Difference between revisions of "Shield Max Energy"

From RimWorld Wiki
Jump to navigation Jump to search
m (Stat Category)
m (Remaining Stat Template data, Ask query table, Stat Parts, and Stat Def Data table)
Line 1: Line 1:
{{Stat
+
{{Stub|reason=1) Corresponding Property 2) Two-way links}}
 +
{{See also|Shield belt|Shield Recharge Rate}}
 +
{{Verified|1.5.4104}}{{Stat
 +
| def name = EnergyShieldEnergyMax
 +
| label = Shield max energy
 +
| description = The maximum energy a [[shield]] can have at one time.<br/><br/>More energy absorbs more damage.
 +
| min value = 0
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = The maximum energy a personal shield can have at one time. More energy can absorb more damage.
+
| show if undefined = false
 
| category = Apparel
 
| category = Apparel
 +
| display priority in category = 70
 +
| parts = StatPart_Quality
 
}}
 
}}
 +
 +
== Bases ==
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01 sortable}}
 +
! Thing !! Base
 +
|-
 +
! {{Icon Small|Shield belt|24}} [[Shield belt]]
 +
| {{%|1.1}}
 +
|-
 +
! {{Icon Small|Heavy shield unit|24}} [[Heavy shield unit]] {{BiotechIcon}}
 +
| {{%|4.0}}
 +
|-
 +
! {{Icon Small|Legionary|24}} [[Legionary]] {{BiotechIcon}}
 +
| {{%|1.5}}
 +
|-
 +
! {{Icon Small|Tunneler|24}} [[Tunneler]] {{BiotechIcon}}
 +
| {{%|2.5}}
 +
|-
 +
! {{Icon Small|Apocriton|24}} [[Apocriton]] {{BiotechIcon}}
 +
| {{%|1.5}}
 +
|-
 +
! {{Icon Small|Centurion|24}} [[Centurion]] {{BiotechIcon}}
 +
| {{%|3}}
 +
|-
 +
! {{Icon Small|War queen|24}} [[War queen]] {{BiotechIcon}}
 +
| {{%|3}}
 +
|}
 +
</li></div>
 +
 +
== Stat Parts ==
 +
=== Quality ===
 +
<div><li style="display: inline-table;">
 +
{| {{STDT| c_01}}
 +
! [[Quality]] !! Factor
 +
|-
 +
! Awful
 +
| {{Bad|×60%}}
 +
|-
 +
! Poor
 +
| {{Bad|×80%}}
 +
|-
 +
! Normal
 +
| '''×100%'''
 +
|-
 +
! Good
 +
| {{Good|×120%}}
 +
|-
 +
! Excellent
 +
| {{Good|×140%}}
 +
|-
 +
! Masterwork
 +
| {{Good|×170%}}
 +
|-
 +
! Legendary
 +
| {{Good|×210%}}
 +
|}
 +
</li></div>
 +
 +
<div><li style="display: inline-table;">
 +
Shield belt max energy depending on quality:
 +
{| {{STDT| c_01}}
 +
! [[Quality]] !! Shield<br />Max<br />Energy
 +
|-
 +
! Awful
 +
| {{%|{{#expr: 1.1 * 0.6}} }}
 +
|-
 +
! Poor
 +
| {{%|{{#expr: 1.1 * 0.8}} }}
 +
|-
 +
! Normal
 +
| {{%|{{#expr: 1.1 * 1}} }}
 +
|-
 +
! Good
 +
| {{%|{{#expr: 1.1 * 1.2}} }}
 +
|-
 +
! Excellent
 +
| {{%|{{#expr: 1.1 * 1.4}} }}
 +
|-
 +
! Masterwork
 +
| {{%|{{#expr: 1.1 * 1.7}} }}
 +
|-
 +
! Legendary
 +
| {{%|{{#expr: 1.1 * 2.1}} }}
 +
|}
 +
</li></div>
 +
 +
== Stat Def Data ==
 +
{| {{STDT| c_01}}
 +
! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
 +
|- id="Shield Max Energy" <!--<StatDef>-->
 +
|
 +
* '''Def Name:'''<br />EnergyShieldEnergyMax
 +
* '''Label:'''<br />Shield max energy
 +
| The maximum energy a shield can have at one time.<br/><br/>More energy absorbs more damage.
 +
|
 +
* Display Order:<br />'''30'''
 +
* Def Name:<br />'''Apparel'''
 +
* Label:<br />'''Apparel'''
 +
* Display All By Default:<br />{{Bad|false}}
 +
|
 +
* '''Min Value:''' {{%|0}}
 +
* '''To String Style:''' PercentZero
 +
* '''Show If Undefined:''' {{Bad|false}}
 +
|
 +
* '''Parts:'''
 +
** '''StatPart_Quality:'''
 +
*** Factor Awful: {{Bad|×{{%|0.6}}}}
 +
*** Factor Poor: {{Bad|×{{%|0.8}}}}
 +
*** Factor Normal: '''×{{%|1}}'''
 +
*** Factor Good: {{Good|×{{%|1.2}}}}
 +
*** Factor Excellent: {{Good|×{{%|1.4}}}}
 +
*** Factor Masterwork: {{Good|×{{%|1.7}}}}
 +
*** Factor Legendary: {{Good|×{{%|2.1}}}}
 +
| 70
 +
<!--</StatDef>-->
 +
|}
 +
 +
== Version history ==
 +
{{Stub|section=1|reason=General Version history}}
 +
 +
{{nav|stats|wide}}

Revision as of 00:06, 7 October 2024

Shield Max Energy is a stat: The maximum energy a shield can have at one time.

More energy absorbs more damage. Its minimum allowed value is 0%.

Bases

  • Thing Base
    Shield belt Shield belt 110%
    Heavy shield unit Heavy shield unit Content added by the Biotech DLC 400%
    Legionary Legionary Content added by the Biotech DLC 150%
    Tunneler Tunneler Content added by the Biotech DLC 250%
    Apocriton Apocriton Content added by the Biotech DLC 150%
    Centurion Centurion Content added by the Biotech DLC 300%
    War queen War queen Content added by the Biotech DLC 300%
  • Stat Parts

    Quality

  • Quality Factor
    Awful ×60%
    Poor ×80%
    Normal ×100%
    Good ×120%
    Excellent ×140%
    Masterwork ×170%
    Legendary ×210%
  • Shield belt max energy depending on quality:

    Quality Shield
    Max
    Energy
    Awful 66%
    Poor 88%
    Normal 110%
    Good 132%
    Excellent 154%
    Masterwork 187%
    Legendary 231%
  • Stat Def Data

    Def Name
    Label
    Label For Full Stat List
    Offset Label
    Attributes
    Description Category Parameters Complex
    Parameters
    Display
    Priority
    In
    Category
    • Def Name:
      EnergyShieldEnergyMax
    • Label:
      Shield max energy
    The maximum energy a shield can have at one time.

    More energy absorbs more damage.
    • Display Order:
      30
    • Def Name:
      Apparel
    • Label:
      Apparel
    • Display All By Default:
      false
    • Min Value: 0%
    • To String Style: PercentZero
    • Show If Undefined: false
    • Parts:
      • StatPart_Quality:
        • Factor Awful: ×60%
        • Factor Poor: ×80%
        • Factor Normal: ×100%
        • Factor Good: ×120%
        • Factor Excellent: ×140%
        • Factor Masterwork: ×170%
        • Factor Legendary: ×210%
    70

    Version history