Difference between revisions of "Digestion"
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− | It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to 0%. Metabolism has no effect on [[hunger]] rate. | + | It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to 0%. Despite its name and description, Metabolism has no effect on [[hunger]] rate. |
{{Hover title|Version/1.4.3580|At the time of writing}}, the maximum possible Metabolism capacity is [[Effective Maximum::1.325|132.5%]] with a healthy pawn high on [[luciferium]] with any of the artificial stomachs installed. | {{Hover title|Version/1.4.3580|At the time of writing}}, the maximum possible Metabolism capacity is [[Effective Maximum::1.325|132.5%]] with a healthy pawn high on [[luciferium]] with any of the artificial stomachs installed. |
Revision as of 07:57, 23 March 2023
Digestion is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Metabolism influences the rest rate multiplier at 30% weight.
It is lethal for humans and animals for Metabolism to be reduced to 0%. Despite its name and description, Metabolism has no effect on hunger rate.
At the time of writing, the maximum possible Metabolism capacity is 132.5% with a healthy pawn high on luciferium with any of the artificial stomachs installed.
Affected stats
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Rest Rate Multiplier | Stat | 0.3 | - | A multiplier on how quickly a creature rests while sleeping. |
Factors
The following factors affect Metabolism.
- Stomach part efficiency: 50% importance, no allowed defect. No Max
- Bionic stomach: 125% part efficiency for +12.5% Metabolism.
- Reprocessor stomach: 125% part efficiency for +12.5% Metabolism.
- Nuclear stomach: 125% part efficiency for +12.5% Metabolism.
- Sterilizing stomach: 125% part efficiency for +12.5% Metabolism.
- Liver part efficiency: 50% importance, no allowed defect. No Max
Offsets
The following offsets affect Metabolism.
- Luciferium high: +20%