Difference between revisions of "Jump Range"

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(Jump Range Stat)
 
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== Bases ==
 
== Bases ==
 
{| {{STDT| c_01 sortable}}
 
{| {{STDT| c_01 sortable}}
! Apparel !! Jump Range
+
! Apparel !! Jump<br />Range
 
|-
 
|-
 
! {{Icon Small|Jump pack|24}} [[Jump pack]] {{RoyaltyIcon}}
 
! {{Icon Small|Jump pack|24}} [[Jump pack]] {{RoyaltyIcon}}

Revision as of 19:13, 23 September 2024

Jump Range is a stat: The maximum jump distance. Its minimum allowed value is 0 c.

This stat is measured in cells (c).

Bases

Apparel Jump
Range
Jump pack Jump pack Content added by the Royalty DLC 23.9 c
Locust armor Locust armor Content added by the Royalty DLC 23.9 c

Factors

Quality Factor
Awful ×75%
Poor ×90%
Normal ×100%
Good ×106%
Excellent ×113%
Masterwork ×119%
Legendary ×125%

Here is a table of apparel whose Jump Range is affected by quality:

Apparel Awful Poor Normal Good Excellent Masterwork Legendary
Jump pack Jump pack Content added by the Royalty DLC 17.925 c 21.51 c 23.9 c 25.334 c 27.007 c 28.441 c 29.875 c
Locust armor Locust armor Content added by the Royalty DLC 17.925 c 21.51 c 23.9 c 25.334 c 27.007 c 28.441 c 29.875 c

Stat Def Data

Def Name
Label
Label For Full Stat List
Offset Label
Attributes
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    JumpRange
  • Label:
    Jump range
The maximum jump distance.
  • Display Order:
    30
  • Def Name:
    Apparel
  • Label:
    Apparel
  • Display All By Default:
    false
  • Min Value: 0
  • To String Style: FloatOne
  • Format String: {0} c
  • Show If Undefined: false
  • Parts:
    • StatPart_Quality:
      • Factor Awful: 75%
      • Factor Poor: 90%
      • Factor Normal: 100%
      • Factor Good: 106%
      • Factor Excellent: 113%
      • Factor Masterwork: 119%
      • Factor Legendary: 125%
60

Version history