Difference between revisions of "Entity Study Rate"

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{{Stub|reason=General, remove inclusion of the StatDefs once integrated}}
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{{Anomaly}}
{{Stat
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{{Stub|reason=Corresponding property for the Lab coat offset, better explanation of study 'cycles' and their cooldowns, relationship with [[Study Efficiency]]}}
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{{Verified|1.5.4104}}{{Stat
 +
| min value = 0.001
 
| default base value = 1
 
| default base value = 1
| min value = 0.001
 
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = The rate at which this person generates knowledge from studying unnatural entities.
 
| description = The rate at which this person generates knowledge from studying unnatural entities.
 
| category = PawnWork
 
| category = PawnWork
 
}}
 
}}
 +
It effectively acts as a multiplier on the amount of work it takes to complete one knowledge gaining interval on a studiable pawn: the time required to receive available knowledge from an entity before their study cooldown is reset.
 +
 +
== Offsets ==
 +
=== Traits ===
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* [[Traits#Occultist|Occultist]] {{+|50%}}
 +
 +
=== Apparel ===
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* [[Lab coat]] {{+|10%}}
  
 
== Factors ==
 
== Factors ==
A pawn's entity study rate has a base value of 100%, a minimum of 0.1%, and is affected by the following factors:  
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=== Stats ===
* [[Traits#Occultist|Occultist]] {{+|50%}}
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* [[Global Work Speed Factor::true| ]][[Global Work Speed]]
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 +
=== Skill Needs ===
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* [[Skills#Intellectual|Intellectual]][[Skill::Intellectual| ]]: [[Skill Base Factor::0.08|8%]] plus [[Skill Bonus Factor::0.115|11.5%]] per skill level.
 +
 
 +
=== Capacities ===
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* [[Manipulation]]: [[Manipulation Importance::0.5|50%]] importance, [[Manipulation Limit::1.1|110%]] max
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* [[Sight]]: [[Sight Importance::0.5|50%]] importance, [[Sight Limit::1.1|110%]] limit
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 +
<!--
 +
=== Table ===
 +
Note that all below values are then multiplied by the Global Work Speed of the pawn.
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{{Stat Factors Table}}
 +
-->
 +
 
 +
== Stat Def Data ==
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{| {{STDT}}
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! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category
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|- id="Entity Study Rate" <!-- ParentName="IntellectualSkillBase" --><!--<StatDef>-->
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|
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* '''Def Name:'''<br />EntityStudyRate
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* '''Label:'''<br />entity study rate
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| The rate at which this person generates knowledge from studying unnatural entities.
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|
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* Display Order:<br />'''140'''
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* Def Name:<br />'''PawnWork'''
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* Label:<br />'''Work'''
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* Display All By Default:<br />'''{{Bad|false}}'''
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|
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* Default Base Value: '''{{%|1}}'''
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* To String Style: '''PercentZero'''
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* Scenario Randomizable: '''{{Good|true}}'''
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* '''Show On Default Value:''' {{Bad|false}}
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* '''Min Value:''' {{%|0.001}}
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* '''Show On Animals:''' {{Bad|false}}
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* '''Show On Mechanoids:''' {{Bad|false}}
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* '''Scenario Randomizable:''' {{Good|true}}
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|
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* Stat Factors:
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** '''[[Global Work Speed]]'''
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* Skill Need Factors:
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** '''SkillNeed_BaseBonus:'''
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*** Skill: '''[[Skills#Intellectual|Intellectual]]'''
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*** Base Value: '''{{%|0.08}}'''
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*** Bonus Per Level: '''{{+|{{%|0.115}}}}'''
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{{Graph:Chart|width=300|height=150|xAxisTitle=Intellectual Level|yAxisTitle=Entity Study Rate|type=rect|x=0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20|y=0.08, 0.195, 0.31, 0.425, 0.54, 0.655, 0.77, 0.885, 1, 1.115, 1.23, 1.345, 1.46, 1.575, 1.69, 1.805, 1.92, 2.035, 2.15, 2.265, 2.38|xGrid=|yGrid=}}
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----
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* '''Capacity Factors:'''
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** Capacity: '''[[Manipulation]]'''
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*** Weight: '''{{%|0.5}}'''
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*** Max: '''{{%|1.1}}'''
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** Capacity: '''[[Sight]]'''
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*** Weight: '''{{%|0.5}}'''
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*** Max: '''{{%|1.1}}'''
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| 211
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<!--</StatDef>-->
 +
|}
  
=== EntityStudyRate StatDef ===
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== Version history ==
<nowiki>  <StatDef ParentName="IntellectualSkillBase">
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* [[Anomaly (DLC)]] Release - Added.
    <defName>EntityStudyRate</defName>
 
    <label>entity study rate</label>
 
    <description>The rate at which this person generates knowledge from studying unnatural entities.</description>
 
    <showOnDefaultValue>false</showOnDefaultValue>
 
    <minValue>0.001</minValue>
 
    <showOnAnimals>false</showOnAnimals>
 
    <showOnMechanoids>false</showOnMechanoids>
 
    <scenarioRandomizable>true</scenarioRandomizable>
 
    <displayPriorityInCategory>211</displayPriorityInCategory>
 
  </StatDef></nowiki>
 
  
=== IntellectualSkillBase StatDef ===
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{{nav|stats|wide}}
<nowiki>  <StatDef Abstract="True" Name="IntellectualSkillBase">
 
    <defaultBaseValue>1</defaultBaseValue>
 
    <toStringStyle>PercentZero</toStringStyle>
 
    <category>PawnWork</category>
 
    <statFactors>
 
      <li>WorkSpeedGlobal</li>
 
    </statFactors>
 
    <skillNeedFactors>
 
      <li Class="SkillNeed_BaseBonus">
 
        <skill>Intellectual</skill>
 
        <baseValue>0.08</baseValue>
 
        <bonusPerLevel>0.115</bonusPerLevel>
 
      </li>
 
    </skillNeedFactors>
 
    <capacityFactors>
 
      <li>
 
        <capacity>Manipulation</capacity>
 
        <weight>0.5</weight>
 
        <max>1.1</max>
 
      </li>
 
      <li>
 
        <capacity>Sight</capacity>
 
        <weight>0.5</weight>
 
        <max>1.1</max>
 
      </li>
 
    </capacityFactors>
 
    <scenarioRandomizable>true</scenarioRandomizable>
 
  </StatDef></nowiki>
 

Latest revision as of 20:00, 13 December 2024

Entity Study Rate is a stat: The rate at which this person generates knowledge from studying unnatural entities. Its minimum allowed value is 0%. Its default value is 100%.

It effectively acts as a multiplier on the amount of work it takes to complete one knowledge gaining interval on a studiable pawn: the time required to receive available knowledge from an entity before their study cooldown is reset.

Offsets[edit]

Traits[edit]

Apparel[edit]

Factors[edit]

Stats[edit]

Skill Needs[edit]

Capacities[edit]


Stat Def Data[edit]

Def Name
Label
Label For Full Stat List
Offset Label
Description Category Parameters Complex
Parameters
Display
Priority
In
Category
  • Def Name:
    EntityStudyRate
  • Label:
    entity study rate
The rate at which this person generates knowledge from studying unnatural entities.
  • Display Order:
    140
  • Def Name:
    PawnWork
  • Label:
    Work
  • Display All By Default:
    false
  • Default Base Value: 100%
  • To String Style: PercentZero
  • Scenario Randomizable: true
  • Show On Default Value: false
  • Min Value: 0.1%
  • Show On Animals: false
  • Show On Mechanoids: false
  • Scenario Randomizable: true

  • Capacity Factors:
211

Version history[edit]