Difference between revisions of "Butchery Efficiency"

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Butchering efficiency is capped at 100%.
 
Butchering efficiency is capped at 100%.
{{#vardefine: increment | 0}}
+
{{Stat Factors Table}}
{| class = "wikitable" width="180" style="text-align: center;"
 
! rowspan=2 | Cooking Skill Level
 
! colspan=3 | Butchery Efficiency
 
|-
 
! 100% Manipulation
 
! [[Bionic arm|125% Manipulation]]
 
! [[Archotech arm|150% Manipulation]]
 
|-
 
! 0
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|-{{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 1
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 2
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 3
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 4
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 5
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 6
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 7
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 8
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 9
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 10
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 11
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 12
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 13
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 14
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- s {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 15
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|-  {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 16
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 17
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 18
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 19
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 20
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.25)) }}}} %
 
|  {{#ifexpr: {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }} > 100 | 100| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*(1+(0.9*0.50)) }}}} %
 
|}
 
  
 
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Revision as of 11:05, 9 January 2022

Butchery Efficiency is a stat: The amount of meat produced when butchering flesh creatures. The actual amount is also related to the creature's size. Its default value is 100%.

Butchery Efficiency acts as a multiplier to the butchered animal's Meat Amount and Leather Amount.

Factors

Butchering efficiency is capped at 100%.

Cooking Skill Level Butchery Efficiency
100% Manipulation 125% Manipulation 150% Manipulation
0 75%91.88% 108.75%
1 77.5%94.94% 112.38%
2 80%98% 116%
3 82.5%101.06% 119.62%
4 85%104.13% 123.25%
5 87.5%107.19% 126.88%
6 90%110.25% 130.5%
7 92.5%113.31% 134.13%
8 95%116.38% 137.75%
9 97.5%119.44% 141.37%
10 100%122.5% 145%
11 102.5%125.56% 148.62%
12 105%128.63% 150%
13 107.5%131.69% 150%
14 110%134.75% 150%
15 112.5%137.81% 150%
16 115%140.88% 150%
17 117.5%143.94% 150%
18 120%147% 150%
19 122.5%150% 150%
20 125%150% 150%