Mech Repair Speed
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Mech Repair Speed is a stat: A multiplier on how fast a mechanitor can repair mechanoids. Its minimum allowed value is 0%. Its default value is 100%.
Offsets
Level | Offset |
---|---|
1 | +33% |
2 | +66% |
3 | +100% |
4 | +133% |
5 | +166% |
6 | +200% |
- ↑ See Repair probe (Implant)
Factors
- Skill Needs
- Crafting: 80% plus 10% per skill level.
Repair Speed |
Crafting Level |
---|---|
0 | 80% |
1 | 90% |
2 | 100% |
3 | 110% |
4 | 120% |
5 | 130% |
6 | 140% |
7 | 150% |
8 | 160% |
9 | 170% |
10 | 180% |
11 | 190% |
12 | 200% |
13 | 210% |
14 | 220% |
15 | 230% |
16 | 240% |
17 | 250% |
18 | 260% |
19 | 270% |
20 | 280% |
Explanation
This stat is only shown on mechanitors (i.e. they have an installed mechlink). It is affected by Crafting Skill level and the Repair probe implant. It is effectively limited to a maximum of 840%: A mechanitor with a level 6 repair probe (+200%) and a crafting skill of 20 (×280%).
Mech Repair Speed is calculated as:
Mech Repair Speed = (Default Base Value + Hediff Offset) × (0.8 + (Crafting Skill Level × 0.1) )
The max would be calculated as:
(1 + 2) × (0.8 + (20 × 0.1) )
3 × (0.8 + 2)
3 × 2.8
8.4
Which would be 840%.
Possible values
Here is a table of all possible Mech Repair Speeds considering crafting level and number of installed repair probes:
Crafting Level |
Repair Probes | ||||||
---|---|---|---|---|---|---|---|
0 | 1 | 2 | 3 | 4 | 5 | 6 | |
0 | 80% | 106.4% | 132.8% | 160% | 186.4% | 132.8% | 240% |
1 | 90% | 119.7% | 149.4% | 180% | 209.7% | 149.4% | 270% |
2 | 100% | 133% | 166% | 200% | 233% | 166% | 300% |
3 | 110% | 146.3% | 182.6% | 220% | 256.3% | 182.6% | 330% |
4 | 120% | 159.6% | 199.2% | 240% | 279.6% | 199.2% | 360% |
5 | 130% | 172.9% | 215.8% | 260% | 302.9% | 215.8% | 390% |
6 | 140% | 186.2% | 232.4% | 280% | 326.2% | 232.4% | 420% |
7 | 150% | 199.5% | 249% | 300% | 349.5% | 249% | 450% |
8 | 160% | 212.8% | 265.6% | 320% | 372.8% | 265.6% | 480% |
9 | 170% | 226.1% | 282.2% | 340% | 396.1% | 282.2% | 510% |
10 | 180% | 239.4% | 298.8% | 360% | 419.4% | 298.8% | 540% |
11 | 190% | 252.7% | 315.4% | 380% | 442.7% | 315.4% | 570% |
12 | 200% | 266% | 332% | 400% | 466% | 332% | 600% |
13 | 210% | 279.3% | 348.6% | 420% | 489.3% | 348.6% | 630% |
14 | 220% | 292.6% | 365.2% | 440% | 512.6% | 365.2% | 660% |
15 | 230% | 305.9% | 381.8% | 460% | 535.9% | 381.8% | 690% |
16 | 240% | 319.2% | 398.4% | 480% | 559.2% | 398.4% | 720% |
17 | 250% | 332.5% | 415% | 500% | 582.5% | 415% | 750% |
18 | 260% | 345.8% | 431.6% | 520% | 605.8% | 431.6% | 780% |
19 | 270% | 359.1% | 448.2% | 540% | 629.1% | 448.2% | 810% |
20 | 280% | 372.4% | 464.8% | 560% | 652.4% | 464.8% | 840% |
Stat Def Data
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
A multiplier on how fast a mechanitor can repair mechanoids. |
|
|
|
2000 |
Version history
- Biotech (DLC) Release - Added.