Difference between revisions of "Medical Tend Quality"
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(Its in addition to the this stat) |
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| description = The base quality of tending given when tending wounds and illnesses. | | description = The base quality of tending given when tending wounds and illnesses. | ||
− | The actual tend quality will | + | The actual tend quality will be affected by this stat but also factors like [[medicine]] used, facilities, [[Room_stats#Cleanliness|room cleanliness]], luck, and so on. |
When self-tending, the tend quality is 70% of what it is when tending others. | When self-tending, the tend quality is 70% of what it is when tending others. |
Revision as of 01:14, 22 August 2022
Medical Tend Quality is a stat: The base quality of tending given when tending wounds and illnesses.
The actual tend quality will be affected by this stat but also factors like medicine used, facilities, room cleanliness, luck, and so on.
When self-tending, the tend quality is 70% of what it is when tending others.
Higher tend quality will speed the recovery from injury. Its default value is 100%.
Factors
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Skill table and Post process curve.. |
- Medical: 20% plus 10% per skill level.
- Manipulation: 100% importance, 140% limit
- Sight: 70% importance, 140% limit
- Post process curve.
Version history
- 0.12.906 - Now affected by room stats