Difference between revisions of "Beret"

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== Analysis ==  
 
== Analysis ==  
Berets are luxurious headgear that offers a boost to social impact (+10%), but provides no armor or insulation. Only providing the same social impact bonus as the [[Cowboy hat]], is thus outstripped in that regard by [[Bowler hat|every]] [[Top hat|other]] [[Coronet|social]] [[Crown|head]] [[Stellic crown|wear]]. Additionally, it provides no armor and only a small amount of insulation.  As such they are only useful for meeting the needs of nobles that specifically require a beret or worse, and even then should be replaced by helmet options as soon as possible.
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Berets are luxurious headgear that offers a boost to social impact (+10%), but provides no armor or insulation. Only providing the same social impact bonus as the [[Cowboy hat]], is thus outstripped in that regard by [[Bowler hat|every]] [[Top hat|other]] [[Coronet|social]] [[Crown|head]] [[Stellic crown|wear]]. Additionally, it provides no armor and only a small amount of insulation.  As such they are only useful for meeting the needs of nobles that specifically require a beret or worse, and even then it is outperformed at the social impact bonus by 2 times by the [[top hat]], while only requiring 5 more material to make.
 
{{Apparel Material Table}}
 
{{Apparel Material Table}}
  
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}
 
[[Category:Clothing]]
 
[[Category:Clothing]]

Revision as of 18:37, 26 May 2021

Beret

Beret

"A soft, round, flat-crowned hat."

Base Stats

Type
GearClothing
Mass
0.1 kg
HP
80

Apparel

Insulation Factor - Cold
0.07×
Insulation Factor - Heat
0.15×
Armor Factor - Sharp
0
Armor Factor - Blunt
0
Armor Factor - Heat
0
Coverage
Head, Left Ear, Right Ear
Layer
Headgear

Creation

Crafted At
Hand tailor bench / Electric tailor bench
Work To Make
4,000 ticks (1.11 mins)
Stuff Tags
Leathery, Fabric
Resources to make
Stuff 35
Technical
thingCategories
HeadgearNoble
tags
Royal, RoyalTier2, RoyalTier3


The Beret is a clothing item added in the Royalty DLC. Nobles of Acolyte rank and above require one to consider themselves properly dressed and avoid a negative moodlet.

Acquisition

As a complicated garment, Berets can only be made at tailor benches, and requires both Complex Clothing and Royal Apparel to be researched in order to be constructed. A beret requires 35 of any textile, and 4,000 ticks (1.11 mins) of work.

Berets can also be purchased from traders or found on Empire Pawns.

Analysis

Berets are luxurious headgear that offers a boost to social impact (+10%), but provides no armor or insulation. Only providing the same social impact bonus as the Cowboy hat, is thus outstripped in that regard by every other social head wear. Additionally, it provides no armor and only a small amount of insulation. As such they are only useful for meeting the needs of nobles that specifically require a beret or worse, and even then it is outperformed at the social impact bonus by 2 times by the top hat, while only requiring 5 more material to make.

Material table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bearskin Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +3 °C (5.4 °F) 133 Silver
    Birdskin Beret 0% 0% 0% 80 -0.7 °C (-1.3 °F) +1.5 °C (2.7 °F) 77 Silver
    Bluefur Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +2.4 °C (4.3 °F) 95 Silver
    Camelhide Beret 0% 0% 0% 104 -1.12 °C (-2 °F) +3.6 °C (6.5 °F) 95 Silver
    Chinchilla fur Beret 0% 0% 0% 80 -2.1 °C (-3.8 °F) +2.4 °C (4.3 °F) 240 Silver
    Dog leather Beret 0% 0% 0% 104 -0.98 °C (-1.8 °F) +2.4 °C (4.3 °F) 84 Silver
    Dread leather Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +1.8 °C (3.2 °F) 137 Silver
    Elephant leather Beret 0% 0% 0% 120 -0.98 °C (-1.8 °F) +1.8 °C (3.2 °F) 99 Silver
    Foxfur Beret 0% 0% 0% 80 -1.4 °C (-2.5 °F) +2.4 °C (4.3 °F) 137 Silver
    Guinea pig fur Beret 0% 0% 0% 48 -2.66 °C (-4.8 °F) +2.7 °C (4.9 °F) 189 Silver
    Heavy fur Beret 0% 0% 0% 120 -2.1 °C (-3.8 °F) +2.1 °C (3.8 °F) 130 Silver
    Human leather Beret 0% 0% 0% 104 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 161 Silver
    Lightleather Beret 0% 0% 0% 80 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 81 Silver
    Lizardskin Beret 0% 0% 0% 80 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 88 Silver
    Panthera fur Beret 0% 0% 0% 104 -1.12 °C (-2 °F) +3.6 °C (6.5 °F) 119 Silver
    Patchleather Beret 0% 0% 0% 80 -0.63 °C (-1.1 °F) +1.35 °C (2.4 °F) 67 Silver
    Pigskin Beret 0% 0% 0% 104 -0.84 °C (-1.5 °F) +1.8 °C (3.2 °F) 81 Silver
    Plainleather Beret 0% 0% 0% 104 -1.12 °C (-2 °F) +2.4 °C (4.3 °F) 88 Silver
    Rhinoceros leather Beret 0% 0% 0% 120 -0.98 °C (-1.8 °F) +2.1 °C (3.8 °F) 161 Silver
    Thrumbofur Beret 0% 0% 0% 160 -2.38 °C (-4.3 °F) +3.3 °C (5.9 °F) 505 Silver
    Wolfskin Beret 0% 0% 0% 104 -1.68 °C (-3 °F) +2.4 °C (4.3 °F) 119 Silver
    Alpaca wool Beret 0% 0% 0% 80 -2.1 °C (-3.8 °F) +2.4 °C (4.3 °F) 147 Silver
    Bison wool Beret 0% 0% 0% 80 -1.82 °C (-3.3 °F) +1.8 °C (3.2 °F) 109 Silver
    Cloth Beret 0% 0% 0% 80 -1.26 °C (-2.3 °F) +2.7 °C (4.9 °F) 67 Silver
    Devilstrand Beret 0% 0% 0% 104 -1.4 °C (-2.5 °F) +3.6 °C (6.5 °F) 205 Silver
    Hyperweave Beret 0% 0% 0% 192 -1.82 °C (-3.3 °F) +3.9 °C (7 °F) 330 Silver
    Megasloth wool Beret 0% 0% 0% 80 -2.38 °C (-4.3 °F) +1.8 °C (3.2 °F) 109 Silver
    Muffalo wool Beret 0% 0% 0% 80 -1.96 °C (-3.5 °F) +1.8 °C (3.2 °F) 109 Silver
    Sheep wool Beret 0% 0% 0% 80 -1.82 °C (-3.3 °F) +1.5 °C (2.7 °F) 109 Silver
    Synthread Beret 0% 0% 0% 104 -1.54 °C (-2.8 °F) +3.3 °C (5.9 °F) 154 Silver

    Assuming Normal quality, for the effect of other qualities, see Quality.