User:JuliaCat/test

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current Core

Pirates

Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
Additional Info
Drifter Drifter1557.png 35 20-60 Poor 90-280 60-200 Club Knife Any Never carries food. Has a 15% chance to carry 1x Herbal medicine. 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand
Scavenger Gunner Scavenger1557.png 50 40-110 Normal 300-500 200-300 Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver Any Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand
Scavenger Thrasher Thrasher1557.png 50 40-110 Normal 300-800 100-160 Axe Club Gladius Knife Mace Warhammer Any Has a 5% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand
Pirate Gunner Pirate1557.png 65 70-230 Normal 400-1000 250-345 Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver Up to 65 Has a 10% chance to carry 1x Medicine. Has a 4% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. There is a 20% chance that their weapon is biocoded to them.

Outlander

Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
Additional Info
Villager Villager1557.png 45 20-200 Poor 200-400 65-250 Autopistol Knife Machine pistol Revolver Any 6% chance to have one of the following prostheses: Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand. 40% chance to wear headgear of some sort.
Town Guard Guard1557.png 60 60-200 Normal 400-600 250-400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Machine pistol Pump shotgun Revolver Any 40% chance to wear headgear of some sort. 4% chance to have one of the following prostheses: Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand.
Town Trader Trader outlander.png 45 100 Normal 400-600 200 Autopistol Revolver Any Always has bowler hat.

15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Denture Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand.

Town Councilman Councilman2056.png 40 100 Good 700-1200 200 Autopistol Revolver At least 30 Always has bowler hat. Only one can show in a raid.

15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland.

Tribal

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Penitent Penitent2056.png 40 20-110 Poor 50-100 90-150 Club Knife Up to 60 15% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand
    Archer Archer1557.png 45 50-180 Poor 180-350 80 Short bow Up to 60 3% chance to have one of the following prostheses: Denture Peg leg Wooden foot Wooden hand. Can never have the Brawler trait.
    Breacher Breacher tribal.png 55 50-180 Poor 200-300 150 Breach axe Up to 60 Always has a veil.
    Warrior Warrior1557.png 50 50-180 Poor 200-300 150 Ikwa Up to 60 Always has a veil.
    Hunter Hunter1722.png 60 50-180 Normal 200-300 100 Recurve bow Up to 60 Always has a veil. Can never have the Brawler trait.
    Trader Trader tribal.png 45 50-180 Normal 200-300 100 Recurve bow Up to 60 Always has a tribal headdress. Can never have the Brawler trait.
    Berserker Berserker1722.png 65 100 Normal 200-550 300 Spear Up to 60 Always has a war mask.
    Heavy Archer HeavyArcher1722.png 75 100 Normal 200-550 250 Greatbow Pila Up to 60 Always has a war mask. Can never have the Brawler trait.
    Archer chief Chief1557.png 85 100 Normal 450-750 500-1000 Greatbow At least 30 Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader. Can never have the Brawler trait.
    Berserker chief MeleeChief2056.png 85 100 Normal 450-750 500-1000 Longsword Spear At least 30 Always has a tribal headdress and plate armor. Difficult to recruit (90% base). Can be faction leader.
  • Ancients

    Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Ancient Soldier SpaceSoldier1722.png 85 100 Normal 0-3800 300-900 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver Any Will never have headgear of any type. Has a 40% chance to carry 1 or 2 combat enhancing drugs. Has a 20% chance to carry a biocoded weapon. Is always capable of Violent. 8% chance to have a drug addiction. Base recruit difficulty of 30%

    Has a 40% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon

    Mercenaries

    Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Grenadier Grenadier1557.png 70 70-230 Normal 400-700 500 Frag grenades Molotov cocktails Up to 65 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be biocoded. 5% chance to carry 1x Medicine Cannot have the Brawler trait.

    Has a 5% chance to have one of the following prostheses: Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand

    EMP Grenadier EMPGrenadier2056.png 55 70-230 Normal 400-700 500 EMP grenades Up to 65 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be biocoded. 5% chance to carry 1x Medicine Cannot have the Brawler trait.

    Has a 5% chance to have one of the following prostheses: Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand

    Smoke Grenadier Grenadier smoke outlander.png 55 70-230 Normal 400-700 500 Smoke launcher Up to 65 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 10% chance for weapon to be biocoded. 5% chance to carry 1x Medicine Cannot have the Brawler trait.

    Has a 5% chance to have one of the following prostheses: Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand

    Mercenary Gunner Gunner1557.png 85 70-320 Normal 1000-1500 330-650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver Up to 65 50% chance to wear headgear of some sort. 10% chance of a drug addition. 5% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be biocoded. 10% chance to carry 1x Medicine. Cannot have the Brawler trait.

    Has a 15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland

    Mercenary Sniper Sniper1557.png 110 70-320 Normal 1000-1500 600-600 Sniper rifle Up to 65 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be biocoded. 10% chance to carry 1x Medicine

    Has a 15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland

    Mercenary Slasher Slasher1557.png 140 70-320 Normal 300-1400 200-500 Axe Gladius Longsword Mace Spear Warhammer Up to 65 Always has a Shield belt. Will never wear headgear. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be biocoded. 10% chance to carry 1x Medicine

    Has a 15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland

    Heavy Mercenary Heavy1557.png 140 70-320 Normal 200-350 1200 Doomsday rocket launcher Minigun Triple rocket launcher Up to 65 50% chance to wear headgear of some sort. 10% chance of a drug addition. 15% chance to carry between 0 and 2 combat enhancing drugs. 20% chance for weapon to be biocoded. 10% chance to carry 1x Medicine

    Has a 15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland

    Elite Mercenary Elite1557.png 130 100 Normal 2500-3500 500-1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG Up to 45 90% chance to wear headgear of some sort. 10% chance of a drug addition. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be biocoded. 10% chance to carry 1x Medicine. Cannot have the Brawler trait.

    Has a 35% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland

    Boss Elite1557.png 130 100 Normal 2500-3500 500-1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG Up to 45 May be faction leader. 90% chance to wear headgear of some sort. 10% chance of a drug addiction. 80% chance to carry between 1 and 2 combat enhancing drugs. 30% chance for weapon to be biocoded. Cannot have the Brawler trait.

    Has a 35% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland

    current Royalty

    Empire

    Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Imperial Citizen 2 Empire Lodger.jpg 30 100 ? 200-1000 ? Charge lance Charge rifle Persona monosword Persona plasmasword Persona zeushammer Up to 65 Never has Nudist trait. Will always be a noble between Freeholder and Knight/Dame. Will only rarely spawn with a weapon - additionally they will only ever spawn with a gun when also spawning with a military Backstory, and will only ever spawn with a persona weapon when spawning also as a Knight or Dame.
    8% chance to have one of the following prostheses: Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand.
    Imperial Trader Empire Trader.png 40 ? ? 1250-2500 1100-3500 Autopistol Revolver Up to 65 Will always be a noble of at least Freeholder rank. Always spawns with either a Beret, Top hat (Males only) or Ladies hat (females only). 15% chance to have one of the following prostheses: Aesthetic nose Bionic ear Bionic stomach Bionic tongue Drill arm Field hand Joywire Painstopper Power claw
    Laborer 1 Empire Laborer.jpg 30 100 ? 200-1000 ? ? Up to 50 Is never incapable of Dumb Labor, Skilled Labor, Cleaning, Hauling, Mining and Firefighting. Never has Nudist trait.
    8% chance to have one of the following prostheses: Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand.
    Trooper Empire Trooper.png 65 70-230 ? 5000-8000 1100-2500 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG Up to 55 Always has a Flak jacket, Flak vest, Flak pants and implanted Death acidifier. Has a 25% chance to have a Gunlink. Can spawn with implants. Never has Brawler or Body purist trait. Always has Shooting skill between 4 and 10.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Circadian assistant Circadian half-cycler Coagulator Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Learning assistant Love enhancer Neurocalculator Nuclear stomach Reprocessor stomach Sterilizing stomach Toughskin gland.
    Janissary Empire Janissary.png 100 70-230 ? 6000-9000 1550-2700 Assault rifle Chain shotgun Charge lance Charge rifle Heavy SMG Hellcat rifle LMG Sniper rifle Up to ? Always has Black Recon armor, an implanted Death acidifier and either a Black Recon helmet (80% chance) or Gunlink (20% chance). Can spawn with implants. Never has Brawler or Body purist trait. Always has Shooting skill between 6 and 10.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Circadian assistant Circadian half-cycler Coagulator Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Learning assistant Love enhancer Neurocalculator Nuclear stomach Reprocessor stomach Sterilizing stomach Toughskin gland.
    Champion Empire Champion.png 100 70-230 ? 1100-2500 1250-2500 Axe Gladius Longsword Mace Monosword Plasmasword Spear Warhammer Zeushammer Up to 40 Always has white Plate armor and a Shield belt. Can spawn with implants. Never has Body purist trait. Always has a Melee skill between 8 and 13.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland.
    Grenadier ? 100 70-230 ? 6000-9000 1100~2500 Frag grenades Up to 55 Always has green Marine armor and helmet, and an implanted Death acidifier. Never has Brawler or Body purist traits. Always has a Shooting skill between 4 and 10.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Circadian assistant Circadian half-cycler Coagulator Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Learning assistant Love enhancer Neurocalculator Nuclear stomach Reprocessor stomach Sterilizing stomach Toughskin gland.
    Cataphract Empire Cataphract.png 150 70-230 ? 7000-10000 1250-2500 Charge lance Charge rifle Minigun Up to 40 Always has white Cataphract armor, implanted Death acidifier and Armorskin gland, and either a white Cataphract helmet (80% chance) or a Gunlink (20% chance). Has a small chance to be Yeoman, but if not, will always be a Freeholder. Never has Brawler or Body purist traits. Always has a Shooting skill between 8 and 12.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland.
    Stellic Warden 7 Empire Stellic Guard Melee.jpg 150 100 Excellent 7000-10000 3000-3500 Persona monosword Persona plasmasword Persona zeushammer Up to 40 Always has a Black Prestige cataphract helmet, Red Prestige cataphract armor and hyperweave clothes, Shield belt, and implanted Death acidifier, Stoneskin gland, and 2x Bionic eyes. Will always be a Knight/Dame. Never has Body purist, Wimp or Nudist traits. Always has a Melee skill between 11 and 16. Can never spawn with a Mindscrew.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland.
    Stellic Defender 8 Empire Stellic Guard Ranged.jpg 150 100 Excellent 7000-10000 3000-3500 Charge lance Charge rifle Up to 40 Always has a Black Prestige cataphract helmet, Red Prestige cataphract armor and hyperweave clothes, and implanted Death acidifier, Stoneskin gland, and 2x Bionic eyes. Will always be a noble between Freeholder and Knight/Dame. Never has Body purist, Brawler, Wimp or Nudist traits. Always has a Shooting skill between 11 and 16. Can never spawn with a Mindscrew.
    30% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland.
    Bestower Empire Bestower.png 50 ? Excellent 1000~1500 99999 Eltex staff 50+ Always has a Red Hood, red hyperweave Prestige robe, red formal shirt, red hyperweave pants. Has an 8% chance to also spawn with a red eltex vest. Never has Body purist or Nudist traits. Is never incapable of Violence.
    15% chance to have one of the following prostheses: Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Psychic harmonizer Psychic reader Psychic sensitizer Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland.
    Yeoman Empire Yeoman.png 120 100 Excellent ? ? Monosword Plasmasword Zeushammer ? Will always be a yeoman. Wears miscellaneous clothes depending on their role in the empire. Has a 30% chance to wear a cape
    Acolyte ? 125 100 Excellent ? ? Monosword Plasmasword Zeushammer ? Will always be an acolyte. Always wears a tan-coloured formal shirt, cape and a black beret. All clothes will be made of synthread.
    Knight/Dame ? 130 130 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a knight/dame. Always wears a black-coloured formal shirt, cape and beret. All clothes will be made of synthread.
    Praetor ? 135 100 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a praetor. Always wears a grey-coloured formal shirt, cape and a black beret. All clothes will be made of synthread.
    Baron/Baroness ? 135 100 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a baron/baroness. Always wears a formal shirt, a formal vest (Male) or corset (Female), a cape and a steel coronet. Non-pants clothes will be dyed grey or purple at random. All clothes will be made of synthread.
    Count/Countess ? 135 100 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a count/countess. Always wears a purple formal shirt, a black formal vest (Male) or corset (Female), a purple cape or prestige robe and a steel coronet. All clothes will be made of synthread.
    Duke/Duchess ? 135 100 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a duke/duchess. Always wears a purple formal shirt, a black formal vest (Male) or corset (Female), a purple cape or prestige robe and a plasteel coronet. All clothes will be made of synthread.
    Consul 135 100 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a consul. Always wears a navy blue formal shirt, navy blue formal vest (Male) or corset (Female), white cape or prestige robe and a plasteel coronet. All clothes will be made of hyperweave.
    Stellarch Empire Stellarch.png 135 100 Excellent ? ? Monosword Persona monosword Persona plasmasword Persona zeushammer Plasmasword Zeushammer ? Will always be a stellarch. Always wears a purple formal shirt, purple formal vest (Male) or corset (Female), red prestige robe and a golden stellic crown. All clothes will be made of hyperweave.

    Core game content Core

    Player

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range
    Colonist Colonist.png 30 - Always Normal 350~600 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 3% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand Mindscrew 0~0 13~21
    Member File:Member.png 30 - Always Normal 200~200 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask - - 2% 50~50 Denture Peg leg Wooden foot Wooden hand - 0~0 9~15
  • Spacer / Ancients

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits
    Space refugee Space refugee.png 30 40 - 140% Always Normal 0~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 1~3 12~19 -
    Space refugee (Clothed) Space refugee (clothed).png 30 100% Always Normal 200~1000 Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque - - 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - 0 0~0 Nudist
    Ancient soldier Ancient soldier.png 85 40 - 140% Always Normal 0~3800 Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 300~900 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 40% 2000~3000 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon - 0 0~1 -
  • Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Tech Chance Tech Budget Tech Disallowed Tech Initial Will Range Initital Resistance Range Disallowed Traits Inventory Xenotype Chances Age Range Forced Skills
    Slave Slave.png 30 20 - 80% - - - - - 3% 50~800 Denture Peg leg Wooden foot Wooden hand - 0~0 10~17 - Pemmican, 1 nutrition 3% = Highmate - -
    Wild Human Wild human.png 30 - Poor - - - - 3% 50~50 Denture Peg leg Wooden foot Wooden hand - 2~4 28~44 - - - - -
    Stranger in black Stranger in black.png 55 100% Good - Required: Button-down shirt, Pants, Duster, Flak vest, Cowboy hat 500~500 Revolver - - - - 0~0 0~2 - 5 medicine, 10 nutrition - 20 - 55 8~16 Shooting
  • Tribals

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Chemical Addiction Chance Inventory Initial Will Range Initial Resistance Range Tech Chance Tech Budget Available Tech
    Additional Info
    Breacher Tribal breacher.png 55 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Breach axe 60 5% 51 Pemmican 1~3 12~19 - - - canBeSapper, isGoodBreacher
    Penitent Tribal penitent.png 40 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 10% Nothing 0~1 10~17 15% 50~50 Denture Peg leg Wooden foot Wooden hand -
    Archer Tribal archer.png 45 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Short bow 60 5% 51 Pemmican 1~3 17~27 3% 50~50 Denture Peg leg Wooden foot Wooden hand Disallowed Traits: Brawler, Required Work Tags: Violent
    Warrior Tribal warrior.png 50 50 - 180% Poor 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 5% 51 Pemmican 1~3 5~9 - - - canBeSapper, Required Work Tags: Violent
    Hunter Tribal hunter.png 60 50 - 180% - 200~300 Required: Veil Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 10~16 - - - Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Trader Tribal trader.png 60 50 - 180% - 200~300 Required: Tribal headdress Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Recurve bow 60 5% 51 Pemmican 2~4 9~15 - - - Trader, Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent
    Berserker Tribal berserker.png 65 - - 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 300~300 Spear 60 5% 51 Pemmican 2~4 13~20 - - - canBeSapper, Required Work Tags: Violent
    Heavy Archer Tribal heavy archer.png 75 - - 200~550 Required: War mask Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 250~250 Greatbow Pila 60 5% 51 Pemmican 2~4 14~22 - - - Disallowed Traits: Brawler, Required Work Tags: Violent
    Berserker chief Tribal berserker chief.png 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Longsword Spear 30 - 999 5% 51 Pemmican 3~5 38~58 - - - Faction Leader, canBeSapper, Required Work Tags: Violent
    Archer chief Tribal archer chief.png 85 - Normal 450~750 Required: Tribal headdress, Plate armor Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 500~1000 Greatbow 30 - 999 5% 51 Pemmican 3~5 16~26 - - - Faction Leader, canBeSapper, Required Work Tags: Violent, Disallowed Traits: Brawler
  • Mercenaries

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    EMP grenadier EMP grenadier.png 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque - EMP grenades EMP launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 15~24 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Smoke grenadier Smoke grenadier.png 55 70 - 230% Normal 400~700 headgear chance: 50% Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 400~400 Smoke launcher 65 5% 500~500 Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 10% 5% = 1x Medicine 1~3 18~28 15% 0~2 10% Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler
    Mercenary gunner Mercenary gunner.png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 6~10 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary gunner (Acidifier) File:Mercenary gunner (acidifier).png 85 70 - 320% Normal 1000~1500 50% Headgear Chance Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 330~650 Assault rifle Autopistol Bolt-action rifle Chain shotgun EMP launcher Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Machine pistol Pump shotgun Revolver 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 5% 0~2 - Backstory: Cryptosleep, 8% chance, Disallowed Traits: Brawler, Forced Skills: 4~14 Shooting
    Mercenary sniper Mercenary sniper.png 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 13~20 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary sniper (Acidifier) File:Mercenary sniper (acidifier).png 110 70 - 320% Normal 1000~1500 50% Headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~600 Sniper rifle 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance, Forced Skills: 8~16 Shooting
    Mercenary slasher Mercenary slasher.png 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 10~16 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Mercenary slasher (Acidifier) File:Mercenary slasher (acidifier).png 140 70 - 320% Normal 300~1400 0% headgear, Required: Shield Belt Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~500 Axe Gladius Longsword Mace Spear Warhammer 65 15% 700~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% 10% 1x Medicine 2~4 9~15 15% 0~2 20% Backstory: Cryptosleep, 8% chance, canBeSapper
    Heavy mercenary Heavy mercenary.png 140 70 - 320% Normal 200~350 50% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 1200~1200 Doomsday rocket launcher Incinerator Minigun Triple rocket launcher 65 15% 700~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 10% - 2~4 14~23 15% 0~2 20% Backstory: Cryptosleep, 8% chance
    (Pirate) boss Pirate boss.png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 17~27 - 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, faction leader
    Elite mercenary Elite mercenary.png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 15~23 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
    Elite mercenary (Acidifier) File:Elite mercenary (acidifier).png 130 100% Normal 2500~3500 90% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 500~1400 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG 45 35% 1000~1200 Required: Death Acidifier, Aesthetic nose Aesthetic shaper Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 10% 3~5 12~20 10% 1x Medicine 80% 1~2 30% Backstory: Cryptosleep, 25% chance, Disallowed Traits: Brawler, 10~15 Shooting
  • Outlanders

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Villager Villager.png 45 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~250 Autopistol Knife Machine pistol Revolver - 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 0~1 10~17 Backstory: 5% Cryptosleep, not fighter
    Town guard Town guard.png 60 60 - 200% - 400~600 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 250~400 Autopistol Bolt-action rifle Heavy SMG Incendiary launcher Machine pistol Pump shotgun Revolver - 4% 200~700 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~3 15~24 Backstory: 5% Cryptosleep, is fighter
    Town trader Town trader.png 45 100% Normal 400~600 Required: Bowler hat Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 200~200 Autopistol Revolver 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Denture Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Peg leg Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland Wooden foot Wooden hand - 5% 2.55 Nutrition 2~4 12~20 Backstory: 5% Cryptosleep, trader, not fighter, 4% chance for Highmate
    Town councilman Town councilman.png 40 100% Good 700~1200 Required: Bowler hat, Bowler hat Button-down shirt Cowboy hat Duster Firefoam pop pack Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Low-shield pack Pants Parka Psychic foil helmet Simple helmet Smokepop pack T-shirt Tuque 200~200 Autopistol Revolver 30+ 15% 600~1500 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Drill arm Field hand Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Toughskin gland 5% 2.55 Nutrition 3~5 7~11 Backstory: 5% Cryptosleep, faction leader, not fighter
  • Pirates

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Drifter Drifter.png 35 20 - 60% Poor 90~280 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife - 15% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 0 Nutrition, 10% 1x Herbal medicine 0~1 7~12 10% Backstory: 5% Cryptosleep
    Scavenger gunner Scavenger gunner.png 50 40 - 110% Poor 300~500 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 200~300 Autopistol Bolt-action rifle Machine pistol Pump shotgun Revolver - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 17~26 10% Backstory: 5% Cryptosleep
    Scavenger thrasher Scavenger thrasher.png 50 40 - 110% Poor 300~800 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 100~160 Axe Club Gladius Knife Mace Warhammer - 4% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 2.55 Nutrition, 5% 1x Medicine 1~3 14~23 10% Backstory: 5% Cryptosleep, canBeSapper
    Pirate gunner Pirate gunner.png 65 70 - 230% - 400~1000 70% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 250~345 Autopistol Bolt-action rifle Incendiary launcher Machine pistol Pump shotgun Revolver 65 max 4% 50~800 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 12% 2.55 Nutrition, 10% 1x Medicine 2~3 7~12 20% Backstory: 5% Cryptosleep
  • Mechanoids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range
    Additional Info
    Termite Termite.png 110 - - - - 9999~9999 Thump cannon - isGoodBreacher
  • Content added by the Royalty DLC Royalty

    Empire

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Empire slave File:Empire slave.png 30 20 - 80% - - - - - - 3% 50~800 Denture Peg leg Wooden foot Wooden hand - - 0~0 10~17 - Xenotype: 3% Highmate
    Imperial citizen File:Imperial citizen.png 30 100% - 200~1000 0% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat - - 65 max 8% 50~800 Cochlear implant Denture Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand - - 1~3 10~17 - Race: Human; Default Faction: Empire; min title: Freeholder; Backstories: Imperial Common, Imperial Fighter, Cryptosleep (8% Commonality); Not Fighter; Disallowed Traits: Nudist; Xenotypes: 20% Neanderthal, 10% Hussar, 10% Genie
  • Refugees

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Refugee Refugee.png 35 20 - 60% Poor 90~280 20% headgear chance; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife Any 15% 50~50 Denture Peg leg Wooden foot Wooden hand 12% 10% 30~70 Silver or 1 Medicine 0~1 8~14 10% Race: Human; Default Faction: Outlander Refugee; Backstories: Cryptosleep (5% Commonality); 2.5% Highmate
  • Content added by the Ideology DLC Ideology

    Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Beggar Beggar.png 35 10 - 30% Awful 45~190 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 60~200 Club Knife Any 15% 50~50 10% 10~25 Silver or 1 Medicine 0~1 4~8 -
    Pilgrim Pilgrim.png 35 10 - 30% Awful 80~250 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 80~250 Club Knife Any 15% 50~50 10% 10~25 Silver or 1 Medicine 0~1 4~8 -
    Well-equipped traveler Well-equipped traveler.png 70 100% Excellent 300~600 20% headgear chance, Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 400~600 Assault rifle Chain shotgun Heavy SMG Hellcat rifle LMG Any 15% 500~1000 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw 10% 50~100 Silver or 3 Medicine 3~5 30~40 -
  • Work Sites

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range
    Additional Info
    Tribal miner File:Tribal miner.png 35 10 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstory: child = Tribal, adult = Tribal miner, not fighter
    Outlander miner File:Outlander miner.png 40 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 80% 1000~1000 Max 1 Drill arm 5% 2.55 Nutrition 1~2 10~17 Backstory: Adult = Miner
    Outlander hunter File:Outlander hunter.png 52 20 - 200% Poor 200~400 40% headgear chance, Required: Tailcap, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 140~250 Autopistol Machine pistol Revolver Any 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~2 10~17 Backstory: Adult = Hunter
    Tribal logger File:Tribal logger.png 40 50 - 180% Poor 180~350 Required: Shadecone, Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstories: Child = Tribal, Adult = Tribal logger, not fighter
    Outlander logger File:Outlander logger.png 35 20 - 200% Poor 200~400 40% headgear chance, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 6% 50~600 Aesthetic nose Cochlear implant Denture Drill arm Field hand Peg leg Prosthetic arm Prosthetic heart Prosthetic leg Wooden foot Wooden hand 5% 2.55 Nutrition 1~2 10~17 Backstories: Adult = Logger, not fighter
    Tribal farmer File:Tribal farmer.png 35 50 - 180% Poor 180~350 Required: Shadecone, Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 80~80 Club Knife Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~2 17~27 Backstories: Child = Tribal, Adult = Tribal farmer, not fighter
    Outlander farmer File:Outlander farmer.png 35 20 - 200% Poor 200~400 40% headgear chance, Required: Cowboy hat, Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 65~125 Knife Any 80% 1000~1000 Max 1 Field hand 5% 2.55 Nutrition 1~2 10~17 Backstories: Adult = Farmer, not fighter
  • Content added by the Biotech DLC Biotech

    Special

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Combat drugs Chance Combat Drugs Count Biocoded Weapon Chance
    Additional Info
    Mechanitor File:Mechanitor.png 85 - - 0~2500 0% headgear chance; Required: Flak vest, Duster, Button-down shirt, Pants, Airwire headset; Duster Flak jacket Jacket 300~900 Masterwork Autopistol Any - 1000~2000 Required: Mechlink; Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Cochlear implant Detoxifier kidney Detoxifier lung Elbow blade Gastro-analyzer Hand talon Healing enhancer Immunoenhancer Joywire Knee spike Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Prosthetic arm Prosthetic heart Prosthetic leg Reprocessor stomach Sterilizing stomach Stoneskin gland Toughskin gland Venom fangs Venom talon 8% - 0 0~1 50% 1~2 100% Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Default Faction: Player Colony; Ignore seasons; Ignore pollution; Required work: Intellectual; Forced Traits: Recluse; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
    Basic mechanitor Basic mechanitor.png 85 - - 0~1000 0% headgear chance; Duster Flak jacket Jacket; Ignore seasons; Ignore pollution; 300~900 Masterwork Autopistol Any - 1000~2000 Required: Mechlink 8% - 0 0~1 50% 1~2 100% Backstories: Cryptosleep (100% Commonality), Scientist; Race: Human; Required work: Intellectual; Disallowed Traits: Body Purist, Psychically Dull, Psychically Deaf
    Sanguophage Sanguophage.png 100 - - 500~700 10% headgear chance, 10% Cape, 10% Hood; Required: Pants; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Disallowed: Bowler hat Cowboy hat; Colors: (58, 58, 58), (74, 1, 9) 600~800 Assault rifle Autopistol Axe Bolt-action rifle Chain shotgun EMP launcher Gladius Heavy SMG Hellcat rifle Incendiary launcher Incinerator LMG Mace Machine pistol Pump shotgun Revolver Warhammer 300~2000 (Chronological) 15% 0~1800 Aesthetic nose Aesthetic shaper Armorskin gland Bionic arm Bionic ear Bionic eye Bionic heart Bionic jaw Bionic leg Bionic spine Bionic stomach Bionic tongue Circadian assistant Circadian half-cycler Coagulator Detoxifier kidney Detoxifier lung Gastro-analyzer Healing enhancer Immunoenhancer Joywire Learning assistant Love enhancer Neurocalculator Nuclear stomach Painstopper Power claw Reprocessor stomach Sterilizing stomach Toughskin gland 8% 5 Hemogen pack 5~15 10~80 10% 1~2 - Xenotype: Sanguophage; Race: Human; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
    Sanguophage (player) File:Sanguophage player.png 100 - - 350~600 0% headgear chance; Required: Duster, Button-down shirt, Pants; Bowler hat Button-down shirt Cowboy hat Gas mask Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque; Colors: (58, 58, 58) 0 - 300~2000 (Chronological) - - - 8% - 5~15 10~80 - - - Xenotype: Sanguophage; Race: Human; Default Faction: Player Colony; Don't use faction xenotypes; Backstories: Cryptosleep (10% Commonality); Fighter; Required Work: Social, Violent; Disallowed Traits: Immunity
    Thrall Sanguophage thrall.png 100 - Normal 1250~2500 50% headgear chance; Bowler hat Button-down shirt Cowboy hat Duster Flak helmet Flak jacket Flak pants Flak vest Gas mask Jacket Kid helmet Kid pants Kid parka Kid romper Kid shirt Pants Parka Psychic foil helmet Simple helmet T-shirt Tuque 600~1000 Axe Gladius Mace Warhammer 55 max 15% 0~1800 Aesthetic nose Aesthetic shaper Bionic ear Bionic stomach Bionic tongue Coagulator Detoxifier lung Gastro-analyzer Joywire Painstopper Power claw 5% 1 Nutrition 2~4 0~1 10% 1~2 - Race: Human; Default Faction: Sanguophages; Backstories: Cryptosleep (10% Commonality); Required Work: Violent; 0% Pregnancy Chance
    Villager child Villager child.png - - - - Bowler hat Button-down shirt Cowboy hat Duster Flak jacket Gas mask Jacket Kid pants Kid parka Kid romper Kid shirt Pants Parka T-shirt Tuque 0 - Child 5% 2.55 Nutrition - - - - - - - - Backstories: Cryptosleep (5% Commonality); Not Fighter
    Tribal child (villager) Tribal child.png 30 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 0 - Child 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 - - - -
  • Impids

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Available Clothing Weapon Budget Available Weapons Age Range Tech Chance Tech Budget Available Tech Chemical Addiction Chance Inventory Initial Will Range Initital Resistance Range Biocoded Weapon Chance
    Additional Info
    Impid tribal archer Impid tribal archer.png 75 50 - 180% Poor 180~350 80~80 Short bow 60 max 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 - Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Impid tribal hunter Impid tribal hunter.png 80 50 - 180% - 200~300 Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 100~100 Flamebow Recurve bow 60 max - - - 5% 51 Pemmican 2~4 10~16 - Backstory: Child = Tribal; Adult = Tribal Hunter, Disallowed Traits: Brawler, Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Impid tribal warrior Impid tribal warrior.png 75 50 - 180% Poor 200~300 Required: Veil; Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 150~150 Ikwa 60 max - - - 5% 51 Pemmican 1~3 1~3 - canBeSapper; Required Work Tags: Violent; Default Faction: Savage Tribal Impids
    Impid penitent Impid tribal penitent.png 70 20 - 110% Poor 50~100 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 90~150 Club Knife 60 max 15% 50~50 Denture Peg leg Wooden foot Wooden hand 10% Nothing 0~1 10~17 - Default Faction: Savage Tribal Impids
    Impid tribal child (villager) Impid tribal child.png 30 50 - 180% Poor 180~350 Broadwrap Headwrap Kid parka Kid tribalwear Parka Tribalwear Visage mask 0 - Child 3% 50~50 Denture Peg leg Wooden foot Wooden hand 5% 51 Pemmican 1~3 17~27 - Default Faction: Savage Tribal Impids
  • Pigskins

    Wasters

    Yttakin

    Content added by the Anomaly DLC Anomaly

    Horax Cult

  • Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range Starting Hediffs Studiable as Prisoner Good Psychic Ritual Invoker Disallowed Traits Apparel
    Additional Info
    Underthrall grunt Underthrall grunt.png 55 - - 400~1000 100~160 Axe Club Gladius Knife Mace Warhammer Any Inhumanized
    15% = Flesh tentacle
    5% = Bliss lobotomy, Flesh whip
    true true Psychically Deaf Robe
    50% naked chance
    -
    Underthrall gunner Underthrall gunner.png 80 - - - 400~700 Autopistol Chain shotgun Heavy SMG Machine pistol Pump shotgun Revolver Any Inhumanized
    Death refusal
    false false - Ritual mask
    never naked
    -
    Highthrall Highthrall.png 90 - - - 300~500 Nerve spiker Any Inhumanized
    Death refusal
    Metalblood 60,000 ticks (1 in-game day) ~ 300,000 ticks (5 in-game days)
    5% = Flesh tentacle
    true true Psychically Deaf Ceremonial hood
    Robe
    -
  • Entities

    Pawn Type Image Combat Power Gear Health (%) Avg. Gear Quality Clothing Budget Weapon Budget Available Weapons Age Range
    Additional Info
    Nociosphere Nociosphere.png 800 200+ Abilities: EntitySkip, Heatspikes, FleshmelterBolt, AgonyPulse; immuneToGameConditionEffects
    Metalhorror Metalhorror.png 300 immuneToGameConditionEffects
    Revenant Revenant.png 300 starting hediffs: HoraxianInvisibility; disabled work tags: Violent; immune to traps, doesn't collide with pawns, death on downed, immuneToGameConditionEffects
    Sightstealer Sightstealer.png 70 immuneToGameConditionEffects, starting hediffs: HoraxianInvisibility
    Noctol Noctol.png 80 starting hediffs: LightExposure
    Fleshmass nucleus Fleshmass nucleus.png 100 200+ starting hediffs: Regeneration, severity 0.1
    Gorehulk Gorehulk.png 75 Abilities: SpineLaunch_Gorehulk
    Devourer Devourer.png 250 Abilities: ConsumeLeap_Devourer
    Chimera Chimera.png 135 Rage

    Fleshbeasts

    Pawn Type Image Combat Power
    Additional Info
    Bulbfreak Bulbfreak.png 360
    Fingerspike Fingerspike.png 25 Ability SpikeLaunch_Fingerspike
    Toughspike Toughspike.png 70 Ability SpikeLaunch_Toughspike
    Trispike Trispike.png 90 Ability SpikeLaunch_Toughspike
    Dreadmeld Dreadmeld.png 650 Boss, forced death on downed, Regeneration hediff, severity 1