Difference between revisions of "Cooking Speed"
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=== Skill Table === | === Skill Table === | ||
− | {| | + | {{Stat Factors Table |
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− | + | |l2 = {{#expr: (0.4 + 0.06*2)}} | |
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− | + | |l5 = {{#expr: (0.4 + 0.06*5)}} | |
− | + | |l6 = {{#expr: (0.4 + 0.06*6)}} | |
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− | + | |l9 = {{#expr: (0.4 + 0.06*9)}} | |
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− | + | |l20 = {{#expr: (0.4 + 0.06*20)}} | |
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{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 01:13, 10 October 2023
This page has been suggested for recoding. Reason: Verify min and max values and add. You can help RimWorld Wiki by improving it. |
Cooking Speed is a stat: Speed at which this person cooks meals. Its default value is 100%.
It has a minimum value of 10%, which it reaches at an effective skill level of -16.
Factors
- Cooking: +1.0 per skill level.
- Manipulation: 1600% importance, 150% limit
- Sight: 400% importance, 150% limit
- Global Work Speed
- Gastro-analyzer : +5
Post-processing curve
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Add table of values to complement graph. |
Cooking speed is then affected by a post-processing curve with points:
- (-20, 0.01)
- (0, 0.4)
- (20, 1.6)
In effect, this caps cooking speed at 1.6, which is achievable without any implants.
Skill Table
Cooking Skill Level | Cooking Speed | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150%+ Manipulation | |
0 | 40% | 200% | 360% |
1 | 46% | 230% | 414% |
2 | 52% | 260% | 468% |
3 | 58% | 290% | 522% |
4 | 64% | 320% | 576% |
5 | 70% | 350% | 630% |
6 | 76% | 380% | 684% |
7 | 82% | 410% | 738% |
8 | 88% | 440% | 792% |
9 | 94% | 470% | 846% |
10 | 100% | 500% | 900% |
11 | 106% | 530% | 954% |
12 | 112% | 560% | 1008% |
13 | 118% | 590% | 1062% |
14 | 124% | 620% | 1116% |
15 | 130% | 650% | 1170% |
16 | 136% | 680% | 1224% |
17 | 142% | 710% | 1278% |
18 | 148% | 740% | 1332% |
19 | 154% | 770% | 1386% |
20 | 160% | 800% | 1440% |