Mech Repair Speed

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Revision as of 03:20, 20 September 2024 by JuliaCat (talk | contribs) (Mech Repair Speed Stat Rewrite)
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Mech Repair Speed is a stat: A multiplier on how fast a mechanitor can repair mechanoids. Its minimum allowed value is 0%. Its default value is 100%.

Offsets

Level Offset
1 +33%
2 +66%
3 +100%
4 +133%
5 +166%
6 +200%
  1. See Repair probe (Implant)

Factors

  • Skill Needs

Explanation

This stat is only shown on mechanitors (i.e. they have an installed mechlink). It is affected by Crafting Skill level and the Repair probe implant. It is effectively limited to a maximum of 840%: A mechanitor with a level 6 repair probe (+200%) and a crafting skill of 20 (×280%).

Mech Repair Speed is calculated as:

Mech Repair Speed = (Default Base Value + Hediff Offset) × (0.8 + (Crafting Skill Level × 0.1) )

The max would be calculated as:

(1 + 2) × (0.8 + (20 × 0.1) )

3 × (0.8 + 2)

3 × 2.8

8.4

Which would be 840%.

Stat Def Data

Def Name
Label
Label For Full Stat List
Offset Label
Attributes
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    MechRepairSpeed
  • Label:
    mech repair speed
A multiplier on how fast a mechanitor can repair mechanoids.
  • Display Order:
    105
  • Def Name:
    Mechanitor
  • Label:
    Mechanitor
  • Display All By Default:
    true
  • Worker Class: StatWorker_Mechanitor
  • Min Value: 0%
  • Show On Animals: false
  • Show On Humanlikes: true
  • Show On Mechanoids: false
  • Show If Undefined: true
  • Default Base Value: 100%
  • To String Style: PercentZero
  • Skill Need Factors:
    • SkillNeed_BaseBonus:
      • Skill: Crafting
      • Base Value: 80%
      • Bonus Per Level: +10%
2000

Version history