Difference between revisions of "User:JuliaCat/test"

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m (special)
m (the all mighty tribals and mercs, spare a forgotten detail here and there. Item icons and shorthand will be very useful if I don't want these tables to take up an entire screen per pawn...)
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! Stranger in black
 
! Stranger in black
 
|  || 55 || 100% || Good || - || Required: [[Button-down shirt]], [[Pants]], [[Duster]], [[Flak vest]], [[Cowboy hat]] || 500~500 || {{Tag List|value=500|weaponTags|Revolver}} || - || - || - || - || 0~0 || 0~2 || - || 5 medicine, 10 nutrition || - || 20 - 55 || 8~16 [[Skills#Shooting|Shooting]]
 
|  || 55 || 100% || Good || - || Required: [[Button-down shirt]], [[Pants]], [[Duster]], [[Flak vest]], [[Cowboy hat]] || 500~500 || {{Tag List|value=500|weaponTags|Revolver}} || - || - || - || - || 0~0 || 0~2 || - || 5 medicine, 10 nutrition || - || 20 - 55 || 8~16 [[Skills#Shooting|Shooting]]
 +
|-
 +
|}</li></div>
 +
 +
=== Tribals ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 text-center}}
 +
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Tech Chance !! Tech Budget !! Available Tech !! <div style="float:left;width:90%;">Additional Info </div>
 +
|-
 +
! Human
 +
|  ||  ||  ||  ||  || {{Tag List|tags|Neolithic}} ||  ||  || 60 || 5% || 51 Pemmican ||  ||  ||  ||  ||  ||
 +
|-
 +
! Breacher
 +
|  || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 ||  ||  ||  || canBeSapper, isGoodBreacher
 +
|-
 +
! Penitent
 +
|  || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 || 10% || Nothing || 0~1 || 10~17 || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} ||
 +
|-
 +
! Archer
 +
|  || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 || 5% || 51 Pemmican || 1~3 || 17~27 || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || Disallowed Traits: Brawler, Required Work Tags: Violent
 +
|-
 +
! Warrior
 +
|  || 50 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 || 5% || 51 Pemmican || 1~3 || 5~9 || - || - || - || canBeSapper, Required Work Tags: Violent
 +
|-
 +
! Hunter
 +
|  || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 || 5% || 51 Pemmican || 2~4 || 10~16 || - || - || - || Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
 +
|-
 +
! Trader
 +
|  || 60 || 50 - 180% || - || 200~300 || Required: [[Tribal headdress]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 || 5% || 51 Pemmican || 2~4 || 9~15 || - || - || - || Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
 +
|-
 +
! Berserker
 +
|  || 65 ||  ||  || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 300~300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || 60 || 5% || 51 Pemmican || 2~4 || 13~20 ||  ||  ||  || canBeSapper, Required Work Tags: Violent
 +
|-
 +
! Heavy Archer
 +
|  || 75 ||  ||  || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 || 5% || 51 Pemmican || 2~4 || 14~22 ||  ||  ||  || Disallowed Traits: Brawler, Required Work Tags: Violent
 +
|-
 +
! Tribal Chief Base
 +
|  || 85 ||  || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 ||  || 30 - 999 || 5% || 51 Pemmican || 3~5 || 19~30 ||  ||  ||  || Faction Leader, canBeSapper, Required Work Tags: Violent
 +
|-
 +
! Berserker chief
 +
|  || 85 ||  || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 38~58 ||  ||  ||  || Faction Leader, canBeSapper, Required Work Tags: Violent
 +
|-
 +
! Archer chief
 +
|  || 85 ||  || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 16~26 ||  ||  ||  || Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
 +
|-
 +
|}</li></div>
 +
 +
=== MERCENARIES ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 text-center}}
 +
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Combat drugs Chance !! Combat Drugs Count !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div>
 +
|-
 +
! Mercenary Base
 +
|  ||  ||  || Normal ||  ||  ||  ||  || 65 ||  ||  ||  || 10% ||  ||  ||  || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance
 +
|-
 +
! Grenadier Base
 +
|  ||  || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
 +
|-
 +
! EMP grenadier
 +
|  || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || {{Tag List|WeaponTags|GrenadeEMP}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 15~24 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
 +
|-
 +
! Smoke grenadier
 +
|  || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 400~400 || {{Tag List|WeaponTags|value=400|GrenadeSmoke}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 18~28 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
 +
|-
 +
! Mercenary mid tier base
 +
|  ||  ||  || Normal ||  ||  ||  ||  || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% ||  || 2~4 ||  || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance
 +
|-
 +
! Mercenary gunner (base)
 +
|  || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 ||  || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 +
|-
 +
! Mercenary gunner
 +
|  || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 6~10 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 +
|-
 +
! Mercenary gunner (Acidifier)
 +
|  || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || Required: [[Death Acidifier]], {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 +
|-
 +
! Mercenary sniper (base)
 +
|  || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 ||  || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
 +
|-
 +
! Mercenary sniper
 +
|  || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 13~20 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
 +
|-
 +
! Mercenary sniper (Acidifier)
 +
|  || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
 +
|-
 +
! Mercenary slasher (base)
 +
|  || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
 +
|-
 +
! Mercenary slasher
 +
|  || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
 +
|-
 +
! Mercenary slasher (Acidifier)
 +
|  || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 9~15 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
 +
|-
 +
! Mercenary heavy base
 +
|  || 140 || 70 - 320% || Normal || 200~350 || 50% headgear chance, {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance
 +
|-
 +
! Mercenary elite tier base
 +
|  || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 ||  ||  || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler
 +
|-
 +
! (Pirate) boss
 +
|  || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 17~27 ||  || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
 +
|-
 +
! Mercenary elite base
 +
|  || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 ||  || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
 +
|-
 +
! Elite mercenary
 +
|  || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
 +
|-
 +
! Elite mercenary (Acidifier)
 +
|  || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 12~20 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
 
|-
 
|-
 
|}</li></div>
 
|}</li></div>

Revision as of 06:47, 3 August 2024

Core

Royalty

Ideology

Biotech

Anomaly

RAW

Player

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range
    Human 30 - Always Normal - - - - - - - - 0~0 -
    Colonist 30 - Always Normal 350~600 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 3% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand Mindscrew 0~0 13~21
    Member 30 - Always Normal 200~200 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask - - 2% 50~50 Denture Peg leg Wooden foot Wooden hand - 0~0 9~15
  • Ancients

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits
    Human 30 40 - 140% Always Normal - Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - - - -
    Space refugee 30 40 - 140% Always Normal 0~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 1~3 12~19 -
    Space refugee (Clothed) 30 100% Always Normal 200~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 0 0~0 Nudist
    Ancient soldier 85 40 - 140% Always Normal 0~3800 Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 300~900 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 40% 2000~3000 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon - 0 0~1 -
  • Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits Inventory Xenotype Chances Age Range Forced Skills
    Slave 30 20 - 80% - - - - - 3% 50~800 Denture Peg leg Wooden foot Wooden hand - 0~0 10~17 - Pemmican, 1 nutrition 3% = Highmate - -
    Wild Human 30 - Poor - - - - 3% 50~50 Denture Peg leg Wooden foot Wooden hand - 2~4 28~44 - - - - -
    Stranger in black 55 100% Good - Required: Button-down shirt, Pants, Duster, Flak vest, Cowboy hat 500~500 Revolver - - - - 0~0 0~2 - 5 medicine, 10 nutrition - 20 - 55 8~16 Shooting
  • Tribals

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Chemical Addiction Chance Inventory Initial Will Range Initial Resistance Range Tech Chance Tech Budget Available Tech
    Additional Info
    Human Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 60 5% 51 Pemmican
    Breacher 55 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Breach axe 60 5% 51 Pemmican 1~3 12~19 canBeSapper, isGoodBreacher
    Penitent 40 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 10% Nothing 0~1 10~17 15% 50~50 Denture Peg leg Wooden foot Wooden hand
    Archer 45 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Short bow 60 5% 51 Pemmican 1~3 17~27 3% 50~50 Denture Peg leg Wooden foot Wooden hand Disallowed Traits: Brawler, Required Work Tags: Violent
    Warrior 50 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 5% 51 Pemmican 1~3 5~9 - - - canBeSapper, Required Work Tags: Violent
    Hunter 60 50 - 180% - 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 10~16 - - - Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Trader 60 50 - 180% - 200~300 Required: Tribal headdress Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 9~15 - - - Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Berserker 65 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 300~300 Spear 60 5% 51 Pemmican 2~4 13~20 canBeSapper, Required Work Tags: Violent
    Heavy Archer 75 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 250~250 Greatbow Pila 60 5% 51 Pemmican 2~4 14~22 Disallowed Traits: Brawler, Required Work Tags: Violent
    Tribal Chief Base 85 Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 30 - 999 5% 51 Pemmican 3~5 19~30 Faction Leader, canBeSapper, Required Work Tags: Violent
    Berserker chief 85 Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Longsword Spear 30 - 999 5% 51 Pemmican 3~5 38~58 Faction Leader, canBeSapper, Required Work Tags: Violent
    Archer chief 85 Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Greatbow 30 - 999 5% 51 Pemmican 3~5 16~26 Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
  • MERCENARIES

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    Mercenary Base Normal 65 10% 15% 0~2 10% Backstory: Cryptosleep, 8% chance
    Grenadier Base 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - - 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 - 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    EMP grenadier 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - EMP grenades EMP launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 15~24 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Smoke grenadier 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 400~400 Smoke launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 18~28 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Mercenary mid tier base Normal 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 2~4 15% 0~2 20% Backstory: Cryptosleep, 8% chance
    Mercenary gunner (base) 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 6~10 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner (Acidifier) 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary sniper (base) 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary sniper 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 13~20 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary sniper (Acidifier) 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary slasher (base) 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 19~29 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary slasher 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary slasher (Acidifier) 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 9~15 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary heavy base 140 70 - 320% Normal 200~350 50% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 Doomsday rocket launcher Incinerator Minigun Triple rocket launcher 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% - 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance
    Mercenary elite tier base 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler
    (Pirate) boss 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 17~27 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
    Mercenary elite base 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 15~23 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary (Acidifier) 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 12~20 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting