Shooting Accuracy (Turrets)

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Revision as of 20:01, 24 September 2024 by JuliaCat (talk | contribs) (Shooting Accuracy (Turrets) Stat)
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Shooting Accuracy (Turrets) is a stat: Base chance to not miss per cell of shot distance.

Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target. Its default value is 96%.

Bases[edit]

  • Turret Shooting Accuracy (Turrets) Base
    Mini-turret Mini-turret 96%
    Autocannon turret Autocannon turret 96%
    Uranium slug turret Uranium slug turret 98%
    Foam turret Foam turret 100%
    Rocketswarm launcher Rocketswarm launcher 96%
    Mini-slugger turret Mini-slugger turret Content added by the Royalty DLC 96%
    Auto charge turret Auto charge turret Content added by the Royalty DLC 96%
    Auto inferno turret Auto inferno turret Content added by the Royalty DLC 96%
    Auto mortar Auto mortar Content added by the Royalty DLC 90%
    Tactical turret Tactical turret Content added by the Anomaly DLC 96%
  • Although not the same as Shooting Accuracy (Turrets), here are the effective accuracies of turrets at various ranges:

  • Turret Long Medium Short Touch
    Autocannon turret 50 66 72 28
    Foam turret 100 100 100 100
    Mini-turret 24 45 70 77
    Rocketswarm launcher 50 66 75 28
    Uranium slug turret 95 44 33 22
    Tactical turret Content added by the Anomaly DLC 0.24 0.45 0.7 0.77
  • Stat Def Data[edit]

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      ShootingAccuracyTurret
    • Label:
      shooting accuracy
    • Label For Full Stat List:
      shooting accuracy (turrets)
    Base chance to not miss per cell of shot distance.

    Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.
    • Display Order:
      12
    • Def Name:
      BasicsNonPawn
    • Label:
      Basics
    • Display All By Default:
      false
    • Worker Class: StatWorker_ShootingAccuracy
    • Default Base Value: 96%
    • To String Style: PercentOne
    • To String Style Unfinalized: FloatOne
    • Show If Undefined: false
    - 4000

    Version history[edit]