Difference between revisions of "Silver"
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Silver is the primary trade currency, also represented by dollars ($). It is also a necessary ingredient in building [[sterile tile]]s. | Silver is the primary trade currency, also represented by dollars ($). It is also a necessary ingredient in building [[sterile tile]]s. | ||
− | It can also be used in place of other metals. Like [[gold]], silver is a small volume material, so costs 10x the metals. You can create [[furniture]], [[recreation]] sources, and [[sculptures]] with impressive [[beauty | + | It can also be used in place of other metals. Like [[gold]], silver is a small volume material, so costs 10x the items compared to other metals. You can create [[furniture]], [[recreation]] sources, and [[sculptures]] with impressive [[beauty]] values, an it can also be used to produce slightly better-than-average [[Weapons#Melee weapons|blunt weapons]]. [[Jade]] (and gold) is more beautiful if it is available. |
== Ore == | == Ore == |
Revision as of 17:54, 8 November 2022
Silver
This metal is mostly used as a commodity currency. It can also be used for making decorations.
Base Stats
- Stuff Categories
- Metallic
- Market Value
- 1
- Stack Limit
- 500
- Mass
- 0.008 kg
- Beauty
- -4
- Rotatable
- False
- Path Cost
- 15 (46%)
Building
- Terrain Affordance
- Medium
Stat Modifiers
- Beauty Factor
- ×2
- Beauty Offset
- +6
- Work To Make Factor
- ×1
- Work To Build Factor
- ×1
- Max Hit Points
- ×0.7
- Flammability
- ×0.4
- Armor - Sharp
- ×0.72
- Armor - Blunt
- ×0.36
- Armor - Heat
- ×0.36
- Insulation - Cold
- +3 °C (5.4 °F)
- Insulation - Heat
- +0 °C (0 °F)
- Melee Blunt Damage
- ×1.0
- Melee Sharp Damage
- ×0.5
- Melee Cooldown
- ×1
- Door Opening Speed
- ×1
- Rest Effectiveness
- ×1
- defName
- Silver
- Color
- (180,173,150)
- Small Volume
- true
Silver is a precious, uncommon material. It is recognized as a trade currency which all traders will readily accept.
Acquisition
Tiles of silver ore can be found on any map, but must be mined before they can be used. Ancient ship parts often drop silver when destroyed. Once you've completed the research necessary to construct a deep drill, it can also be found in midsize deposits underground.
All traders carry a significant amount of silver on them, and will happily trade it for your goods. Non-tribal raiders may carry silver with them when they attack.
Summary
Silver is the primary trade currency, also represented by dollars ($). It is also a necessary ingredient in building sterile tiles.
It can also be used in place of other metals. Like gold, silver is a small volume material, so costs 10x the items compared to other metals. You can create furniture, recreation sources, and sculptures with impressive beauty values, an it can also be used to produce slightly better-than-average blunt weapons. Jade (and gold) is more beautiful if it is available.
Ore
Silver ore tiles have 1,500 health each, making them one of the faster ores to mine. They can be found in midsize veins, ranging from 4 to 12 tiles in size. Each mined block has a base yield of 40 silver, however this is modified by factors such as the Difficulty setting and the mining yield of the pawn.
Despite being literally made of RimWorld's currency, silver ore has the smallest monetary yield per tile of any ore. All other ores except compacted machinery have the same base yield of 40 per tile of ore but produce resources worth more than 1 each, while compacted machinery makes up for its much smaller yield with a significantly more valuable resource. However, silver as a currency is accepted by all traders, and silver is the main ingredient for sterile tiles, so the market value is not the only measure of usefulness.
Usage
Silver is used in the following crafting recipes: