Difference between revisions of "Global Learning Factor"

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(Rewritten and updated)
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}} Global learning factor is a direct multiplier on the experience gained for skills.
 
}} Global learning factor is a direct multiplier on the experience gained for skills.
  
<code>Real XP gained = Global Learning Factor x [[Skills#Passion|Passion Multiplier]] x Base XP gained </code>
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To calculate this value, the game applies any factors to the sum of all offsets and the base 100%. As such, a pawn with the Slow Study gene and the Fast Learner trait has a Global Learning Factor of less than 100%.
  
==Factors==
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Global Learning Factor is only one part of skill XP growth, along with the [[Skills#Passion|Passion Multiplier]] and the base XP from a pawn's action.  The base XP is multiplied by both Global Learning Factor and the Passion MultiplierBecause they are multiplicative, even the highest Global Learning Factor, 270%, cannot overcome the multiplier from a lack of passion, 35%, leaving such a pawn learning that skill slightly slower (94% of base XP gained) than a pawn with a base global learning factor and a single passion in the skill (100% of base XP gained).
{{Stub|section=1|reason=Check order of operations for Slow study gene and offsets. Is Fast Learner + Slow Study 1) (100%+75%)*50% = 87.5% or 2) (100%*50%)+75% = 125%  }}
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===Offsets===
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==Offsets==
 
These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.
 
These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.
 
* [[Too smart|Too Smart]] trait: {{+|75%}}, while also inflicting a penalty to [[Mental Break Threshold|mental break threshold]].
 
* [[Too smart|Too Smart]] trait: {{+|75%}}, while also inflicting a penalty to [[Mental Break Threshold|mental break threshold]].
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* [[Gene#Quick study|Quick study]] gene {{BiotechIcon}}: {{+|50%}}
 
* [[Gene#Quick study|Quick study]] gene {{BiotechIcon}}: {{+|50%}}
  
===Factors===
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==Factors==
 
* [[Gene#Slow study|Slow study]] gene {{BiotechIcon}}: {{Bad|×50%}}
 
* [[Gene#Slow study|Slow study]] gene {{BiotechIcon}}: {{Bad|×50%}}
  
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 08:23, 16 January 2023

Global Learning Factor is a stat: Global learning efficiency for all skills. Its default value is 100%. Global learning factor is a direct multiplier on the experience gained for skills.

To calculate this value, the game applies any factors to the sum of all offsets and the base 100%. As such, a pawn with the Slow Study gene and the Fast Learner trait has a Global Learning Factor of less than 100%.

Global Learning Factor is only one part of skill XP growth, along with the Passion Multiplier and the base XP from a pawn's action. The base XP is multiplied by both Global Learning Factor and the Passion Multiplier. Because they are multiplicative, even the highest Global Learning Factor, 270%, cannot overcome the multiplier from a lack of passion, 35%, leaving such a pawn learning that skill slightly slower (94% of base XP gained) than a pawn with a base global learning factor and a single passion in the skill (100% of base XP gained).

Offsets

These values act as offsets to Global Learning Factor. That is they are added to the base value of 100%. For example, a pawn with the Fast Learner trait and a Learning Assistant implant has a final Global Learning Factor of 195%.

Factors