Mech Repair Speed
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Mech Repair Speed is a stat: A multiplier on how fast a mechanitor can repair mechanoids. Its minimum allowed value is 0%. Its default value is 100%.
Offsets[edit]
Level | Offset |
---|---|
1 | +33% |
2 | +66% |
3 | +100% |
4 | +133% |
5 | +166% |
6 | +200% |
- ↑ See Repair probe (Implant)
Factors[edit]
- Skill Needs
- Crafting: 80% plus 10% per skill level.
Repair Speed |
Crafting Level |
---|---|
0 | 80% |
1 | 90% |
2 | 100% |
3 | 110% |
4 | 120% |
5 | 130% |
6 | 140% |
7 | 150% |
8 | 160% |
9 | 170% |
10 | 180% |
11 | 190% |
12 | 200% |
13 | 210% |
14 | 220% |
15 | 230% |
16 | 240% |
17 | 250% |
18 | 260% |
19 | 270% |
20 | 280% |
Explanation[edit]
This stat is only shown on mechanitors (i.e. they have an installed mechlink). It is affected by Crafting Skill level and the Repair probe implant. It is effectively limited to a maximum of 840%: A mechanitor with a level 6 repair probe (+200%) and a crafting skill of 20 (×280%).
Mech Repair Speed is calculated as:
Mech Repair Speed = (Default Base Value + Hediff Offset) × (0.8 + (Crafting Skill Level × 0.1) )
The max would be calculated as:
(1 + 2) × (0.8 + (20 × 0.1) )
3 × (0.8 + 2)
3 × 2.8
8.4
Which would be 840%.
Possible values[edit]
Here is a table of all possible Mech Repair Speeds considering crafting level and number of installed repair probes:
Crafting Level |
Repair Probes | ||||||
---|---|---|---|---|---|---|---|
0 | 1 | 2 | 3 | 4 | 5 | 6 | |
0 | 80% | 106.4% | 132.8% | 160% | 186.4% | 132.8% | 240% |
1 | 90% | 119.7% | 149.4% | 180% | 209.7% | 149.4% | 270% |
2 | 100% | 133% | 166% | 200% | 233% | 166% | 300% |
3 | 110% | 146.3% | 182.6% | 220% | 256.3% | 182.6% | 330% |
4 | 120% | 159.6% | 199.2% | 240% | 279.6% | 199.2% | 360% |
5 | 130% | 172.9% | 215.8% | 260% | 302.9% | 215.8% | 390% |
6 | 140% | 186.2% | 232.4% | 280% | 326.2% | 232.4% | 420% |
7 | 150% | 199.5% | 249% | 300% | 349.5% | 249% | 450% |
8 | 160% | 212.8% | 265.6% | 320% | 372.8% | 265.6% | 480% |
9 | 170% | 226.1% | 282.2% | 340% | 396.1% | 282.2% | 510% |
10 | 180% | 239.4% | 298.8% | 360% | 419.4% | 298.8% | 540% |
11 | 190% | 252.7% | 315.4% | 380% | 442.7% | 315.4% | 570% |
12 | 200% | 266% | 332% | 400% | 466% | 332% | 600% |
13 | 210% | 279.3% | 348.6% | 420% | 489.3% | 348.6% | 630% |
14 | 220% | 292.6% | 365.2% | 440% | 512.6% | 365.2% | 660% |
15 | 230% | 305.9% | 381.8% | 460% | 535.9% | 381.8% | 690% |
16 | 240% | 319.2% | 398.4% | 480% | 559.2% | 398.4% | 720% |
17 | 250% | 332.5% | 415% | 500% | 582.5% | 415% | 750% |
18 | 260% | 345.8% | 431.6% | 520% | 605.8% | 431.6% | 780% |
19 | 270% | 359.1% | 448.2% | 540% | 629.1% | 448.2% | 810% |
20 | 280% | 372.4% | 464.8% | 560% | 652.4% | 464.8% | 840% |
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
A multiplier on how fast a mechanitor can repair mechanoids. |
|
|
|
2000 |
Version history[edit]
- Biotech (DLC) Release - Added.