Difference between revisions of "User:JuliaCat/test"

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m (→‎Empire: royals)
m (moving core to its own page)
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<div> <!-- temp because xml doesn't like multiple top level elements -->
 
<div> <!-- temp because xml doesn't like multiple top level elements -->
<div class="mw-collapsible mw-collapsed">
 
== [[File:RimWorldLogo.png|24px|Core game content]] Core ==
 
 
<div class="mw-collapsible-content">
 
=== Player ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Base player pawn kind
 
| - || 30 || - || Always Normal || - || - || - || - || - || - || - || - || 0~0 || -
 
|-
 
-->
 
! Colonist
 
| [[File:Colonist.png]] || 30 || - || Always Normal || 350~600 || {{Tag List|value=600|tags|IndustrialBasic}} || - || - || Any || 3% || 50~800 || Disallowed: {{Tag List|techHediffsTags|PainCauser}}; {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || - || - || 0~0 || 13~21 || -
 
|-
 
! Member
 
| [[File:Tribe member.png]] || 30 || - || Always Normal || 200~200 || {{Tag List|value=200|tags|Neolithic}} || - || - || Any || 2% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || - || 0~0 || 9~15 || -
 
|-
 
|}</li></div>
 
 
=== Spacer ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
<!--
 
! Space refugee base
 
| - || 30 || 40 - 140% || Always Normal || - || {{Tag List|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || - || -
 
|-
 
-->
 
! Space refugee
 
| [[File:Space refugee.png]] || 30 || 40 - 140% || Always Normal || 0~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || Any || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || 1~3 || 12~19 || -
 
|-
 
! Space refugee (Clothed)
 
| [[File:Space refugee (clothed).png]] || 30 || 100% || Always Normal || 200~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || Any || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || 0 || 0~0 || Disallowed Traits: Nudist
 
|-
 
! Ancient soldier
 
| [[File:Ancient soldier.png]] || 85 || 40 - 140% || Always Normal || 0~3800 || {{Tag List|value=3800|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 300~900 || {{Tag List|value=900|weaponTags|Gun}} || Any || 40% || 2000~3000 || {{Tag List|value=3000|techHediffsTags|Advanced|AdvancedWeapon}} || - || - || 0 || 0~1 || -
 
|}</li></div>
 
 
=== Special ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!-- 18 columns; 1 bold, 17 normal:
 
! Name
 
| [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || AI
 
|-
 
-->
 
! Slave
 
| [[File:Slave.png]] || 30 || 20 - 80% || - || - || - || - || - || Any || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor}} || - || 20x {{Icon small|Pemmican}} || 0~0 || 10~17 || Xenotypes: 3% {{Icon small|Highmate}}
 
|-
 
! Wild Human
 
| [[File:Wild human.png]] || 30 || - || Poor || - || - || - || - || Any || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - || - || 2~4 || 28~44 || -
 
|-
 
! Stranger in black
 
| [[File:Stranger in black.png]] || 55 || 100% || Good || - || Required: {{Icon small|Cowboy hat}}, {{Icon small|Duster}}, {{Icon small|Flak vest}}, {{Icon small|Button-down shirt}}, {{Icon small|Pants}} || 500~500 || {{Tag List|value=500|weaponTags|Revolver}} || 20 - 55 || - || - || - || - || 5x {{Icon small|Medicine}}; 10 Nutrition || 0~0 || 0~2 || Forced Skills: 8~16 Shooting
 
|-
 
|}</li></div>
 
 
=== Tribals ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!--
 
! Tribal base
 
| IMG || CP || GH || GQ || CB || {{Tag List|tags|Neolithic}} || WB || AW || 60 max || TC || TB || AT || 5% || 51x {{Icon small|Pemmican}} || IWR || IRR || AI
 
|-
 
-->
 
! Breacher
 
| [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 12~19 || canBeSapper; isGoodBreacher
 
|-
 
! Penitent
 
| [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || -
 
|-
 
! Archer
 
| [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 17~27 || Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
! Warrior
 
| [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 1~3 || 5~9 || canBeSapper; Required Work Tags: Violent
 
|-
 
! Hunter
 
| [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: {{Icon small|Veil}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 10~16 || Backstories: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
! Trader
 
| [[File:Tribal trader.png]] || 60 || 50 - 180% || - || 200~300 || Required: {{Icon small|Tribal headdress}}; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 9~15 || Trader; Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
! Berserker
 
| [[File:Tribal berserker.png]] || 65 || - || - || 200~550 || Required: {{Icon small|War mask}}; {{Tag List|value=550|tags|Neolithic}} || 300~300 || {{Tag List|value=300|weaponTags|NeolithicMeleeAdvanced}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 13~20 || canBeSapper; Required Work Tags: Violent
 
|-
 
! Heavy Archer
 
| [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: {{Icon small|War mask}}; {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 max || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 2~4 || 14~22 || Disallowed Traits: Brawler; Required Work Tags: Violent
 
|-
 
<!--
 
! Tribal Chief Base
 
| - || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || - || 30 - 999 || TC || TB || AT || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 19~30 || Faction Leader; canBeSapper; Required Work Tags: Violent
 
|-
 
-->
 
! Berserker chief
 
| [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 38~58 || Faction Leader; canBeSapper; Required Work Tags: Violent
 
|-
 
! Archer chief
 
| [[File:Tribal archer chief.png]] || 85 || - || Normal || 450~750 || Required: {{Icon small|Tribal headdress}}, {{Icon small|Plate armor}}; {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicRangedChief}} || 30 - 999 || - || - || - || 5% || 51x {{Icon small|Pemmican}} || 3~5 || 16~26 || Faction Leader; canBeSapper; Required Work Tags: Violent; Disallowed Traits: Brawler
 
|-
 
|}</li></div>
 
 
=== Pirates ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!--
 
! Pirate base
 
| IMG || CP || GH || GQ || CB || AC || WB || % Biocoded: AW || AGE || TC || TB || AT || 12% || 2.55 Nutrition || IWR || IRR || 10% || Backstories: Cryptosleep (5% Commonality)
 
|-
 
-->
 
! Drifter
 
| [[File:Drifter.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% Headgear; {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || 10% Biocoded: {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x {{Icon small|Herbal medicine}} || 0~1 || 7~12 || Backstories: Cryptosleep (5% Commonality)
 
|-
 
<!--
 
! Pirate scav tier base
 
| IMG || 50 || 40 - 110% || Poor || CB || 40% Headgear; {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || WB || 10% Biocoded: AW || AGE || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x {{Icon small|Medicine}} || 1~3 || IRR || Backstories: Cryptosleep (5% Commonality)
 
|-
 
-->
 
! Scavenger gunner
 
| [[File:Scavenger gunner.png]] || 50 || 40 - 110% || Poor || 300~500 || 40% Headgear; {{Tag List|value=500|tags|IndustrialBasic|IndustrialAdvanced}} || 200~300 || 10% Biocoded: {{Tag List|value=300|weaponTags|Gun}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 17~26 || Backstories: Cryptosleep (5% Commonality)
 
|-
 
! Scavenger thrasher
 
| [[File:Scavenger thrasher.png]] || 50 || 40 - 110% || Poor || 300~800 || 40% Headgear; {{Tag List|value=800|tags|IndustrialBasic|IndustrialAdvanced|Outlander}} || 100~160 || 10% Biocoded: {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeBasic|MedievalMeleeDecent}} || Any || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition; 5% 1x {{Icon small|Medicine}} || 1~3 || 14~23 || Backstories: Cryptosleep (5% Commonality); canBeSapper
 
|-
 
! Pirate gunner
 
| [[File:Pirate gunner.png]] || 65 || 70 - 230% || - || 400~1000 || 70% Headgear; {{Tag List|value=1000|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 250~345 || 20% Biocoded: {{Tag List|value=345|weaponTags|Gun}} || 65 max || 4% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 12% || 2.55 Nutrition; 10% 1x {{Icon small|Medicine}} || 2~3 || 7~12 || Backstories: Cryptosleep (5% Commonality)
 
|-
 
|}</li></div>
 
 
=== Mercenaries ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!--
 
! Mercenary Base
 
| IMG || CP || GH || Normal || CB || AC || WB || 10% Biocoded: AW || 65 max || TC || TB || AT || 10% || 15% 0~2x {{Icon small|Go juice}} || IWR || IRR || Backstories: Cryptosleep (8% Commonality)
 
|-
 
-->
 
<!--
 
! Grenadier Base
 
| IMG || CP || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || WB || 10% Biocoded: AW || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 1~3 || IRR || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
 
|-
 
-->
 
! Grenadier
 
| [[File:Mercenary grenadier.png]] || 70 || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || 10% Biocoded: {{Tag List|weaponTags|GrenadeDestructive}} || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 1~3 || 10~16 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; canBeSapper; isGoodBreacher
 
|-
 
! EMP grenadier
 
| [[File:Mercenary EMP grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || 10% Biocoded: {{Tag List|WeaponTags|GrenadeEMP}} || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 1~3 || 15~24 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
 
|-
 
! Smoke grenadier
 
| [[File:Mercenary smoke grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || 50% Headgear; {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 400~400 || 10% Biocoded: {{Tag List|WeaponTags|value=400|GrenadeSmoke}} || 65 max || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 1~3 || 18~28 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler
 
|-
 
<!--
 
! Mercenary mid tier base
 
| IMG || CP || GH || Normal || CB || AC || WB || % Biocoded: AW || 65 max || 15% || 700~1200 || 20% Biocoded: {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality)
 
|-
 
-->
 
<!--
 
! Mercenary gunner (base)
 
| IMG || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting
 
|-
 
-->
 
! Mercenary gunner
 
| [[File:Mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 6~10 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 
|-
 
! Mercenary gunner (Acidifier)
 
| [[File:Mercenary gunner (acidifier).png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || 20% Biocoded: {{Tag List|value=650|weaponTags|Gun}} || 65 max || 15% || 700~1200 || Required: [[Death Acidifier]], {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 5% 0~2x {{Icon small|Go juice}} || 2~4 || 10~16 || Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
 
|-
 
<!--
 
! Mercenary sniper (base)
 
| IMG || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || IRR || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
 
|-
 
-->
 
! Mercenary sniper
 
| [[File:Mercenary sniper.png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 13~20 || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
 
|-
 
! Mercenary sniper (Acidifier)
 
| [[File:Mercenary sniper (acidifier).png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear; {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || 20% Biocoded: {{Tag List|value=600|weaponTags|SniperRifle}} || 65 max || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
 
|-
 
<!--
 
! Mercenary slasher (base)
 
| IMG || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 19~29 || Backstories: Cryptosleep (8% Commonality); canBeSapper
 
|-
 
-->
 
! Mercenary slasher
 
| [[File:Mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 10~16 || Backstories: Cryptosleep (8% Commonality); canBeSapper
 
|-
 
! Mercenary slasher (Acidifier)
 
| [[File:Mercenary slasher (acidifier).png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% Headgear; Required: {{Icon small|Shield belt}}; {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || 20% Biocoded: {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 max || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x {{Icon small|Medicine}}; 15% 0~2x {{Icon small|Go juice}} || 2~4 || 9~15 || Backstories: Cryptosleep (8% Commonality); canBeSapper
 
|-
 
! Heavy mercenary
 
| [[File:Mercenary heavy.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% Headgear; {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || 20% Biocoded: {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 max || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 15% 0~2x {{Icon small|Go juice}} || 2~4 || 14~23 || Backstories: Cryptosleep (8% Commonality)
 
|-
 
<!--
 
! Mercenary elite tier base
 
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler
 
|-
 
-->
 
! (Pirate) boss
 
| [[File:Pirate boss.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 17~27 || 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler, faction leader
 
|-
 
<!--
 
! Mercenary elite base
 
| - || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || IRR || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
 
|-
 
-->
 
! Elite mercenary
 
| [[File:Elite mercenary.png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler, 10~15 Shooting
 
|-
 
! Elite mercenary (Acidifier)
 
| [[File:Elite mercenary (acidifier).png]] || 130 || 100% || Normal || 2500~3500 || 90% Headgear; {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || 30% Biocoded: {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 max || 35% || 1000~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 12~20 || 10% 1x {{Icon small|Medicine}}; 80% 1~2x {{Icon small|Go juice}} || Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler, 10~15 Shooting
 
|-
 
|}</li></div>
 
 
=== Outlanders ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
<!--
 
! Outlander base
 
| - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstory: 5% Cryptosleep
 
|-
 
-->
 
! Villager
 
| [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || - || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstory: 5% Cryptosleep, not fighter
 
|-
 
! Town guard
 
| [[File:Town guard.png]] || 60 || 60 - 200% || - || 400~600 || 40% headgear chance, {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 250~400 || {{Tag List|value=400|weaponTags|Gun}} || - || 4% || 200~700 || {{Tag List|value=700|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~3 || 15~24 || Backstory: 5% Cryptosleep, is fighter
 
|-
 
! Town trader
 
| [[File:Town trader.png]] || 45 || 100% || Normal || 400~600 || Required: [[Bowler hat]] {{Tag List|value=600|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Poor|Simple|Advanced|ImplantEmpireCommon}} || - || 5% || 2.55 Nutrition || 2~4 || 12~20 || Backstory: 5% Cryptosleep, trader, not fighter, 4% chance for Highmate
 
|-
 
! Town councilman
 
| [[File:Town councilman.png]] || 40 || 100% || Good || 700~1200 || Required: Bowler hat, {{Tag List|value=1200|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 200~200 || {{Tag List|value=200|weaponTags|Gun}} || 30+ || 15% || 600~1500 || {{Tag List|value=1500|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 3~5 || 7~11 || Backstory: 5% Cryptosleep, faction leader, not fighter
 
|-
 
|}</li></div>
 
 
=== Mechanoids ===
 
<div><li style="display: inline-table;">
 
{| {{STDT| c_01 text-center}}
 
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div>
 
|-
 
! Termite
 
| [[File:Termite.png]] || 110 || - || - || - || - || 9999~9999 || {{Tag List|value=9999|weaponTags|MechanoidGunBreach}} || - || isGoodBreacher
 
|-
 
|}</li></div>
 
</div>
 
</div>
 
  
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">

Revision as of 22:16, 5 August 2024

Content added by the Royalty DLC Royalty

Empire

Color Guide:

  • : drab dark blue
  • : drab light green
  • : drab dark green
  • : drab dark green
  • : tan
  • : muted brown
  • : light brown
  • : mid brown
  • : dark brown
  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Empire slave File:Empire slave.png 30 20 - 80% - - - - - Any 3% 50~800 Peg leg Wooden foot Wooden hand - - 0~0 10~17 Xenotypes: 3% Highmate
    Imperial citizen File:Imperial citizen.png 30 100% Always Normal 200~1000 Cloth, Torso|Cloth, Legs|Cloth; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Colors: (0.7, 0.7, 0.7)
    , (0.5, 0.5, 0.5)
    , (0.6, 0.6, 0.6)
    , (104, 120, 119)
    , (119, 145, 121)
    , (106, 120, 104)
    , (106, 120, 104)
    , (140, 140, 119)
    , (99, 87, 67)
    , (128, 116, 84)
    , (107, 94, 64)
    , (77, 66, 45)
    - - 65 max 8% 50~800 Cochlear implant Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - Nothing 1~3 10~17 Race: Human; Default Faction: Empire; min title: Freeholder; Backstories: Imperial Common, Imperial Fighter, Cryptosleep (8% Commonality); Not Fighter; Disallowed Traits: Nudist; Xenotypes: 20% Neanderthal, 10% Hussar, 10% Genie
    Imperial trader File:Imperial trader.png 40 - Normal 1250~2500 RoyalTier2|Cloth, Torso|Cloth, Legs|Cloth; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Colors: (0.7, 0.7, 0.7)
    , (0.5, 0.5, 0.5)
    , (0.6, 0.6, 0.6)
    , (104, 120, 119)
    , (119, 145, 121)
    , (106, 120, 104)
    , (106, 120, 104)
    , (140, 140, 119)
    , (99, 87, 67)
    , (128, 116, 84)
    , (107, 94, 64)
    , (77, 66, 45)
    1100~3500 0% Biocoded: Autopistol Revolver 65 max 15% 1000~1800 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 2.55 Nutrition, 15% Go juice, 30% 30~100x Silver 3~5 16~25 Backstories: Cryptosleep (8% Commonality); Race: Human; Default Faction: Empire; Min Title: Freeholder; Trader; Not Fighter; Xenotypes: 5% Highmate
    Imperial laborer File:Imperial laborer.png 30 100% Always Normal 200~1000 Cloth, Torso|Cloth, Legs|Cloth; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (0.7, 0.7, 0.7)
    , (0.5, 0.5, 0.5)
    , (0.6, 0.6, 0.6)
    , (104, 120, 119)
    , (119, 145, 121)
    , (106, 120, 104)
    , (106, 120, 104)
    , (140, 140, 119)
    , (99, 87, 67)
    , (128, 116, 84)
    , (107, 94, 64)
    , (77, 66, 45)
    - - 50 max 8% 50~800 Cochlear implant Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - Nothing 1~3 6~10 Backstories: Cryptosleep (8% Commonality), Imperial Common; Race: Human; Default Faction: Empire; Not Fighter; Required Work Tags: Manual Dumb, Manual Skilled, Cleaning, Hauling, Firefighting; Disallowed Traits: Nudist; Override Faction Xenotypes: 75% Neanderthal, 3% Hussar, 3% Genie
    Trooper File:Imperial trooper.png 65 - Normal 5000~8000 50% Headgear, 25% Gunlink; Required: Flak jacket, Flak vest, Flak pants, Torso|OnSkin|Cloth, Legs|OnSkin|Cloth; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (130, 130, 130)
    1100~2500 15% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 55 max 30% 1000~1500 Required: ; Aesthetic nose Aesthetic shaper Armorskin gland Circadian assistant Circadian half-cycler Coagulator Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Learning assistant Love enhancer Neurocalculator Nuclear stomach Reprocessor stomach Sterilizing stomach Toughskin gland 10% 2.55 Nutrition, 15% 0~2x Go juice 2~4 15~24 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; Forced Skills: 4~10 Shooting; Override Faction Xenotypes: 25% Hussar, 3% Neanderthal, 3% Genie
    Imperial grenadier File:Imperial grenadier.png 100 - Normal 6000~9000 50% Headgear; Required: Marine helmet, Marine armor, Torso|OnSkin|Cloth, Legs|OnSkin|Cloth; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (142, 159, 123)
    1100~2500 15% Biocoded: Frag grenades 55 max 30% 1000~1500 Required: ; Aesthetic nose Aesthetic shaper Armorskin gland Circadian assistant Circadian half-cycler Coagulator Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Learning assistant Love enhancer Neurocalculator Nuclear stomach Reprocessor stomach Sterilizing stomach Toughskin gland 10% 2.55 Nutrition, 15% 0~2x Go juice 2~4 13~21 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; canBeSapper; isGoodBreacher; Forced Skills: 4~10 Shooting; Xenotypes: 40% Hussar, 3% Neanderthal, 3% Genie
    Janissary File:Imperial janissary.png 100 - Normal 6000~9000 50% Headgear, 25% Gunlink; Required: Recon helmet, Recon armor, Torso|OnSkin|Cloth, Legs|OnSkin|Cloth; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (75, 75, 75)
    1550~2700 15% Biocoded: Assault rifle Chain shotgun Charge lance Charge rifle Heavy SMG Hellcat rifle LMG Sniper rifle 55 max 30% 1000~1500 Required: ; Aesthetic nose Aesthetic shaper Armorskin gland Circadian assistant Circadian half-cycler Coagulator Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Learning assistant Love enhancer Neurocalculator Nuclear stomach Reprocessor stomach Sterilizing stomach Toughskin gland 10% 2.55 Nutrition, 15% 0~2x Go juice 3~5 13~21 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; Forced Skills: 6~10 Shooting; Override Faction Xenotypes: 40% Hussar, 3% Neanderthal, 3% Genie
    Champion File:Imperial champion.png 100 - Normal 1250~2500 50% Headgear; Required: Plate armor, Shield belt, Torso|OnSkin|Cloth, Legs|OnSkin|Cloth; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (250, 250, 250)
    1100~2500 15% Biocoded: Axe Gladius Longsword Mace Monosword Plasmasword Spear Warhammer Zeushammer 40 max 30% 1000~1500 Required: ; Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 2.55 Nutrition, 15% 0~2x Go juice 3~5 12~20 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist; Forced Skills: 8~13 Melee; Override Faction Xenotypes: 40% Hussar, 3% Neanderthal, 3% Genie
    Cataphract File:Imperial cataphract.png 150 - Normal 7000~10000 50% Headgear, 20% Gunlink; Required: Cataphract helmet, Cataphract armor, FullHead|(68, 68, 68)
    , Torso|OnSkin|Synthread, Legs|OnSkin|Synthread; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (250, 250, 250)
    1100~2500 15% Biocoded: Charge lance Charge rifle Minigun 40 max 30% 1000~4000 Required: ; 4 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland 10% 2.55 Nutrition, 15% 0~2x Go juice 4~6 17~26 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler; No Royal Room Requirements; 10% Royal Title: Freeholder, Yeoman; Forced Skills: 8~12 Shooting; Override Faction Xenotypes: 40% Hussar, 3% Neanderthal, 3% Genie
    Stellic defender File:Imperial stellic defender.png 150 - Excellent 7000~10000 50% Headgear; Required: Prestige cataphract helmet, Prestige cataphract armor, Torso|OnSkin|Hyperweave, Legs|OnSkin|Hyperweave; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (150, 50, 50)
    3000~3500 15% Biocoded: Charge lance Charge rifle 40 max 30% 1000~4000 Required: ; Disallowed: Mindscrew; 4 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland 3% 2.55 Nutrition, 15% 0~2x Go juice 5~7 14~22 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Brawler, Nudist, Wimp; No Royal Room Requirements; 100% Royal Title: Freeholder, Yeoman, Acolyte, Knight; Override Faction Xenotypes: 75% Hussar, 3% Neanderthal, 3% Genie; Forced Skills: 11~16 Shooting
    Stellic warden File:Imperial stellic warden.png 150 - Excellent 7000~10000 50% Headgear; Required: Prestige cataphract helmet, Prestige cataphract armor, Shield belt, Torso|OnSkin|Hyperweave, Legs|OnSkin|Hyperweave; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Soldier, Weight 1, Factor 1; Colors: (150, 50, 50)
    3000~3500 15% Biocoded: Persona monosword Persona plasmasword Persona zeushammer 40 max 30% 1000~4000 Required: ; Disallowed: Mindscrew; 4 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland 3% 2.55 Nutrition, 15% 0~2x Go juice 5~7 19~30 Backstories: Cryptosleep (8% Commonality), Imperial Fighter; Race: Human; Default Faction: Empire; Min Title: Freeholder; Disallowed Traits: Body Purist, Nudist, Wimp; No Royal Room Requirements; 100% Royal Title: Knight; Override Faction Xenotypes: 75% Hussar, 3% Neanderthal, 3% Genie; Forced Skills: 11~16 Melee
    Noble (wimp) File:Imperial noble wimp.png 40 - Excellent 1000~1500 RoyalTier6|Steel, Torso|Middle|RoyalTier5, Torso|OnSkin|RoyalTier2, Torso|OnSkin|RoyalTier2, Torso|Shell|RoyalTier6, Torso|Synthread, Legs|Synthread; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest, 50% Cape; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons 2600~3100 - 80 max 15% 0 ; Disallowed: Mindscrew 5% Nothing 5~7 26~40 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Knight, Praetor; Disallowed Traits: Body Purist, Nudist, Tough; No Royal Room or Apparel Requirements; 0% Pregnancy Chance; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie
    Yeoman File:Imperial yeoman.png 120 - Excellent 1000~1500 Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest, 30% Cape; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons; Colors: (0.7, 0.7, 0.7)
    , (0.5, 0.5, 0.5)
    , (0.6, 0.6, 0.6)
    , (104, 120, 119)
    , (119, 145, 121)
    , (106, 120, 104)
    , (106, 120, 104)
    , (140, 140, 119)
    , (99, 87, 67)
    , (128, 116, 84)
    , (107, 94, 64)
    , (77, 66, 45)
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 15% 0~500 Drill arm Field hand Joywire Painstopper Power claw; Disallowed: Mindscrew 5% Nothing 8~11 38~58 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Yeoman; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie
    Acolyte File:Imperial Acolyte.png 125 - Excellent 1000~1500 Synthread|RoyalTier3|(58, 58, 58)
    or 10% Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest, Torso|OnSkin|RoyalTier2, 30% Torso|Cape|(204, 180, 150)
    , Torso|Synthread, Legs|Synthread; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 15% 300~800 Aesthetic nose Bionic ear Bionic stomach Bionic tongue Drill arm Field hand Joywire Painstopper Power claw; Disallowed: Mindscrew 5% Nothing 8~11 37~56 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Acolyte; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie
    Knight / Dame File:Imperial knight.png 130 - Excellent 1000~1500 RoyalTier3 or 30% Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Required: UpperHead|Synthread, Torso|Synthread, Legs|Synthread; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons; Colors: (58, 58, 58)
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 15% 500~1000 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Drill arm Field hand Gastro-analyzer Joywire Painstopper Power claw Psychic reader Psychic sensitizer; Disallowed: Mindscrew 5% Nothing 10~13 38~58 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Knight / Dame; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 5% Sanguophage
    Praetor File:Imperial praetor.png 135 - Excellent 1000~1500 RoyalTier3|(58, 58, 58)
    or 50% Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Required: Torso|OnSkin|RoyalTier2, Torso|(0.7, 0.7, 0.7)
    30% Cape, UpperHead|Synthread, Torso|Synthread, Legs|Synthread; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 15% 1000~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Toughskin gland; Disallowed: Mindscrew 5% Nothing 11~14 38~58 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Praetor; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 5% Sanguophage
    Baron / Baroness File:Imperial baron.png 135 - Excellent 1000~1500 RoyalTier5|Steel, Torso|Middle|RoyalTier5, Torso|OnSkin|RoyalTier2, Torso|(0.7, 0.7, 0.7)
    , (104, 85, 227)
    or 50% Cape; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Torso|Synthread, Legs|Synthread; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 15% 1000~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Toughskin gland; Disallowed: Mindscrew 5% Nothing 12~15 25~39 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Baron / Baroness; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 5% Sanguophage
    Count / Countess File:Imperial count.png 135 - Excellent 9999999 RoyalTier5|Steel, Torso|Middle|RoyalTier5|(55, 55, 55)
    , Torso|OnSkin|RoyalTier2|(104, 85, 227)
    , Torso|Shell|RoyalTier6|(104, 85, 227)
    or 50% Cape; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Torso|Synthread, Legs|Synthread; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 15% 1000~2000 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland; Disallowed: Mindscrew 5% Nothing 13~16 38~58 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Count / Countess; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 5% Sanguophage
    Duke / Duchess File:Imperial duke.png 135 - Excellent 9999999 RoyalTier6|Plasteel, Torso|Middle|RoyalTier5|(55, 55, 55)
    , Torso|OnSkin|RoyalTier2|(104, 85, 227)
    , Torso|Shell|RoyalTier6|(104, 85, 227)
    or 50% Cape; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Torso|Synthread, Legs|Synthread; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 25% 1000~2500 2 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland; Disallowed: Mindscrew 5% Nothing 14~17 38~58 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Duke / Duchess; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 15% Sanguophage
    Consul File:Imperial consul.png 135 - Excellent 9999999 RoyalTier6|Plasteel, Torso|Middle|RoyalTier5|(27, 78, 171)
    , Torso|OnSkin|RoyalTier2|(27, 78, 171)
    , Torso|Shell|RoyalTier6|(250, 250, 250)
    or 50% Cape, Torso|Hyperweave, Legs|Hyperweave; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 25% 2000~2500 2 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland; Disallowed: Mindscrew 5% Nothing 15~18 19~30 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Consul; Disallowed Traits: Body Purist, Nudist; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 15% Sanguophage
    Stellarch File:Imperial stellarch.png 135 - Excellent 9999999 RoyalTier7|Gold, Torso|Middle|RoyalTier5|(95, 20, 133)
    , Torso|OnSkin|RoyalTier2|(95, 20, 133)
    , Torso|Shell|RoyalTier6|(128, 0, 32)
    , Torso|Hyperweave, Legs|Hyperweave; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons
    2600~3100 0% Biocoded: Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer 80 max 100% 3000~4000 3 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland; Disallowed: Mindscrew 5% Nothing 16~19 38~58 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: Stellarch; Disallowed Traits: Body Purist, Nudist; Faction Leader; Override Faction Xenotypes: 5% Neanderthal, 5% Hussar, 5% Genie, 25% Sanguophage
    Bestower File:Imperial bestower.png 50 - Excellent 1000~1500 Hood, Torso|Prestige robe, Torso|OnSkin|RoyalTier2, Legs|Hyperweave; 8% Torso|Eltex helmet Eltex robe Eltex shirt Eltex skullcap Eltex vest; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Style Item Tags: Royalty, Weight 1, Factor 1; Ignore Seasons; Colors: (114, 12, 12)
    99999 Eltex staff 50 min 15% 1000~4000 3 max: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland; Disallowed: Mindscrew 5% - 6~8 30~46 Race: Human; Default Faction: Empire; Backstories: Cryptosleep (8% Commonality), Imperial Royal; 100% Royal Title: ; Disallowed Traits: Body Purist, Nudist; Faction Hostile on Death; Override Faction Xenotypes: 100% Baseliner; Required Work Types: Violent; 0% Pregnancy Chance
  • Refugees

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Refugee Refugee.png 35 20 - 60% Poor 90~280 20% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife Any 15% 50~50 Peg leg Wooden foot Wooden hand 12% 10% 30~70 Silver or 1 Medicine 0~1 8~14 10% Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate
  • Content added by the Ideology DLC Ideology

    Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Beggar Beggar.png 35 10 - 30% Awful 45~190 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife Any 15% 50~50 10% 10~25 Silver or 1 Medicine 0~1 4~8 -
    Pilgrim Pilgrim.png 35 10 - 30% Awful 80~250 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 80~250 Club Knife Any 15% 50~50 10% 10~25 Silver or 1 Medicine 0~1 4~8 -
    Well-equipped traveler Well-equipped traveler.png 70 100% Excellent 300~600 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 400~600 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG Any 15% 500~1000 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw 10% 50~100 Silver or 3 Medicine 3~5 30~40 -
  • Work Sites

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Tribal miner File:Tribal miner.png 35 10 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstory: child = Tribal, adult = Tribal miner, not fighter
    Outlander miner File:Outlander miner.png 40 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 80% 1000~1000 Max 1 Drill arm 5% 2.55 Nutrition 1~2 10~17 Backstory: Adult = Miner
    Outlander hunter File:Outlander hunter.png 52 20 - 200% Poor 200~400 40% headgear chance, Required: Tailcap, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 140~250 Autopistol Machine pistol Revolver Any 6% 50~600 Aesthetic nose Cochlear implant Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~2 10~17 Backstory: Adult = Hunter
    Tribal logger File:Tribal logger.png 40 50 - 180% Poor 180~350 Required: Shadecone, Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstories: Child = Tribal, Adult = Tribal logger, not fighter
    Outlander logger File:Outlander logger.png 35 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 6% 50~600 Aesthetic nose Cochlear implant Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~2 10~17 Backstories: Adult = Logger, not fighter
    Tribal farmer File:Tribal farmer.png 35 50 - 180% Poor 180~350 Required: Shadecone, Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstories: Child = Tribal, Adult = Tribal farmer, not fighter
    Outlander farmer File:Outlander farmer.png 35 20 - 200% Poor 200~400 40% headgear chance, Required: Cowboy hat, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 80% 1000~1000 Max 1 Field hand 5% 2.55 Nutrition 1~2 10~17 Backstories: Adult = Farmer, not fighter
  • Content added by the Biotech DLC Biotech

    Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Mechanitor File:Mechanitor.png 85 - - 0~2500 0% Headgear; Required: Flak vest, Duster, Button-down shirt, Pants, Airwire headset; Duster Flak jacket Jacket 300~900 100% Biocoded: Masterwork Autopistol Any - 1000~2000 Required: Mechlink; Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon 8% 50% 1~2x Go juice 0 0~1 Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore Seasons; Ignore Pollution; Required Work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
    Basic mechanitor Basic mechanitor.png 85 - - 0~1000 0% Headgear; Duster Flak jacket Jacket; Ignore seasons; Ignore pollution; 300~900 100% Biocoded: Masterwork Autopistol Any - 1000~2000 Required: Mechlink 8% 50% 1~2x Go juice 0 0~1 Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
    Sanguophage Sanguophage.png 100 - - 500~700 10% Headgear; 10% Cape, 10% Hood; Required: Pants; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Colors: (58, 58, 58), (74, 1, 9) 600~800 Assault rifle Autopistol Axe Bolt-action rifle Chain shotgun EMP launcher Gladius Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Mace Machine pistol Pump shotgun Revolver Warhammer 300~2000 15% 0~1800 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 8% 5 Hemogen pack; 10% 1~2x Go juice 5~15 10~80 Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
    Sanguophage (player) File:Sanguophage player.png 100 - - 350~600 0% Headgear; Required: Duster, Button-down shirt, Pants; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Colors: (58, 58, 58) 0 - 300~2000 - - - 8% Nothing 5~15 10~80 Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
    Thrall Sanguophage thrall.png 100 - Normal 1250~2500 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~1000 Axe Gladius Mace Warhammer 55 max 15% 0~1800 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw 5% 1 Nutrition; 10% 1~2x Go juice 2~4 0~1 Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance
    Villager (child) Villager child.png - - - - Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 0 - Child - - - 5% 2.55 Nutrition - - Backstories: Cryptosleep (5% Commonality); Not Fighter
    Villager (child) Tribal child.png 30 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 0 - Child 3% 50~50 Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 -
  • Impids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Archer Impid tribal archer.png 75 50 - 180% Poor 180~350 80~80 Short bow 60 max 3% 50~50 Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Hunter Impid tribal hunter.png 80 50 - 180% - 200~300 Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Flamebow Recurve bow 60 max - - - 5% 51 Pemmican 2~4 10~16 Backstories: Child = Tribal; Adult = Tribal Hunter; Disallowed Traits: Brawler; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Warrior Impid tribal warrior.png 75 50 - 180% Poor 200~300 Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 max - - - 5% 51 Pemmican 1~3 1~3 canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Penitent Impid tribal penitent.png 70 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 max 15% 50~50 Peg leg Wooden foot Wooden hand 10% Nothing 0~1 10~17 Default Faction: Savage Tribal Impids
    Child (villager) Impid tribal child.png 30 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 0 - Child 3% 50~50 Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 Default Faction: Savage Tribal Impids
  • Pigskins

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Villager Pigskin villager.png 45 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~250 Autopistol Knife Machine pistol Revolver Any 6% 50~600 Aesthetic nose Cochlear implant Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 0~1 10~17 Backstories: Cryptosleep (5% Commonality), Not Fighter; Default Faction: Pigskin Rough Outlanders
    Villager child Pigskin villager child.png - - - - Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 0 - Child 5% 2.55 Nutrition - - - - - Backstories: Cryptosleep (5% Commonality); Not Fighter; Default Faction: Pigskin Rough Outlanders
    Town guard Pigskin town guard.png 60 60 - 200% - 400~600 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 250~400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Knife Machine pistol Pump shotgun Revolver Any 4% 200~700 Aesthetic nose Cochlear implant Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~3 15~24 Backstories: Cryptosleep (5% Commonality); Fighter; Default Faction: Pigskin Rough Outlanders
    Town councilman Pigskin town councilman.png 40 100% Good 700~1200 Required: Bowler hat; Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 200~200 Autopistol Knife Revolver 30 min 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 5% 2.55 Nutrition 3~5 7~11 Backstories: Cryptosleep (5% Commonality); Faction Leader; Not Fighter; Default Faction: Pigskin Rough Outlanders
    Town trader Pigskin town trader.png 45 100% Normal 400~600 Required: Bowler hat; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~200 Autopistol Revolver Any 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand 5% 2.55 Nutrition 2~4 12~20 Backstories: Cryptosleep (5% Commonality); Trader; Not Fighter; Default Faction: Pigskin Rough Outlanders
    Pig gunner File:Pigskin mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Chain shotgun Heavy SMG Machine pistol Pump shotgun 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1 Medicine; 5% 0~2x Go juice 2~4 6~10 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Pigskin Rough Outlanders
    Pig elite File:Pigskin mercenary elite.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Chain shotgun Heavy SMG Machine pistol Pump shotgun 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 80% 1~2x Go juice 3~5 15~23 Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Pigskin Rough Outlanders
  • Wasters

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Waster gunner File:Waster mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 5% 0~2x Go juice 2~4 6~10 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction: Waster Pirates
    Waster slasher File:Waster mercenary slasher.png 140 70 - 320% Normal 300~1400 0% Headgear; Required: Tox pack; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 20% Biocoded: Axe Gladius Longsword Mace Spear Warhammer 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 10~16 Backstories: Cryptosleep (8% Commonality); canBeSapper; Default Faction: Waster Pirates
    Elite waster File:Waster mercenary elite.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 80% 1~2x Go juice 3~5 15~23 Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting; Default Faction: Waster Pirates
    Waster grenadier File:Waster mercenary grenadier.png 55 70 - 230% Normal 400~700 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque - 10% Biocoded: Tox grenades 65 max 5% 500~500 Cochlear implant Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% 1x Medicine; 15% 0~2 Go juice 1~3 15~24 Backstory: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Default Faction: Waster Pirates
    Heavy waster File:Waster mercenary heavy.png 140 70 - 320% Normal 200~350 50% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 20% Biocoded: Toxbomb launcher 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 15% 0~2x Go juice 2~4 14~23 Backstories: Cryptosleep (8% Commonality); Default Faction: Waster Pirates
    Waster boss File:Waster pirate boss.png 130 100% Normal 2500~3500 90% Headgear; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 80% 1~2x Go juice 3~5 17~27 Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Faction Leader; canBeSapper; Default Faction: Waster Pirates
  • Yttakin

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Pirate gunner Yttakin pirate gunner.png 65 70 - 230% - 0 0% Headgear; Required: Heavy bandolier 250~345 20% Biocoded: Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver 65 max 4% 50~800 Aesthetic nose Cochlear implant Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 12% 2.55 Nutrition; 10% 1x Medicine 2~3 7~12 Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
    Scavenger gunner Yttakin scavenger gunner.png 50 40 - 110% Poor 0 0% Headgear; Required: Sash 200~300 10% Biocoded: Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver Any 4% 50~50 Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition; 5% 1x Medicine 1~3 17~26 Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
    Drifter Yttakin drifter.png 35 20 - 60% Poor 0 0% Headgear 60~200 10% Biocoded: Club Knife Any 15% 50~50 Peg leg Wooden foot Wooden hand 12% 0 Nutrition, 10% 1x Herbal medicine 0~1 7~12 Backstories: Cryptosleep (5% Commonality); Default Faction; Yttakin Pirates
    Scavenger thrasher Yttakin scavenger thrasher.png 50 40 - 110% Poor 0 0% Headgear; Required: Sash 100~160 10% Biocoded: Axe Club Gladius Knife Mace Warhammer Any 4% 50~50 Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition; 5% 1x Medicine 1~3 14~23 Backstories: Cryptosleep (5% Commonality); canBeSapper; Default Faction; Yttakin Pirates
    Mercenary gunner Yttakin mercenary gunner.png 85 70 - 320% Normal 1000~1500 25% Headgear; Firefoam pop pack Flak helmet Flak pants Flak vest Kid helmet Low-shield pack Psychic foil helmet Simple helmet Smokepop pack 330~650 20% Biocoded: Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 5% 0~2x Go juice 2~4 6~10 Backstories: Cryptosleep (8% Commonality); Disallowed Traits: Brawler; Forced Skills: 4~14 Shooting; Default Faction; Yttakin Pirates
    Heavy mercenary File:Yttakin mercenary heavy.png 140 70 - 320% Normal 200~350 25% Headgear; Firefoam pop pack Flak helmet Flak pants Flak vest Kid helmet Psychic foil helmet Simple helmet Smokepop pack 1200~1200 20% Biocoded: Doomsday rocket launcher Incinerator Minigun Triple rocket launcher 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 15% 0~2x Go juice 2~4 14~23 Backstories: Cryptosleep (8% Commonality); Default Faction; Yttakin Pirates
    Mercenary slasher Yttakin mercenary slasher.png 140 70 - 320% Normal 300~1400 0% Headgear; Required: Shield belt; Flak helmet Flak pants Flak vest Kid helmet Psychic foil helmet Simple helmet 200~500 20% Biocoded: Axe Gladius Longsword Mace Spear Warhammer 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 19~29 Backstories: Cryptosleep (8% Commonality); canBeSapper
    Mercenary sniper File:Yttakin mercenary sniper 110 70 - 320% Normal 1000~1500 25% Headgear; Flak helmet Flak pants Flak vest Kid helmet Psychic foil helmet Simple helmet 600~600 20% Biocoded: Sniper rifle 65 max 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine; 15% 0~2x Go juice 2~4 13~20 Backstories: Cryptosleep (8% Commonality); Forced Skills: 8~16 Shooting
    Elite mercenary File:Yttakin mercenary elite.png 130 100% Normal 2500~3500 90% Headgear; Firefoam pop pack Flak helmet Flak pants Flak vest Kid helmet Low-shield pack Marine armor Marine helmet Psychic foil helmet Recon armor Recon helmet Simple helmet Smokepop pack 500~1400 30% Biocoded: Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 max 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 15~23 10% 1x Medicine; 80% 1~2x Go juice Backstories: Cryptosleep (25% Commonality); Disallowed Traits: Brawler; Forced Skills: 10~15 Shooting
  • Content added by the Anomaly DLC Anomaly

    Horax Cult

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range Starting Hediffs Studiable as Prisoner Good Psychic Ritual Invoker Disallowed Traits Apparel
    Additional Info
    Underthrall grunt Underthrall grunt.png 55 - - 400~1000 100~160 Axe Club Gladius Knife Mace Warhammer Any Inhumanized
    15% = Flesh tentacle
    5% = Bliss lobotomy, Flesh whip
    true true Psychically Deaf Robe
    50% naked chance
    -
    Underthrall gunner Underthrall gunner.png 80 - - - 400~700 Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver Any Inhumanized
    Death refusal
    false false - Ritual mask
    never naked
    -
    Highthrall Highthrall.png 90 - - - 300~500 Nerve spiker Any Inhumanized
    Death refusal
    Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days)
    5% = Flesh tentacle
    true true Psychically Deaf Ceremonial hood
    Robe
    -
  • Entities

    Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Nociosphere Nociosphere.png 800 200+ Abilities: EntitySkip, Heatspikes, FleshmelterBolt, AgonyPulse; immuneToGameConditionEffects
    Metalhorror Metalhorror.png 300 immuneToGameConditionEffects
    Revenant Revenant.png 300 starting hediffs: HoraxianInvisibility; disabled work tags: Violent; immune to traps, doesn't collide with pawns, death on downed, immuneToGameConditionEffects
    Sightstealer Sightstealer.png 70 immuneToGameConditionEffects, starting hediffs: HoraxianInvisibility
    Noctol Noctol.png 80 starting hediffs: LightExposure
    Fleshmass nucleus Fleshmass nucleus.png 100 200+ starting hediffs: Regeneration, severity 0.1
    Gorehulk Gorehulk.png 75 Abilities: SpineLaunch_Gorehulk
    Devourer Devourer.png 250 Abilities: ConsumeLeap_Devourer
    Chimera Chimera.png 135 Rage

    Fleshbeasts

    Pawn Type Image Combat Power
    Additional Info
    Bulbfreak Bulbfreak.png 360
    Fingerspike Fingerspike.png 25 Ability SpikeLaunch_Fingerspike
    Toughspike Toughspike.png 70 Ability SpikeLaunch_Toughspike
    Trispike Trispike.png 90 Ability SpikeLaunch_Toughspike
    Dreadmeld Dreadmeld.png 650 Boss, forced death on downed, Regeneration hediff, severity 1