Difference between revisions of "Aiming Time"
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− | A pawn's aiming time is affected by the following | + | A pawn's aiming time is affected by the following factors: |
* [[Traits#Trigger-happy|Trigger-happy]]: Aiming time -50% | * [[Traits#Trigger-happy|Trigger-happy]]: Aiming time -50% | ||
* [[Traits#Careful shooter|Careful shooter]]: Aiming time +25% | * [[Traits#Careful shooter|Careful shooter]]: Aiming time +25% | ||
+ | * [[Ideoligion#Shooting specialist|Shooting specialist role]]{{IdeologyIcon}}: -50% | ||
+ | * [[Ideoligion#Shooting specialist|Shooting specialist's Marksman Command]]{{IdeologyIcon}}: -40% | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 08:51, 5 September 2021
Aiming Time is a stat: How long it takes to strike after aiming. Its minimum allowed value is 1%. Its default value is 100%.
A pawn's aiming time is affected by the following factors:
- Trigger-happy: Aiming time -50%
- Careful shooter: Aiming time +25%
- Shooting specialist role: -50%
- Shooting specialist's Marksman Command: -40%