Difference between revisions of "Drug Synthesis Speed"

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* [[Manipulation]]: [[Manipulation Importance::1.0|100%]] importance. [[Manipulation Limit::-|No]] max
 
* [[Manipulation]]: [[Manipulation Importance::1.0|100%]] importance. [[Manipulation Limit::-|No]] max
 
* [[Sight]]: [[Sight Importance::0.6|60%]] importance, [[Sight Limit::1|100%]]  max.
 
* [[Sight]]: [[Sight Importance::0.6|60%]] importance, [[Sight Limit::1|100%]]  max.
{{#vardefine: increment | 0}}
 
{| class = "wikitable" width="180" style="text-align: center;"
 
! rowspan=2 | Intellectual Skill Level
 
! colspan=3 | Drug Synthesis Speed
 
|-
 
! 100% Manipulation
 
! [[Bionic arm|125% Manipulation]]
 
! [[Archotech arm|150% Manipulation]]
 
|-
 
! 0
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|-{{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 1
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 2
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 3
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 4
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 5
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 6
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 7
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 8
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 9
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 10
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 11
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 12
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 13
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 14
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- s {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 15
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|-  {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 16
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 17
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 18
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 19
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|- {{#vardefine: increment | {{#expr: {{#var: increment}}+1}} }}
 
! 20
 
| {{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.25 }}%
 
|{{#expr: ({{Q|{{PAGENAME}}|Skill Base Factor}} + {{Q|{{PAGENAME}}|Skill Bonus Factor}}*{{#var: increment}})*100*1.50 }}%
 
|}
 
  
 +
{{Stat Factors Table}}
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 11:22, 9 January 2022

Drug Synthesis Speed is a stat: How fast this character synthesizes complex chemical drugs. Its default value is 100%.

The following items use Drug Synthesis Speed in their creation:

Most of the other drugs instead use Drug Cooking Speed including:

Factors

Intellectual Skill Level Drug Synthesis Speed
100% Manipulation 125% Manipulation 150% Manipulation
0 30%37.5% 45%
1 38.75%48.44% 58.12%
2 47.5%59.38% 71.25%
3 56.25%70.31% 84.38%
4 65%81.25% 97.5%
5 73.75%92.19% 110.63%
6 82.5%103.13% 123.75%
7 91.25%114.06% 136.88%
8 100%125% 150%
9 108.75%135.94% 163.12%
10 117.5%146.88% 176.25%
11 126.25%157.81% 189.38%
12 135%168.75% 202.5%
13 143.75%179.69% 215.63%
14 152.5%190.63% 228.75%
15 161.25%201.56% 241.88%
16 170%212.5% 255%
17 178.75%223.44% 268.13%
18 187.5%234.38% 281.25%
19 196.25%245.31% 294.37%
20 205%256.25% 307.5%