Difference between revisions of "Entity Study Rate"

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m (Stat Category)
m (Formatted StatDef data and partial explanation)
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{{Stub|reason=General, remove inclusion of the StatDefs once integrated}}
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{{Anomaly}}
{{Stat
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{{Stub|reason=Corresponding property for the Lab coat offset, better explanation of study 'cycles' and their cooldowns}}
 +
{{Verified|1.5.4104}}{{Stat
 +
| min value = 0.001
 
| default base value = 1
 
| default base value = 1
| min value = 0.001
 
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = The rate at which this person generates knowledge from studying unnatural entities.
 
| description = The rate at which this person generates knowledge from studying unnatural entities.
 
| category = PawnWork
 
| category = PawnWork
 
}}
 
}}
 +
It effectively acts as a multiplier on the amount of work it takes to complete one knowledge gaining interval on a studiable pawn: the time required to receive available knowledge from an entity before their study cooldown is reset.
 +
 +
== Offsets ==
 +
=== Traits ===
 +
* [[Traits#Occultist|Occultist]] {{+|50%}}
 +
 +
=== Apparel ===
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* [[Lab coat]] {{+|10%}}
  
 
== Factors ==
 
== Factors ==
A pawn's entity study rate has a base value of 100%, a minimum of 0.1%, and is affected by the following factors:  
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=== Stats ===
* [[Traits#Occultist|Occultist]] {{+|50%}}
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* [[Global Work Speed Factor::true| ]][[Global Work Speed]]
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=== Skill Needs ===
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* [[Skills#Intellectual|Intellectual]][[Skill::Intellectual| ]]: [[Skill Base Factor::0.08|8%]] plus [[Skill Bonus Factor::0.115|11.5%]] per skill level.
 +
 
 +
=== Capacities ===
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* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance, [[Manipulation Limit::1.1|110%]] max
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* [[Sight]]: [[Sight Importance::0.5|50%]] importance, [[Sight Limit::1.1|110%]] limit
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 +
<!--
 +
=== Table ===
 +
Note that all below values are then multiplied by the Global Work Speed of the pawn.
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{{Stat Factors Table}}
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-->
 +
 
 +
== Stat Def Data ==
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{| {{STDT}}
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! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
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|- id="Entity Study Rate" <!-- ParentName="IntellectualSkillBase" --><!--<StatDef>-->
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|
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* '''Def Name:'''<br />EntityStudyRate
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* '''Label:'''<br />entity study rate
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| The rate at which this person generates knowledge from studying unnatural entities.
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|
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* Display Order:<br />'''140'''
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* Def Name:<br />'''PawnWork'''
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* Label:<br />'''Work'''
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* Display All By Default:<br />'''{{Bad|false}}'''
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|
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* Default Base Value: '''{{%|1}}'''
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* To String Style: '''PercentZero'''
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* Scenario Randomizable: '''{{Good|true}}'''
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* '''Show On Default Value:''' {{Bad|false}}
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* '''Min Value:''' {{%|0.001}}
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* '''Show On Animals:''' {{Bad|false}}
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* '''Show On Mechanoids:''' {{Bad|false}}
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* '''Scenario Randomizable:''' {{Good|true}}
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|
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* Stat Factors:
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** '''[[Global Work Speed]]'''
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* Skill Need Factors:
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** '''SkillNeed_BaseBonus:'''
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*** Skill: '''[[Skills#Intellectual|Intellectual]]'''
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*** Base Value: '''{{%|0.08}}'''
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*** Bonus Per Level: '''{{+|{{%|0.115}}}}'''
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{{Graph:Chart|width=300|height=150|xAxisTitle=Intellectual Level|yAxisTitle=Entity Study Rate|type=rect|x=0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20|y=0.08, 0.195, 0.31, 0.425, 0.54, 0.655, 0.77, 0.885, 1, 1.115, 1.23, 1.345, 1.46, 1.575, 1.69, 1.805, 1.92, 2.035, 2.15, 2.265, 2.38|xGrid=|yGrid=}}
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----
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* '''Capacity Factors:'''
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** Capacity: '''[[Manipulation]]'''
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*** Weight: '''{{%|0.5}}'''
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*** Max: '''{{%|1.1}}'''
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** Capacity: '''[[Sight]]'''
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*** Weight: '''{{%|0.5}}'''
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*** Max: '''{{%|1.1}}'''
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| 211
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<!--</StatDef>-->
 +
|}
  
=== EntityStudyRate StatDef ===
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== Version history ==
<nowiki>  <StatDef ParentName="IntellectualSkillBase">
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* [[Anomaly (DLC)]] Release - Added.
    <defName>EntityStudyRate</defName>
 
    <label>entity study rate</label>
 
    <description>The rate at which this person generates knowledge from studying unnatural entities.</description>
 
    <showOnDefaultValue>false</showOnDefaultValue>
 
    <minValue>0.001</minValue>
 
    <showOnAnimals>false</showOnAnimals>
 
    <showOnMechanoids>false</showOnMechanoids>
 
    <scenarioRandomizable>true</scenarioRandomizable>
 
    <displayPriorityInCategory>211</displayPriorityInCategory>
 
  </StatDef></nowiki>
 
  
=== IntellectualSkillBase StatDef ===
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{{nav|stats|wide}}
<nowiki>  <StatDef Abstract="True" Name="IntellectualSkillBase">
 
    <defaultBaseValue>1</defaultBaseValue>
 
    <toStringStyle>PercentZero</toStringStyle>
 
    <category>PawnWork</category>
 
    <statFactors>
 
      <li>WorkSpeedGlobal</li>
 
    </statFactors>
 
    <skillNeedFactors>
 
      <li Class="SkillNeed_BaseBonus">
 
        <skill>Intellectual</skill>
 
        <baseValue>0.08</baseValue>
 
        <bonusPerLevel>0.115</bonusPerLevel>
 
      </li>
 
    </skillNeedFactors>
 
    <capacityFactors>
 
      <li>
 
        <capacity>Manipulation</capacity>
 
        <weight>0.5</weight>
 
        <max>1.1</max>
 
      </li>
 
      <li>
 
        <capacity>Sight</capacity>
 
        <weight>0.5</weight>
 
        <max>1.1</max>
 
      </li>
 
    </capacityFactors>
 
    <scenarioRandomizable>true</scenarioRandomizable>
 
  </StatDef></nowiki>
 

Revision as of 18:50, 10 September 2024

Entity Study Rate is a stat: The rate at which this person generates knowledge from studying unnatural entities. Its minimum allowed value is 0%. Its default value is 100%.

It effectively acts as a multiplier on the amount of work it takes to complete one knowledge gaining interval on a studiable pawn: the time required to receive available knowledge from an entity before their study cooldown is reset.

Offsets

Traits

Apparel

Factors

Stats

Skill Needs

Capacities


Stat Def Data

Def Name
Label
Label For Full Stat List
Offset Label
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    EntityStudyRate
  • Label:
    entity study rate
The rate at which this person generates knowledge from studying unnatural entities.
  • Display Order:
    140
  • Def Name:
    PawnWork
  • Label:
    Work
  • Display All By Default:
    false
  • Default Base Value: 100%
  • To String Style: PercentZero
  • Scenario Randomizable: true
  • Show On Default Value: false
  • Min Value: 0.1%
  • Show On Animals: false
  • Show On Mechanoids: false
  • Scenario Randomizable: true

  • Capacity Factors:
211

Version history