Difference between revisions of "Mech Remote Shield Energy"

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m (Remaining Stat Template info and minor formatting)
 
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{{Biotech}}
 
{{Biotech}}
{{Stub|reason=1) Convert shield energy to a relevant unit of damage capacity / hp 2) Corresponding Property 3) Two-way links}}
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{{Stub|reason=1) Convert shield energy to a relevant unit of damage capacity / hp 2) Two-way links}}
 +
{{See also|Mech Remote Shield Distance}}
 
{{Verified|1.5.4104}}{{Stat
 
{{Verified|1.5.4104}}{{Stat
 +
| def name = MechRemoteShieldEnergy
 +
| label = mech remote shield energy
 +
| description = The energy a [[Remote shielder|remote shield]] will have when created by a [[mechanitor]].
 +
| default base value = 0
 
| min value = 0
 
| min value = 0
| default base value = 0
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| effective maximum = 225
| description = The energy a [[Remote shielder|remote shield]] will have when created by a [[mechanitor]].
+
| show if undefined = false
 +
| show on animals = false
 +
| show on humanlikes = true
 +
| show on mechanoids = false
 
| category = Mechanitor
 
| category = Mechanitor
 +
| display priority in category = 2000
 +
| worker class = StatWorker_Mechanitor
 
}}
 
}}
{{See also|Mech Remote Shield Distance}}
 
  
 
== Offsets ==
 
== Offsets ==
 
* [[Hediffs]]
 
* [[Hediffs]]
** [[Hediffs#Remote shielder|Remote shielder]]<ref>See [[Remote shielder]] (Item)</ref>:
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** [[Hediffs#Remote shielder|Remote shielder]]<ref>See {{Icon Small|Remote shielder|24}} [[Remote shielder]] (Item)</ref>:
 +
<div><li style="display: inline-table;">
 
{| {{STDT| c_18}}
 
{| {{STDT| c_18}}
 
! Level !! Offset
 
! Level !! Offset
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! 3
 
! 3
 
| {{+|225}}
 
| {{+|225}}
|}
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|}</li></div>
 
<references />
 
<references />
  
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== Stat Def Data ==
 
== Stat Def Data ==
{| {{STDT}}
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{| {{STDT| c_18}}
 
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
 
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
 
|- id="Mech Remote Shield Energy" <!-- ParentName="MechanitorStatBase" --><!--<StatDef>-->
 
|- id="Mech Remote Shield Energy" <!-- ParentName="MechanitorStatBase" --><!--<StatDef>-->

Latest revision as of 20:34, 4 October 2024

Mech Remote Shield Energy is a stat: The energy a remote shield will have when created by a mechanitor. Its minimum allowed value is 0. Its default value is 0.

Offsets[edit]

  • Level Offset
    1 +75
    2 +150
    3 +225
    1. See Remote shielder Remote shielder (Item)

    Explanation[edit]

    This stat is only shown on mechanitors (i.e. they have an installed mechlink). Furthermore, it is only affected by the Remote shielder. The value is 0 by default and the final value is simply equal to the offset from the current level (installed count) of the Remote shielder. It represents the energy of the shield that can be applied to any mechanoid from the remote shield ability.

    Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      MechRemoteShieldEnergy
    • Label:
      mech remote shield energy
    The energy a remote shield will have when created by a mechanitor.
    • Display Order:
      105
    • Def Name:
      Mechanitor
    • Label:
      Mechanitor
    • Display All By Default:
      true
    • Worker Class: StatWorker_Mechanitor
    • Default Base Value: 0
    • Min Value: 0
    • Show On Animals: false
    • Show On Humanlikes: true
    • Show On Mechanoids: false
    • Show If Undefined: false
    - 2000

    Version history[edit]