Difference between revisions of "Button-down shirt"
Line 19: | Line 19: | ||
| armorbluntfactor = 0.2 | | armorbluntfactor = 0.2 | ||
| armorheatfactor = 0.2 | | armorheatfactor = 0.2 | ||
+ | | lifestage = Adult | ||
+ | | clothing for nudity = True | ||
| coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | | coverage = Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm | ||
| layer = Skin | | layer = Skin |
Revision as of 11:49, 27 October 2023
Button-down shirt
A nice-looking collared shirt with buttons.
Base Stats
Apparel
- Insulation Factor - Cold
- 0.26×
- Insulation Factor - Heat
- 0.1×
- Armor Factor - Sharp
- 0.2
- Armor Factor - Blunt
- 0.2
- Armor Factor - Heat
- 0.2
- Clothing For Nudity
- True
- Coverage
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm
- Layer
- Skin
- Lifestage
- Adult
Creation
- Required Research
- Complex clothing
- Work To Make
- 2,700 ticks (45 secs)
- Stuff Tags
- Leathery, Fabric
The button-down shirt is one of two shirts available in core RimWorld.
Acquisition
As a complicated garment, Button-down shirts can only be made at tailor benches, which requires Complex Clothing to be researched in order to be constructed. A button-down shirt requires 45 of any textile, and 2,700 ticks (45 secs) of work.
Button-down shirts can also be purchased from traders or stripped from Outlanders, Pirates and Empire pawns.
Analysis
Button-down shirts are a direct upgrade to t-shirts, with only a minor increase in cost. Comparing the two options:
- T-shirts have the same armor values, but don't cover the arms or neck
- T-shirts offer slightly worse insulation from cold (22% vs. 26%)
- T-shirts require fewer textiles to craft (40 vs. 45) and take less work (27 vs. 45)
Although these benefits may seem small, they can go far when combined with the right materials and other pieces of apparel. The cost increase to make a button-down shirt compared to a t-shirt is negligible, so there's very little reason not to choose button-down shirts for your colonists.
Button-down shirts, when paired with pants, also compete with tribalwear:
- Tribalwear has identical armor values, but less coverage (tribalwear also doesn't cover the arms and neck)
- Tribalwear has better insulation from cold (55% vs. 46%)
- Tribalwear has much better insulation from hot temperatures (55% vs. 18%)
- Tribalwear has lower materials and work cost (60 textiles and 30 work vs. requires 85 textiles and 72 work)
A bit of extra neck and arm protection is usually seen as valuable enough to merit the lower insulation and higher crafting cost of pants and a button-down. But colonists in ultra-hot biomes may prefer the better insulation of tribalwear, especially when first starting out.
Stats table
Feature | Toggle |
---|---|
Quality | ![]() |
![]() |
Sharp | Blunt | Heat | HP | Insulation - Cold |
Insulation - Heat |
Market Value | |
---|---|---|---|---|---|---|---|---|
Quality | Material | |||||||
Normal | ![]() |
7.2% | 0% | 22% | 100 | -7.8 °C (-14 °F) | +1.6 °C (2.9 °F) | 181 ![]() |
Normal | ![]() |
22.4% | 4.8% | 30% | 130 | -5.2 °C (-9.4 °F) | +2 °C (3.6 °F) | 163 ![]() |
Normal | ![]() |
13.4% | 2.8% | 30% | 100 | -2.6 °C (-4.7 °F) | +1 °C (1.8 °F) | 91 ![]() |
Normal | ![]() |
7.2% | 0% | 22% | 100 | -6.76 °C (-12.2 °F) | +1.2 °C (2.2 °F) | 131 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -5.2 °C (-9.4 °F) | +1.6 °C (2.9 °F) | 113 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -4.16 °C (-7.5 °F) | +2.4 °C (4.3 °F) | 113 ![]() |
Normal | ![]() |
13.4% | 2.8% | 30% | 100 | -7.8 °C (-14 °F) | +1.6 °C (2.9 °F) | 300 ![]() |
Normal | ![]() |
7.2% | 0% | 3.6% | 100 | -4.68 °C (-8.4 °F) | +1.8 °C (3.2 °F) | 77 ![]() |
Normal | ![]() |
28% | 7.2% | 60% | 130 | -5.2 °C (-9.4 °F) | +2.4 °C (4.3 °F) | 255 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -3.64 °C (-6.6 °F) | +1.6 °C (2.9 °F) | 100 ![]() |
Normal | ![]() ![]() |
25.4% | 4.8% | 30% | 130 | -5.2 °C (-9.4 °F) | +1.2 °C (2.2 °F) | 167 ![]() |
Normal | ![]() |
22.4% | 4.8% | 30% | 150 | -3.64 °C (-6.6 °F) | +1.2 °C (2.2 °F) | 119 ![]() |
Normal | ![]() |
16.2% | 4.2% | 30% | 100 | -5.2 °C (-9.4 °F) | +1.6 °C (2.9 °F) | 167 ![]() |
Normal | ![]() |
13.4% | 2.8% | 30% | 60 | -9.88 °C (-17.8 °F) | +1.8 °C (3.2 °F) | 235 ![]() |
Normal | ![]() |
24.8% | 4.8% | 30% | 150 | -7.8 °C (-14 °F) | +1.4 °C (2.5 °F) | 158 ![]() |
Normal | ![]() |
12.8% | 4.8% | 30% | 130 | -3.12 °C (-5.6 °F) | +1.2 °C (2.2 °F) | 199 ![]() |
Normal | ![]() |
40% | 10.8% | 57.6% | 240 | -6.76 °C (-12.2 °F) | +2.6 °C (4.7 °F) | 415 ![]() |
Normal | ![]() |
10.8% | 2.8% | 30% | 100 | -3.12 °C (-5.6 °F) | +1.2 °C (2.2 °F) | 95 ![]() |
Normal | ![]() |
16.2% | 5.4% | 30% | 100 | -3.12 °C (-5.6 °F) | +1.2 °C (2.2 °F) | 104 ![]() |
Normal | ![]() |
16% | 0% | 22% | 100 | -8.84 °C (-15.9 °F) | +1.2 °C (2.2 °F) | 131 ![]() |
Normal | ![]() |
7.2% | 0% | 22% | 100 | -7.28 °C (-13.1 °F) | +1.2 °C (2.2 °F) | 131 ![]() |
Normal | ![]() |
18.6% | 4.8% | 30% | 130 | -4.16 °C (-7.5 °F) | +2.4 °C (4.3 °F) | 145 ![]() |
Normal | ![]() |
9% | 3.8% | 18% | 100 | -2.34 °C (-4.2 °F) | +0.9 °C (1.6 °F) | 77 ![]() |
Normal | ![]() |
12.8% | 4.8% | 30% | 130 | -3.12 °C (-5.6 °F) | +1.2 °C (2.2 °F) | 95 ![]() |
Normal | ![]() |
16.2% | 4.8% | 30% | 130 | -4.16 °C (-7.5 °F) | +1.6 °C (2.9 °F) | 104 ![]() |
Normal | ![]() |
25.8% | 4.8% | 30% | 150 | -3.64 °C (-6.6 °F) | +1.4 °C (2.5 °F) | 199 ![]() |
Normal | ![]() |
7.2% | 0% | 22% | 100 | -6.76 °C (-12.2 °F) | +1 °C (1.8 °F) | 131 ![]() |
Normal | ![]() |
18.8% | 5.2% | 18% | 130 | -5.72 °C (-10.3 °F) | +2.2 °C (4 °F) | 190 ![]() |
Normal | ![]() |
41.6% | 7.2% | 30% | 200 | -8.84 °C (-15.9 °F) | +2.2 °C (4 °F) | 640 ![]() |
Normal | ![]() |
20.4% | 4.8% | 30% | 130 | -6.24 °C (-11.2 °F) | +1.6 °C (2.9 °F) | 145 ![]() |
For the full effects of qualities, see Quality.
See also
- T-shirt - a less expensive but less protective alternative.
- Formal shirt
- a more expensive version required by Nobles
- Eltex shirt
- an uncraftable shirt that improves Psycasting