% | 18% | 130 | -4.84 °C (-8.7 °F) | +2.2 °C (4 °F) | 280 ![]() |
Normal | ![]() |
41.6% | 7.2% | 30% | 200 | -7.48 °C (-13.5 °F) | +2.2 °C (4 °F) | 930 ![]() |
Normal | ![]() |
20.4% | 4.8% | 30% | 130 | -5.28 °C (-9.5 °F) | +1.6 °C (2.9 °F) | 215 ![]() |
For the full effects of qualities, see Quality.
Version history
- Royalty DLC Release - Added as Royal Shirt.
- 1.1.2579 - Now covers arms and neck.
- 1.2 - Named changed from Royal Shirt to Formal Shirt
- Version ? - Insulation factor decreased to 22 from 40.
- 1.2.2753 - Work to make increased from 2700 to 6000. Material cost
45 ->
65