Difference between revisions of "Medical Surgery Success Chance"
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− | {{Stub|reason=Needs proper analysis of environmental factors and/or a link to same elsewhere. Interaction with [[Surgery Success Chance Factor]]}}{{Stat | + | {{Stub|reason=Needs proper analysis of environmental factors and/or a link to same elsewhere. Interaction with [[Surgery Success Chance Factor]]}}{{Recode|reason=Add manipulation to table (See: [[Template:Skill Factors Table]]}}{{Stat |
| default base value = 1.00 | | default base value = 1.00 | ||
| to string style = PercentZero | | to string style = PercentZero |
Revision as of 04:36, 19 January 2022
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Needs proper analysis of environmental factors and/or a link to same elsewhere. Interaction with Surgery Success Chance Factor. |
This page has been suggested for recoding. Reason: Add manipulation to table (See: Template:Skill Factors Table. You can help RimWorld Wiki by improving it. |
Medical Surgery Success Chance is a stat: The likelihood that a colonist will succeed when attempting to perform a surgery. The actual success chance is also affected by factors like facilities, room cleanliness, medicine used, the difficulty of the surgery, and inspirations. No matter how high this stat is, there is always a small chance of failure on any operation. Its default value is 100%. This chance is always at least 2%, even after all other factors have been applied.
Factors
- Medical: See table.
- Manipulation: 100% importance, No max
- Sight: 100% importance, 100% max
Level | Success Chance |
---|---|
0 | 5% |
1 | 20% |
2 | 30% |
3 | 40% |
4 | 50% |
5 | 60% |
6 | 70% |
7 | 75% |
8 | 80% |
9 | 85% |
10 | 90% |
11 | 92% |
12 | 94% |
13 | 96% |
14 | 98% |
15 | 100% |
16 | 102% |
17 | 104% |
18 | 106% |
19 | 108% |
20 | 110% |