Difference between revisions of "Construct Success Chance"

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:{{note label|Over100|A}} Construction Success Chance is capped at 100%, but the value added by increased construction skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.   
 
:{{note label|Over100|A}} Construction Success Chance is capped at 100%, but the value added by increased construction skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.   
 
== See also ==
 
* [[Quality]]
 
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 11:11, 2 November 2022

Construct Success Chance is a stat: The chance that this person will succeed in constructing something. Failing means wasting time and resources. Its default value is 100%.

Construction Success Chance is capped at 100%.

Factors

Skill Table

Construction Skill Chance
0 75%
1 80%
2 85%
3 87.5%
4 90%
5 92.5%
6 95%
7 97.5%
8 100%
9 100% (101%)[A]
10 100% (102%)[A]
11 100% (103%)[A]
12 100% (104%)[A]
13 100% (105%)[A]
14 100% (106%)[A]
15 100% (107%)[A]
16 100% (108%)[A]
17 100% (109%)[A]
18 100% (110%)[A]
19 100% (112%)[A]
20 100% (113%)[A]
A Construction Success Chance is capped at 100%, but the value added by increased construction skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.