Difference between revisions of "Foraged Food Amount"

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{{Stub|reason=Effect of tribal bonus - is it applied to this value or after, what is the order of opperations etc}}{{Verified|1.2.2900}}{{Stat
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{{Stub|reason=Effect of biome bonus - what are the nutrition multipliers from each biome?}}{{Verified|1.2.2900}}{{Stat
 
| default base value = 0
 
| default base value = 0
 
| to string style = FloatMaxTwo
 
| to string style = FloatMaxTwo
 
| description = The amount of nutrition this person will automatically [[foraging|forage]] per day while traveling by [[caravan]].
 
| description = The amount of nutrition this person will automatically [[foraging|forage]] per day while traveling by [[caravan]].
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| category = BasicsPawn
 
}}
 
}}
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==Summary==
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Foraged Food Amount is a colonist stat that determines the amount of nutrition that a pawn generate while on the world map. This stat is affected by 7 factors; the biome, growing season, the colonist's manipulation, sight, plants skill, whether the caravan is moving and whether the colony is a tribe vs outlander.
  
 
==Factors==
 
==Factors==
  
* [[Skills#Plants|Plants]][[Skill::Plants| ]]: [[Skill Base Factor::0.0|0%]] plus [[Skill Bonus Factor::0.09|9%]] per skill level.
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* [[Skills#Plants|Plants]][[Skill::Plants| ]]: [[Skill Base Factor::0.0|0]] plus [[Skill Bonus Factor::0.09|0.09]] nutrition per skill level.
* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance, [[Manipulation Limit::1|100]] max.
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* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance, [[Manipulation Limit::1|100%]] max.
* [[Sight]]: [[Sight Importance::0.9|90%]] importance, [[Sight Limit::-|No%]] max.
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* [[Sight]]: [[Sight Importance::0.9|90%]] importance, [[Sight Limit::-|No]] max.
 
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* Pawns belonging to a [[New Tribe]] faction forage {{Good|x170%}} as much nutrition as other pawns.
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* Temperate Tiles give 1x nutrition, while other biomes may give less. {{Check Tag|Please confirm}}
 
{{Stat Factors Table|Foraged Food Amount|Sight}}
 
{{Stat Factors Table|Foraged Food Amount|Sight}}
  
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Latest revision as of 07:21, 17 November 2024

Foraged Food Amount is a stat: The amount of nutrition this person will automatically forage per day while traveling by caravan. Its default value is 0.

Summary[edit]

Foraged Food Amount is a colonist stat that determines the amount of nutrition that a pawn generate while on the world map. This stat is affected by 7 factors; the biome, growing season, the colonist's manipulation, sight, plants skill, whether the caravan is moving and whether the colony is a tribe vs outlander.

Factors[edit]

  • Plants: 0 plus 0.09 nutrition per skill level.
  • Manipulation: 50% importance, 100% max.
  • Sight: 90% importance, No max.
  • Pawns belonging to a New Tribe faction forage ×170% as much nutrition as other pawns.
  • Temperate Tiles give 1x nutrition, while other biomes may give less. [Please confirm]
Plants Skill Level Foraged Food Amount
100% Sight 125% Sight 150% Sight
0 0%0% 0%
1 9%11.03% 13.05%
2 18%22.05% 26.1%
3 27%33.08% 39.15%
4 36%44.1% 52.2%
5 45%55.13% 65.25%
6 54%66.15% 78.3%
7 63%77.18% 91.35%
8 72%88.2% 104.4%
9 81%99.23% 117.45%
10 90%110.25% 130.5%
11 99%121.28% 143.55%
12 108%132.3% 156.6%
13 117%143.33% 169.65%
14 126%154.35% 182.7%
15 135%165.38% 195.75%
16 144%176.4% 208.8%
17 153%187.43% 221.85%
18 162%198.45% 234.9%
19 171%209.48% 247.95%
20 180%220.5% 261%