Difference between revisions of "Food Poison Chance"
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
* [[Skills#Cooking|Cooking]] [[Skill::Cooking| ]] | * [[Skills#Cooking|Cooking]] [[Skill::Cooking| ]] | ||
− | + | A [[Menus#Cook|cook's]] cooking skill determines their chance to contaminate the meal and cause [[Ailments#Food poisoning|food poisoning]] as listed below, however the real chance that a meal will be poisoned is determined by this stat as well as the [[Room stats#Cleanliness|room cleanliness]] where the meal is prepared. Additionally, [[AI_Storytellers#Options|AI_Storyteller Options]] including Difficulty have a direct scalar effect on the chance, with 30%, 50%, 75%, 100%, 110%, and 120% multipliers at Peaceful, Community builder, Adventure story, Strive to survive, Blood and dust, and Losing is fun respectively. | |
− | |||
− | |||
{| class = "wikitable" width="180" | {| class = "wikitable" width="180" |
Revision as of 13:27, 17 August 2021
Food Poison Chance is a stat: The probability that this character will inadvertently poison a meal they cook. Its default value is 100%.
Factors
A cook's cooking skill determines their chance to contaminate the meal and cause food poisoning as listed below, however the real chance that a meal will be poisoned is determined by this stat as well as the room cleanliness where the meal is prepared. Additionally, AI_Storyteller Options including Difficulty have a direct scalar effect on the chance, with 30%, 50%, 75%, 100%, 110%, and 120% multipliers at Peaceful, Community builder, Adventure story, Strive to survive, Blood and dust, and Losing is fun respectively.
Cooking Skill Level | Food Poison Chance % |
---|---|
0 | 5.00 |
1 | 4.00 |
2 | 3.00 |
3 | 2.00 |
4 | 1.50 |
5 | 1.00 |
6 | 0.50 |
7 | 0.25 |
8 | 0.15 |
9 | 0.10 |
10 | 0.10 |
11 | 0.10 |
12 | 0.10 |
13 | 0.10 |
14 | 0.10 |
15 | 0.10 |
16 | 0.10 |
17 | 0.10 |
18 | 0.10 |
19 | 0.10 |
20 | 0.10 |