Difference between revisions of "Global Work Speed"
Jump to navigation
Jump to search
Line 21: | Line 21: | ||
* '''Abilities''' | * '''Abilities''' | ||
** [[Ideoligion#Work drive ability|Work drive]]: {{+|50%}} | ** [[Ideoligion#Work drive ability|Work drive]]: {{+|50%}} | ||
− | *[[Inspiration]] | + | * [[Inspiration]] |
** [[Mental inspiration#Work frenzy| Work frenzy]]: {{Good|x1.8}} | ** [[Mental inspiration#Work frenzy| Work frenzy]]: {{Good|x1.8}} | ||
− | *[[Light]] | + | * [[Light]] |
− | **Light values of less than 0.3 cause up to a {{Bad|x0.8}} factor, scaling linearly.{{Check Tag|Detail Needed|Scaling from what to what at what to what}} Pawns that are [[Sight|Blind]], have the [[Ideoligion#Lighting|Lighting: Darklight preferred]] precept,{{IdeologyIcon}} or have the [[Dark vision]] gene{{BiotechIcon}} are unaffected by this factor. | + | ** Light values of less than 0.3 cause up to a {{Bad|x0.8}} factor, scaling linearly.{{Check Tag|Detail Needed|Scaling from what to what at what to what}} Pawns that are [[Sight|Blind]], have the [[Ideoligion#Lighting|Lighting: Darklight preferred]] precept,{{IdeologyIcon}} or have the [[Dark vision]] gene{{BiotechIcon}} are unaffected by this factor. |
− | *[[Slaves]]{{IdeologyIcon}} | + | * [[Slaves]]{{IdeologyIcon}} |
− | **{{Bad|x0.85}} | + | ** {{Bad|x0.85}} |
− | *[[Ideoligion#Raiding|Raiding]] precept{{IdeologyIcon}} | + | * [[Ideoligion#Raiding|Raiding]] precept{{IdeologyIcon}} |
** Respected: {{--|8%}} | ** Respected: {{--|8%}} | ||
** Required: {{--|16%}} | ** Required: {{--|16%}} | ||
− | + | * [[Ideoligion#Child labor|Child labor: Encouraged]] precept{{IdeologyIcon}}{{BiotechIcon}}: {{+|20%}} ([[Children]] only) | |
− | * [[ | ||
− | |||
− | |||
− | |||
− | |||
==Effects== | ==Effects== |
Revision as of 12:14, 8 May 2023
Global Work Speed is a stat: A multiplier on someone's speed at doing any work. Its default value is 100%.
Factors
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: 1) Does inspiration multiplication occur before or after the effect of traits such as Industrious 2) How does Age/Childhood affect stat 3) Ideoligion#Child labor. |
- Traits:
- Very neurotic: +40%
- Industrious: +35%
- Hard worker: +20%
- Neurotic: +20%
- Lazy: −20%
- Slothful: −35%
- Drugs
- Wake-up: +50%
- Abilities
- Work drive: +50%
- Inspiration
- Work frenzy: ×1.8
- Light
- Light values of less than 0.3 cause up to a ×0.8 factor, scaling linearly.[Detail Needed] Pawns that are Blind, have the Lighting: Darklight preferred precept, or have the Dark vision gene are unaffected by this factor.
- Slaves
- ×0.85
- Raiding precept
- Respected: −8%
- Required: −16%
- Child labor: Encouraged precept: +20% (Children only)
Effects
The following stats are scaled directly by Global Work Speed
Stat | Description |
---|---|
Animal Gather Speed | The speed at which this person milks, shears, and otherwise gathers resources from animals. |
Butchery Speed | Speed at which this person butchers flesh creatures. |
Construction Speed | Speed at which this person constructs and repairs buildings. |
Cooking Speed | The speed at which this person cooks meals. |
Deep Drilling Speed | A speed at which this person uses a deep drill to extract underground resources. |
Drug Synthesis Speed | How fast this character synthesizes complex chemical drugs. |
Entity Study Rate | The rate at which this person generates knowledge from studying unnatural entities. |
General Labor Speed | The speed at which this person carries out general labor like making stone blocks, making chemfuel at a refinery, burning items, tailoring clothes, creating art, smithing armor and weapons or smelting slag. This stat applies both to activities that involve no skill, as well as those where the skill affects the quality of the product instead of the speed of production. |
Hacking Speed | How fast this person can hack into computer terminals. |
Mechanoid Shredding Speed | The speed at which this person can shred a mechanoid for resources. |
Medical Operation Speed | The speed at which the character performs medical operations. |
Medical Tend Speed | Speed at which the character tends to wounds and illnesses. |
Mining Speed | A speed at which this person mines away walls. |
Plant Work Speed | Speed at which this person sows and harvests plants. |
Pruning Speed | A multiplier on how fast this person can prune a Gauranlen tree to maintain their connection with it. Pruning is more of a contemplative psychic task than a physical one, so health factors like vision are unimportant here. |
Research Speed | How fast this person performs research and how quickly they can find things using scanning equipment. |
Smelting Speed | The speed at which this person smelts things. Since smelting is dumb labor, smelting speed is not affected by any skill. |
Smoothing Speed | A multiplier on the speed at which this person smooths rough stone floors and walls. |
Version history
- Beta 18 - Bonus to Global Work Speed from high Mood removed.