Difference between revisions of "Cooking Speed"
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For scores '''below 0''' the cooking speed can be calculated with the following formula: | For scores '''below 0''' the cooking speed can be calculated with the following formula: | ||
Cooking speed = 40% + Score × 1.5% | Cooking speed = 40% + Score × 1.5% | ||
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Cooking speed = 40% + Score × 6% | Cooking speed = 40% + Score × 6% | ||
+ | === Skill table === | ||
You can find some common scores and their corresponding cooking speeds in the table below. | You can find some common scores and their corresponding cooking speeds in the table below. | ||
Revision as of 14:46, 4 December 2023
Cooking Speed is a stat: The speed at which this person cooks meals. Its minimum allowed value is 10% (effectively limited to 10%). Its maximum allowed value is 160% (effectively limited to 160%). Its default value is 40%.
Offsets
The cooking speed is calculated with a post-processing curve from a score that ranges from -20 to 20. The default score is 0. The following things affect the score:
- Cooking: +1 per skill level.
- Manipulation: 1600% importance, 150% limit
- Minumum: −16 at 0% manipulation.
- Maximum: +8 at 150% manipulation.
- Sight: 400% importance, 150% limit
- Minumum: −4 at 0% sight.
- Maximum: +2 at 150% sight.
- Gastro-analyzer : +5
Post-processing curve
The score is then converted into the cooking speed with the following post-processing curve:
Score | Cooking speed | Graph |
---|---|---|
-20 | 10% | |
0 | 40% | |
20 | 160% |
For scores below 0 the cooking speed can be calculated with the following formula:
Cooking speed = 40% + Score × 1.5%
For scores above 0:
Cooking speed = 40% + Score × 6%
Skill table
You can find some common scores and their corresponding cooking speeds in the table below.
Cooking speed | |||||||
---|---|---|---|---|---|---|---|
Cooking skill level | Other score offsets | ||||||
0 | +2[a] | +5[b] | +8[c] | +10[d] | +15[e] | ||
0 | 40% | 52% | 70% | 88% | 100% | 130% | |
1 | 46% | 58% | 76% | 94% | 106% | 136% | |
2 | 52% | 64% | 82% | 100% | 112% | 142% | |
3 | 58% | 70% | 88% | 106% | 118% | 148% | |
4 | 64% | 76% | 94% | 112% | 124% | 154% | |
5 | 70% | 82% | 100% | 118% | 130% | 160% | |
6 | 76% | 88% | 106% | 124% | 136% | ||
7 | 82% | 94% | 112% | 130% | 142% | ||
8 | 88% | 100% | 118% | 136% | 148% | ||
9 | 94% | 106% | 124% | 142% | 154% | ||
10 | 100% | 112% | 130% | 148% | 160% | ||
11 | 106% | 118% | 136% | 154% | |||
12 | 112% | 124% | 142% | 160% | |||
13 | 118% | 130% | 148% | ||||
14 | 124% | 136% | 154% | ||||
15 | 130% | 142% | 160% | ||||
16 | 136% | 148% | |||||
17 | 142% | 154% | |||||
18 | 148% | 160% | |||||
19 | 154% | ||||||
20 | 160% |
- a) ^ Equivalent to maximum sight (150%) or 112.5% manipulation.
- c) ^ Equivalent to a gastro-analyzer .
- b) ^ Equivalent to maximum manipulation (150%).
- d) ^ Equivalent to maximum sight and maximum manipulation.
- e) ^ Equivalent to maximum sight, maximum manipulation and a gastro-analyzer .
Post factors
This page has been suggested for recoding. Reason: Find out how the global work speed affects the cooking speed (especially if it can push it over 160%) and add a table for it. You can help RimWorld Wiki by improving it. |