Difference between revisions of "Mech Repair Speed"
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== Factors == | == Factors == | ||
+ | {{Stub|section=1|reason= This doesn't take into account repair probes}} | ||
* [[Skills#Crafting|Crafting]][[Skill::Crafting| ]]: [[Skill Base Factor::0.8|80%]] plus [[Skill Bonus Factor::0.1|10%]] per skill level. {{Check Tag|Fact check needed}}. | * [[Skills#Crafting|Crafting]][[Skill::Crafting| ]]: [[Skill Base Factor::0.8|80%]] plus [[Skill Bonus Factor::0.1|10%]] per skill level. {{Check Tag|Fact check needed}}. | ||
{{Nav|stats|wide}} | {{Nav|stats|wide}} |
Revision as of 00:20, 29 June 2024
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs more information.. |
Mech Repair Speed is a stat: A multiplier on how fast a mechanitor can repair mechanoids. Its default value is 100%.
Factors
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: This doesn't take into account repair probes. |
- Crafting: 80% plus 10% per skill level. [Fact check needed].