Difference between revisions of "User:JuliaCat/test"
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m (the rest of the core pawnkinds. I'll hide the pawnkind bases and check for missing details after I get some of the dlcs done) |
(quick reorg and hiding pawnkind bases, + Ideology Special and NeutralCamps (work sites)) |
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<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | == Core == | + | == current Core == |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
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<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | == Royalty == | + | == current Royalty == |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
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! Consul | ! Consul | ||
| | | | ||
− | [[File:Empire Consul. | + | <!-- [[File:Empire Consul.png|thumb|Consul pawn]] --> |
|| 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[consul]]. Always wears a navy blue [[formal shirt]], navy blue [[formal vest]] (Male) or [[corset]] (Female), white [[cape]] or [[prestige robe]] and a [[plasteel]] [[coronet]]. All clothes will be made of [[hyperweave]]. | || 135 || 100 || Excellent || ? || ? || {{Tag List|weaponTags|UltratechMelee|Bladelink}} || ? || Will always be a [[consul]]. Always wears a navy blue [[formal shirt]], navy blue [[formal vest]] (Male) or [[corset]] (Female), white [[cape]] or [[prestige robe]] and a [[plasteel]] [[coronet]]. All clothes will be made of [[hyperweave]]. | ||
|- id="Stellarch" | |- id="Stellarch" | ||
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<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | == | + | == [[File:RimWorldLogo.png|24px|Core game content]] Core == |
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=== Player === | === Player === | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
Line 357: | Line 238: | ||
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range | ||
|- | |- | ||
+ | <!-- | ||
! Base player pawn kind | ! Base player pawn kind | ||
| - || 30 || - || Always Normal || - || - || - || - || - || - || - || - || 0~0 || - | | - || 30 || - || Always Normal || - || - || - || - || - || - || - || - || 0~0 || - | ||
|- | |- | ||
+ | --> | ||
! Colonist | ! Colonist | ||
| [[File:Colonist.png]] || 30 || - || Always Normal || 350~600 || {{Tag List|value=600|tags|IndustrialBasic}} || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || {{Tag List|techHediffsTags|PainCauser}} || 0~0 || 13~21 | | [[File:Colonist.png]] || 30 || - || Always Normal || 350~600 || {{Tag List|value=600|tags|IndustrialBasic}} || - || - || 3% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || {{Tag List|techHediffsTags|PainCauser}} || 0~0 || 13~21 | ||
Line 368: | Line 251: | ||
|}</li></div> | |}</li></div> | ||
− | === Ancients === | + | === Spacer / Ancients === |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range !! Disallowed Traits | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Tech Chance !! Tech Budget !! Tech !! Disallowed Tech !! Initial Will Range !! Initital Resistance Range !! Disallowed Traits | ||
|- | |- | ||
+ | <!-- | ||
! Space refugee base | ! Space refugee base | ||
| - || 30 || 40 - 140% || Always Normal || - || {{Tag List|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || - || - | | - || 30 || 40 - 140% || Always Normal || - || {{Tag List|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || - || - || - | ||
|- | |- | ||
+ | --> | ||
! Space refugee | ! Space refugee | ||
| [[File:Space refugee.png]] || 30 || 40 - 140% || Always Normal || 0~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || 1~3 || 12~19 || - | | [[File:Space refugee.png]] || 30 || 40 - 140% || Always Normal || 0~1000 || {{Tag List|value=1000|tags|IndustrialBasic}} || - || - || 8% || 50~800 || {{Tag List|value=800|techHediffsTags|Poor|Simple}} || - || 1~3 || 12~19 || - | ||
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! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Tech Chance !! Tech Budget !! Available Tech !! <div style="float:left;width:90%;">Additional Info </div> | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initial Resistance Range !! Tech Chance !! Tech Budget !! Available Tech !! <div style="float:left;width:90%;">Additional Info </div> | ||
|- | |- | ||
+ | <!-- | ||
! Tribal base | ! Tribal base | ||
| - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 || 5% || 51 Pemmican || - || - || - || - || - || - | | - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 || 5% || 51 Pemmican || - || - || - || - || - || - | ||
|- | |- | ||
+ | --> | ||
! Breacher | ! Breacher | ||
| [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 || || || || canBeSapper, isGoodBreacher | | [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 || || || || canBeSapper, isGoodBreacher | ||
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| [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 || 5% || 51 Pemmican || 2~4 || 14~22 || - || - || - || Disallowed Traits: Brawler, Required Work Tags: Violent | | [[File:Tribal heavy archer.png]] || 75 || - || - || 200~550 || Required: [[War mask]] {{Tag List|value=550|tags|Neolithic}} || 250~250 || {{Tag List|value=250|weaponTags|NeolithicRangedHeavy}} || 60 || 5% || 51 Pemmican || 2~4 || 14~22 || - || - || - || Disallowed Traits: Brawler, Required Work Tags: Violent | ||
|- | |- | ||
+ | <!-- | ||
! Tribal Chief Base | ! Tribal Chief Base | ||
| - || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || - || 30 - 999 || 5% || 51 Pemmican || 3~5 || 19~30 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent | | - || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || - || 30 - 999 || 5% || 51 Pemmican || 3~5 || 19~30 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent | ||
|- | |- | ||
+ | --> | ||
! Berserker chief | ! Berserker chief | ||
| [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 38~58 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent | | [[File:Tribal berserker chief.png]] || 85 || - || Normal || 450~750 || Required: [[Tribal headdress]], [[Plate armor]] {{Tag List|value=750|tags|Neolithic}} || 500~1000 || {{Tag List|value=1000|weaponTags|NeolithicMeleeAdvanced|MedievalMeleeAdvanced}} || 30 - 999 || 5% || 51 Pemmican || 3~5 || 38~58 || - || - || - || Faction Leader, canBeSapper, Required Work Tags: Violent | ||
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|}</li></div> | |}</li></div> | ||
− | === | + | === Mercenaries === |
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Combat drugs Chance !! Combat Drugs Count !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div> | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Combat drugs Chance !! Combat Drugs Count !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div> | ||
|- | |- | ||
+ | <!-- | ||
! Mercenary Base | ! Mercenary Base | ||
| - || - || - || Normal || - || - || - || - || 65 || - || - || - || 10% || - || - || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance | | - || - || - || Normal || - || - || - || - || 65 || - || - || - || 10% || - || - || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance | ||
Line 456: | Line 346: | ||
| - || - || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler | | - || - || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || - || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || - || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler | ||
|- | |- | ||
+ | --> | ||
! EMP grenadier | ! EMP grenadier | ||
| [[File:EMP grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || {{Tag List|WeaponTags|GrenadeEMP}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 15~24 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler | | [[File:EMP grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || - || {{Tag List|WeaponTags|GrenadeEMP}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 15~24 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler | ||
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| [[File:Smoke grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 400~400 || {{Tag List|WeaponTags|value=400|GrenadeSmoke}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 18~28 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler | | [[File:Smoke grenadier.png]] || 55 || 70 - 230% || Normal || 400~700 || headgear chance: 50% {{Tag List|value=700|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|BeltDefensePop}} || 400~400 || {{Tag List|WeaponTags|value=400|GrenadeSmoke}} || 65 || 5% || 500~500 || {{Tag List|value=500|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 10% || 5% = 1x [[Medicine]] || 1~3 || 18~28 || 15% || 0~2 || 10% || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler | ||
|- | |- | ||
+ | <!-- | ||
! Mercenary mid tier base | ! Mercenary mid tier base | ||
| - || - || - || Normal || - || - || - || - || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || - || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance | | - || - || - || Normal || - || - || - || - || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || - || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance | ||
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| - || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting | | - || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting | ||
|- | |- | ||
+ | --> | ||
! Mercenary gunner | ! Mercenary gunner | ||
| [[File:Mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 6~10 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting | | [[File:Mercenary gunner.png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 6~10 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting | ||
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| [[File:Mercenary gunner (acidifier).png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || Required: [[Death Acidifier]], {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting | | [[File:Mercenary gunner (acidifier).png]] || 85 || 70 - 320% || Normal || 1000~1500 || 50% Headgear Chance {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 330~650 || {{Tag List|value=650|weaponTags|Gun}} || 65 || 15% || 700~1200 || Required: [[Death Acidifier]], {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 5% || 0~2 || - || Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting | ||
|- | |- | ||
+ | <!-- | ||
! Mercenary sniper (base) | ! Mercenary sniper (base) | ||
| - || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting | | - || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting | ||
|- | |- | ||
+ | --> | ||
! Mercenary sniper | ! Mercenary sniper | ||
| [[File:Mercenary sniper.png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 13~20 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting | | [[File:Mercenary sniper.png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 13~20 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting | ||
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| [[File:Mercenary sniper (acidifier).png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting | | [[File:Mercenary sniper (acidifier).png]] || 110 || 70 - 320% || Normal || 1000~1500 || 50% Headgear chance, {{Tag List|value=1500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 600~600 || {{Tag List|value=600|weaponTags|SniperRifle}} || 65 || 15% || 700~1200 || Required: Death Acidifier, {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting | ||
|- | |- | ||
+ | <!-- | ||
! Mercenary slasher (base) | ! Mercenary slasher (base) | ||
| - || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper | | - || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 19~29 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper | ||
|- | |- | ||
+ | --> | ||
! Mercenary slasher | ! Mercenary slasher | ||
| [[File:Mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper | | [[File:Mercenary slasher.png]] || 140 || 70 - 320% || Normal || 300~1400 || 0% headgear, Required: Shield Belt {{Tag List|value=1400|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 200~500 || {{Tag List|value=500|weaponTags|MedievalMeleeDecent|MedievalMeleeAdvanced}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || 10% 1x Medicine || 2~4 || 10~16 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance, canBeSapper | ||
Line 495: | Line 392: | ||
| [[File:Heavy mercenary.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% headgear chance, {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance | | [[File:Heavy mercenary.png]] || 140 || 70 - 320% || Normal || 200~350 || 50% headgear chance, {{Tag List|value=350|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|BeltDefensePop}} || 1200~1200 || {{Tag List|value=1200|weaponTags|GunHeavy|GunSingleUse|Flamethrower}} || 65 || 15% || 700~1200 || {{Tag List|value=1200|techHediffsTags|Simple|Advanced|ImplantEmpireCommon}} || 10% || - || 2~4 || 14~23 || 15% || 0~2 || 20% || Backstory: Cryptosleep, 8% chance | ||
|- | |- | ||
+ | <!-- | ||
! Mercenary elite tier base | ! Mercenary elite tier base | ||
| - || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || - || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler | | - || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || - || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler | ||
|- | |- | ||
+ | --> | ||
! (Pirate) boss | ! (Pirate) boss | ||
| [[File:Pirate boss.png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 17~27 || - || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader | | [[File:Pirate boss.png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 17~27 || - || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader | ||
|- | |- | ||
+ | <!-- | ||
! Mercenary elite base | ! Mercenary elite base | ||
| - || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting | | - || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || - || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting | ||
|- | |- | ||
+ | --> | ||
! Elite mercenary | ! Elite mercenary | ||
| [[File:Elite mercenary.png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting | | [[File:Elite mercenary.png]] || 130 || 100% || Normal || 2500~3500 || 90% headgear chance, {{Tag List|value=3500|tags|IndustrialBasic|IndustrialAdvanced|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced|SpacerMilitary|BeltDefensePop}} || 500~1400 || {{Tag List|value=1400|weaponTags|IndustrialGunAdvanced}} || 45 || 35% || 1000~1200 || {{Tag List|value=1200|techHediffsTags|Advanced|ImplantEmpireCommon}} || 10% || 3~5 || 15~23 || 10% 1x Medicine || 80% || 1~2 || 30% || Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting | ||
Line 517: | Line 418: | ||
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
|- | |- | ||
+ | <!-- | ||
! Outlander base | ! Outlander base | ||
| - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstory: 5% Cryptosleep | | - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstory: 5% Cryptosleep | ||
|- | |- | ||
+ | --> | ||
! Villager | ! Villager | ||
| [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || - || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstory: 5% Cryptosleep, not fighter | | [[File:Villager.png]] || 45 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~250 || {{Tag List|value=250|weaponTags|Gun|MedievalMeleeBasic}} || - || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 0~1 || 10~17 || Backstory: 5% Cryptosleep, not fighter | ||
Line 539: | Line 442: | ||
! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div> | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div> | ||
|- | |- | ||
+ | <!-- | ||
! Pirate base | ! Pirate base | ||
| - || - || - || - || - || - || - || - || - || - || - || - || 12% || 2.55 Nutrition || - || - || 10% || Backstory: 5% Cryptosleep | | - || - || - || - || - || - || - || - || - || - || - || - || 12% || 2.55 Nutrition || - || - || 10% || Backstory: 5% Cryptosleep | ||
|- | |- | ||
+ | --> | ||
! Drifter | ! Drifter | ||
| [[File:Drifter.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% headgear chance, {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || - || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x [[Herbal medicine]] || 0~1 || 7~12 || 10% || Backstory: 5% Cryptosleep | | [[File:Drifter.png]] || 35 || 20 - 60% || Poor || 90~280 || 20% headgear chance, {{Tag List|value=280|tags|IndustrialBasic}} || 60~200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || - || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 0 Nutrition, 10% 1x [[Herbal medicine]] || 0~1 || 7~12 || 10% || Backstory: 5% Cryptosleep | ||
|- | |- | ||
+ | <!-- | ||
! Pirate scav tier base | ! Pirate scav tier base | ||
| - || 50 || 40 - 110% || Poor || - || 40% headgear chance, {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || - || 10% || Backstory: 5% Cryptosleep | | - || 50 || 40 - 110% || Poor || - || 40% headgear chance, {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || - || 10% || Backstory: 5% Cryptosleep | ||
|- | |- | ||
+ | --> | ||
! Scavenger gunner | ! Scavenger gunner | ||
| [[File:Scavenger gunner.png]] || 50 || 40 - 110% || Poor || 300~500 || 40% headgear chance, {{Tag List|value=500|tags|IndustrialBasic|IndustrialAdvanced}} || 200~300 || {{Tag List|value=300|weaponTags|Gun}} || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || 17~26 || 10% || Backstory: 5% Cryptosleep | | [[File:Scavenger gunner.png]] || 50 || 40 - 110% || Poor || 300~500 || 40% headgear chance, {{Tag List|value=500|tags|IndustrialBasic|IndustrialAdvanced}} || 200~300 || {{Tag List|value=300|weaponTags|Gun}} || - || 4% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 12% || 2.55 Nutrition, 5% 1x Medicine || 1~3 || 17~26 || 10% || Backstory: 5% Cryptosleep | ||
Line 568: | Line 475: | ||
|- | |- | ||
|}</li></div> | |}</li></div> | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | == {{RoyaltyIcon}} Royalty == | ||
+ | <div class="mw-collapsible-content"> | ||
+ | === Empire === | ||
+ | |||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | == {{IdeologyIcon}} Ideology == | ||
+ | <div class="mw-collapsible-content"> | ||
+ | === Special === | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- | ||
+ | ! Beggar | ||
+ | | [[File:Beggar.png]] || 35 || 10 - 30% || Awful || 45~190 || 20% headgear chance, {{Tag List|value=190|tags|IndustrialBasic}} || 60~200 || {{Tag List|value=200|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Awful}} || 10% 10~25 {{Icon small|Silver}} or 1 {{Icon small|Medicine}} || 0~1 || 4~8 || - | ||
+ | |- | ||
+ | ! Pilgrim | ||
+ | | [[File:Pilgrim.png]] || 35 || 10 - 30% || Awful || 80~250 || 20% headgear chance, {{Tag List|value=250|tags|IndustrialBasic}} || 80~250 || {{Tag List|value=250|weaponTags|MedievalMeleeBasic|NeolithicMeleeBasic}} || Any || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Awful}} || 10% 10~25 {{Icon small|Silver}} or 1 {{Icon small|Medicine}} || 0~1 || 4~8 || - | ||
+ | |- | ||
+ | ! Well-equipped traveler | ||
+ | | [[File:Well-equipped traveler.png]] || 70 || 100% || Excellent || 300~600 || 20% headgear chance, {{Tag List|value=600|tags|IndustrialBasic}} || 400~600 || {{Tag List|value=600|weaponTags|IndustrialGunAdvanced}} || Any || 15% || 500~1000 || {{Tag List|value=1000|techHediffsTags|Advanced}} || 10% 50~100 {{Icon small|Silver}} or 3 {{Icon small|Medicine}} || 3~5 || 30~40 || - | ||
+ | |- | ||
+ | |}</li></div> | ||
+ | |||
+ | === Work Sites === | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | <!-- | ||
+ | ! Tribal base | ||
+ | | - || - || - || - || - || {{Tag List|tags|Neolithic}} || - || - || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || - || - || - | ||
+ | |- | ||
+ | ! Outlander base | ||
+ | | - || - || - || - || - || {{Tag List|tags|IndustrialBasic|IndustrialAdvanced}} || - || - || - || - || - || - || 5% || 2.55 Nutrition || - || - || Backstory: 5% Cryptosleep | ||
+ | |- | ||
+ | --> | ||
+ | |- | ||
+ | ! Tribal miner | ||
+ | | [[File:Tribal miner.png]] || 35 || 10 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicMeleeBasic|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~2 || 17~27 || Backstory: child = Tribal, adult = Tribal miner, not fighter | ||
+ | |- | ||
+ | ! Outlander miner | ||
+ | | [[File:Outlander miner.png]] || 40 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~125 || {{Tag List|value=125|weaponTags|Gun|MedievalMeleeBasic}} || Any || 80% || 1000~1000 || Max 1 {{Tag List|value=1000|techHediffsTags|DrillArm}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstory: Adult = Miner | ||
+ | |- | ||
+ | ! Outlander hunter | ||
+ | | [[File:Outlander hunter.png]] || 52 || 20 - 200% || Poor || 200~400 || 40% headgear chance, Required: {{Icon small|Tailcap}}, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 140~250 || {{Tag List|value=250|weaponTags|Gun}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstory: Adult = Hunter | ||
+ | |- | ||
+ | ! Tribal logger | ||
+ | | [[File:Tribal logger.png]] || 40 || 50 - 180% || Poor || 180~350 || Required: {{Icon small|Shadecone}}, {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicMeleeBasic|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~2 || 17~27 || Backstories: Child = Tribal, Adult = Tribal logger, not fighter | ||
+ | |- | ||
+ | ! Outlander logger | ||
+ | | [[File:Outlander logger.png]] || 35 || 20 - 200% || Poor || 200~400 || 40% headgear chance, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~125 || {{Tag List|value=125|weaponTags|Gun|MedievalMeleeBasic}} || Any || 6% || 50~600 || {{Tag List|value=600|techHediffsTags|Poor|Simple|ImplantEmpireCommon}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstories: Adult = Logger, not fighter | ||
+ | |- | ||
+ | ! Tribal farmer | ||
+ | | [[File:Tribal farmer.png]] || 35 || 50 - 180% || Poor || 180~350 || Required: {{Icon small|Shadecone}}, {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicMeleeBasic|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~2 || 17~27 || Backstories: Child = Tribal, Adult = Tribal farmer, not fighter | ||
+ | |- | ||
+ | ! Outlander farmer | ||
+ | | [[File:outlander farmer.png]] || 35 || 20 - 200% || Poor || 200~400 || 40% headgear chance, Required: {{Icon small|Cowboy hat}}, {{Tag List|value=400|tags|IndustrialBasic|IndustrialAdvanced}} || 65~125 || {{Tag List|value=125|weaponTags|Gun|MedievalMeleeBasic}} || Any || 80% || 1000~1000 || Max 1 {{Tag List|value=1000|techHediffsTags|FieldHand}} || 5% || 2.55 Nutrition || 1~2 || 10~17 || Backstories: Adult = Farmer, not fighter | ||
+ | |- | ||
+ | |}</li></div> | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | == {{BiotechIcon}} Biotech == | ||
+ | <div class="mw-collapsible-content"> | ||
+ | |||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | == {{AnomalyIcon}} Anomaly == | ||
+ | <div class="mw-collapsible-content"> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Horax Cult === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! Starting Hediffs !! Studiable as Prisoner !! Good Psychic Ritual Invoker !! Disallowed Traits !! Apparel !! <div style="float:left;width:90%;">Additional Info </div><div style="float:right;">[[{{fullurl:Horax cult/Pawns|action=edit}} edit]]</div> | ||
+ | |- id="Horaxian_Underthrall" | ||
+ | ! Underthrall grunt | ||
+ | | [[File:Underthrall grunt.png]] || 55 || - || - || 400~1000 || 100~160 || {{Tag List|value=160|weaponTags|NeolithicMeleeBasic|MedievalMeleeDecent}} || Any || [[Inhumanized]]<br/>15% = [[Flesh tentacle]]<br/>5% = [[Bliss lobotomy]], [[Flesh whip]] || true || true || [[Traits#Psychic sensitivity|Psychically Deaf]] || [[Robe]]<br/>50% naked chance || - | ||
+ | |- id="Horaxian_Gunner" | ||
+ | ! Underthrall gunner | ||
+ | | [[File:Underthrall gunner.png]] || 80 || - || - || - || 400~700 || {{Tag List|value=700|weaponTags|SimpleGun|ShortShots}} || Any || [[Inhumanized]]<br/>[[Death refusal]] || false || false || - || [[Ritual mask]]<br/>never naked || - | ||
+ | |- id="Horaxian_Highthrall" | ||
+ | ! Highthrall | ||
+ | | [[File:Highthrall.png]] || 90 || - || - || - || 300~500 || {{Tag List|value=500|weaponTags|NerveSpiker}} || Any || [[Inhumanized]]<br/>[[Death refusal]]<br/>[[Metalblood]] {{Ticks/gametime/days|60000}} ~ {{Ticks/gametime/days|300000}}<br/>5% = [[Flesh tentacle]] || true || true || [[Traits#Psychic sensitivity|Psychically Deaf]] || [[Ceremonial hood]]<br/>[[Robe]] || - | ||
+ | |}</li></div> | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | === Entities === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- id="Nociosphere" | ||
+ | ! Nociosphere | ||
+ | | [[File:Nociosphere.png]] || 800 || || || || || || 200+ || Abilities: EntitySkip, Heatspikes, FleshmelterBolt, AgonyPulse; immuneToGameConditionEffects | ||
+ | |- id="Metalhorror" | ||
+ | ! Metalhorror | ||
+ | | [[File:Metalhorror.png]] || 300 || || || || || || || immuneToGameConditionEffects | ||
+ | |- id="Revenant" | ||
+ | ! Revenant | ||
+ | | [[File:Revenant.png]] || 300 || || || || || || || starting hediffs: HoraxianInvisibility; disabled work tags: Violent; immune to traps, doesn't collide with pawns, death on downed, immuneToGameConditionEffects | ||
+ | |- id="Sightstealer" | ||
+ | ! Sightstealer | ||
+ | | [[File:Sightstealer.png]] || 70 || || || || || || || immuneToGameConditionEffects, starting hediffs: HoraxianInvisibility | ||
+ | |- id="Noctol" | ||
+ | ! Noctol | ||
+ | | [[File:Noctol.png]] || 80 || || || || || || || starting hediffs: LightExposure | ||
+ | |- id="FleshmassNucleus" | ||
+ | ! Fleshmass nucleus | ||
+ | | [[File:Fleshmass nucleus.png]] || 100 || || || || || || 200+ || starting hediffs: Regeneration, severity 0.1 | ||
+ | |- id="Gorehulk" | ||
+ | ! Gorehulk | ||
+ | | [[File:Gorehulk.png]] || 75 || || || || || || || Abilities: SpineLaunch_Gorehulk | ||
+ | |- id="Devourer" | ||
+ | ! Devourer | ||
+ | | [[File:Devourer.png]] || 250 || || || || || || || Abilities: ConsumeLeap_Devourer | ||
+ | |- id="Chimera" | ||
+ | ! Chimera | ||
+ | | [[File:Chimera.png]] || 135 || || || || || || || Rage | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | === Mutants === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothes !! Tech Budget !! Available Tech !! Age Range !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- id="ShamblerSwarmer" | ||
+ | ! Shambler swarmer | ||
+ | | [[File:Shambler swarmer.png]] || 40 || 20-40% || Poor || 0~100 || {{Tag List|value=100|tags|IndustrialBasic|Neolithic}} || - || - || - || - | ||
+ | |- id="ShamblerSoldier" | ||
+ | ! Shambler soldier | ||
+ | | [[File:Shambler soldier.png]] || 45 || 20-40% || Poor || 200~3000 || {{Tag List|value=3000|tags|IndustrialMilitaryBasic|IndustrialMilitaryAdvanced}} || 1000~2000 || {{Tag List|value=2000|techHediffsTags|Simple|Advanced|AdvancedWeapon}} || - || - | ||
+ | |- id="ShamblerGorehulk" | ||
+ | ! Shambler gorehulk | ||
+ | | [[File:Shambler gorehulk.png]] || - || - || - || - || - || - || - || - || - | ||
+ | |- id="Ghoul" | ||
+ | ! Ghoul | ||
+ | | [[File:Ghoul.png]] || 90 || 20-40% || Poor || 0~100 || {{Tag List|value=100|tags|IndustrialBasic|Neolithic}} || 9999~9999 || 20% = {{Tag List|value=9999|techHediffsTags|Ghoul}}<br/>Max Amount = 3 || - || - | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | |||
+ | <div class="mw-collapsible"> | ||
+ | |||
+ | === Fleshbeasts === | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- id="Bulbfreak" | ||
+ | ! Bulbfreak | ||
+ | | [[File:Bulbfreak.png]] || 360 || | ||
+ | |- id="Fingerspike" | ||
+ | ! Fingerspike | ||
+ | | [[File:Fingerspike.png]] || 25 || Ability SpikeLaunch_Fingerspike | ||
+ | |- id="Toughspike" | ||
+ | ! Toughspike | ||
+ | | [[File:Toughspike.png]] || 70 || Ability SpikeLaunch_Toughspike | ||
+ | |- id="Trispike" | ||
+ | ! Trispike | ||
+ | | [[File:Trispike.png]] || 90 || Ability SpikeLaunch_Toughspike | ||
+ | |- id="Dreadmeld" | ||
+ | ! Dreadmeld | ||
+ | | [[File:Dreadmeld.png]] || 650 || Boss, forced death on downed, Regeneration hediff, severity 1 | ||
+ | |} | ||
+ | </div> | ||
+ | </div> | ||
+ | </div> | ||
+ | </div> |
Revision as of 20:10, 3 August 2024
current Core
Pirates
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|
Drifter | 35 | 20-60 | Poor | 90-280 | 60-200 | Club Knife | Any | Never carries food. Has a 15% chance to carry 1x Herbal medicine. 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Scavenger Gunner | 50 | 40-110 | Normal | 300-500 | 200-300 | Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver | Any | Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Scavenger Thrasher | 50 | 40-110 | Normal | 300-800 | 100-160 | Axe Club Gladius Knife Mace Warhammer | Any | Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Pirate Gunner | 65 | 70-230 | Normal | 400-1000 | 250-345 | Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver | Up to 65 | Has a 10% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. There is a 20% chance that their weapon is biocoded to them. |
Outlander
Tribal
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|
Penitent | 40 | 20-110 | Poor | 50-100 | 90-150 | Club Knife | Up to 60 | 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Archer | 45 | 50-180 | Poor | 180-350 | 80 | Short bow | Up to 60 | 3% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. Can never have the Brawler trait. | |
Breacher | 55 | 50-180 | Poor | 200-300 | 150 | Breach axe | Up to 60 | Always has a veil. | |
Warrior | 50 | 50-180 | Poor | 200-300 | 150 | Ikwa | Up to 60 | Always has a veil. | |
Hunter | 60 | 50-180 | Normal | 200-300 | 100 | Recurve bow | Up to 60 | Always has a veil. Can never have the Brawler trait. | |
Trader | 45 | 50-180 | Normal | 200-300 | 100 | Recurve bow | Up to 60 | Always has a tribal headdress. Can never have the Brawler trait. | |
Berserker | 65 | 100 | Normal | 200-550 | 300 | Spear | Up to 60 | Always has a war mask. | |
Heavy Archer | 75 | 100 | Normal | 200-550 | 250 | Greatbow Pila | Up to 60 | Always has a war mask. Can never have the Brawler trait. | |
Archer chief | 85 | 100 | Normal | 450-750 | 500-1000 | Greatbow | At least 30 | Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. Can never have the Brawler trait. | |
Berserker chief | 85 | 100 | Normal | 450-750 | 500-1000 | Longsword Spear | At least 30 | Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. |
Ancients
Mercenaries
current Royalty
Empire
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Doesn't include all stats for noble pawns, and some seemingly filled entries for them are incomplete. |
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Core
Player
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Tech Chance | Tech Budget | Tech | Disallowed Tech | Initial Will Range | Initital Resistance Range |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Colonist | 30 | - | Always Normal | 350~600 | Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | - | - | 3% | 50~800 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | Mindscrew | 0~0 | 13~21 | |
Member | File:Member.png | 30 | - | Always Normal | 200~200 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | - | - | 2% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | 0~0 | 9~15 |
Spacer / Ancients
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Tech Chance | Tech Budget | Tech | Disallowed Tech | Initial Will Range | Initital Resistance Range | Disallowed Traits | Inventory | Xenotype Chances | Age Range | Forced Skills |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slave | 30 | 20 - 80% | - | - | - | - | - | 3% | 50~800 | Denture Peg leg Wooden foot Wooden hand | - | 0~0 | 10~17 | - | Pemmican, 1 nutrition | 3% = Highmate | - | - | |
Wild Human | 30 | - | Poor | - | - | - | - | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | 2~4 | 28~44 | - | - | - | - | - | |
Stranger in black | 55 | 100% | Good | - | Required: Button-down shirt, Pants, Duster, Flak vest, Cowboy hat | 500~500 | Revolver | - | - | - | - | 0~0 | 0~2 | - | 5 medicine, 10 nutrition | - | 20 - 55 | 8~16 Shooting |
Tribals
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Chemical Addiction Chance | Inventory | Initial Will Range | Initial Resistance Range | Tech Chance | Tech Budget | Available Tech | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Breacher | 55 | 50 - 180% | Poor | 200~300 | Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 150~150 | Breach axe | 60 | 5% | 51 Pemmican | 1~3 | 12~19 | canBeSapper, isGoodBreacher | ||||
Penitent | 40 | 20 - 110% | Poor | 50~100 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 90~150 | Club Knife | 60 | 10% | Nothing | 0~1 | 10~17 | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | ||
Archer | 45 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Short bow | 60 | 5% | 51 Pemmican | 1~3 | 17~27 | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | Disallowed Traits: Brawler, Required Work Tags: Violent | |
Warrior | 50 | 50 - 180% | Poor | 200~300 | Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 150~150 | Ikwa | 60 | 5% | 51 Pemmican | 1~3 | 5~9 | - | - | - | canBeSapper, Required Work Tags: Violent | |
Hunter | 60 | 50 - 180% | - | 200~300 | Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 100~100 | Recurve bow | 60 | 5% | 51 Pemmican | 2~4 | 10~16 | - | - | - | Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent | |
Trader | 60 | 50 - 180% | - | 200~300 | Required: Tribal headdress Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 100~100 | Recurve bow | 60 | 5% | 51 Pemmican | 2~4 | 9~15 | - | - | - | Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent | |
Berserker | 65 | - | - | 200~550 | Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 300~300 | Spear | 60 | 5% | 51 Pemmican | 2~4 | 13~20 | - | - | - | canBeSapper, Required Work Tags: Violent | |
Heavy Archer | 75 | - | - | 200~550 | Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 250~250 | Greatbow Pila | 60 | 5% | 51 Pemmican | 2~4 | 14~22 | - | - | - | Disallowed Traits: Brawler, Required Work Tags: Violent | |
Berserker chief | 85 | - | Normal | 450~750 | Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 500~1000 | Longsword Spear | 30 - 999 | 5% | 51 Pemmican | 3~5 | 38~58 | - | - | - | Faction Leader, canBeSapper, Required Work Tags: Violent | |
Archer chief | 85 | - | Normal | 450~750 | Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 500~1000 | Greatbow | 30 - 999 | 5% | 51 Pemmican | 3~5 | 16~26 | - | - | - | Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler |
Mercenaries
Outlanders
Pirates
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drifter | 35 | 20 - 60% | Poor | 90~280 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | - | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 0 Nutrition, 10% 1x Herbal medicine | 0~1 | 7~12 | 10% | Backstory: 5% Cryptosleep | |
Scavenger gunner | 50 | 40 - 110% | Poor | 300~500 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 200~300 | Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver | - | 4% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 2.55 Nutrition, 5% 1x Medicine | 1~3 | 17~26 | 10% | Backstory: 5% Cryptosleep | |
Scavenger thrasher | 50 | 40 - 110% | Poor | 300~800 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 100~160 | Axe Club Gladius Knife Mace Warhammer | - | 4% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 2.55 Nutrition, 5% 1x Medicine | 1~3 | 14~23 | 10% | Backstory: 5% Cryptosleep, canBeSapper | |
Pirate gunner | 65 | 70 - 230% | - | 400~1000 | 70% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque | 250~345 | Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver | <= 65 | 4% | 50~800 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 12% | 2.55 Nutrition, 10% 1x Medicine | 2~3 | 7~12 | 20% | Backstory: 5% Cryptosleep |
Mechanoids
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|
Termite | 110 | - | - | - | - | 9999~9999 | Thump cannon | - | isGoodBreacher |
Ideology
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beggar | 35 | 10 - 30% | Awful | 45~190 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | Any | 15% | 50~50 | 10% 10~25 or 1 | 0~1 | 4~8 | - | ||
Pilgrim | 35 | 10 - 30% | Awful | 80~250 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 80~250 | Club Knife | Any | 15% | 50~50 | 10% 10~25 or 1 | 0~1 | 4~8 | - | ||
Well-equipped traveler | 70 | 100% | Excellent | 300~600 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 400~600 | Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG | Any | 15% | 500~1000 | Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw | 10% 50~100 or 3 | 3~5 | 30~40 | - |
Work Sites
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tribal miner | File:Tribal miner.png | 35 | 10 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~2 | 17~27 | Backstory: child = Tribal, adult = Tribal miner, not fighter |
Outlander miner | File:Outlander miner.png | 40 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 80% | 1000~1000 | Max 1 Drill arm | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstory: Adult = Miner |
Outlander hunter | File:Outlander hunter.png | 52 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Required: , Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 140~250 | Autopistol Machine pistol Revolver | Any | 6% | 50~600 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstory: Adult = Hunter |
Tribal logger | File:Tribal logger.png | 40 | 50 - 180% | Poor | 180~350 | Required: , Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~2 | 17~27 | Backstories: Child = Tribal, Adult = Tribal logger, not fighter |
Outlander logger | File:Outlander logger.png | 35 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 6% | 50~600 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstories: Adult = Logger, not fighter |
Tribal farmer | File:Tribal farmer.png | 35 | 50 - 180% | Poor | 180~350 | Required: , Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~2 | 17~27 | Backstories: Child = Tribal, Adult = Tribal farmer, not fighter |
Outlander farmer | File:Outlander farmer.png | 35 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Required: , Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 80% | 1000~1000 | Max 1 Field hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstories: Adult = Farmer, not fighter |
Anomaly
Horax Cult
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Starting Hediffs | Studiable as Prisoner | Good Psychic Ritual Invoker | Disallowed Traits | Apparel | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Underthrall grunt | 55 | - | - | 400~1000 | 100~160 | Axe Club Gladius Knife Mace Warhammer | Any | Inhumanized 15% = Flesh tentacle 5% = Bliss lobotomy, Flesh whip |
true | true | Psychically Deaf | Robe 50% naked chance |
- | |
Underthrall gunner | 80 | - | - | - | 400~700 | Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver | Any | Inhumanized Death refusal |
false | false | - | Ritual mask never naked |
- | |
Highthrall | 90 | - | - | - | 300~500 | Nerve spiker | Any | Inhumanized Death refusal Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days) 5% = Flesh tentacle |
true | true | Psychically Deaf | Ceremonial hood Robe |
- |