Difference between revisions of "Toxic Resistance"
(info on tox env. resistance, according to game description) |
|||
Line 1: | Line 1: | ||
− | + | {{See also|Toxic Environment Resistance}}{{Stat | |
− | | default base value = | + | | default base value = 0 |
| min value = 0 | | min value = 0 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = How well this creature resists [[toxic buildup | + | | description = How well this creature resists [[toxic buildup]]. |
}} | }} | ||
− | + | A pawn with 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all. | |
− | [[ | + | Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from [[tox gas]] or a [[cobra]]'s bite but would take all of the rot stink severity from corpses. A pawn with 50% [[Toxic Environment Resistance]] would instead take half the toxic buildup severity increase tox gas and half the rot stink severity, but would take all the toxic build-up from the bite |
− | + | [[Human]]s have a base value of 0% resistance, [[animals]] of 50%, and [[insectoids]], [[mechanoids]], and [[dryads]]{{IdeologyIcon}} of 100%. | |
+ | |||
+ | == Factors == | ||
+ | === Offsets === | ||
+ | [[Genes#Tox resistance|Tox resistance]]:{{BiotechIcon}} {{+|50%}} | ||
+ | [[Genes#Tox immunity|Tox immunity]]:{{BiotechIcon}} {{+|100%}} | ||
+ | [[Detoxifier kidney]]:{{BiotechIcon}} {{+|50%}} | ||
== Version history == | == Version history == |
Revision as of 11:45, 2 December 2022
Toxic Resistance is a stat: How well this creature resists toxic buildup. Its minimum allowed value is 0%. Its default value is 0%.
A pawn with 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all.
Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from tox gas or a cobra's bite but would take all of the rot stink severity from corpses. A pawn with 50% Toxic Environment Resistance would instead take half the toxic buildup severity increase tox gas and half the rot stink severity, but would take all the toxic build-up from the bite
Humans have a base value of 0% resistance, animals of 50%, and insectoids, mechanoids, and dryads of 100%.
Factors
Offsets
Tox resistance: +50% Tox immunity: +100% Detoxifier kidney: +50%
Version history
- 1.4.3523 - Reworked from Toxic Sensitivity to Toxic Resistance, inverting the relationship between build up and stat. Description changed from Multiplier on the impact of toxic buildup on this creature. to How well this creature resists toxic buildup.