Difference between revisions of "User:JuliaCat/test"

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m (the all mighty tribals and mercs, spare a forgotten detail here and there. Item icons and shorthand will be very useful if I don't want these tables to take up an entire screen per pawn...)
m (the rest of the core pawnkinds. I'll hide the pawnkind bases and check for missing details after I get some of the dlcs done)
Line 357: Line 357:
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range
 
|-
 
|-
! Human
+
! Base player pawn kind
| || 30 || - || Always Normal || - || - || - || - || - || - || - || - || 0~0 || -
+
| - || 30 || - || Always Normal || - || - || - || - || - || - || - || - || 0~0 || -
 
|-
 
|-
 
! Colonist
 
! Colonist
| || 30 || - || Always Normal || 350~600 || {{Tag List|value=600|tags|IndustrialBasic}} || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || {{Tag List|techHediffsTags|PainCauser}} || 0~0 || 13~21
+
| [[File:Colonist.png]] || 30 || - || Always Normal || 350~600 || {{Tag List|value=600|tags|IndustrialBasic}} || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || {{Tag List|techHediffsTags|PainCauser}} || 0~0 || 13~21
 
|-
 
|-
 
! Member
 
! Member
| || 30 || - || Always Normal || 200~200 || {{Tag List|value=200|tags|Neolithic}} || - || - || 2% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || 0~0 || 9~15
+
| [[File:Member.png]] || 30 || - || Always Normal || 200~200 || {{Tag List|value=200|tags|Neolithic}} || - || - || 2% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || 0~0 || 9~15
 
|-
 
|-
 
|}</li></div>
 
|}</li></div>
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! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range !! Disallowed Traits
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range !! Disallowed Traits
 
|-
 
|-
! Human
+
! Space refugee base
| || 30 || 40 - 140% || Always Normal || - || {{Tag List|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || - || -
+
| - || 30 || 40 - 140% || Always Normal || - || {{Tag List|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || - || -
 
|-
 
|-
 
! Space refugee
 
! Space refugee
| || 30 || 40 - 140% || Always Normal || 0~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || 1~3 || 12~19 || -
+
| [[File:Space refugee.png]] || 30 || 40 - 140% || Always Normal || 0~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || 1~3 || 12~19 || -
 
|-
 
|-
 
! Space refugee (Clothed)
 
! Space refugee (Clothed)
| || 30 || 100% || Always Normal || 200~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}}  || - || 0 || 0~0 || [[Traits#Nudist|Nudist]]
+
| [[File:Space refugee (clothed).png]] || 30 || 100% || Always Normal || 200~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}}  || - || 0 || 0~0 || [[Traits#Nudist|Nudist]]
 
|-
 
|-
 
! Ancient soldier
 
! Ancient soldier
| || 85 || 40 - 140%  || Always Normal || 0~3800 || {{Tag List|value=3800|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 300~900 || {{Tag List|value=900|weaponTags|Gun}} || 40% || 2000~3000 || {{Tag List|value=3000|techHediffsTags|Advanced|AdvancedWeapon}} || - || 0 || 0~1 || -
+
| [[File:Ancient soldier.png]] || 85 || 40 - 140%  || Always Normal || 0~3800 || {{Tag List|value=3800|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 300~900 || {{Tag List|value=900|weaponTags|Gun}} || 40% || 2000~3000 || {{Tag List|value=3000|techHediffsTags|Advanced|AdvancedWeapon}} || - || 0 || 0~1 || -
 
|}</li></div>
 
|}</li></div>
  
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|-
 
|-
 
! Slave
 
! Slave
| || 30 || 20 - 80% || - || - || - || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || 0~0 || 10~17 || - || Pemmican, 1 nutrition || 3% = [[Highmate]] || - || -
+
| [[File:Slave.png]] || 30 || 20 - 80% || - || - || - || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || 0~0 || 10~17 || - || Pemmican, 1 nutrition || 3% = [[Highmate]] || - || -
 
|-
 
|-
 
! Wild Human
 
! Wild Human
| || 30 || - || Poor || - || - || - || - || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || 2~4 || 28~44 || - || - || - || - || -
+
| [[File:Wild human.png]] || 30 || - || Poor || - || - || - || - || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || 2~4 || 28~44 || - || - || - || - || -
 
|-
 
|-
 
! Stranger in black
 
! Stranger in black
| || 55 || 100% || Good || - || Required: [[Button-down shirt]], [[Pants]], [[Duster]], [[Flak vest]], [[Cowboy hat]] || 500~500 || {{Tag List|value=500|weaponTags|Revolver}} || - || - || - || - || 0~0 || 0~2 || - || 5 medicine, 10 nutrition || - || 20 - 55 || 8~16 [[Skills#Shooting|Shooting]]
+
| [[File:Stranger in black.png]] || 55 || 100% || Good || - || Required: [[Button-down shirt]], [[Pants]], [[Duster]], [[Flak vest]], [[Cowboy hat]] || 500~500 || {{Tag List|value=500|weaponTags|Revolver}} || - || - || - || - || 0~0 || 0~2 || - || 5 medicine, 10 nutrition || - || 20 - 55 || 8~16 [[Skills#Shooting|Shooting]]
 
|-
 
|-
 
|}</li></div>
 
|}</li></div>
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! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Tech Chance !! Tech Budget !! Available Tech !! <div style="float:left;width:90%;">Additional Info </div>
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Tech Chance !! Tech Budget !! Available Tech !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
|-
! Human
+
! Tribal base
| || || || || || {{Tag List|tags|Neolithic}} || || || 60 || 5% || 51 Pemmican || || || || || ||
+
| - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 || 5% || 51 Pemmican || - || - || - || - || - || -
 
|-
 
|-
 
! Breacher
 
! Breacher
| || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 ||  ||  ||  || canBeSapper, isGoodBreacher
+
| [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 ||  ||  ||  || canBeSapper, isGoodBreacher
 
|-
 
|-
 
! Penitent
 
! Penitent
| || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 || 10% || Nothing || 0~1 || 10~17 || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} ||
+
| [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 || 10% || Nothing || 0~1 || 10~17 || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} ||
 
|-
 
|-
 
! Archer
 
! Archer
| || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 || 5% || 51 Pemmican || 1~3 || 17~27 || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || Disallowed Traits: Brawler, Required Work Tags: Violent
+
| [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 || 5% || 51 Pemmican || 1~3 || 17~27 || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || Disallowed Traits: Brawler, Required Work Tags: Violent
 
|-
 
|-
 
! Warrior
 
! Warrior
| || 50 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 || 5% || 51 Pemmican || 1~3 || 5~9 || - || - || - || canBeSapper, Required Work Tags: Violent
+
| [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 || 5% || 51 Pemmican || 1~3 || 5~9 || - || - || - || canBeSapper, Required Work Tags: Violent
 
|-
 
|-
 
! Hunter
 
! Hunter
| || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 || 5% || 51 Pemmican || 2~4 || 10~16 || - || - || - || Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
+
| [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 || 5% || 51 Pemmican || 2~4 || 10~16 || - || - || - || Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
 
|-
 
|-
 
! Trader
 
! Trader
| || 60 || 50 - 180% || - || 200~300 || Required: [[Tribal headdress]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 || 5% || 51 Pemmican || 2~4 || 9~15 || - || - || - || Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
+
| [[File:Tribal trader.png]] || 60 || 50 - 180% || - || 200~300 || Required: [[Tribal headdress]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 || 5% || 51 Pemmican || 2~4 || 9~15 || - || - || - || Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
 
|-
 
|-
 
! Berserker
 
! Berserker
| || 65 || || || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 300~300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || 60 || 5% || 51 Pemmican || 2~4 || 13~20 || || || || canBeSapper, Required Work Tags: Violent
+
| [[File:Tribal berserker.png]] || 65 || - || - || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 300~300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || 60 || 5% || 51 Pemmican || 2~4 || 13~20 || - || - || - || canBeSapper, Required Work Tags: Violent
 
|-
 
|-
 
! Heavy Archer
 
! Heavy Archer
| || 75 || || || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 || 5% || 51 Pemmican || 2~4 || 14~22 || || || || Disallowed Traits: Brawler, Required Work Tags: Violent
+
| [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 || 5% || 51 Pemmican || 2~4 || 14~22 || - || - || - || Disallowed Traits: Brawler, Required Work Tags: Violent
 
|-
 
|-
 
! Tribal Chief Base
 
! Tribal Chief Base
| || 85 || || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || || 30 - 999 || 5% || 51 Pemmican || 3~5 || 19~30 || || || || Faction Leader, canBeSapper, Required Work Tags: Violent
+
| - || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || - || 30 - 999 || 5% || 51 Pemmican || 3~5 || 19~30 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent
 
|-
 
|-
 
! Berserker chief
 
! Berserker chief
| || 85 || || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 38~58 || || || || Faction Leader, canBeSapper, Required Work Tags: Violent
+
| [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 38~58 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent
 
|-
 
|-
 
! Archer chief
 
! Archer chief
| || 85 || || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 16~26 || || || || Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
+
| [[File:Tribal archer chief.png]] || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 16~26 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
 
|-
 
|-
 
|}</li></div>
 
|}</li></div>
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|-
 
|-
 
! Mercenary Base
 
! Mercenary Base
| || || || Normal || || || || || 65 || || || || 10% || || || || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance
+
| - || - || - || Normal || - || - || - || - || 65 || - || - || - || 10% || - || - || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance
 
|-
 
|-
 
! Grenadier Base
 
! Grenadier Base
| || || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
+
| - || - || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
 
|-
 
|-
 
! EMP grenadier
 
! EMP grenadier
| || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || {{Tag List|WeaponTags|GrenadeEMP}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 15~24 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
+
| [[File:EMP grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || {{Tag List|WeaponTags|GrenadeEMP}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 15~24 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
 
|-
 
|-
 
! Smoke grenadier
 
! Smoke grenadier
| || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 400~400 || {{Tag List|WeaponTags|value=400|GrenadeSmoke}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 18~28 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
+
| [[File:Smoke grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 400~400 || {{Tag List|WeaponTags|value=400|GrenadeSmoke}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 18~28 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
 
|-
 
|-
 
! Mercenary mid tier base
 
! Mercenary mid tier base
| || || || Normal || || || || || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || || 2~4 || || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance
+
| - || - || - || Normal || - || - || - || - || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || - || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance
 
|-
 
|-
 
! Mercenary gunner (base)
 
! Mercenary gunner (base)
| || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 ||  || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
+
| - || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 ||  || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 
|-
 
|-
 
! Mercenary gunner
 
! Mercenary gunner
| || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 6~10 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
+
| [[File:Mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 6~10 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 
|-
 
|-
 
! Mercenary gunner (Acidifier)
 
! Mercenary gunner (Acidifier)
| || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || Required: [[Death Acidifier]], {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
+
| [[File:Mercenary gunner (acidifier).png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || Required: [[Death Acidifier]], {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 
|-
 
|-
 
! Mercenary sniper (base)
 
! Mercenary sniper (base)
| || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 ||  || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
+
| - || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 ||  || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
 
|-
 
|-
 
! Mercenary sniper
 
! Mercenary sniper
| || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 13~20 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
+
| [[File:Mercenary sniper.png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 13~20 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
 
|-
 
|-
 
! Mercenary sniper (Acidifier)
 
! Mercenary sniper (Acidifier)
| || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
+
| [[File:Mercenary sniper (acidifier).png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
 
|-
 
|-
 
! Mercenary slasher (base)
 
! Mercenary slasher (base)
| || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
+
| - || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
 
|-
 
|-
 
! Mercenary slasher
 
! Mercenary slasher
| || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
+
| [[File:Mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
 
|-
 
|-
 
! Mercenary slasher (Acidifier)
 
! Mercenary slasher (Acidifier)
| || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 9~15 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
+
| [[File:Mercenary slasher (acidifier).png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 9~15 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper
 
|-
 
|-
! Mercenary heavy base
+
! Heavy mercenary
| || 140 || 70 - 320% || Normal || 200~350 || 50% headgear chance, {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance
+
| [[File:Heavy mercenary.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% headgear chance, {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance
 
|-
 
|-
 
! Mercenary elite tier base
 
! Mercenary elite tier base
| || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || || || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler
+
| - || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || - || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler
 
|-
 
|-
 
! (Pirate) boss
 
! (Pirate) boss
| || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 17~27 || || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
+
| [[File:Pirate boss.png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 17~27 || - || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
 
|-
 
|-
 
! Mercenary elite base
 
! Mercenary elite base
| || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
+
| - || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
 
|-
 
|-
 
! Elite mercenary
 
! Elite mercenary
| || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
+
| [[File:Elite mercenary.png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
 
|-
 
|-
 
! Elite mercenary (Acidifier)
 
! Elite mercenary (Acidifier)
| || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 12~20 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
+
| [[File:Elite mercenary (acidifier).png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 12~20 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
 +
|-
 +
|}</li></div>
 +
 
 +
=== Outlanders ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 text-center}}
 +
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 +
|-
 +
! Outlander base
 +
| - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstory: 5% Cryptosleep
 +
|-
 +
! Villager
 +
| [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || - || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstory: 5% Cryptosleep, not fighter
 +
|-
 +
! Town guard
 +
| [[File:Town guard.png]] || 60 || 60 - 200% || - || 400~600 || 40% headgear chance, {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 250~400 || {{Tag List|value=400|weaponTags|Gun}} || - || 4% || 200~700 || {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~3 || 15~24 || Backstory: 5% Cryptosleep, is fighter
 +
|-
 +
! Town trader
 +
| [[File:Town trader.png]] || 45 || 100% || Normal || 400~600 || Required: [[Bowler hat]] {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Poor|Simple|Advanced|ImplantEmpireCommon}} || - || 5% || 2.55 Nutrition || 2~4 || 12~20 || Backstory: 5% Cryptosleep, trader, not fighter, 4% chance for Highmate
 +
|-
 +
! Town councilman
 +
| [[File:Town councilman.png]] || 40 || 100% || Good || 700~1200 || Required: Bowler hat, {{Tag List|value=1200|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || 30+ || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 3~5 || 7~11 || Backstory: 5% Cryptosleep, faction leader, not fighter
 +
|-
 +
|}</li></div>
 +
 
 +
=== Pirates ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 text-center}}
 +
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div>
 +
|-
 +
! Pirate base
 +
| - || - || - || - || - || - || - || - || - || - || - || - || 12% || 2.55 Nutrition || - || - || 10% || Backstory: 5% Cryptosleep
 +
|-
 +
! Drifter
 +
| [[File:Drifter.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% headgear chance, {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || - || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x [[Herbal medicine]] || 0~1 || 7~12 || 10% || Backstory: 5% Cryptosleep
 +
|-
 +
! Pirate scav tier base
 +
| - || 50 || 40 - 110% || Poor || - || 40% headgear chance, {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || - || 10% || Backstory: 5% Cryptosleep
 +
|-
 +
! Scavenger gunner
 +
| [[File:Scavenger gunner.png]] || 50 || 40 - 110% || Poor || 300~500 || 40% headgear chance, {{Tag List|value=500|tags|IndustrialBasic|IndustrialAdvanced}} || 200~300 || {{Tag List|value=300|weaponTags|Gun}} || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || 17~26 || 10% || Backstory: 5% Cryptosleep
 +
|-
 +
! Scavenger thrasher
 +
| [[File:Scavenger thrasher.png]] || 50 || 40 - 110% || Poor || 300~800 || 40% headgear chance, {{Tag List|value=800|tags|IndustrialBasic|IndustrialAdvanced|Outlander}} || 100~160 || {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || 14~23 || 10% || Backstory: 5% Cryptosleep, canBeSapper
 +
|-
 +
! Pirate gunner
 +
| [[File:Pirate gunner.png]] || 65 || 70 - 230% || - || 400~1000 || 70% headgear chance, {{Tag List|value=1000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 250~345 || {{Tag List|value=345|weaponTags|Gun}} || <= 65 || 4% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 12% || 2.55 Nutrition, 10% 1x Medicine || 2~3 || 7~12 || 20% || Backstory: 5% Cryptosleep
 +
|-
 +
|}</li></div>
 +
 
 +
=== Mechanoids ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 text-center}}
 +
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div>
 +
|-
 +
! Termite
 +
| [[File:Termite.png]] || 110 || - || - || - || - || 9999~9999 || {{Tag List|value=9999|weaponTags|MechanoidGunBreach}} || - || isGoodBreacher
 
|-
 
|-
 
|}</li></div>
 
|}</li></div>

Revision as of 17:27, 3 August 2024

Core

Royalty

Ideology

Biotech

Anomaly

RAW

Player

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range
    Base player pawn kind - 30 - Always Normal - - - - - - - - 0~0 -
    Colonist Colonist.png 30 - Always Normal 350~600 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 3% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand Mindscrew 0~0 13~21
    Member File:Member.png 30 - Always Normal 200~200 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask - - 2% 50~50 Denture Peg leg Wooden foot Wooden hand - 0~0 9~15
  • Ancients

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits
    Space refugee base - 30 40 - 140% Always Normal - Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - - - -
    Space refugee Space refugee.png 30 40 - 140% Always Normal 0~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 1~3 12~19 -
    Space refugee (Clothed) Space refugee (clothed).png 30 100% Always Normal 200~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 0 0~0 Nudist
    Ancient soldier Ancient soldier.png 85 40 - 140% Always Normal 0~3800 Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 300~900 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 40% 2000~3000 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon - 0 0~1 -
  • Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits Inventory Xenotype Chances Age Range Forced Skills
    Slave Slave.png 30 20 - 80% - - - - - 3% 50~800 Denture Peg leg Wooden foot Wooden hand - 0~0 10~17 - Pemmican, 1 nutrition 3% = Highmate - -
    Wild Human Wild human.png 30 - Poor - - - - 3% 50~50 Denture Peg leg Wooden foot Wooden hand - 2~4 28~44 - - - - -
    Stranger in black Stranger in black.png 55 100% Good - Required: Button-down shirt, Pants, Duster, Flak vest, Cowboy hat 500~500 Revolver - - - - 0~0 0~2 - 5 medicine, 10 nutrition - 20 - 55 8~16 Shooting
  • Tribals

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Chemical Addiction Chance Inventory Initial Will Range Initial Resistance Range Tech Chance Tech Budget Available Tech
    Additional Info
    Tribal base - - - - - Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask - - 60 5% 51 Pemmican - - - - - -
    Breacher Tribal breacher.png 55 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Breach axe 60 5% 51 Pemmican 1~3 12~19 canBeSapper, isGoodBreacher
    Penitent Tribal penitent.png 40 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 10% Nothing 0~1 10~17 15% 50~50 Denture Peg leg Wooden foot Wooden hand
    Archer Tribal archer.png 45 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Short bow 60 5% 51 Pemmican 1~3 17~27 3% 50~50 Denture Peg leg Wooden foot Wooden hand Disallowed Traits: Brawler, Required Work Tags: Violent
    Warrior Tribal warrior.png 50 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 5% 51 Pemmican 1~3 5~9 - - - canBeSapper, Required Work Tags: Violent
    Hunter Tribal hunter.png 60 50 - 180% - 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 10~16 - - - Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Trader Tribal trader.png 60 50 - 180% - 200~300 Required: Tribal headdress Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 9~15 - - - Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Berserker Tribal berserker.png 65 - - 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 300~300 Spear 60 5% 51 Pemmican 2~4 13~20 - - - canBeSapper, Required Work Tags: Violent
    Heavy Archer Tribal heavy archer.png 75 - - 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 250~250 Greatbow Pila 60 5% 51 Pemmican 2~4 14~22 - - - Disallowed Traits: Brawler, Required Work Tags: Violent
    Tribal Chief Base - 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 - 30 - 999 5% 51 Pemmican 3~5 19~30 - - - Faction Leader, canBeSapper, Required Work Tags: Violent
    Berserker chief Tribal berserker chief.png 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Longsword Spear 30 - 999 5% 51 Pemmican 3~5 38~58 - - - Faction Leader, canBeSapper, Required Work Tags: Violent
    Archer chief Tribal archer chief.png 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Greatbow 30 - 999 5% 51 Pemmican 3~5 16~26 - - - Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
  • MERCENARIES

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    Mercenary Base - - - Normal - - - - 65 - - - 10% - - - 15% 0~2 10% Backstory: Cryptosleep, 8% chance
    Grenadier Base - - 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - - 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 - 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    EMP grenadier EMP grenadier.png 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - EMP grenades EMP launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 15~24 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Smoke grenadier Smoke grenadier.png 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 400~400 Smoke launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 18~28 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Mercenary mid tier base - - - Normal - - - - 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% - 2~4 - 15% 0~2 20% Backstory: Cryptosleep, 8% chance
    Mercenary gunner (base) - 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner Mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 6~10 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner (Acidifier) File:Mercenary gunner (acidifier).png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary sniper (base) - 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary sniper Mercenary sniper.png 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 13~20 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary sniper (Acidifier) File:Mercenary sniper (acidifier).png 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary slasher (base) - 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 19~29 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary slasher Mercenary slasher.png 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary slasher (Acidifier) File:Mercenary slasher (acidifier).png 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 9~15 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Heavy mercenary Heavy mercenary.png 140 70 - 320% Normal 200~350 50% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 Doomsday rocket launcher Incinerator Minigun Triple rocket launcher 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% - 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance
    Mercenary elite tier base - 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 - - 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler
    (Pirate) boss Pirate boss.png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 17~27 - 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
    Mercenary elite base - 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 - 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary Elite mercenary.png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 15~23 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary (Acidifier) File:Elite mercenary (acidifier).png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 12~20 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
  • Outlanders

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Outlander base - - - - - Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - - - - - 5% 2.55 Nutrition - - Backstory: 5% Cryptosleep
    Villager Villager.png 45 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~250 Autopistol Knife Machine pistol Revolver - 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 0~1 10~17 Backstory: 5% Cryptosleep, not fighter
    Town guard Town guard.png 60 60 - 200% - 400~600 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 250~400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Machine pistol Pump shotgun Revolver - 4% 200~700 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~3 15~24 Backstory: 5% Cryptosleep, is fighter
    Town trader Town trader.png 45 100% Normal 400~600 Required: Bowler hat Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~200 Autopistol Revolver 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Denture Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand - 5% 2.55 Nutrition 2~4 12~20 Backstory: 5% Cryptosleep, trader, not fighter, 4% chance for Highmate
    Town councilman Town councilman.png 40 100% Good 700~1200 Required: Bowler hat, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 200~200 Autopistol Revolver 30+ 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 5% 2.55 Nutrition 3~5 7~11 Backstory: 5% Cryptosleep, faction leader, not fighter
  • Pirates

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Pirate base - - - - - - - - - - - - 12% 2.55 Nutrition - - 10% Backstory: 5% Cryptosleep
    Drifter Drifter.png 35 20 - 60% Poor 90~280 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife - 15% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 0 Nutrition, 10% 1x Herbal medicine 0~1 7~12 10% Backstory: 5% Cryptosleep
    Pirate scav tier base - 50 40 - 110% Poor - 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 - 10% Backstory: 5% Cryptosleep
    Scavenger gunner Scavenger gunner.png 50 40 - 110% Poor 300~500 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 200~300 Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 17~26 10% Backstory: 5% Cryptosleep
    Scavenger thrasher Scavenger thrasher.png 50 40 - 110% Poor 300~800 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 100~160 Axe Club Gladius Knife Mace Warhammer - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 14~23 10% Backstory: 5% Cryptosleep, canBeSapper
    Pirate gunner Pirate gunner.png 65 70 - 230% - 400~1000 70% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 250~345 Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver <= 65 4% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 12% 2.55 Nutrition, 10% 1x Medicine 2~3 7~12 20% Backstory: 5% Cryptosleep
  • Mechanoids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range
    Additional Info
    Termite Termite.png 110 - - - - 9999~9999 Thump cannon - isGoodBreacher