Difference between revisions of "Food Poison Chance"
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− | {{Stat | + | {{About|the pawn stat|the absolute chance to cause food poisoning|Food poisoning}} |
+ | {{Verified|1.3.3200}}{{Stat | ||
| default base value = 1 | | default base value = 1 | ||
| to string style = PercentTwo | | to string style = PercentTwo | ||
− | | description = The probability that this character will inadvertently poison a meal they cook. | + | | description = The probability that this character will inadvertently poison a meal they cook. Anyone who eats a food-poisoned meal will be temporarily debilitated with pain, weakness, and vomiting |
+ | | category = PawnWork | ||
}} | }} | ||
− | + | A [[Work#Cook|cook's]] cooking skill determines their chance to contaminate the meal and cause [[food poisoning]] as listed below, however the real chance that a meal will be poisoned is determined by this stat as well as the [[Room stats#Cleanliness|room cleanliness]] where the meal is prepared. Additionally, [[AI_Storytellers#Options|AI storyteller options]] including Difficulty have a direct scalar effect on the chance, with 30%, 50%, 75%, 100%, 110%, and 120% multipliers at Peaceful, Community builder, Adventure story, Strive to survive, Blood and dust, and Losing is fun respectively. See [[food poisoning]] for details. | |
+ | |||
+ | ==Factors== | ||
+ | * [[Skills#Cooking|Cooking]] [[Skill::Cooking| ]] | ||
− | |||
{| class = "wikitable" width="180" | {| class = "wikitable" width="180" | ||
! Cooking Skill Level | ! Cooking Skill Level | ||
! Food Poison Chance % | ! Food Poison Chance % | ||
|- style="background-color:#F00000" | |- style="background-color:#F00000" | ||
− | | align="center" | 0 || align="center" | | + | | align="center" | 0 || align="center" | 5.00 |
− | |||
− | |||
|- style="background-color:#FF5500" | |- style="background-color:#FF5500" | ||
− | | align="center" | | + | | align="center" | 1 || align="center" | 4.00 |
− | |||
− | |||
− | |||
|- style="background-color:#FBA933" | |- style="background-color:#FBA933" | ||
− | + | | align="center" | 2 || align="center" | 3.00 | |
− | |||
− | |||
|- style="background-color:#E3C933" | |- style="background-color:#E3C933" | ||
− | | align="center" | | + | | align="center" | 3 || align="center" | 2.00 |
− | |||
− | |||
|- style="background-color:#E3E933" | |- style="background-color:#E3E933" | ||
− | | align="center" | | + | | align="center" | 4 || align="center" | 1.50 |
− | |||
− | |||
− | |||
|- style="background-color:#C3FF33" | |- style="background-color:#C3FF33" | ||
− | | align="center" | | + | | align="center" | 5 || align="center" | 1.00 |
− | |||
− | |||
|- style="background-color:#B6FF00" | |- style="background-color:#B6FF00" | ||
− | | align="center" | | + | | align="center" | 6 || align="center" | 0.50 |
− | |||
− | |||
− | |||
− | |||
− | |||
|- style="background-color:#86FF00" | |- style="background-color:#86FF00" | ||
− | | align="center" | | + | | align="center" | 7 || align="center" | 0.25 |
− | |||
− | |||
|- style="background-color:#66FF00" | |- style="background-color:#66FF00" | ||
− | | align="center" | | + | | align="center" | 8 || align="center" | 0.15 |
|- style="background-color:#00FF00" | |- style="background-color:#00FF00" | ||
− | | align="center" | | + | | align="center" | 9 || align="center" | 0.10 |
|- style="background-color:#00FF00" | |- style="background-color:#00FF00" | ||
− | | align="center" | | + | | align="center" | 10 || align="center" | 0.10 |
|- style="background-color:#00FF00" | |- style="background-color:#00FF00" | ||
− | | align="center" | 20 || align="center" | 0. | + | | align="center" | 11 || align="center" | 0.10 |
+ | |||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 12 || align="center" | 0.10 | ||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 13 || align="center" | 0.10 | ||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 14 || align="center" | 0.10 | ||
+ | |||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 15 || align="center" | 0.10 | ||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 16 || align="center" | 0.10 | ||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 17 || align="center" | 0.10 | ||
+ | |||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 18 || align="center" | 0.10 | ||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 19 || align="center" | 0.10 | ||
+ | |- style="background-color:#00FF00" | ||
+ | | align="center" | 20 || align="center" | 0.10 | ||
|} | |} | ||
+ | |||
+ | {{nav|stats|wide}} |
Latest revision as of 21:25, 6 September 2024
Food Poison Chance is a stat: The probability that this character will inadvertently poison a meal they cook. Anyone who eats a food-poisoned meal will be temporarily debilitated with pain, weakness, and vomiting Its default value is 100%.
A cook's cooking skill determines their chance to contaminate the meal and cause food poisoning as listed below, however the real chance that a meal will be poisoned is determined by this stat as well as the room cleanliness where the meal is prepared. Additionally, AI storyteller options including Difficulty have a direct scalar effect on the chance, with 30%, 50%, 75%, 100%, 110%, and 120% multipliers at Peaceful, Community builder, Adventure story, Strive to survive, Blood and dust, and Losing is fun respectively. See food poisoning for details.
Factors[edit]
Cooking Skill Level | Food Poison Chance % |
---|---|
0 | 5.00 |
1 | 4.00 |
2 | 3.00 |
3 | 2.00 |
4 | 1.50 |
5 | 1.00 |
6 | 0.50 |
7 | 0.25 |
8 | 0.15 |
9 | 0.10 |
10 | 0.10 |
11 | 0.10 |
12 | 0.10 |
13 | 0.10 |
14 | 0.10 |
15 | 0.10 |
16 | 0.10 |
17 | 0.10 |
18 | 0.10 |
19 | 0.10 |
20 | 0.10 |