Difference between revisions of "Medical Tend Quality"
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== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Now affected by [[room stats]] | * [[Version/0.12.906|0.12.906]] - Now affected by [[room stats]] | ||
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+ | {{nav|stats|wide}} |
Revision as of 05:37, 24 March 2021
Medical Tend Quality is a stat: The base quality of tending given when tending wounds and illnesses.
The actual tend quality will also be affected by factors like medicine used, facilities, room cleanliness, luck, and so on. Its default value is 100%.
Factors
- "Medicine" is not in the list (Animals, Construction, Mining, Shooting, Melee, Social, Cooking, Crafting, Artistic, Plants, ...) of allowed values for the "Skill" property.Medicine: 20% plus 10% per skill level.
- Manipulation: 100% importance, 140% limit
- Sight: 70% importance, 140% limit
Version history
- 0.12.906 - Now affected by room stats