Difference between revisions of "User:JuliaCat/test"
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m (impids) |
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! Breacher | ! Breacher | ||
− | | [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 || | + | | [[File:Tribal breacher.png]] || 55 || 50 - 180% || Poor || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDestructive}} || 60 || 5% || 51 Pemmican || 1~3 || 12~19 || - || - || - || canBeSapper, isGoodBreacher |
|- | |- | ||
! Penitent | ! Penitent | ||
− | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 || 10% || Nothing || 0~1 || 10~17 || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || | + | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 || 10% || Nothing || 0~1 || 10~17 || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - |
|- | |- | ||
! Archer | ! Archer | ||
Line 626: | Line 626: | ||
=== Impids === | === Impids === | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_01 text-center}} | ||
+ | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Available Clothing !! Weapon Budget !! Available Weapons !! Age Range !! Tech Chance !! Tech Budget !! Available Tech !! Chemical Addiction Chance !! Inventory !! Initial Will Range !! Initital Resistance Range !! Biocoded Weapon Chance !! <div style="float:left;width:90%;">Additional Info </div> | ||
+ | |- | ||
+ | <!-- 19 columns; 1 bold, 18 normal: | ||
+ | ! Name | ||
+ | | [[File:.png]] || CP || GH || GQ || CB || {{Tag List|value=|tags|}} || WB || {{Tag List|value=|weaponTags|}} || AGE || TC || TB || {{Tag List|value=|techHediffsTags|}} || CAC || I || IWR || IRR || BWC || AI | ||
+ | |- | ||
+ | --> | ||
+ | <!-- | ||
+ | ! Archer | ||
+ | | [[File:Tribal archer.png]] || 45 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || Disallowed Traits: Brawler, Required Work Tags: Violent | ||
+ | |- | ||
+ | --> | ||
+ | ! Impid tribal archer | ||
+ | | [[File:Impid tribal archer.png]] || 75 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|NeolithicRangedFlame}} || 80~80 || {{Tag List|value=80|weaponTags|NeolithicRangedBasic}} || 60 max || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 17~27 || - || Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids | ||
+ | |- | ||
+ | <!-- | ||
+ | ! Hunter | ||
+ | | [[File:Tribal hunter.png]] || 60 || 50 - 180% || - || 200~300 || Required: [[Veil]] {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || - || - || - || Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent | ||
+ | |- | ||
+ | --> | ||
+ | ! Impid tribal hunter | ||
+ | | [[File:Impid tribal hunter.png]] || 80 || 50 - 180% || - || 200~300 || Required: [[Veil]]; {{Tag List|value=300|tags|Neolithic}} || 100~100 || {{Tag List|value=100|weaponTags|NeolithicRangedDecent|NeolithicRangedFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 2~4 || 10~16 || - || Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids | ||
+ | |- | ||
+ | <!-- | ||
+ | ! Warrior | ||
+ | | [[File:Tribal warrior.png]] || 50 || 50 - 180% || Poor || 200~300 || Required: [[Veil]]; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent}} || 60 max || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 || - || - || - || canBeSapper, Required Work Tags: Violent | ||
+ | |- | ||
+ | --> | ||
+ | ! Impid tribal warrior | ||
+ | | [[File:Impid tribal warrior.png]] || 75 || 50 - 180% || Poor || 200~300 || Required: [[Veil]]; {{Tag List|value=300|tags|Neolithic}} || 150~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeDecent|GrenadeFlame}} || 60 max || - || - || - || 5% || 51 {{Icon small|Pemmican}} || 1~3 || 1~3 || - || canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids | ||
+ | |- | ||
+ | <!-- | ||
+ | ! Penitent | ||
+ | | [[File:Tribal penitent.png]] || 40 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic}} || 60 max || 10% || Nothing || 0~1 || 10~17 || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || - | ||
+ | |- | ||
+ | --> | ||
+ | ! Impid penitent | ||
+ | | [[File:Impid tribal penitent.png]] || 70 || 20 - 110% || Poor || 50~100 || {{Tag List|value=100|tags|Neolithic}} || 90~150 || {{Tag List|value=150|weaponTags|NeolithicMeleeBasic|GrenadeFlame}} || 60 max || 15% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 10% || Nothing || 0~1 || 10~17 || - || Default Faction: Savage Tribal Impids | ||
+ | |- | ||
+ | <!-- | ||
+ | ! Tribal child (villager) | ||
+ | | [[File:Tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || - || - || - || - | ||
+ | |- | ||
+ | --> | ||
+ | ! Impid tribal child (villager) | ||
+ | | [[File:Impid tribal child.png]] || 30 || 50 - 180% || Poor || 180~350 || {{Tag List|value=350|tags|Neolithic}} || 0 || - || Child || 3% || 50~50 || {{Tag List|value=50|techHediffsTags|Poor}} || 5% ||51 {{Icon small|Pemmican}} || 1~3 || 17~27 || - || Default Faction: Savage Tribal Impids | ||
+ | |- | ||
+ | |}</li></div> | ||
=== Pigskins === | === Pigskins === |
Revision as of 16:57, 4 August 2024
current Core
Pirates
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|
Drifter | 35 | 20-60 | Poor | 90-280 | 60-200 | Club Knife | Any | Never carries food. Has a 15% chance to carry 1x Herbal medicine. 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Scavenger Gunner | 50 | 40-110 | Normal | 300-500 | 200-300 | Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver | Any | Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Scavenger Thrasher | 50 | 40-110 | Normal | 300-800 | 100-160 | Axe Club Gladius Knife Mace Warhammer | Any | Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Pirate Gunner | 65 | 70-230 | Normal | 400-1000 | 250-345 | Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver | Up to 65 | Has a 10% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. There is a 20% chance that their weapon is biocoded to them. |
Outlander
Tribal
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Additional Info [edit]
|
---|---|---|---|---|---|---|---|---|---|
Penitent | 40 | 20-110 | Poor | 50-100 | 90-150 | Club Knife | Up to 60 | 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand | |
Archer | 45 | 50-180 | Poor | 180-350 | 80 | Short bow | Up to 60 | 3% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. Can never have the Brawler trait. | |
Breacher | 55 | 50-180 | Poor | 200-300 | 150 | Breach axe | Up to 60 | Always has a veil. | |
Warrior | 50 | 50-180 | Poor | 200-300 | 150 | Ikwa | Up to 60 | Always has a veil. | |
Hunter | 60 | 50-180 | Normal | 200-300 | 100 | Recurve bow | Up to 60 | Always has a veil. Can never have the Brawler trait. | |
Trader | 45 | 50-180 | Normal | 200-300 | 100 | Recurve bow | Up to 60 | Always has a tribal headdress. Can never have the Brawler trait. | |
Berserker | 65 | 100 | Normal | 200-550 | 300 | Spear | Up to 60 | Always has a war mask. | |
Heavy Archer | 75 | 100 | Normal | 200-550 | 250 | Greatbow Pila | Up to 60 | Always has a war mask. Can never have the Brawler trait. | |
Archer chief | 85 | 100 | Normal | 450-750 | 500-1000 | Greatbow | At least 30 | Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. Can never have the Brawler trait. | |
Berserker chief | 85 | 100 | Normal | 450-750 | 500-1000 | Longsword Spear | At least 30 | Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. |
Ancients
Mercenaries
current Royalty
Empire
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Doesn't include all stats for noble pawns, and some seemingly filled entries for them are incomplete. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Missing images in column "Images". |
Core
Player
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Tech Chance | Tech Budget | Tech | Disallowed Tech | Initial Will Range | Initital Resistance Range |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Colonist | 30 | - | Always Normal | 350~600 | Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | - | - | 3% | 50~800 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | Mindscrew | 0~0 | 13~21 | |
Member | File:Member.png | 30 | - | Always Normal | 200~200 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | - | - | 2% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | 0~0 | 9~15 |
Spacer / Ancients
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Tech Chance | Tech Budget | Tech | Disallowed Tech | Initial Will Range | Initital Resistance Range | Disallowed Traits | Inventory | Xenotype Chances | Age Range | Forced Skills |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slave | 30 | 20 - 80% | - | - | - | - | - | 3% | 50~800 | Denture Peg leg Wooden foot Wooden hand | - | 0~0 | 10~17 | - | Pemmican, 1 nutrition | 3% = Highmate | - | - | |
Wild Human | 30 | - | Poor | - | - | - | - | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | 2~4 | 28~44 | - | - | - | - | - | |
Stranger in black | 55 | 100% | Good | - | Required: Button-down shirt, Pants, Duster, Flak vest, Cowboy hat | 500~500 | Revolver | - | - | - | - | 0~0 | 0~2 | - | 5 medicine, 10 nutrition | - | 20 - 55 | 8~16 Shooting |
Tribals
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Chemical Addiction Chance | Inventory | Initial Will Range | Initial Resistance Range | Tech Chance | Tech Budget | Available Tech | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Breacher | 55 | 50 - 180% | Poor | 200~300 | Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 150~150 | Breach axe | 60 | 5% | 51 Pemmican | 1~3 | 12~19 | - | - | - | canBeSapper, isGoodBreacher | |
Penitent | 40 | 20 - 110% | Poor | 50~100 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 90~150 | Club Knife | 60 | 10% | Nothing | 0~1 | 10~17 | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | - | |
Archer | 45 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Short bow | 60 | 5% | 51 Pemmican | 1~3 | 17~27 | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | Disallowed Traits: Brawler, Required Work Tags: Violent | |
Warrior | 50 | 50 - 180% | Poor | 200~300 | Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 150~150 | Ikwa | 60 | 5% | 51 Pemmican | 1~3 | 5~9 | - | - | - | canBeSapper, Required Work Tags: Violent | |
Hunter | 60 | 50 - 180% | - | 200~300 | Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 100~100 | Recurve bow | 60 | 5% | 51 Pemmican | 2~4 | 10~16 | - | - | - | Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent | |
Trader | 60 | 50 - 180% | - | 200~300 | Required: Tribal headdress Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 100~100 | Recurve bow | 60 | 5% | 51 Pemmican | 2~4 | 9~15 | - | - | - | Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent | |
Berserker | 65 | - | - | 200~550 | Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 300~300 | Spear | 60 | 5% | 51 Pemmican | 2~4 | 13~20 | - | - | - | canBeSapper, Required Work Tags: Violent | |
Heavy Archer | 75 | - | - | 200~550 | Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 250~250 | Greatbow Pila | 60 | 5% | 51 Pemmican | 2~4 | 14~22 | - | - | - | Disallowed Traits: Brawler, Required Work Tags: Violent | |
Berserker chief | 85 | - | Normal | 450~750 | Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 500~1000 | Longsword Spear | 30 - 999 | 5% | 51 Pemmican | 3~5 | 38~58 | - | - | - | Faction Leader, canBeSapper, Required Work Tags: Violent | |
Archer chief | 85 | - | Normal | 450~750 | Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 500~1000 | Greatbow | 30 - 999 | 5% | 51 Pemmican | 3~5 | 16~26 | - | - | - | Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler |
Mercenaries
Outlanders
Pirates
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drifter | 35 | 20 - 60% | Poor | 90~280 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | - | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 0 Nutrition, 10% 1x Herbal medicine | 0~1 | 7~12 | 10% | Backstory: 5% Cryptosleep | |
Scavenger gunner | 50 | 40 - 110% | Poor | 300~500 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 200~300 | Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver | - | 4% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 2.55 Nutrition, 5% 1x Medicine | 1~3 | 17~26 | 10% | Backstory: 5% Cryptosleep | |
Scavenger thrasher | 50 | 40 - 110% | Poor | 300~800 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 100~160 | Axe Club Gladius Knife Mace Warhammer | - | 4% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 2.55 Nutrition, 5% 1x Medicine | 1~3 | 14~23 | 10% | Backstory: 5% Cryptosleep, canBeSapper | |
Pirate gunner | 65 | 70 - 230% | - | 400~1000 | 70% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque | 250~345 | Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver | 65 max | 4% | 50~800 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 12% | 2.55 Nutrition, 10% 1x Medicine | 2~3 | 7~12 | 20% | Backstory: 5% Cryptosleep |
Mechanoids
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|
Termite | 110 | - | - | - | - | 9999~9999 | Thump cannon | - | isGoodBreacher |
Royalty
Empire
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Empire slave | File:Empire slave.png | 30 | 20 - 80% | - | - | - | - | - | - | 3% | 50~800 | Denture Peg leg Wooden foot Wooden hand | - | - | 0~0 | 10~17 | - | Xenotype: 3% Highmate |
Imperial citizen | File:Imperial citizen.png | 30 | 100% | - | 200~1000 | 0% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat | - | - | 65 max | 8% | 50~800 | Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | - | - | 1~3 | 10~17 | - | Race: Human; Default Faction: Empire; min title: Freeholder; Backstories: Imperial Common, Imperial Fighter, Cryptosleep (8% Commonality); Not Fighter; Disallowed Traits: Nudist; Xenotypes: 20% Neanderthal, 10% Hussar, 10% Genie |
Refugees
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Refugee | 35 | 20 - 60% | Poor | 90~280 | 20% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | Any | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 12% | 10% 30~70 or 1 | 0~1 | 8~14 | 10% | Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate |
Ideology
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beggar | 35 | 10 - 30% | Awful | 45~190 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 60~200 | Club Knife | Any | 15% | 50~50 | 10% 10~25 or 1 | 0~1 | 4~8 | - | ||
Pilgrim | 35 | 10 - 30% | Awful | 80~250 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 80~250 | Club Knife | Any | 15% | 50~50 | 10% 10~25 or 1 | 0~1 | 4~8 | - | ||
Well-equipped traveler | 70 | 100% | Excellent | 300~600 | 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 400~600 | Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG | Any | 15% | 500~1000 | Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw | 10% 50~100 or 3 | 3~5 | 30~40 | - |
Work Sites
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Additional Info
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tribal miner | File:Tribal miner.png | 35 | 10 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~2 | 17~27 | Backstory: child = Tribal, adult = Tribal miner, not fighter |
Outlander miner | File:Outlander miner.png | 40 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 80% | 1000~1000 | Max 1 Drill arm | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstory: Adult = Miner |
Outlander hunter | File:Outlander hunter.png | 52 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Required: , Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 140~250 | Autopistol Machine pistol Revolver | Any | 6% | 50~600 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstory: Adult = Hunter |
Tribal logger | File:Tribal logger.png | 40 | 50 - 180% | Poor | 180~350 | Required: , Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~2 | 17~27 | Backstories: Child = Tribal, Adult = Tribal logger, not fighter |
Outlander logger | File:Outlander logger.png | 35 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 6% | 50~600 | Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstories: Adult = Logger, not fighter |
Tribal farmer | File:Tribal farmer.png | 35 | 50 - 180% | Poor | 180~350 | Required: , Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 80~80 | Club Knife Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~2 | 17~27 | Backstories: Child = Tribal, Adult = Tribal farmer, not fighter |
Outlander farmer | File:Outlander farmer.png | 35 | 20 - 200% | Poor | 200~400 | 40% headgear chance, Required: , Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 65~125 | Knife | Any | 80% | 1000~1000 | Max 1 Field hand | 5% | 2.55 Nutrition | 1~2 | 10~17 | Backstories: Adult = Farmer, not fighter |
Biotech
Special
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Combat drugs Chance | Combat Drugs Count | Biocoded Weapon Chance | Additional Info
|
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Mechanitor | File:Mechanitor.png | 85 | - | - | 0~2500 | 0% headgear chance; Required: , , , , ; Duster Flak jacket Jacket | 300~900 | Masterwork Autopistol | Any | - | 1000~2000 | Required: ; Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon | 8% | - | 0 | 0~1 | 50% | 1~2 | 100% | Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore seasons; Ignore pollution; Required work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf |
Basic mechanitor | 85 | - | - | 0~1000 | 0% headgear chance; Duster Flak jacket Jacket; Ignore seasons; Ignore pollution; | 300~900 | Masterwork Autopistol | Any | - | 1000~2000 | Required: | 8% | - | 0 | 0~1 | 50% | 1~2 | 100% | Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf | |
Sanguophage | 100 | - | - | 500~700 | 10% headgear chance, 10% Cape, 10% Hood; Required: ; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Colors: (58, 58, 58), (74, 1, 9) | 600~800 | Assault rifle Autopistol Axe Bolt-action rifle Chain shotgun EMP launcher Gladius Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Mace Machine pistol Pump shotgun Revolver Warhammer | 300~2000 (Chronological) | 15% | 0~1800 | Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland | 8% | 5 | 5~15 | 10~80 | 10% | 1~2 | - | Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity | |
Sanguophage (player) | File:Sanguophage player.png | 100 | - | - | 350~600 | 0% headgear chance; Required: , , ; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Colors: (58, 58, 58) | 0 | - | 300~2000 (Chronological) | - | - | - | 8% | - | 5~15 | 10~80 | - | - | - | Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity |
Thrall | 100 | - | Normal | 1250~2500 | 50% headgear chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque | 600~1000 | Axe Gladius Mace Warhammer | 55 max | 15% | 0~1800 | Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw | 5% | 1 Nutrition | 2~4 | 0~1 | 10% | 1~2 | - | Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance | |
Villager child | - | - | - | - | Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque | 0 | - | Child | 5% | 2.55 Nutrition | - | - | - | - | - | - | - | - | Backstories: Cryptosleep (5% Commonality); Not Fighter | |
Tribal child (villager) | 30 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 0 | - | Child | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~3 | 17~27 | - | - | - | - |
Impids
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Available Clothing | Weapon Budget | Available Weapons | Age Range | Tech Chance | Tech Budget | Available Tech | Chemical Addiction Chance | Inventory | Initial Will Range | Initital Resistance Range | Biocoded Weapon Chance | Additional Info
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Impid tribal archer | 75 | 50 - 180% | Poor | 180~350 | 80~80 | Short bow | 60 max | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~3 | 17~27 | - | Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids | ||
Impid tribal hunter | 80 | 50 - 180% | - | 200~300 | Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 100~100 | Flamebow Recurve bow | 60 max | - | - | - | 5% | 51 | 2~4 | 10~16 | - | Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids | |
Impid tribal warrior | 75 | 50 - 180% | Poor | 200~300 | Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 150~150 | Ikwa | 60 max | - | - | - | 5% | 51 | 1~3 | 1~3 | - | canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids | |
Impid penitent | 70 | 20 - 110% | Poor | 50~100 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 90~150 | Club Knife | 60 max | 15% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 10% | Nothing | 0~1 | 10~17 | - | Default Faction: Savage Tribal Impids | |
Impid tribal child (villager) | 30 | 50 - 180% | Poor | 180~350 | Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask | 0 | - | Child | 3% | 50~50 | Denture Peg leg Wooden foot Wooden hand | 5% | 51 | 1~3 | 17~27 | - | Default Faction: Savage Tribal Impids |
Pigskins
Wasters
Yttakin
Anomaly
Horax Cult
Pawn Type | Image | Combat Power | Gear Health (%) | Avg. Gear Quality | Clothing Budget | Weapon Budget | Available Weapons | Age Range | Starting Hediffs | Studiable as Prisoner | Good Psychic Ritual Invoker | Disallowed Traits | Apparel | Additional Info [edit]
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Underthrall grunt | 55 | - | - | 400~1000 | 100~160 | Axe Club Gladius Knife Mace Warhammer | Any | Inhumanized 15% = Flesh tentacle 5% = Bliss lobotomy, Flesh whip |
true | true | Psychically Deaf | Robe 50% naked chance |
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Underthrall gunner | 80 | - | - | - | 400~700 | Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver | Any | Inhumanized Death refusal |
false | false | - | Ritual mask never naked |
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Highthrall | 90 | - | - | - | 300~500 | Nerve spiker | Any | Inhumanized Death refusal Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days) 5% = Flesh tentacle |
true | true | Psychically Deaf | Ceremonial hood Robe |
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