Difference between revisions of "Plant Harvest Yield"
Jump to navigation
Jump to search
(Plants specialists) |
m (→Factors: reword) |
||
Line 10: | Line 10: | ||
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max | * [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max | ||
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit | * [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit | ||
− | + | * [[Ideoligion#Plants_specialist|Plants specialists]] {{IdeologyIcon}} gain a 30% improvement to harvest yield. | |
− | [[Ideoligion#Plants_specialist|Plants specialists]]{{IdeologyIcon}} | ||
=== Skill Table === | === Skill Table === |
Revision as of 22:58, 8 September 2021
Plant Harvest Yield is a stat: The yield this person gets when harvesting plants. Yields lower than 1 give a random chance that the entire harvest will be wasted. Yields above 1 will give a proportionate bonus to the amount of resources produced, on average. Its default value is 100%.
Factors
- Plants: 60% plus a different amount"Varies" is not a number. per skill level. See below.
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit
- Plants specialists gain a 30% improvement to harvest yield.
Skill Table
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Add columns for improved manipulation, eg bionic arm.. |
Growing Skill | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill bonus | 0.6 | 0.7 | 0.75 | 0.8 | 0.85 | 0.90 | 0.95 | 0.975 | 1 | 1.01 | 1.02 | 1.03 | 1.04 | 1.05 | 1.06 | 1.07 | 1.08 | 1.09 | 1.10 | 1.12 | 1.13 |
Version history
- 0.12.906 - Unskilled or injured growers can fail at harvesting, destroying the harvest for one plant
- 1.3.3066 - PlantHarvestYield stat above 100% gives a bonus to yield.