Difference between revisions of "Medical Potency"
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− | {{Stat | + | {{Verified|1.5.4104}}{{Stat |
− | | | + | | def name = MedicalPotency |
− | | | + | | label = medical potency |
− | | min value = 0 | + | | description = How effective this is when used to tend wounds and [[disease]]s, or do [[surgery]].<br/>Higher medical potency improves the quality of tending, and acts as a multiplier on the chance of success during surgery.<br/>Medical potency is just one factor in medical outcomes, among many others, including doctor ability, equipment, [[cleanliness]], and luck. |
+ | | default base value = 0 | ||
+ | | min value = 0.2 | ||
| to string style = PercentZero | | to string style = PercentZero | ||
− | | | + | | show if undefined = false |
+ | | category = BasicsNonPawnImportant | ||
+ | | display priority in category = 4000 | ||
}} | }} | ||
− | == | + | == Bases == |
− | Every [[Medicine (disambiguation)|medicine]] has a | + | Every [[Medicine (disambiguation)|medicine]] has a [[Medical Potency]] stat as listed: |
− | {{#ask: | + | <div><li style="display: inline-table;"> |
− | + | {| {{STDT| c_01 sortable}} | |
− | + | ! Medicine !! [[Property:Medical Potency Base|Base]] | |
− | + | |- | |
+ | {{#ask: [[Medical Potency Base::+]] | ||
+ | | ?Medical Potency Base | ||
+ | | format = template | ||
+ | | template = Ask Table Formatter | ||
+ | | link = none | ||
+ | | sort = From DLC, Name | ||
}} | }} | ||
+ | |} | ||
+ | </li></div> | ||
== Use == | == Use == | ||
Line 19: | Line 31: | ||
When a [[Medicine (disambiguation)|medicine]] is used in an [[operation]], its Medical Potency is used to calculate the probability of success of the operation. See [[Operation|Operations]] for further information on how this is calculated. | When a [[Medicine (disambiguation)|medicine]] is used in an [[operation]], its Medical Potency is used to calculate the probability of success of the operation. See [[Operation|Operations]] for further information on how this is calculated. | ||
+ | |||
+ | == Stat Def Data == | ||
+ | {| {{STDT| c_01}} | ||
+ | ! Def Name<br />Label<br />Label For Full Stat List<br />Offset Label<br />Attributes !! Description !! Category !! Parameters !! Complex<br />Parameters !! Display<br />Priority<br />In<br />Category | ||
+ | |- id="Medical Potency" <!--<StatDef>--> | ||
+ | | | ||
+ | * '''Def Name:'''<br />MedicalPotency | ||
+ | * '''Label:'''<br />medical potency | ||
+ | | How effective this is when used to tend wounds and diseases, or do surgery.<br/><br/>Higher medical potency improves the quality of tending, and acts as a multiplier on the chance of success during surgery.<br/>Medical potency is just one factor in medical outcomes, among many others, including doctor ability, equipment, cleanliness, and luck. | ||
+ | | | ||
+ | * Display Order:<br />'''2''' | ||
+ | * Def Name:<br />'''BasicsNonPawnImportant''' | ||
+ | * Label:<br />'''Basics''' | ||
+ | * Display All By Default:<br />{{Bad|false}} | ||
+ | | | ||
+ | * '''Default Base Value:''' {{%|0.0}} | ||
+ | * '''Min Value:''' {{%|0.2}} | ||
+ | * '''To String Style:''' PercentZero | ||
+ | * '''Show If Undefined:''' {{Bad|false}} | ||
+ | | - | ||
+ | | 4000 | ||
+ | <!--</StatDef>--> | ||
+ | |} | ||
+ | |||
+ | == Version history == | ||
+ | {{Stub|section=1|reason=General Version history}} | ||
+ | |||
+ | {{nav|stats|wide}} |
Latest revision as of 14:57, 27 September 2024
Medical Potency is a stat: How effective this is when used to tend wounds and diseases, or do surgery.
Higher medical potency improves the quality of tending, and acts as a multiplier on the chance of success during surgery.
Medical potency is just one factor in medical outcomes, among many others, including doctor ability, equipment, cleanliness, and luck. Its minimum allowed value is 20%. Its default value is 0%.
Bases[edit]
Every medicine has a Medical Potency stat as listed:
Medicine | Base |
---|---|
Glitterworld medicine | 1.6 |
Herbal medicine | 0.6 |
Medicine | 1 |
Use[edit]
When a medicine is used to provide treatment, its Medical Potency is used to calculate the outcome of the Medical Tend Quality. See Medical Tend Quality for further information on how this is calculated.
When a medicine is used in an operation, its Medical Potency is used to calculate the probability of success of the operation. See Operations for further information on how this is calculated.
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label Attributes |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
How effective this is when used to tend wounds and diseases, or do surgery. Higher medical potency improves the quality of tending, and acts as a multiplier on the chance of success during surgery. Medical potency is just one factor in medical outcomes, among many others, including doctor ability, equipment, cleanliness, and luck. |
|
|
- | 4000 |
Version history[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General Version history. |