Difference between revisions of "Neural Heat Limit"
(Neural Heat Limit Stat) Tag: Removed redirect |
m (Remaining stat template data) |
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− | {{Stub|reason=1 | + | {{Stub|reason=1) Two-way links 2) Neural Heat Limit Offset 3) Significance of Gear Stat Offset Stat Part 4) Explanation and Factors cleanup}} |
+ | {{See also|Neural Heat Limit Offset}} | ||
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
+ | | def name = PsychicEntropyMax | ||
+ | | label = neural heat limit | ||
+ | | description = The maximum amount of [[neural heat]] individual can tolerate safely.<!-- Yes this is the actual description, grammar beware --> | ||
+ | | default base value = 30 | ||
| min value = 0 | | min value = 0 | ||
− | | | + | | hide at value = 0 |
| to string style = FloatOne | | to string style = FloatOne | ||
− | | | + | | scenario randomizable = true |
+ | | show on animals = false | ||
+ | | show on mechanoids = false | ||
| category = BasicsPawn | | category = BasicsPawn | ||
+ | | display priority in category = 3500 | ||
+ | | show if mods loaded = Royalty | ||
+ | | show if mods loaded any = Royalty, Biotech | ||
+ | | show if hediffs present = [[Hediffs#Psylink|Psylink]] | ||
+ | | stat factors = Psychic Sensitivity | ||
+ | | parts = StatPart_GearStatOffset | ||
}} | }} | ||
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** {{RoyaltyIcon}}[[Hediffs#Psylink|Psylink]]: | ** {{RoyaltyIcon}}[[Hediffs#Psylink|Psylink]]: | ||
{| {{STDT| c_07}} | {| {{STDT| c_07}} | ||
− | ! Level !! Factor | + | ! Psylink<br />Level !! Neural Heat<br />Limit Factor |
|- | |- | ||
! 1 | ! 1 | ||
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{| {{STDT| sortable c_07 text-center}} | {| {{STDT| sortable c_07 text-center}} | ||
|- | |- | ||
− | ! Psylink Level !! Limit | + | ! Psylink<br />Level !! Neural<br />Heat<br />Limit |
|- | |- | ||
! 1 | ! 1 | ||
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|} | |} | ||
− | Here is the neural heat limit at various levels of psychic sensitivity: | + | Here is the neural heat limit (rounded to the nearest tenth) at various levels of psychic sensitivity: |
{| {{STDT| c_07}} | {| {{STDT| c_07}} | ||
− | |||
|- | |- | ||
− | ! Level | + | ! rowspan=2 | Psylink Level |
+ | ! colspan=13 | Psychic Sensitivity | ||
+ | |- | ||
+ | ! 0% !! 25% !! 50% !! 75% !! 100% !! 125% !! 150% !! 175% !! 200% !! 225% !! 250% !! 275% !! 300% | ||
|- | |- | ||
! 1 (×100%) | ! 1 (×100%) | ||
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== Stat Def Data == | == Stat Def Data == | ||
− | {| {{STDT}} | + | {| {{STDT| c_07}} |
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
|- id="Neural Heat Limit" <!-- MayRequireAnyOf="Royalty, Biotech" --> <!--<StatDef>--> | |- id="Neural Heat Limit" <!-- MayRequireAnyOf="Royalty, Biotech" --> <!--<StatDef>--> | ||
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<!--</StatDef>--> | <!--</StatDef>--> | ||
|} | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|section=1|reason=General Version history}} | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Latest revision as of 16:13, 2 October 2024
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Two-way links 2) Neural Heat Limit Offset 3) Significance of Gear Stat Offset Stat Part 4) Explanation and Factors cleanup. |
Neural Heat Limit is a stat: The maximum amount of neural heat individual can tolerate safely. Its minimum allowed value is 0. Its default value is 30.
Factors[edit]
- Stats:
Psylink Level |
Neural Heat Limit Factor |
---|---|
1 | ×100% |
2 | ×133.34% |
3 | ×166.67% |
4 | ×200% |
5 | ×233.34% |
6 | ×266.67% |
Explanation[edit]
A psycaster's neural heat limit is the primary limitation to how many psycasts they can perform in a given period of time. Each psycast gives the caster a certain amount of neural heat. As long as a pawn stays within their neural heat limit, they'll suffer no ill effects. By default, a pawn will not use a psycast if the neural heat gain would cause them to exceed their limit. This will be represented by the psycast's icon being greyed out on the UI. A pawn can be instructed to ignore their normal heat limit by clicking on the "Neural Heat Limiter", but exceeding the limit can cause psychic breakdown.
The neural heat limit is affected by both the psycaster's psychic sensitivity and psylink level. A pawn with a level 1 Psylink and 100% psychic sensitivity will have a neural heat limit of 30.
The equation for a pawn's neural heat limit is:
Neural Heat Limit = 30 × Psychic Sensitivity × (2/3 + (1/3 × Psylink level) )
or simpler:
Neural Heat Limit = (2 + Psylink level) × 10 × Psychic Sensitivity
Assuming 100% psychic sensitivity, this in the following:
Psylink Level |
Neural Heat Limit |
---|---|
1 | 30 |
2 | 40 |
3 | 50 |
4 | 60 |
5 | 70 |
6 | 80 |
Here is the neural heat limit (rounded to the nearest tenth) at various levels of psychic sensitivity:
Psylink Level | Psychic Sensitivity | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0% | 25% | 50% | 75% | 100% | 125% | 150% | 175% | 200% | 225% | 250% | 275% | 300% | |
1 (×100%) | 0 | 7.5 | 15 | 22.5 | 30 | 37.5 | 45 | 52.5 | 60 | 67.5 | 75 | 82.5 | 90 |
2 (×133.34%) | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 |
3 (×166.67%) | 0 | 12.5 | 25 | 37.5 | 50 | 62.5 | 75 | 87.5 | 100 | 125.5 | 125 | 137.5 | 150 |
4 (×200%) | 0 | 15 | 30 | 45 | 60 | 75 | 90 | 105 | 120 | 135 | 150 | 165 | 180 |
5 (×233.34%) | 0 | 17.5 | 35 | 52.5 | 70 | 87.5 | 105 | 122.5 | 140 | 157.5 | 175 | 192.5 | 210 |
6 (×266.67%) | 0 | 20 | 40 | 60 | 80 | 100 | 120 | 140 | 160 | 180 | 200 | 220 | 240 |
The in-game meter for neural heat is rounded to the nearest integer, but in-game behavior suggests that the actual decimal value of heat is tracked by the game, as psycasts may sometimes say they have insufficient heat limit to cast even when the spare heat displayed on the pawn's neural heat meter exactly equals the casting cost.
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The maximum amount of neural heat individual can tolerate safely. |
|
|
|
3500 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |