Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.
Factors
Post-processing curve
Chance to hit
Chance to hit
|
Skill Level
|
Standard
|
Brawler
|
Skill Level
|
Standard
|
Brawler
|
0
|
50%
|
62%
|
-
|
-
|
-
|
1
|
53%
|
65%
|
11
|
81%
|
85%
|
2
|
56%
|
68%
|
12
|
82%
|
86%
|
3
|
59%
|
71%
|
13
|
83%
|
87%
|
4
|
62%
|
74%
|
14
|
84%
|
88%
|
5
|
65%
|
77%
|
15
|
85%
|
89%
|
6
|
68%
|
80%
|
16
|
86%
|
90%
|
7
|
71%
|
81%
|
17
|
87%
|
90.3%
|
8
|
74%
|
82%
|
18
|
88%
|
90.6%
|
9
|
77%
|
83%
|
19
|
89%
|
90.9%
|
10
|
80%
|
84%
|
20
|
90%
|
91.2%
|
Melee Hit Chance Value |
Post-Processed Melee Hit Chance % |
Increase From Previous Value
|
0 |
50% |
|
1 |
53% |
3%
|
2 |
56% |
3%
|
3 |
59% |
3%
|
4 |
62% |
3%
|
5 |
65% |
3%
|
6 |
68% |
3%
|
7 |
71% |
3%
|
8 |
74% |
3%
|
9 |
77% |
3%
|
10 |
80% |
1%
|
11 |
81% |
1%
|
12 |
82% |
1%
|
13 |
83% |
1%
|
14 |
84% |
1%
|
15 |
85% |
1%
|
16 |
86% |
1%
|
17 |
87% |
1%
|
18 |
88% |
1%
|
19 |
89% |
1%
|
20 |
90% |
1%
|
21 |
90% |
0%
|
22 |
91% |
0%
|
23 |
91% |
0%
|
24 |
91% |
0%
|
25 |
92% |
1%
|
26 |
92% |
0%
|
27 |
92% |
0%
|
28 |
92% |
0%
|
29 |
93% |
1%
|
30 |
93% |
0%
|
31+ |
?? |
??
|