Difference between revisions of "Global Learning Factor"
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| hide at value = 1 | | hide at value = 1 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = Global learning efficiency for all skills. | + | | description = Global learning efficiency for all [[skills]]. |
− | }} | + | }} Global learning factor is a direct multiplier on the experience gained for skills. |
+ | |||
+ | <code>Real XP gained = Global Learning Factor x [[Skills#Passion|Passion Multiplier]] x Base XP gained </code> | ||
==Factors== | ==Factors== |
Revision as of 13:07, 14 May 2022
See also: Skills
Global Learning Factor is a stat: Global learning efficiency for all skills. Its default value is 100%. Global learning factor is a direct multiplier on the experience gained for skills.
Real XP gained = Global Learning Factor x Passion Multiplier x Base XP gained
Factors
Offsets
These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.
- Too Smart trait - increases Global Learning Factor +75%, while also inflicting a penalty to mental break threshold.
- Fast Learner trait - increases Global Learning Factor +75%
- Slow Learner trait - decreases Global Learning Factor -75%
- Learning assistant implant - increases Global Learning Factor +20%
- Neural supercharger building - increases Global Learning Factor +25%