Difference between revisions of "Entity Study Rate"
Jump to navigation
Jump to search
m (Formatted StatDef data and partial explanation) |
|||
Line 1: | Line 1: | ||
{{Anomaly}} | {{Anomaly}} | ||
− | {{Stub|reason=Corresponding property for the Lab coat offset, better explanation of study 'cycles' and their cooldowns}} | + | {{Stub|reason=Corresponding property for the Lab coat offset, better explanation of study 'cycles' and their cooldowns, relationship with [[Study Efficiency]]}} |
{{Verified|1.5.4104}}{{Stat | {{Verified|1.5.4104}}{{Stat | ||
| min value = 0.001 | | min value = 0.001 |
Latest revision as of 20:00, 13 December 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Corresponding property for the Lab coat offset, better explanation of study 'cycles' and their cooldowns, relationship with Study Efficiency. |
Entity Study Rate is a stat: The rate at which this person generates knowledge from studying unnatural entities. Its minimum allowed value is 0%. Its default value is 100%.
It effectively acts as a multiplier on the amount of work it takes to complete one knowledge gaining interval on a studiable pawn: the time required to receive available knowledge from an entity before their study cooldown is reset.
Offsets[edit]
Traits[edit]
- Occultist +50%
Apparel[edit]
- Lab coat +10%
Factors[edit]
Stats[edit]
Skill Needs[edit]
- Intellectual: 8% plus 11.5% per skill level.
Capacities[edit]
- Manipulation: 50% importance, 110% max
- Sight: 50% importance, 110% limit
Stat Def Data[edit]
Def Name Label Label For Full Stat List Offset Label |
Description | Category | Parameters | Complex Parameters |
Display Priority In Category |
---|---|---|---|---|---|
|
The rate at which this person generates knowledge from studying unnatural entities. |
|
|
|
211 |
Version history[edit]
- Anomaly (DLC) Release - Added.