Difference between revisions of "Medical Surgery Success Chance"
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− | {{Stub|reason=Needs proper analysis of environmental factors and/or a link to same elswhere.}}{{Stat | + | {{Stub|reason=Needs proper analysis of environmental factors and/or a link to same elswhere. Interaction with [[Surgery Success Chance Factor]]}}{{Stat |
| default base value = 1.00 | | default base value = 1.00 | ||
| to string style = PercentZero | | to string style = PercentZero |
Revision as of 02:47, 9 September 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs proper analysis of environmental factors and/or a link to same elswhere. Interaction with Surgery Success Chance Factor. |
Medical Surgery Success Chance is a stat: The likelihood that a colonist will succeed when attempting to perform a surgery. The actual success chance is also affected by factors like facilities, room cleanliness, medicine used, the difficulty of the surgery, and inspirations. No matter how high this stat is, there is always a small chance of failure on any operation. Its default value is 100%.
Factors
- "Medicine" is not in the list (Animals, Construction, Mining, Shooting, Melee, Social, Cooking, Crafting, Artistic, Plants, ...) of allowed values for the "Skill" property.Medicine: See table.
- Manipulation: 100% importance, No max
- Sight: 100% importance, 100% max
Level | Success Chance |
---|---|
0 | 5% |
1 | 20% |
2 | 30% |
3 | 40% |
4 | 50% |
5 | 60% |
6 | 70% |
7 | 75% |
8 | 80% |
9 | 85% |
10 | 90% |
11 | 92% |
12 | 94% |
13 | 96% |
14 | 98% |
15 | 100% |
16 | 102% |
17 | 104% |
18 | 106% |
19 | 108% |
20 | 110% |